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Editing Boulder

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====''The Legend of Zelda: Link's Awakening''====
====''The Legend of Zelda: Link's Awakening''====
[[File:Boulder LA sprite.png|frame|left]]
[[File:Boulder LA sprite.png|frame|left]]
[[File:LADX Boulder.png|frame]]
In ''[[The Legend of Zelda: Link's Awakening]]'', boulders are their original size and found on the western side of the [[Tal Tal Mountain Range]].
In ''[[The Legend of Zelda: Link's Awakening]]'', boulders are their original size and found on the western side of the [[Tal Tal Mountain Range]].
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In ''[[The Legend of Zelda: Majora's Mask]]'', rolling boulders appear heavily in the climb up [[Stone Tower]], though gray ones appear earlier in one segment of the [[Deku Shrine]]. The bombable boulders reappear as well, but less commonly. The dark brown stationary ones also reappear, now destroyed through [[Goron Link]]'s punches.
In ''[[The Legend of Zelda: Majora's Mask]]'', rolling boulders appear heavily in the climb up [[Stone Tower]], though gray ones appear earlier in one segment of the [[Deku Shrine]]. The bombable boulders reappear as well, but less commonly. The dark brown stationary ones also reappear, now destroyed through [[Goron Link]]'s punches.


====''The Legend of Zelda: Oracle of Seasons/Ages''====
====''The Legend of Zelda: Oracle of Ages''====
[[File:Boulder OoA sprite.png|frame|left]]
[[File:Boulder OoA sprite.png|frame|left]]
In both ''[[The Legend of Zelda: Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', boulders appear during boss battles, where they rain from the ceiling during the first battle against [[Onox]] in the former game and against [[Head Thwomp]] when using its purple face in the latter game, where the respective boss sometimes crashes to the ground to cause several to fall. They also appear on the [[Restoration Wall]] in the latter game, using their original behavior. In both games, they are used to represent falling rubble when one of the villains' lairs begins crumbling, being [[Onox's Castle]], the [[Black Tower Turret]] (where they are dark blue), and the [[Room of Rites]]. Unlike most entities also in ''Link's Awakening'', they use different sprites than in that game.
In ''[[The Legend of Zelda: Oracle of Ages]]'', boulders appear on the [[Restoration Wall]]. Unlike most entities also in ''Link's Awakening'', they use different sprites than in that game.
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===''Hyrule Warriors''===
===''Hyrule Warriors''===
In ''[[Hyrule Warriors]]'', boulders appear during the [[Land of Myth]] stage of Legend Mode. They are shot into the Allied Base by the Gorons' two Boulder [[Keep]]s, and as such are a major threat throughout that stage. Once those keeps are captured, the allied forces begin shooting them up into [[Goron City]], destroying [[Darunia]]'s [[rock sirloin]] stockpile, preventing him from healing himself further.
In ''[[Hyrule Warriors]]'', boulders appear during the [[Land of Myth]] stage of Legend Mode. They are shot into the Allied Base by the Gorons' two Boulder [[Keep]]s, and as such are a major threat throughout that stage. Once those keeps are captured, the allied forces begin shooting them up into [[Goron City]], destroying [[Darunia]]'s [[rock sirloin]] stockpile, preventing him from healing himself further.
===''Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda''===
{{multiple image
|width=32
|image1=CoH Boulder dark.png
|image2=CoH Boulder light.png
}}
In ''[[Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda]]'', boulders appear solely in the future Death Mountain, available only through DLC in the digital release and the base version of the physical release. They move down the mountain in droves to the beat, moving one diagonal space at a time. If the player character moves into a spot that will occupy a boulder the next beat according to its path, they will be hurt and the boulder will pause, even if it is on a much higher ledge. If it hits a horizontal wall or the side of the bridge, it will stop and disappear after a few moments. If all the enemies on Death Mountain are defeated, the boulders' presence will keep the beat meter going. If it is left and returned to after this, the beat meter may disappear, with the boulders instead moving in time with the player's movements.
==Gallery==
<gallery>
BSZnD Rock.png|''[[BS Zelda no Densetsu]]''
BSZnD Rock dark.png|''BS Zelda no Densetsu''
OoT3D Boulder.png|''[[The Legend of Zelda: Ocarina of Time 3D]]''
</gallery>


==Names in other languages==
==Names in other languages==
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}}
}}


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[[Category:Rocks]]
[[Category:Rocks]]
[[Category:Hazardous objects]]
[[Category:Traps and obstacles]]
[[Category:The Legend of Zelda enemies]]
[[Category:The Legend of Zelda enemies]]
[[Category:The Legend of Zelda: A Link to the Past enemies]]
[[Category:The Legend of Zelda: A Link to the Past enemies]]
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[[Category:The Legend of Zelda: A Link Between Worlds enemies]]
[[Category:The Legend of Zelda: A Link Between Worlds enemies]]
[[Category:The Legend of Zelda: A Link Between Worlds objects]]
[[Category:The Legend of Zelda: A Link Between Worlds objects]]
[[Category:The Legend of Zelda: Tri Force Heroes enemies]]
[[Category:Hyrule Warriors objects]]
[[Category:Hyrule Warriors objects]]
[[Category:The Legend of Zelda: Tri Force Heroes enemies]]
[[Category:The Legend of Zelda: Breath of the Wild enemies]]
[[Category:The Legend of Zelda: Breath of the Wild enemies]]
[[Category:The Legend of Zelda: Breath of the Wild objects]]
[[Category:The Legend of Zelda: Breath of the Wild objects]]
[[Category:Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda enemies]]

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