Peahat

Peahats, also parsed Pea Hats, are plants that fly through the air with their large petals, usually spinning them like a propeller. In most games, they are enemies, though they are occasionally helpful creatures instead.

The Legend of Zelda
Peahats debut in The Legend of Zelda, where they are an uncommon overworld enemy, generally appearing in groups. They are described by the manual as ghosts of flowers, and can only be harmed while not moving. Despite this, they can hurt Link at any time. They start still, then start rotating their petals increasingly fast, before flying slowly across the screen, eventually stopping again.

The Legend of Zelda: Link's Awakening
In The Legend of Zelda: Link's Awakening, Peahats are now a dungeon enemy, and generally only appear one at a time. They appear in Angler's Tunnel, Eagle's Tower, and Turtle Rock. They act the same as previously, though they have wider petals. In the remake, they also have small, eye-like spots.

The Legend of Zelda: Ocarina of Time
In The Legend of Zelda: Ocarina of Time, Peahats are now depicted as massive flowers that spin their leaves underneath instead of their petals. They appear in Hyrule Field when Link is a child, and are only active during the day. Most of them are to the west of Lon Lon Ranch, though a lone one is also close to the entrance of Kokiri Forest. They have two methods of attack. One of them is to fly slowly after Link while gradually rotating, and the other is to fly extremely high straight up and drop Peahat Larvae to chase him. In either case, the pointed root underneath is the weak point. If stunned, they will fall flat to the ground until they recover. When defeated, they have a slight chance of dropping more than one type of treasure at once. If attacked in any way at night, they will recoil and send out a group of Peahat Larvae after Link.

The Legend of Zelda: Majora's Mask
In The Legend of Zelda: Majora's Mask, a single Pea Hat appears in a hole on the south side of Termina Field. It acts like the chasing type from Ocarina of Time, and as such only releases Pea Hat Larvae at night. Defeating it causes a Treasure Chest with a Piece of Heart to appear. The Pea Hat does not respawn until a new 3-day cycle is started.

The Legend of Zelda: Oracle of Seasons/Ages
In both The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages, Peahats have the same role as in Link's Awakening. In the former game, they appear in Poison Moth's Lair and Unicorn's Cave. In the latter game, they appear in the Wing Dungeon, Moonlit Grotto, and the Skull Dungeon.

The Legend of Zelda: The Wind Waker
In The Legend of Zelda: The Wind Waker, Peahats are depicted as orange, maroon, and grayish-brown with yellow, feathery petals, cyan eyes (the middle of which has a pupil), and a combination of loopy and spiky roots. Their petals droop down to cover their whole bodies while spinning, justifying Link's inability to attack them conventionally while they spin. If attacked with the Grappling Hook, Link will gain a Golden Feather. If attacked with the Deku Leaf, their petals will get blown into a tangle, causing them to temporarily hop around defenseless. Attacking them with a Boomerang causes the petals to be chopped off entirely, making them permanently vulnerable. They appear in the Forbidden Woods, Savage Labyrinth, and sunken Hyrule. Across the great sea, huge, pufferfish-like creatures resembling them called Seahats also appear.

The Legend of Zelda: The Minish Cap
In The Legend of Zelda: The Minish Cap, Peahats resemble a fusion of their previous Game Boy and The Wind Waker designs and come in two variants. The red type uses the typical behavior, while the green type flies above and drops blue exploding projectiles onto him. The red type is found in the Eastern Hills, Castor Wilds, and the Palace of Winds, while the green type is found in Veil Falls. If hit with air from the Gust Jar, they are temporarily stunned, while hitting them with a Boomerang again cuts their petals off, causing the flower portion to fly up offscreen.

The Legend of Zelda: Twilight Princess
In The Legend of Zelda: Twilight Princess, Peahats are now a helpful species, as Link can hang off them with the Clawshot. In this appearance, they have a very organic appearance with a group of roots underneath seemingly acting as a basket for soil. They first appear in Gerudo Desert, flying in a preset path. One also appears on a similarly designed tree near the entrance to the Cave of Ordeals; it is unclear whether the tree is attached to it as part of its life cycle, or if the Peahat is simply resting or dead on it. Later, Peahats appear en masse in the City in the Sky, where Link can use the second Clawshot to go between them. Lastly, a group of them grow from the ground during the battle with Argorok when it begins to rain, allowing Link to get up to the level it is flying.

The Legend of Zelda: Skyward Sword
In The Legend of Zelda: Skyward Sword, Peahats appear in the Lanayru Desert, particularly around Skipper's Retreat. They act like the ones in Twilight Princess, though they appear more cartoonish and flap their petals instead of spinning them. Additionally, some appear upside-down half-buried in the ground with a hoop-like shape protruding, which Link can use his whip to grab and pull them out.

The Legend of Zelda: A Link Between Worlds
In The Legend of Zelda: A Link Between Worlds, Peahats only appear during the battle with Zaganaga, and have a thorny, cactus-like appearance to show their relation. They fly after Link and are not as difficult to defeat as most depictions, likely due to the player having to deal with them and the boss at the same time over a quicksand pit.

Zelda's Adventure
In Zelda's Adventure, Peahats appear near the Vision Henge and in the Forest of Torian. They do not fly, instead spitting seeds in one of four cardinal directions, thereby making them more similar to typical Octoroks.

Super Smash Bros. for Nintendo 3DS
In Super Smash Bros. for Nintendo 3DS, Peahats and Peahat Larvae appear with their models from Ocarina of Time 3D in the Smash Run mode, as well as a trophy. Their behavior adapts their Nintendo 64 behavior to the side-scrolling plane.