Deepwood Shrine

Deepwood Shrine is the first dungeon of The Legend of Zelda: The Minish Cap. It is located in the center of the Minish Woods, directly north of the Minish Village. Link can only access the Deepwood Shrine in his small form. Festari guards the entrance to the dungeon, and Link can only enter after talking to Gentari. The main Treasure Chest item is the Gust Jar.

The mini-boss of the area is a Madderpillar, and the boss is Big Green Chuchu, who Link must defeat to obtain the Earth Element.

Layout
The Deepwood Shrine is a small, stone building with grass and foliage growing on top of the walls. It has three floors: B1, B2, and 1F. The entrance and most of the dungeon takes place on floor B1.

Three rooms north of the entrance, there is a room with a large barrel; it has a pole on the left and right side that are connected to two vines. To enter the barrel, Link must stand on a floor switch from each side to burn the vines holding the barrel in place. Link can walk up or down the barrel, which moves in that direction accordingly. Link can exit the barrel by walking out of a square-shaped hole, which appear at either the top or the bottom of the barrel as Link moves in it. By exiting the top, Link leaves from behind the barrel. By exiting from below, Link goes back out in front of the barrel.

Many spider webs appear in the dungeon, some of which obstruct paths into other rooms other entrances. Link can only remove the spider webs after retrieving the Gust Jar, which he can use to suck them up.

The lowest floor B2 is flooded with water. To get across the water, Link must stand on a lily pad and use the Gust Jar to blow it in the opposite direction. The highest floor is 1F, which is where the boss fight against the Big Green Chuchu takes place.

Enemies

 * Mulldozer (red)
 * Pesto (red)
 * Puffstool
 * Sluggula

Items

 * Piece of Heart: 2
 * Small key: 4