Moldorm (boss)

Moldorms are large versions of Moldorms that debut in The Legend of Zelda: A Link to the Past. Like their smaller counterparts, they move around erratically. They generally try to push Link off platforms to lower floors, and have a weak spot on the end of the tail.

The Legend of Zelda: A Link to the Past
One appears as the boss of the Tower of Hera. Defeating it grants Link the Pendant of Wisdom. One later appears in Ganon's Tower.

The Legend of Zelda: Link's Awakening
One is the first boss, of Tail Cave. This Moldorm looks angrier and spikier than the one in Link to the Past. It guards the Full Moon Cello. Later, one of the Shadow Nightmares takes its form.

The Legend of Zelda: Four Swords Adventures
It appears and is called Big Moldorm. It is gray and its tail end changes color depending on which Link needs to hit it. Midway through the battle, it splits in two. Ordinary Moldorms resemble the boss's appearance from A Link to the Past.

The Legend of Zelda: A Link Between Worlds
It again is the boss of the Tower of Hera, where it is yellow with several lumps on its top and a green fuzz around the rim along its underside. It now has the Pendant of Power, and is fought on the roof. A stronger, purple one with undulating yellow and purple eyes can be found in Lorule Castle. This one is fought at the end of the bomb challenge through the lower left boss fight door, and instead of pits in its arena, it has walls that push closer together, thus shrinking the arena. Both appear in the Treacherous Tower, with the Hyrule version being the final opponent in the intermediate mode and the Lorule version being the final opponent of the advanced mode. Both are surrounded by pits here.

The Legend of Zelda: Tri Force Heroes
It appears as the boss of the Fire Temple with a design uncharacteristically resembling a Trilobyte or a horseshoe crab. Its arena is over a large bit of lava, and lava geysers erupt from three marked circles on the mesh floor. The glow from its large red headlight-like eyes indicate which Link needs to attack it, depending on their color. In single player mode, it also indicates which Link it will attack and will always be the color of the Link being controlled, though if the controlled Link is off the battlefield, the eyes will glow yellow and it will wander aimlessly. As it moves, it slowly unfurls its segments, ending with the weak tail end, the last of which will only appear if it is actively pursuing a Link.. Hitting a Link or switching between Doppels in the arena will cause it to withdraw its segments, thus starting the process over. Its tail end can be hit by throwing the boomerang, luring it away from it while holding the boomerang in place, and then letting it return while Moldorm's tail is between the boomerang and Link. After it takes three hits worth of damage, it will raise its weak tail, necessitating either a totem position or a ranged attack from one of the raised platforms to the side of the battlefield. After three more hits of damage, it will begin moving faster while blinking red.

After three further hits, it will raise its tail again, meaning that either all three Links will need to totem or two will need to totem on one of the side platforms. Additionally, it will start moving more erratically while its eyes flash between all three colors, and it simply runs between edges while repeatedly unfurling its segments, regardless of whether an active Link is on the field or not, and withdrawing them every time it reaches an edge. After one more hit, it is defeated.

Later, one of the Drablands Challenges involves completing the Fire Temple (including the Moldorm fight) with only Bombs as a weapon, including a lack of Swords. In the Fortress, the middle of The Lady's Pets acts as an altered version of Moldorm.

The Legend of Zelda: A Link to the Past comic
It appears as a giant spider.

The Legend of Zelda: A Link to the Past manga
It appears as a giant centipede.