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Editing Talk:Sheik

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Currently, the article essentially states that Sheik's Brawl design was an "unused concept" from TP. However, according to the English HH (which is how I had it before), it was specifically designed for Brawl to go along with TP's aesthetic. What should we say? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:07, 3 May 2020 (MDT)
Currently, the article essentially states that Sheik's Brawl design was an "unused concept" from TP. However, according to the English HH (which is how I had it before), it was specifically designed for Brawl to go along with TP's aesthetic. What should we say? [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:07, 3 May 2020 (MDT)
:Looks like there's a conflict. For reference, [https://www.ssbwiki.com/Sheik here] is how SmashWiki set it up: "''Sheik's updated design was initially created for Twilight Princess,''[DOJO ref] ''but plans to implement her into Twilight Princess fell through. As a result, her updated design was effectively discarded until finding new life via Brawl.''[Historia ref]" The [https://www.smashbros.com/wii/en_us/characters/sheik.html former] states that Sheik's design was drafted up during the development of ''that'' game (meaning ''Twilight Princess''), whereas the [https://www.glitterberri.com/hyrule-historia/page-174/ latter] specifies the design was made for ''Brawl'' as an extension of the ''Twilight Princess'' Zelda. It doesn't really make sense for both to be true like how SmashWiki suggests. So let's turn to the [https://www.smashbros.com/wii/jp/characters/sheik.html Japanese] website: 『ゼルダの伝説 トワイライトプリンセス』には、シークは出現しません。が、開発中に考案されたというデザインを下地にしています。 (''In The Legend of Zelda: Twilight Princess, Sheik doesn’t appear. However, it is based on a design that was invented during development.'') Now it looks like there was a bad context translation error; "development" is implicitly referring to ''Brawl'', not ''Twilight Princess''. Additionally, the [https://www.smashbros.com/wii/de/characters/sheik.html German] and [https://www.smashbros.com/wii/fr/characters/sheik.html French] websites seem to state ''this'' or ''the'' game instead of ''that'' game (though the [https://www.smashbros.com/wii/es/characters/sheik.html Spanish] and [https://www.smashbros.com/wii/it/characters/sheik.html Italian] websites still refer to ''that'' game). Along with Eiji Aonuma's statements [https://web.archive.org/web/20070818043426/http://www.gameinformer.com/News/Story/200708/N07.0802.1741.54921.htm here], signs point to ''Hyrule Historia'' being the correct source. [[User:LTL|LTL]] ([[User talk:LTL|talk]]) 20:00, 3 May 2020 (MDT)
:Looks like there's a conflict. For reference, [https://www.ssbwiki.com/Sheik here] is how SmashWiki set it up: "''Sheik's updated design was initially created for Twilight Princess,''[DOJO ref] ''but plans to implement her into Twilight Princess fell through. As a result, her updated design was effectively discarded until finding new life via Brawl.''[Historia ref]" The [https://www.smashbros.com/wii/en_us/characters/sheik.html former] states that Sheik's design was drafted up during the development of ''that'' game (meaning ''Twilight Princess''), whereas the [https://www.glitterberri.com/hyrule-historia/page-174/ latter] specifies the design was made for ''Brawl'' as an extension of the ''Twilight Princess'' Zelda. It doesn't really make sense for both to be true like how SmashWiki suggests. So let's turn to the [https://www.smashbros.com/wii/jp/characters/sheik.html Japanese] website: 『ゼルダの伝説 トワイライトプリンセス』には、シークは出現しません。が、開発中に考案されたというデザインを下地にしています。 (''In The Legend of Zelda: Twilight Princess, Sheik doesn’t appear. However, it is based on a design that was invented during development.'') Now it looks like there was a bad context translation error; "development" is implicitly referring to ''Brawl'', not ''Twilight Princess''. Additionally, the [https://www.smashbros.com/wii/de/characters/sheik.html German] and [https://www.smashbros.com/wii/fr/characters/sheik.html French] websites seem to state ''this'' or ''the'' game instead of ''that'' game (though the [https://www.smashbros.com/wii/es/characters/sheik.html Spanish] and [https://www.smashbros.com/wii/it/characters/sheik.html Italian] websites still refer to ''that'' game). Along with Eiji Aonuma's statments [https://web.archive.org/web/20070818043426/http://www.gameinformer.com/News/Story/200708/N07.0802.1741.54921.htm here], signs point to ''Hyrule Historia'' being the correct source. [[User:LTL|LTL]] ([[User talk:LTL|talk]]) 20:00, 3 May 2020 (MDT)
 
==“Cancelled Zelda project”==
This is certainly convenient timing, but [https://shinesparkers.net/concept-artwork-surfaces-for-rumoured-sheik-and-boo-titles-by-retro-studios/ concept artwork] from 2005 to 2008 was released online by a former Retro Studios pre-production artist for an “action/JRPG” title supposedly featuring (male) Sheik as literally the last surviving Sheikah on a journey to revitalize the Master Sword while the new "Dark Gerudo" prepare for the 100-year rebirth of Ganon, which was apparently set "within the bad ending" of ''Ocarina of Time'' (I presume meaning either prior to the great flood mentioned in ''The Wind Waker'' or after [[Hyrule Historia#The Hero is Defeated|the Hero of Time is defeated]], or possibly something else entirely). Sketches include Sheik, the aforementioned Dark Gerudo, a Dark Valoo race, petrified Deku Tree, Deku Warriors, Hyrule Castle during a drought, spirits, a Clocktown with robotic children, {{wp|Jabberwocky}}, Helmasaurs, and other creatures and settings. The game reportedly never went beyond pre-production and I'm not sure if we have enough information on other projects to create a [[mariowiki:list of unreleased media|list of unreleased media]], but shall it at least be incorporated as trivia? [[User:LTL|LTL]] ([[User talk:LTL|talk]]) 11:41, 7 May 2020 (MDT)
:Definitely, if Sheik was to star in a game that never got past the concept stage. [[User:Results May Vary|Results May Vary]] ([[User talk:Results May Vary|talk]]) 13:19, 7 May 2020 (MDT)
::The art links are just giving me 404 errors... [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 14:05, 7 May 2020 (MDT)
:::Looks like the individual posts were taken down within the past hour or so, though someone had the foresight of preserving them on {{wp|archive.today}} (not me, the posts were archived two days ago and I just found out about it today). [[User:LTL|LTL]] ([[User talk:LTL|talk]]) 14:15, 7 May 2020 (MDT)
::::Really? That's a very strange coincidence. [[User:Results May Vary|Results May Vary]] ([[User talk:Results May Vary|talk]]) 15:02, 7 May 2020 (MDT)
:::::Some details such as the reason for cancellation are followed up [https://www.ign.com/articles/cancelled-zelda-sheik-boo-game here], but there's still no word on why the artwork was removed. Likely legal reasons, but Hall explains that since it was in pre-production, most of Nintendo probably never saw it. [[User:LTL|LTL]] ([[User talk:LTL|talk]]) 13:48, 9 May 2020 (MDT)
::::::Yeah, saw your MW edits on that. Hope we can see it again soon, though it was likely some sorta well-meaning dimwit copyright snitch. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:52, 9 May 2020 (MDT)
:::::::Well, it looks like Sammy Hall's [https://www.artstation.com/sammyhall ArtStation account] was deleted entirely (it was just active yesterday with the Nintendo content removed), so that unfortunately might be the last we see of it for a while. [[User:LTL|LTL]] ([[User talk:LTL|talk]]) 15:05, 9 May 2020 (MDT)

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