Stone statue

Stone statues, also parsed as Stone Statues and alternatively simply called statues, are decorative objects in the The Legend of Zelda series. While most often used simply to give otherwise basic-looking dungeons some interesting visuals, they are also occasionally used for puzzles or even as obstacles.

The Legend of Zelda
In The Legend of Zelda, Stone Statues have two basic designs, depending on the direction they face, and as they are scenery tiles, always share the dungeon's palette. The right-facing statues resemble an eared Zora while the left-facing statues resemble a dragon. Stone Statues appear in the first and last rooms of every labyrinth for decoration. Some rooms have Stone Statues that spit out fireballs, often in groups. Since they are invincible, the flow of projectiles cannot be halted.

Zelda II: The Adventure of Link
In Zelda II: The Adventure of Link, stone statues are now the goals at the heart of each initial palace, resembling a monolithic upper half of a face. Once Link reaches it, he places a gemstone in the forehead, which all together are used to open the Great Palace.

The Legend of Zelda: A Link to the Past
In The Legend of Zelda: A Link to the Past, stone statues appear with a variety of designs depending on the location, but always take up four floor tiles. One subtype, the Rocklops statue, is used in a puzzle and appears in many following games.

The Legend of Zelda: Link's Awakening
In The Legend of Zelda: Link's Awakening, stone statues have many of their designs from A Link to the Past, but at the size of the ones from the first game. Once again, they primarily decorate the first and last rooms of dungeons. Additionally, some, resembling Rā, are found in side-scrolling areas and used as hookshot targets.

The Legend of Zelda: Oracle of Seasons
In The Legend of Zelda: Oracle of Seasons, stone statues appear in Unicorn's Cave. Here, one type is found in the side-scrolling sections and resembles the type from the corresponding sections of Link's Awakening, but with an open mouth it can shoot energy balls straight forwards from. Another type appears as a wall relief that shoots a continuous stream of fire straight forward, needing blocked by a magnetic iron ball.

The Legend of Zelda: Four Swords Adventures
In The Legend of Zelda: Four Swords Adventures, stone statues appear in some of their designs from A Link to the Past along with a few others. Sometimes, they act as Flying Tiles, lifting up and rotating before flying at the Links, though the brown bulldog-like ones in the Tower of Flames and the Realm of the Heavens instead breath streams of fire in front of them.

The Legend of Zelda: Phantom Hourglass
In The Legend of Zelda: Phantom Hourglass, stone statues resemble -like heads with blue forehead gems. Three appear on Molida Island and are used to open the Temple of Courage, while another appears on Mercay Island and is used to find a hidden cavern.

The Legend of Zelda: Spirit Tracks
In The Legend of Zelda: Spirit Tracks, stone statues look like they do in Phantom Hourglass and appear around every sanctuary, where a puzzle involving them must be solved before the Lokomo residing there can be met. Additionally, the Tower of Spirits and Fire Temple contain a type embedded in the walls that shoot out a stream of flame from a pink mouth-like hole. This stream may go on and off sporadically or need blocked or otherwise avoided.

Zelda: The Wand of Gamelon
In Zelda: The Wand of Gamelon, stone statues appear as floating heads in Reesong Palace, the final stage, where they shoot projectiles at Princess Zelda.

BS Zelda no Densetsu
In BS Zelda no Densetsu, stone statues have the same design and role as in the first game. However, one in the first room of Level-8 hides the path to the Silver Arrows and needs moved out of the way.