The Legend of Zelda: Oracle of Seasons

The Legend of Zelda: Oracle of Seasons is a The Legend of Zelda game for the Game Boy Color. It was developed by Capcom and Flagship. The game was released in tandem with The Legend of Zelda: Oracle of Ages in 2001. The Oracle games make up the seventh and eighth installments of The Legend of Zelda series, and both are the first games of the main series that were not developed by Nintendo. The Oracle games are the last Game Boy Color games that Nintendo was directly involved with because of the Game Boy Advance's impending release at the time. Both games have unique features when played on a Game Boy Advance, which  would later be known for.

In many aspects, The Legend of Zelda: Oracle of Seasons is similar to The Legend of Zelda: Oracle of Ages. Both games utilize the same game engine, although The Legend of Zelda: Oracle of Seasons is more action-focused than The Legend of Zelda: Oracle of Ages, which is more puzzle-oriented. The Legend of Zelda: Oracle of Seasons is named after the Din, whose title is the Oracle of Seasons. The game takes place in Holodrum, where Link is sent to rescue Din from Onox, the self-proclaimed General of Darkness.

Both games can be interconnected through the Linked Game feature; after completing either game, the player can transfer their progress to the other game by either entering a password or by using a. This is the only way for the player to achieve the true ending in each game.

In 2013, the Oracle games were released for the Nintendo 3DS's Virtual Console simultaneously.

Trivia

 * The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages are the first two games in the main series that were released in tandem. Link: The Faces of Evil and Zelda: The Wand of Gamelon are the first games of the overall The Legend of Zelda franchise that were released in tandem.