Knight (Zelda's Adventure)

The Knights are Ursaur's three horse-riding minions in Zelda's Adventure, acting as the minibosses of the Shrine of Strength. They are titled after their armor color, being the Red Knight, the Blue Knight, and the Green Knight. The latter two are said to be brothers, though it is not stated if the Red Knight is also related. A stallkeeper in the shrine implies they are the strongest knights in Tolemac. They each take four hits with their respective weakness to defeat.

The Red Knight is found at the shrine's jousting field, but will only appear if Zelda has purchased the Red Bow (which apparently had been taken from him sometime prior) from the stallkeeper at the shrine's entrance. When he appears, he proclaims Zelda the thief and challenges her. To defeat him, Zelda needs to use the Joust spell, obtainable from a goblin living in the Forest of Canvula.

The Blue Knight is later found in the field of the broadsword. When he sees Zelda, he taunts her for her delicate appearance. To defeat him, she must use the Broadsword spell gained from Sir Basil. Once he is defeated, the Green Knight appears further down the field, surprised at his brother's loss, and must be defeated the same way. Once he is beaten, the path leading to Ursaur opens.