User:LTL/The Legend of Zelda: Link's Awakening (2019) enemy glossary

The following is a multilanguage list of mostly unused enemy text strings in The Legend of Zelda: Link's Awakening (2019) string is the internal text data within Glossary.msbt (22 & 101-109 are absent; some superscript added for notes) actor is any corresponding bfres file(s) Japanese is in regionJP/JPja/message/Glossary.msbt English is in regionUS/USen/message/Glossary.msbt or regionEU/EU/message/Glossary.msbt (identical) American Spanish is in regionUS/USes/message/Glossary.msbt European Spanish is in regionEU/EUes/message/Glossary.msbt (names identical to American Spanish are denoted with a hyphen for simplicity) American French is in regionUS/USfr/message/Glossary.msbt European French is in regionEU/EUfr/message/Glossary.msbt (names identical to American French are denoted with a hyphen for simplicity) Dutch is in regionEU/EUnl/message/Glossary.msbt</tt> Italian is in regionEU/EUit/message/Glossary.msbt</tt> German is in regionEU/EUde/message/Glossary.msbt</tt> Russian is in regionEU/EUru/message/Glossary.msbt</tt> Chinese is in regionCN/CNch/message/Glossary.msbt</tt> Taiwanese is in regionTW/TWch/message/Glossary.msbt</tt> (names identical to Chinese are denoted with a hyphen for simplicity) Korean is in regionKR/KRkr/message/Glossary.msbt</tt> ²⁹referenced in region_common/tailor</tt> as MiniZol.drsb</tt> ⁴²referenced in region_common/tailor</tt> as EnemyDeathBallReverse.drsb</tt> and EnemyDeathBallVacuum.drsb</tt> ³¹contains "Grass" object and textures ³²contains "Rock" object and textures ³³contains "SkullStone" object and textures ⁵¹Vire splits into this version of Keese ⁷²contains green variant textures; referenced in region_common/tailor</tt> as EnemyStretchyGhost.drsb</tt> and EnemyStretchyGhostGreen.drsb</tt> ⁷³contains red variant textures; referenced in region_common/tailor</tt> as <tt>EnemyStretchyGhost.drsb</tt> and <tt>EnemyStretchyGhostRed.drsb</tt> ⁷⁶contains red variant texture; referenced in <tt>region_common/tailor</tt> as <tt>EnemyKarakoro.drsb</tt> ⁷⁷contains blue variant texture; referenced in <tt>region_common/tailor</tt> as <tt>EnemyKarakoro.drsb</tt>