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Editing Eastern Palace

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In ''[[The Legend of Zelda: A Link to the Past]]'', [[Link]] travels to the East Palace in order to find the [[Pendants of Virtue#Pendant of Courage|Pendant of Courage]], with [[Sahasrahla]] hiding in the ruins surrounding it to advise him. The dungeon introduces many common dungeon enemies in the game, such as [[Popo|Snake Bushel]]s, [[Stalfos]], [[Bubble]]s, and [[Eyegore|Rocklops]]. Inanimate statues of Rocklops are also present throughout. The dungeon item is the [[bow]], allowing him to fire arrows. The boss of the palace is a group of six [[Armos Knight]]s.
In ''[[The Legend of Zelda: A Link to the Past]]'', [[Link]] travels to the East Palace in order to find the [[Pendants of Virtue#Pendant of Courage|Pendant of Courage]], with [[Sahasrahla]] hiding in the ruins surrounding it to advise him. The dungeon introduces many common dungeon enemies in the game, such as [[Popo|Snake Bushel]]s, [[Stalfos]], [[Bubble]]s, and [[Eyegore|Rocklops]]. Inanimate statues of Rocklops are also present throughout. The dungeon item is the [[bow]], allowing him to fire arrows. The boss of the palace is a group of six [[Armos Knight]]s.


=====Enemies and obstacles=====
====Enemies and obstacles====
*[[Ball]]
*[[Ball]]
*[[Bubble]]
*[[Bubble]]
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In ''[[The Legend of Zelda: Four Swords Adventures]]'', the Eastern Temple appears as the third stage of the second level, [[Eastern Hyrule]], in order to save the [[Yellow Maiden]] from [[Vaati]]'s curse. The large outside area with Armos is not present, with the temple instead being adjacent to the [[Village of the Blue Maiden]]. Its front can be first seen at the end of the village's stage, though when the temple's own stage starts, it has begun raining. Once again, it features many inanimate [[Eyegore]] statues, despite not having any normal Eyegores. This dungeon features access points to the [[Dark World]] along with various puzzle elements. While most of it has the music from ''A Link to the Past''{{'}}s [[Light World]] dungeons, some hidden side-scrolling areas instead use the Dark World dungeon theme. On the west side, the [[slingshot]] can be used to eventually reach the bow and arrow (itself in a room resembling the sidescrolling item rooms in ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'') in order to shoot at some [[eye switch]]es in the center room, creating a bridge. On the east side, [[bomb]]s are made use of to destroy many [[Bombable wall|cracked walls]], and several vines cover other passages, creating a maze throughout the basement. Once this maze is navigated, a [[lamp]] becomes available, allowing the Links to light [[torch]]es, including some in the center room across the bridge created from shooting the eye switches, which opens another door. Through this door, the Links are attacked by [[Flying Tile]]s and several other flying piece of scenery, such as [[treasure chest]]s and even Eyegore statues. Following this is a room with [[Shadow Link]]s and [[Bomb Flower]]s, allowing the Links to reach the Big Key, soon leading to the boss, [[Stone Arrghus]], who is fought with a [[boomerang]].
In ''[[The Legend of Zelda: Four Swords Adventures]]'', the Eastern Temple appears as the third stage of the second level, [[Eastern Hyrule]], in order to save the [[Yellow Maiden]] from [[Vaati]]'s curse. The large outside area with Armos is not present, with the temple instead being adjacent to the [[Village of the Blue Maiden]]. Its front can be first seen at the end of the village's stage, though when the temple's own stage starts, it has begun raining. Once again, it features many inanimate [[Eyegore]] statues, despite not having any normal Eyegores. This dungeon features access points to the [[Dark World]] along with various puzzle elements. While most of it has the music from ''A Link to the Past''{{'}}s [[Light World]] dungeons, some hidden side-scrolling areas instead use the Dark World dungeon theme. On the west side, the [[slingshot]] can be used to eventually reach the bow and arrow (itself in a room resembling the sidescrolling item rooms in ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'') in order to shoot at some [[eye switch]]es in the center room, creating a bridge. On the east side, [[bomb]]s are made use of to destroy many [[Bombable wall|cracked walls]], and several vines cover other passages, creating a maze throughout the basement. Once this maze is navigated, a [[lamp]] becomes available, allowing the Links to light [[torch]]es, including some in the center room across the bridge created from shooting the eye switches, which opens another door. Through this door, the Links are attacked by [[Flying Tile]]s and several other flying piece of scenery, such as [[treasure chest]]s and even Eyegore statues. Following this is a room with [[Shadow Link]]s and [[Bomb Flower]]s, allowing the Links to reach the Big Key, soon leading to the boss, [[Stone Arrghus]], who is fought with a [[boomerang]].


=====Enemies and obstacles=====
====''Enemies and obstacles''====
*[[Ball]]
*[[Ball]]
*[[Big Bomb]]
*[[Big Bomb]]
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*[[Stalfos]]
*[[Stalfos]]
*[[Trap]]
*[[Trap]]
*[[Wizzrobe]] (fire, summons (four Stalfos), magic, and [[Force Gem]] thief)
*[[Wizzrobe]] (fire and [[Force Gem]] thief)
*[[Stone Arrghus]] (boss)
*[[Stone Arrghus]] (boss)
**[[Arrgi]]
**[[Arrgi]]
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The dungeon has no plot item gained as a reward for completing it; the reward is instead the ability to merge into walls. The Pendant of Courage is instead given to Link by [[Princess Zelda]] beforehand, with him only discovering that it is the Pendant of Courage a short while after completing the dungeon.
The dungeon has no plot item gained as a reward for completing it; the reward is instead the ability to merge into walls. The Pendant of Courage is instead given to Link by [[Princess Zelda]] beforehand, with him only discovering that it is the Pendant of Courage a short while after completing the dungeon.


=====Enemies and obstacles=====
====Enemies and obstacles====
*[[Armos]]
*[[Armos]]
*[[Ball]]
*[[Ball]]

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