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Editing Boulder
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In ''[[The Legend of Zelda: Majora's Mask]]'', rolling boulders appear heavily in the climb up [[Stone Tower]], though gray ones appear earlier in one segment of the [[Deku Shrine]]. The bombable boulders reappear as well, but less commonly. The dark brown stationary ones also reappear, now destroyed through [[Goron Link]]'s punches. | In ''[[The Legend of Zelda: Majora's Mask]]'', rolling boulders appear heavily in the climb up [[Stone Tower]], though gray ones appear earlier in one segment of the [[Deku Shrine]]. The bombable boulders reappear as well, but less commonly. The dark brown stationary ones also reappear, now destroyed through [[Goron Link]]'s punches. | ||
====''The Legend of Zelda: Oracle of | ====''The Legend of Zelda: Oracle of Ages''==== | ||
[[File:Boulder OoA sprite.png|frame|left]] | [[File:Boulder OoA sprite.png|frame|left]] | ||
In | In ''[[The Legend of Zelda: Oracle of Ages]]'', boulders appear on the [[Restoration Wall]]. Unlike most entities also in ''Link's Awakening'', they use different sprites than in that game. | ||
{{br}} | {{br}} | ||
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}} | }} | ||
In ''[[Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda]]'', boulders appear solely in the future Death Mountain, available only through DLC in the digital release and the base version of the physical release. They move down the mountain in droves to the beat, moving one diagonal space at a time. If the player character moves into a spot that will occupy a boulder the next beat according to its path, they will be hurt and the boulder will pause, even if it is on a much higher ledge. If it hits a horizontal wall or the side of the bridge, it will stop and disappear after a few moments. If all the enemies on Death Mountain are defeated, the boulders' presence will keep the beat meter going. If it is left and returned to after this, the beat meter may disappear, with the boulders instead moving in time with the player's movements. | In ''[[Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda]]'', boulders appear solely in the future Death Mountain, available only through DLC in the digital release and the base version of the physical release. They move down the mountain in droves to the beat, moving one diagonal space at a time. If the player character moves into a spot that will occupy a boulder the next beat according to its path, they will be hurt and the boulder will pause, even if it is on a much higher ledge. If it hits a horizontal wall or the side of the bridge, it will stop and disappear after a few moments. If all the enemies on Death Mountain are defeated, the boulders' presence will keep the beat meter going. If it is left and returned to after this, the beat meter may disappear, with the boulders instead moving in time with the player's movements. | ||
==Names in other languages== | ==Names in other languages== | ||
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}} | }} | ||
{{TLOZ}} | {{TLOZ}} | ||
{{LA}} | {{LA}} | ||
{{OOT}} | {{OOT}} | ||
{{OOA}} | {{OOA}} | ||
{{FSA}} | {{FSA}} | ||
{{PH}} | {{PH}} | ||
{{ST}} | {{ST}} | ||
{{NL}} | {{NL}} | ||
{{HW}} | {{HW}} | ||
{{TFH}} | {{TFH}} | ||
{{COH}} | {{COH}} | ||
[[Category:Rocks]] | [[Category:Rocks]] | ||
[[Category: | [[Category:Traps and obstacles]] | ||
[[Category:The Legend of Zelda enemies]] | [[Category:The Legend of Zelda enemies]] | ||
[[Category:The Legend of Zelda: A Link to the Past enemies]] | [[Category:The Legend of Zelda: A Link to the Past enemies]] |