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|image=[[File:The Legend of Zelda Ocarina of Time Bubble.png|200px]]<br>Artwork of a Blue Bubble in ''[[The Legend of Zelda: Ocarina of Time]]'' | |image=[[File:The Legend of Zelda Ocarina of Time Bubble.png|200px]]<br>Artwork of a Blue Bubble in ''[[The Legend of Zelda: Ocarina of Time]]'' | ||
|first_appearance=''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' (1986) | |first_appearance=''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' (1986) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda]]'' (2019) | ||
|variants=[[Fire Bubble]]<br>[[Giant Bubble]]<br>[[Ice Bubble]]<br>[[Shūdan Bubble]]<br>[[Wisp]] | |variants=[[Fire Bubble]]<br>[[Giant Bubble]]<br>[[Ice Bubble]]<br>[[Shūdan Bubble]]<br>[[Wisp]] | ||
|comparable=[[Bombarossa]]<br>[[Cursed Bokoblin | |comparable=[[Bombarossa]]<br>[[Cursed Bokoblin]]<br>[[Cursed Lizalfos]]<br>[[Cursed Moblin]]<br>[[Dark Keese]]<br>[[Jack]]<br>[[Podoboo]]<br>[[Spark]]<br>[[Stal]]<br>[[Stalfos]]<br>[[Usagi Beam]] | ||
}} | }} | ||
'''Bubbles''' are floating skulls that are often wreathed in fire. Their name likely refers to their circular shape in earlier titles. They were originally depicted mostly as an obstacle, though they have since been depicted as an enemy. In some games, contact with a Bubble can [[curse]] [[Link]] to be unable to use his [[sword]]. In some later games, their element and ability to fly can be removed, causing them to hop around defenselessly on the ground. | '''Bubbles''' are floating skulls that are often wreathed in fire. Their name likely refers to their circular shape in earlier titles. They were originally depicted mostly as an obstacle, though they have since been depicted as an enemy. In some games, contact with a Bubble can [[curse]] [[Link]] to be unable to use his [[sword]]. In some later games, their element and ability to fly can be removed, causing them to hop around defenselessly on the ground. | ||
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====''Zelda II: The Adventure of Link''==== | ====''Zelda II: The Adventure of Link''==== | ||
Bubbles reappear in ''[[Zelda II: The Adventure of Link]]'', where they again appear as obstacles. They are only half Link's height and no longer curse him, but drain some of his [[Magic Meter]] instead. They ricochet around the rooms diagonally at varying speeds, but temporarily stop when Link attacks one with his | Bubbles reappear in ''[[Zelda II: The Adventure of Link]]'', where they again appear as obstacles. They are only half Link's height and no longer curse him, but drain some of his [[Magic Meter]] instead. They ricochet around the rooms diagonally at varying speeds, but temporarily stop when Link attacks one with his sword. They can be defeated after being hit a large amount of times. [[Giant Bubble]]s also appear. | ||
====''The Legend of Zelda: A Link to the Past''==== | ====''The Legend of Zelda: A Link to the Past''==== | ||
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====''The Legend of Zelda: Link's Awakening''==== | ====''The Legend of Zelda: Link's Awakening''==== | ||
Anti-Faeries<ref>M. Arakawa. ''The Legend of Zelda: Link's Awakening'' Player's Guide. Page 101.</ref> reappear in ''[[The Legend of Zelda: Link's Awakening]]'', where they have a similar behavior and appearance to those in ''The Legend of Zelda: A Link to the Past'', but are less common, and only damage the player as the Magic Meter is not in ''The Legend of Zelda: Link's Awakening''. Magic Powder burns them, but does not change them into a fairy, with this trait being given to [[Spark]], which is more common in this game. | |||
Anti-Faeries<ref>M. Arakawa. ''The Legend of Zelda: Link's Awakening'' Player's Guide. Page 101.</ref> reappear in ''[[The Legend of Zelda: Link's Awakening]]'', where they have a similar behavior and appearance to those in ''The Legend of Zelda: A Link to the Past'', but are less common, and only damage the player as the Magic Meter is not in ''The Legend of Zelda: Link's Awakening''. Magic Powder burns them, but does not change them into a fairy | |||
====''The Legend of Zelda: Ocarina of Time''==== | ====''The Legend of Zelda: Ocarina of Time''==== | ||
Bubbles, also named '''Fire bubbles'''<ref>M. Arakawa. ''The Legend of Zelda: Ocarina of Time'' Player's Guide. Page 76.</ref>, reappear in ''[[The Legend of Zelda: Ocarina of Time]]'', where they are depicted with wings. Their fire appears in a variety of colors that change their behavior. | Bubbles, also named '''Fire bubbles'''<ref>M. Arakawa. ''The Legend of Zelda: Ocarina of Time'' Player's Guide. Page 76.</ref>, reappear in ''[[The Legend of Zelda: Ocarina of Time]]'', where they are depicted with wings. Their fire appears in a variety of colors that change their behavior. | ||
'''Blue Bubbles''' are first found in the [[Forest Temple]], and attempt to fly at Link to burn him. While flying, they occasionally make buzzing grunt-like sounds, though when pursuing they make a constant hoarse laughter-like noise. If deflected with the [[Hylian Shield]] or [[Mirror Shield]], they will lose their flames and hop along the ground, at which point they can be defeated. They can also be defeated while in flight with an [[arrow]]. If a | '''Blue Bubbles''' are first found in the [[Forest Temple]], and attempt to fly at Link to burn him. While flying, they occasionally make buzzing grunt-like sounds, though when pursuing they make a constant hoarse laughter-like noise. If deflected with the [[Hylian Shield]] or [[Mirror Shield]], they will lose their flames and hop along the ground, at which point they can be defeated. They can also be defeated while in flight with an [[arrow]]. If a [[Bombchu]] is released near an active Blue Bubble, it will frantically chase the Bombchu. | ||
'''Green Bubbles''' are also first found in the Forest Temple. They follow a preset path, with their fire occasionally disappearing by itself. When the fire is out, they are vulnerable to any attack. Large ones also appear in the [[Bottom of the Well]] and [[Ganon's Castle]], though the game makes no differentiation between them and the normal-sized ones. | '''Green Bubbles''' are also first found in the Forest Temple. They follow a preset path, with their fire occasionally disappearing by itself. When the fire is out, they are vulnerable to any attack. Large ones also appear in the [[Bottom of the Well]] and [[Ganon's Castle]], though the game makes no differentiation between them and the normal-sized ones. | ||
'''Red Bubbles''' first appear in the [[Fire Temple]], and normally only appear from [[lava]]. They jump around randomly while making the same laugh as the blue type when Link approaches, eventually going back to the lava. They can be deflected with a shield, but their speed and movement pattern makes this difficult. In | '''Red Bubbles''' first appear in the [[Fire Temple]], and normally only appear from [[lava]]. They jump around randomly while making the same laugh as the blue type when Link approaches, eventually going back to the lava. They can be deflected with a shield, but their speed and movement pattern makes this difficult. In [[Master Quest]], they sometimes appear elsewhere, such as from the floor in a child-only room in the [[Spirit Temple]], where most of Link's arsenal does nothing against them. | ||
'''White Bubbles''' only appear in one room in the upper levels of the Spirit Temple, and are the only enemy absent from | '''White Bubbles''' only appear in one room in the upper levels of the Spirit Temple, and are the only enemy absent from Master Quest. They act mostly like Green Bubbles but lack any fire at all, instead trailing a white blur. Every so often, they stop and spin in place. Despite being the final type introduced, they are the simplest to defeat. | ||
In the original game, all Bubbles' eye colors are determined by Link's current [[tunic]] color. In ''[[The Legend of Zelda: Ocarina of Time 3D]]'', they instead all have turquoise eyes. | In the original game, all Bubbles' eye colors are determined by Link's current [[tunic]] color. In ''[[The Legend of Zelda: Ocarina of Time 3D]]'', they instead all have turquoise eyes. | ||
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====''The Legend of Zelda: Oracle of Seasons/Ages''==== | ====''The Legend of Zelda: Oracle of Seasons/Ages''==== | ||
Anti-Faeries<ref>M. Arakawa. ''The Legend of Zelda: Oracle of Seasons/The Legend of Zelda: Oracle of Ages'' Player's Guide. Pages 33, 34, 96.</ref><ref>McBride, Debra, and David Cassady. ''The Legend of Zelda: Oracle of Seasons'' and ''The Legend of Zelda: Oracle of Ages'' Prima's Official Strategy Guide. Page 121.</ref> reappear in''[[The Legend of Zelda: Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages]]''. They look and act as they do in ''Link's Awakening'', and can be defeated with the [[boomerang]]. An alternate version called [[Wisp|Whisp]]s appear as well, looking and acting like the Bubbles from ''The Legend of Zelda'', but with a static red palette. | |||
Anti-Faeries<ref>M. Arakawa. ''The Legend of Zelda: Oracle of Seasons/The Legend of Zelda: Oracle of Ages'' Player's Guide. Pages 33, 34, 96.</ref><ref>McBride, Debra, and David Cassady. ''The Legend of Zelda: Oracle of Seasons'' and ''The Legend of Zelda: Oracle of Ages'' Prima's Official Strategy Guide. Page 121.</ref> reappear in ''[[The Legend of Zelda: Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages]]''. They look and act as they do in ''Link's Awakening'', and can be defeated with the [[boomerang]]. An alternate version called [[Wisp|Whisp]]s appear as well, looking and acting like the Bubbles from ''The Legend of Zelda'', but with a static red palette | |||
====''The Legend of Zelda: The Wind Waker''==== | ====''The Legend of Zelda: The Wind Waker''==== | ||
Bubbles reappear in ''[[The Legend of Zelda: The Wind Waker]]'', where they lack wings and are surrounded by colored smoke-like fire. They are also much larger than before | Bubbles reappear in ''[[The Legend of Zelda: The Wind Waker]]'', where they lack wings and are surrounded by colored smoke-like fire. They are also much larger than before. The smoke can be removed with the Deku Leaf, which also knocks them to the ground. The Red Bubbles first appear in the [[Tower of the Gods]] and set Link on fire if touched. The Blue Bubbles ones only appear in the [[Earth Temple]], and curse Link, which now causes him to not be able to use any items at all as long as he is in the dark, an effect shared with the temple's blue mist. In gameplay, the fire is simply a collection of flat textures, though their [[figurine]] has it fully modeled. | ||
====''The Legend of Zelda: Four Swords Adventures''==== | ====''The Legend of Zelda: Four Swords Adventures''==== | ||
Bubbles reappear in ''[[The Legend of Zelda: Four Swords Adventures]]'', where they resemble their appearance in ''A Link to the Past'', though their fire is heart-shaped. They are invincible, and attack either by bouncing around diagonally as normal or by circling objects or walls. They are sometimes also found in the [[Dark World]], with harmless shadows marking their respective location in the Light World. During the battle with the [[Big Poe (The Swamp)|Big Poe]] in [[the Swamp]], two Bubbles with a unique behavior appear one at a time after the boss sustains a certain amount of damage. These ones travel in a wide circle over the battlefield without responding to walls at all, traveling over the four [[switch]]es used to keep the [[torch]]es lit. If one hits a Link, it starts circling the other direction. | Bubbles reappear in ''[[The Legend of Zelda: Four Swords Adventures]]'', where they resemble their appearance in ''A Link to the Past'', though their fire is heart-shaped. They are invincible, and attack either by bouncing around diagonally as normal or by circling objects or walls. They are sometimes also found in the [[Dark World]], with harmless shadows marking their respective location in the Light World. During the battle with the [[Big Poe (The Swamp)|Big Poe]] in [[the Swamp]], two Bubbles with a unique behavior appear one at a time after the boss sustains a certain amount of damage. These ones travel in a wide circle over the battlefield without responding to walls at all, traveling over the four [[switch]]es used to keep the [[torch]]es lit. If one hits a Link, it starts circling the other direction. | ||
====''The Legend of Zelda: Twilight Princess''==== | ====''The Legend of Zelda: Twilight Princess''==== | ||
Bubbles reappear in ''[[The Legend of Zelda: Twilight Princess]]'', where they first appear in the [[Arbiter's Grounds]]. They sit dormant amongst the generic liftable skulls, but when approached, sprout wings and begin flying. They can be recognized from far away by their distinct inhuman shape, however, and attacked using arrows before they can start flying. Normal Bubbles do not have fire; Bubbles with fire are now differentiated as [[Fire Bubble]]s, which also appear in the Arbiter's Grounds, while [[Ice Bubble]]s appear in [[Snowpeak Ruins]] | Bubbles reappear in ''[[The Legend of Zelda: Twilight Princess]]'', where they first appear in the second half of the [[Arbiter's Grounds]]. They sit dormant amongst the generic liftable skulls, but when approached, sprout wings and begin flying. They can be recognized from far away by their distinct inhuman shape, however, and attacked using arrows before they can start flying. Normal Bubbles do not have fire; Bubbles with fire are now differentiated as [[Fire Bubble]]s, which also appear in the Arbiter's Grounds, while [[Ice Bubble]]s appear in [[Snowpeak Ruins]]. | ||
====''The Legend of Zelda: Spirit Tracks''==== | ====''The Legend of Zelda: Spirit Tracks''==== | ||
Bubbles reappear in ''[[The Legend of Zelda: Spirit Tracks]]'', where | Bubbles reappear in ''[[The Legend of Zelda: Spirit Tracks]]'', where Bubbles are found in the [[Forest Temple]], and are surrounded by a purple cloud. They bounce around in various directions instead of just diagonally, and occasionally stop to clatter around as though they are laughing. The cloud can be removed with the [[Whirlwind]], rendering them flightless and vulnerable. They are also used as projectiles by [[Mothula]]s. | ||
===''Super Smash Bros. for Nintendo 3DS''=== | ===''Super Smash Bros. for Nintendo 3DS''=== | ||
Bubbles reappear in ''[[Super Smash Bros. for Nintendo 3DS]]'', where Red and Blue Bubbles appear with their ''Ocarina of Time'' design as enemies in the [[Smash Run]] mode. Red Bubbles burn the player when they touch them while Blue Bubbles freeze the player. A mistake in their trophy description claims they also appeared in "''[[Super Smash Bros. Brawl|Brawl]]''," though this is not the case, and as such was likely intended to say "''Zelda''" or a particular game in the franchise. | Bubbles reappear in ''[[Super Smash Bros. for Nintendo 3DS]]'', where Red and Blue Bubbles appear with their ''Ocarina of Time'' design as enemies in the [[Smash Run]] mode. Red Bubbles burn the player when they touch them while Blue Bubbles freeze the player. A mistake in their trophy description claims they also appeared in "''[[Super Smash Bros. Brawl|Brawl]]''," though this is not the case, and as such was likely intended to say "''Zelda''" or a particular game in the franchise. | ||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
Bubble red TLoZ sprite.png|''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' (red) | Bubble red TLoZ sprite.png|''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' (red) | ||
Bubble blue TLoZ sprite.png|''The Legend of Zelda'' (blue) | Bubble blue TLoZ sprite.png|''The Legend of Zelda'' (blue) | ||
Bubble ZII sprite.png|''[[Zelda II: The Adventure of Link]]'' | |||
Bubble ZII sprite.png|''Zelda II: The Adventure of Link | Anti-Faery LA sprite.png|''[[The Legend of Zelda: Link's Awakening]]'' | ||
</gallery> | </gallery> | ||
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|JapR=Baburu | |JapR=Baburu | ||
|JapM=Bubble | |JapM=Bubble | ||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{TLOZ}} | {{TLOZ}} | ||
{{TAOL}} | {{TAOL}} | ||
{{LA}} | {{LA}} | ||
{{OOT}} | {{OOT}} | ||
{{OOS}} | {{OOS}} | ||
{{OOA}} | {{OOA}} | ||
{{FSA}} | {{FSA}} | ||
[[Category:Skeletons]] | [[Category:Skeletons]] | ||
[[Category:Fire creatures]] | [[Category:Fire creatures]] |