Poe

Poes are ghost enemies that appear throughout The Legend of Zelda series, and debut in The Legend of Zelda: A Link to the Past. They are encountered in graveyards and other dark areas. Poes carry around a lantern which contains a Poe Soul. Their name may be a reference to the author.

The Legend of Zelda: A Link to the Past
In The Legend of Zelda: A Link to the Past, Poes are found in the graveyard outside the Sanctuary starting at midway through the game. They fly back and forth in a wavy pattern. In the Dark World, their counterpart, Hyu, acts the same way but is found in the Village of Outcasts and Skeleton Forest.

The Legend of Zelda: Ocarina of Time
In The Legend of Zelda: Ocarina of Time, Poes are depicted with purple and white frayed robes and black faces with beak-like noses, and have a much larger presence in the game. They are first found in the Kakariko Graveyard. When certain graves are moved, a lantern will appear underneath. It will then wiggle, and the Poe will form. Poes float around while a whooshing noise plays, and will charge at Link while spinning their lanterns. If they are hit, they will rapidly back away, and if they are targeted, they will turn invisible and invincible. When they are defeated, their whole bodies turn black and disintegrate, causing their lanterns to drop and releasing the Poe Soul, which looks like a sad, purple flame. In the future, Poes can be found in the graveyard even without moving graves. Also in the graveyard are the Composer Brothers (also referred to as Poes of the graveyard) who act much the same, but offer advice regarding the Sun's Song when defeated.

In the future in Hyrule Field, a different type of Poe appears, having a split, jester-like hood and skull necklace. These ones don't care if Link targets them, and instead circle him just out of reach, dropping fire from their lanterns. They release the same type of Poe Soul. Sometimes (usually while riding Epona), a Big Poe appears instead, and flees instead of attacking. In the Haunted Wasteland, a Phantom Guide appears to direct Link across it. In the original, it resembles one of the fire-dropping type, but in Ocarina of Time 3D, it instead is a Big Poe. Four more Poes, the Poe Sisters, make trouble for Link in the Forest Temple.

In The Legend of Zelda: Ocarina of Time Master Quest, normal Poes additionally appear in a grave-filled room of Dodongo's Cavern.

The Legend of Zelda: Majora's Mask
In The Legend of Zelda: Majora's Mask, Poes' role has been reduced again. They are one of many types of wandering spirits found in the Ikana region. Normal Poes are only found in the inverted Stone Tower Temple in a single open-skied room (which contains infinite Dragonflies normally). Due to the large pit leading into the sky, it is harder to get the Poe Souls when they are defeated. Big Poes and the Poe Sisters reappear as well.

The Legend of Zelda: Oracle of Ages
In The Legend of Zelda: Oracle of Ages, a friendly Poe appears in the Yoll Graveyard. If Link uses the Power Bracelet to visit the Poe, he will thank him for freeing him and give Link the Poe Clock, starting the game's trade sequence.

The Legend of Zelda: The Wind Waker
In The Legend of Zelda: The Wind Waker, Poes appear primarily in the Earth Temple and the Ghost Ship. Here, they appear in four different colors, though they all act the same, and wear large masks with large toothy frowns and colorful patches that may be eyes or cheeks. They are capable of "possessing" Link if they successfully attack him, causing him to become difficult to control for a bit. If they are touched by light, they will clutch their bottoms while running around comically. The boss of the Earth Temple, Jalhalla, is an enormous fat conglomeration of Poes with a mask. When damaged, he splits into all of the individual Poes, which must each be defeated to make him smaller and eventually defeat him.

In the game's coding, a prototypical model for a Poe can be found. It is slender, purple, and has a blue face texture, which is also assigned to its hands.

The Legend of Zelda: Four Swords Adventures
In The Legend of Zelda: Four Swords Adventures, a single, green Poe appears as the "soul" of the two Big Poe bosses, one in the Swamp and another while infiltrating Hyrule Castle. In both cases, it must be attacked to defeat the boss itself.

The Legend of Zelda: Twilight Princess
In The Legend of Zelda: Twilight Princess, Poes are known as Imp Poes, and they are found throughout Hyrule. They cursed Jovani into becoming an inanimate golden statue after he sold his soul to them for wealth, so he asks Wolf Link to help him by retrieving their souls, making them similar to Gold Skulltulas in function. They mostly only start appearing at the midpoint in the game after Jovani is found, though one can be found in a lantern cave earlier. Outside of caves and dungeons, they only appear at nighttime, and even then only ever appear as simply a floating, aggressive lantern. If Wolf Link uses his senses, the Imp Po will be revealed as a small, burlap doll with a large scythe. When visible, Wolf Link can attack the Imp Poe, eventually causing it to keel to the ground, where he can rip its soul out with his teeth. In order to fully free Jovani from their influence, Link needs to collect all 60 Poe Souls across Hyrule. Most of them are found outside or in caves, but Snowpeak Ruins, the Temple of Time dungeon, and the City in the Sky each have five. Due to the amount and the lack of indicator of where to find them, Link must be very thorough in searching at night to find them all. Another variant of Imp Poe, simply called "Poe" in English, is found in the Arbiter's Grounds, and also gives Poe Souls upon defeat.

In Twilight Princess HD, a Poe Lantern item is added to tell Link if there are any Poes nearby, thus making the sidequest easier.

The Legend of Zelda: Phantom Hourglass
In The Legend of Zelda: Phantom Hourglass, Poes have a highly abnormal appearance resembling purple anglerfish. They are found only on the Ghost Ship, and as such, cannot be encountered again once the Cubus Sisters are defeated. The Cubus Sisters themselves more closely resemble typical Poes.

The Legend of Zelda: A Link Between Worlds
In The Legend of Zelda: A Link Between Worlds, Poes look and act as they do in A Link to the Past and are again found in the graveyard outside the Sanctuary, though a group of three appears as an encounter in the secret passageway between the graveyard and the Sanctuary. Another group of them guards the deepest reaches of the Lost Woods, only reachable when Link has all three Pendants of Virtue. They direct Link through the woods with a series of challenges involving the group twisting among themselves to confuse him. It starts with a group of eight, though if he repeatedly fails, the number will drop. For the first challenge, he must follow a specific one, for the second, he must avoid going down the same paths as two of them, and in the third, must avoid going down the same path as three of them, with the correct answer being the path he came out from.

The Legend of Zelda: Tri Force Heroes
In The Legend of Zelda: Tri Force Heroes, Poes have a large presence in the Ruins area, as well as the floors of the Den of Trials based off that area. Normal white Poes can be defeated with two sword slashes from anybody, but the red, blue, and green types can only be damaged by the Link of their respective color. They commonly appear in areas around bottomless pits. There is also a Link-shaped Poe called a Prankster Poe that tries to pick up and throw Links and Doppels into pits, meaning another Link has to attack it while it carries one to defeat it. Palace Noir contains a helpful type of Poe called a Lantern Poe, which minds its own business while floating around, lighting the dark area with its extra-large lantern. The level also contains another Link-like Poe called a Key Bandit Poe, which quickly floats through the library room carrying one key each, and respawns to steal it back if defeated. Finally, the level's miniboss is a huge Poe called the Grim Repoe, which wields a huge scythe.