Geozard Chief

"Whew! That was getting pretty scary! Good thing I was here to help defeat him, right?"

- Princess Zelda

Geozard Chiefs are a strong, skilled variant of Geozard. They are red, have the same head crests the normal variety had in The Legend of Zelda: Phantom Hourglass, and have a larger sword and shield. Additionally, like the original depiction of normal Geozards, they are capable of breathing fire, though, they breath a lengthy stream back and forth instead of a single fireball. One is first found as a special miniboss at the end of the third visit to the Tower of Spirits, where unlike most minibosses, it requires a Boss Key to access.

Like normal Geozards, Zelda possessing a Phantom can distract them by having a swordfight from the front while Link attacks their back. However, after enough attacks against one it will leap a great distance away and retaliate with a fire stream. Additionally, the boomerang can stun them from behind and the whip can remove their shields, causing them to take damage from Zelda when they fight. Wrecker Phantoms are also too much for them to defend against in general, quickly defeating them.