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Editing Darkhammer

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'''Darkhammer'''<ref>Hodgson, David S. J., and Stephen Stratton. ''The Legend of Zelda: Twilight Princess'' PRIMA Official Game Guide. (page number needed)</ref> is [[Ball and Chain]]-wielding [[Darknut]] encountered as the miniboss of [[Snowpeak Ruins]] in ''[[The Legend of Zelda: Twilight Princess]]''. Functionally, it is similar to a [[Ball and Chain Trooper]] mixed with the [[Nintendo 64]] depiction of [[Iron Knuckle]]s. Under its armor, it appears to be a stocky, orange, humanoid lizard akin to a [[Lizalfos]], though it is only seen without armor from behind. It is encountered beneath the bedroom of the ruins, in a circular armory that is functionally a thin hallway due to metal bars.
'''Darkhammer'''<ref>Hodgson, David S. J., and Stephen Stratton. ''The Legend of Zelda: Twilight Princess'' PRIMA Official Game Guide. (page number needed)</ref> is [[Ball and Chain]]-wielding [[Darknut]] encountered as the miniboss of [[Snowpeak Ruins]] in ''[[The Legend of Zelda: Twilight Princess]]''. Functionally, it is similar to a [[Ball and Chain Trooper]] mixed with the [[Nintendo 64]] depiction of [[Iron Knuckle]]s. Under its armor, it appears to be a stocky, orange, humanoid lizard akin to a [[Lizalfos]], though it is only seen without armor from behind. It is encountered beneath the bedroom of the ruins, in a circular armory that is functionally a thin hallway due to metal bars.


When [[Link]] enters its room, it appears as an empty set of armor, standing with its back to an identical set. Once Link crosses the room, the doors are barricaded and Darkhammer comes to life, using its weapon to destroy the other suit. To attack, Darkhammer wildly swings its Ball and Chain while approaching Link extremely slowly. To get past it unharmed, Link needs to use the [[Clawshot]] to grab the ceiling behind it. A few seconds after he passes it, it will throw the ball at him, which deals large damage and launches him to the end of the room if it connects. Regardless, Darkhammer is vulnerable after throwing it, due to its hunched posture exposing its unprotected tail. It pulls the ball back and stands up straight shortly afterward, making it invulnerable again, and begins swinging again a few moments later. To defeat it, its tail must be successfully attacked three times, causing Darkhammer to explode and leave the Ball and Chain behind for Link to collect. The [[Mortal Draw]] or two [[bomb arrow]]s can also defeat it.
When [[Link]] enters its room, it appears as an empty set of armor, standing with its back to an identical set. Once Link crosses the room, the doors are barricaded and Darkhammer comes to life, using its weapon to destroy the other suit. To attack, Darkhammer wildly swings its Ball and Chain while approaching Link extremely slowly. To get past it unharmed, Link needs to use the [[Clawshot]] to grab the ceiling behind it. A few seconds after he passes it, it will throw the ball at him, which deals large damage and launches him to the end of the room if it connects. Regardless, Darkhammer is vulnerable after throwing it, due to its hunched posture exposing its unprotected tail. It pulls the ball back and stands up straight shortly afterward, making it invulnerable again, and begins swinging again a few moments later. To defeat it, its tail must be successfully attacked three times, causing Darkhammer to explode and leave the Ball and Chain behind for Link to collect.


==Names in other languages==
==Names in other languages==

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