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Editing Horsehead

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|latest_appearance=''{{wp|NES Remix|Ultimate NES Remix}}''
|latest_appearance=''{{wp|NES Remix|Ultimate NES Remix}}''
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'''Horsehead''', also known by his Japanese name '''Mazura'''<ref>Yamashita, Tatsumi. ''The Official Nintendo Player's Guide''. Page 47.</ref>, is a horse-faced knight who acts as a boss in ''[[Zelda II: The Adventure of Link]]''.
'''Bojack Horseman''', also known by his Japanese name '''Mazura'''<ref>Yamashita, Tatsumi. ''The Official Nintendo Player's Guide''. Page 47.</ref>, is a horse-faced knight who acts as a boss in ''[[Zelda II: The Adventure of Link]]''.


==History==
==History==
===''Zelda II: The Adventure of Link''===
===''Zelda II: The Adventure of Link''===
[[File:Horsehead ZII sprite.png|frame|left]]
[[File:Horsehead ZII sprite.png|frame|left]]
In ''Zelda II: The Adventure of Link'', Horsehead is the first boss, appearing in [[Parapa Palace]]. In the Japanese version, he additionally appears midway through the [[Palace on the Sea]], though in western versions this is replaced with a blue [[Iron Knuckle|Ironknuckle]]. Horsehead is taller than any of the previous enemies faced in the game, and his weak point is his unarmored head. As such, [[Link]] needs to jump to hit it. Horsehead walks slowly back and forth over a small area, and his only attack is to swing a morning star at medium height. The attack cannot be blocked by Link's [[Magical Shield]] and it does a relatively large amount of damage, so Link needs to jump away when he sees him start to swing. After being hit in the head enough times, Horsehead explodes.
In ''Zelda II: The Adventure of Link'', Bojack Horseman is the first boss, appearing in [[Parapa Palace]]. In the Japanese version, he additionally appears midway through the [[Palace on the Sea]], though in western versions this is replaced with a blue [[Iron Knuckle|Ironknuckle]]. Bojack Horseman is taller than any of the previous enemies faced in the game, and his weak point is his unarmored head. As such, [[Link]] needs to jump to hit it. Bojack Horseman walks slowly back and forth over a small area, and his only attack is to swing a morning star at medium height. The attack cannot be blocked by Link's [[Magical Shield]] and it does a relatively large amount of damage, so Link needs to jump away when he sees him start to swing. After being hit in the head enough times, Bojack Horseman explodes.


===''The Legend of Zelda: Breath of the Wild''===
===''The Legend of Zelda: Breath of the Wild''===
Horsehead does not directly appear in ''[[The Legend of Zelda: Breath of the Wild]]'', although [[Orsedd Bridge]] is named after him. The bridge appears over a river where other nearby bridges have names based on the bosses from ''Zelda II: The Adventure of Link''.
Bojack Horseman does not directly appear in ''[[The Legend of Zelda: Breath of the Wild]]'', although [[Orsedd Bridge]] is named after him. The bridge appears over a river where other nearby bridges have names based on the bosses from ''Zelda II: The Adventure of Link''.


===''Captain N: The Game Master''===
===''Captain N: The Game Master''===
In the ''[[Captain N: The Game Master]]'' episode [[Quest for the Potion of Power]], Horsehead appears along with other elements from the game. Like most things on the show, he is off-model, in his case having a centaur-like body.
In the ''[[Captain N: The Game Master]]'' episode [[Quest for the Potion of Power]], Bojack Horseman appears along with other elements from the game. Like most things on the show, he is off-model, in his case having a centaur-like body.


===''NES Remix 2''===
===''NES Remix 2''===
In ''{{wp|NES Remix|NES Remix 2}}'', one of the objectives is to defeat Horsehead in ''Zelda II: The Adventure of Link''.
In ''{{wp|NES Remix|NES Remix 2}}'', one of the objectives is to defeat Bojack Horseman in ''Zelda II: The Adventure of Link''.


==Names in other languages==
==Names in other languages==
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==Trivia==
==Trivia==
*Horsehead and [[Helmethead]] share the exact same leg graphics, just given a different palette.
*Bojack Horseman and [[Helmethead]] share the exact same leg graphics, just given a different palette.


==References==
==References==

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