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Editing Link
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{{Character infobox | {{Character infobox | ||
|image=[[File: | |image=[[File:Link BoTW artwork.png|250px]]<br>Artwork of Link from ''[[The Legend of Zelda: Breath of the Wild]]'' | ||
|first_appearance=''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' (1986) | |first_appearance=''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' (1986) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Hyrule Warriors: Age of Calamity]]'' (2020) | ||
|species=[[Hylian]] | |species=[[Hylian]] | ||
|counterparts=[[Ravio]]<br>[[Shadow Link]]<br>[[Toon Link]]<br>[[Young Link]] | |counterparts=[[Ravio]]<br>[[Shadow Link]]<br>[[Toon Link]]<br>[[Young Link]] | ||
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One of Link's main attributes is his courage. In many games, a mark of the [[Triforce]] appears on Link's hand, showing that he bears the [[Triforce of Courage]]. | One of Link's main attributes is his courage. In many games, a mark of the [[Triforce]] appears on Link's hand, showing that he bears the [[Triforce of Courage]]. | ||
__TOC__ | __TOC__ | ||
{{br}} | |||
==Creation== | ==Creation== | ||
[[File:TLoZ Link concept artwork scene.jpg|thumb|left|200px|Concept artwork of Link holding on a ladder from the first ''The Legend of Zelda'']] | [[File:TLoZ Link concept artwork scene.jpg|thumb|left|200px|Concept artwork of Link holding on a ladder from the first ''The Legend of Zelda'']] | ||
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[[File:Link ALttP artwork.png|thumb|left|200x200px|Artwork of Link from ''The Legend of Zelda: A Link to the Past'']] | [[File:Link ALttP artwork.png|thumb|left|200x200px|Artwork of Link from ''The Legend of Zelda: A Link to the Past'']] | ||
[[File:Link in the Light World ALttP screenshot.png|thumb|Link exploring the Light World's overworld in ''The Legend of Zelda: A Link to the Past'']] | [[File:Link in the Light World ALttP screenshot.png|thumb|Link exploring the Light World's overworld in ''The Legend of Zelda: A Link to the Past'']] | ||
In ''[[The Legend of Zelda: A Link to the Past]]'', Link lives in a [[Link's house|house]] to the south of [[Hyrule Castle]]. One night, Link hears a telepathic message from Princess Zelda, the last one remaining of the seven [[maiden]]s, that she is imprisoned under [[Hyrule Castle]]. After waking up, Link leaves his home and goes to Hyrule Castle, quietly following after his [[Link's uncle|uncle]], who also went to rescue Zelda. At the castle, Link receives another message from Zelda, who directs him to a hidden entrance into the castle's first basement floor. There, Link finds his uncle, who was mortally injured from battle. Just before dying, Link's uncle gives a [[sword]] and [[shield]] to Link and teaches the [[Spin Attack]] to him. After continuing down a few more floors, Link battles a [[Ball and Chain Trooper]] and rescues Zelda from her cell. They take a [[Secret Passage]] to the [[Sanctuary (The Legend of Zelda: A Link Between Worlds)|Sanctuary]], where they meet the [[Priest|Loyal Sage]]. | In ''[[The Legend of Zelda: A Link to the Past]]'', Link lives in a [[Link's house|house]] to the south of [[Hyrule Castle]]. One night, Link hears a telepathic message from Princess Zelda, the last one remaining of the seven [[maiden]]s, that she is imprisoned under [[Hyrule Castle]]. After waking up, Link leaves his home and goes to Hyrule Castle, quietly following after his [[Link's uncle|uncle]], who also went to rescue Zelda. At the castle, Link receives another message from Zelda, who directs him to a hidden entrance into the castle's first basement floor. There, Link finds his uncle, who was mortally injured from battle. Just before dying, Link's uncle gives a [[Fighter's Sword|sword]] and [[Fighter's Shield|shield]] to Link and teaches the [[Spin Attack]] to him. After continuing down a few more floors, Link battles a [[Ball and Chain Trooper]] and rescues Zelda from her cell. They take a [[Secret Passage]] to the [[Sanctuary (The Legend of Zelda: A Link Between Worlds)|Sanctuary]], where they meet the [[Priest|Loyal Sage]]. | ||
At the Sanctuary, the Loyal Sage explains to Link about [[Agahnim]], an evil wizard who usurped the throne and is trying to break a seal keeping [[Ganon]] in the [[Dark World]]. The Loyal Sage explains that the [[Master Sword]] is the only object that can defeat Agahnim. Link cannot wield the Master Sword until he has obtained the three [[Pendants of Virtue]], proving himself worthy. | At the Sanctuary, the Loyal Sage explains to Link about [[Agahnim]], an evil wizard who usurped the throne and is trying to break a seal keeping [[Ganon]] in the [[Dark World]]. The Loyal Sage explains that the [[Master Sword]] is the only object that can defeat Agahnim. Link cannot wield the Master Sword until he has obtained the three [[Pendants of Virtue]], proving himself worthy. | ||
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At the start of the game, Link wakes up in Marin's house. Link recovers his [[shield]] from [[Tarin]] and goes to look for his missing [[sword]]. Link finds his sword on [[Toronbo Shores]], the place where he had been washed ashore. Link is greeted by an [[owl]] who explains that he cannot leave Koholint Island unless he awakens the [[Wind Fish]] from its eternal sleep. To awaken the Wind Fish, Link must collect all eight [[Instruments of the Sirens]], one in each [[dungeon]]. | At the start of the game, Link wakes up in Marin's house. Link recovers his [[shield]] from [[Tarin]] and goes to look for his missing [[sword]]. Link finds his sword on [[Toronbo Shores]], the place where he had been washed ashore. Link is greeted by an [[owl]] who explains that he cannot leave Koholint Island unless he awakens the [[Wind Fish]] from its eternal sleep. To awaken the Wind Fish, Link must collect all eight [[Instruments of the Sirens]], one in each [[dungeon]]. | ||
When Link completes the fifth dungeon, [[Catfish's Maw]], the owl instructs him to go to | When Link completes the fifth dungeon, [[Catfish's Maw]], the owl instructs him to go to [[Southern Face Shrine]] before going to the sixth dungeon itself, [[Face Shrine]]. At the Southern Face Shrine, Link learns the truth about Koholint Island—the whole island is only an illusion part of the Wind Fish's dream. The [[Nightmare]]s want control over Koholint Island, so they attempt to dissaude Link from waking up the Wind Fish, which would cause the whole island and its inhabitants to cease to exist. | ||
Once Link obtains all eight Instruments of the Sirens, he returns to the [[Wind Fish's Egg]] on [[Mt. Tamaranch]] and plays the [[Ballad of the Wind Fish]] on his [[Ocarina]]. By doing so, the side of the egg cracks open, and Link enters inside to engage in a final boss battle against the [[Shadow Nightmare]]s. | Once Link obtains all eight Instruments of the Sirens, he returns to the [[Wind Fish's Egg]] on [[Mt. Tamaranch]] and plays the [[Ballad of the Wind Fish]] on his [[Ocarina]]. By doing so, the side of the egg cracks open, and Link enters inside to engage in a final boss battle against the [[Shadow Nightmare]]s. | ||
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Some sources say that after his death, Link becomes the [[Hero's Shade]] in ''[[The Legend of Zelda: Twilight Princess]]''. | Some sources say that after his death, Link becomes the [[Hero's Shade]] in ''[[The Legend of Zelda: Twilight Princess]]''. | ||
====''The Legend of Zelda: Oracle of Seasons/Ages''==== | ====''The Legend of Zelda: Oracle of Seasons''/''Oracle of Ages''==== | ||
[[File:OoS Link rod art.jpg|thumb|left|200x200px|Artwork for ''The Legend of Zelda: Oracle of Seasons'']] | [[File:OoS Link rod art.jpg|thumb|left|200x200px|Artwork for ''The Legend of Zelda: Oracle of Seasons'']] | ||
[[File:OoA Link harp art.jpg|thumb|200x200px|Artwork for ''The Legend of Zelda: Oracle of Ages'']] | [[File:OoA Link harp art.jpg|thumb|200x200px|Artwork for ''The Legend of Zelda: Oracle of Ages'']] | ||
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In ''The Legend of Zelda: Oracle of Ages'', the Triforce chooses Link to embark on a quest to save [[Labrynna]]. Upon entering the area, Link hears a cry for help, and soon finds that [[Impa]] is surrounded by monsters. Once Link rescues Impa, she asks for him to help her find a young woman named [[Nayru (Oracle)|Nayru]]. Once they find Nayru, it is revealed that the evil sorceress [[Veran]] possessed Impa to trick Link into guiding her to Nayru, who is revealed to be the Oracle of Ages. Veran possesses Nayru and uses her power to alter events in the past, which negatively affects the present. Link goes on a journey to stop Veran from altering time. Along the way, Link acquires the [[Harp of Ages]], which he uses to travel between the past and present. Eventually Link manages to free Nayru from being possessed, only for Veran to possess [[Queen Ambi]] and go into the [[Black Tower]]. Link manages to acquire all eight [[Essence of Time|Essences of Time]], whose combined forces are powerful enough to allow him to enter the Black Tower, where the final battle against Veran takes place. After a long battle, Link defeats Veran, restoring peace to Labrynna and returning Ambi to her usual self. | In ''The Legend of Zelda: Oracle of Ages'', the Triforce chooses Link to embark on a quest to save [[Labrynna]]. Upon entering the area, Link hears a cry for help, and soon finds that [[Impa]] is surrounded by monsters. Once Link rescues Impa, she asks for him to help her find a young woman named [[Nayru (Oracle)|Nayru]]. Once they find Nayru, it is revealed that the evil sorceress [[Veran]] possessed Impa to trick Link into guiding her to Nayru, who is revealed to be the Oracle of Ages. Veran possesses Nayru and uses her power to alter events in the past, which negatively affects the present. Link goes on a journey to stop Veran from altering time. Along the way, Link acquires the [[Harp of Ages]], which he uses to travel between the past and present. Eventually Link manages to free Nayru from being possessed, only for Veran to possess [[Queen Ambi]] and go into the [[Black Tower]]. Link manages to acquire all eight [[Essence of Time|Essences of Time]], whose combined forces are powerful enough to allow him to enter the Black Tower, where the final battle against Veran takes place. After a long battle, Link defeats Veran, restoring peace to Labrynna and returning Ambi to her usual self. | ||
Once the player completes one of the games, they can begin a [[ | Once the player completes one of the games, they can begin a [[Linked Game]] using a randomly generated password from the first one. After completing one game and then starting a Linked Game in the other game, Link can access a secret final quest in which it is revealed that [[Koume]] and [[Kotake]] are behind the exploits of both Veran and Onox, planning to use their actions as a catalyst to revive Ganon. After defeating both the witches and Ganon himself, Link sets sail to an unknown destination. | ||
====''The Legend of Zelda: The Wind Waker''==== | ====''The Legend of Zelda: The Wind Waker''==== | ||
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====''The Legend of Zelda: Twilight Princess''==== | ====''The Legend of Zelda: Twilight Princess''==== | ||
Link is a ranch hand from [[Ordon Village]], who is fascinated by swordsmanship and horse riding. He inherits the Triforce of Courage. He ends up transforming into a wolf. With help from [[Midna]], princess of the [[Twilight Realm]], Link obtains the Master Sword and defeats Ganon. He returns to Ordon Village with the children of the village. | |||
====''The Legend of Zelda: Phantom Hourglass''==== | ====''The Legend of Zelda: Phantom Hourglass''==== | ||
Link is the same Link from ''[[The Legend of Zelda: The Wind Waker]]''. Link gets caught up in the mystery of a [[Ghost Ship]]. Link goes on an adventure with the fairy [[Ciela]], the Spirit of Time and Courage, which unfolds in the [[Temple of the Ocean King]]. In real time, Link's adventure only lasts ten minutes. Afterwards, [[Tetra|Tetra's]] pirates discover a new continent. It is unclear whether Link settles there. | |||
====''The Legend of Zelda: Spirit Tracks''==== | ====''The Legend of Zelda: Spirit Tracks''==== | ||
Link is an engineer in training. Riding on the [[Spirit Tracks]], Link defeats the Demon King [[Malladus]] with the help of Princess Zelda's disembodied spirit. Link ends up becoming an engineer as planned, but also a swordsman to help protect Princess Zelda. | |||
====''The Legend of Zelda: Skyward Sword''==== | ====''The Legend of Zelda: Skyward Sword''==== | ||
Link is a student of the [[Knight Academy]]. Link is a childhood friend of fellow student Zelda, who plays the part of the goddess [[Hylia]] for that year's [[Wing Ceremony]]. Link is chosen by the goddess Hylia. He tempers the Master Sword, guided by [[Fi]], the spirit of the sword, and seals away [[Demise]]. It is implied that he settled on the surface world with Zelda. | |||
====''The Legend of Zelda: A Link Between Worlds''==== | ====''The Legend of Zelda: A Link Between Worlds''==== | ||
Link is an apprentice blacksmith. Utilizing his ability to go inside of walls, Link recovers the Triforce from [[Lorule]]. | |||
====''The Legend of Zelda: Tri Force Heroes''==== | ====''The Legend of Zelda: Tri Force Heroes''==== | ||
Link is one of three heroes who goes to [[Hytopia]]. Link becomes one of the legendary [[Tri Force Heroes]], lifting [[Lady Maud|Lady Maud]]'s curse on [[Princess Styla]]. | |||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
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===''Soulcalibur II''=== | ===''Soulcalibur II''=== | ||
[[File:Link in SCII screenshot.jpg|thumb|250px|Link's appearance in ''Soulcalibur II'']] | [[File:Link in SCII screenshot.jpg|thumb|250px|Link's appearance in ''Soulcalibur II'']] | ||
{{rewrite|Wikipedia|section=yes}} | |||
In the GameCube version of ''[[Soulcalibur II]]'', the adult Link is a playable fighter. Like the first two ''Super Smash Bros.'' games, Link's appearance and moveset is based on that from ''The Legend of Zelda: Ocarina of Time''. Not much is revealed about the incarnation of Link in this game, but it is known that, after saving Hyrule from an evil wizard who was being controlled by a fragment of [[Soul Edge]], he went on a quest to destroy the evil sword. Quickly pulling the Master Sword out of its pedestal, he set out to travel to this world to destroy Soul Edge, on a secret mission arranged by Princess Zelda. He left Hyrule to destroy Soul Edge, so that the evil blade would not bring harm to Hyrule or anyone else ever again. | |||
Link is the only character in the GameCube version with | Link is the only character in the GameCube version with true projectile attacks (his bow and arrow, boomerang, and bomb). Link is also given a unique fighting style on par with the other characters, and even has several moves from previous ''Legend of Zelda'' games. For instance, a dashing sword attack inspired by the [[Pegasus Boots]] from ''The Legend of Zelda: A Link to the Past'', the Up-thrust and Down-thrust jumping attacks from ''Zelda II: The Adventure of Link'', a backflip/jump sword attack nearly identical to attacks used in ''The Legend of Zelda: Ocarina of Time'' and ''The Legend of Zelda: Majora's Mask'', and the Spin Attack. He has a total of four costumes, although they differ only in tunic color (green, red, blue, and a very light lavender), which, as it happens, is more than any other standard character has in any version of the game. | ||
Besides his Master Sword and Hylian Shield, Link is able to wield several weapons | Besides his Master Sword and Hylian Shield, Link is able to wield several weapons from his past, including the Cane of Byrna from ''The Legend of Zelda: A Link to the Past'' and the Magic Sword and Shield from ''The Legend of Zelda''. Link’s ultimate weapon comes in the form of the Great Fairy’s Sword from ''The Legend of Zelda: Majora’s Mask'', and his joke weapon is the Bug Catching Net from ''The Legend of Zelda: A Link to the Past'' | ||
===''Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda''=== | ===''Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda''=== | ||
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| align= right | | align= right | ||
}} | }} | ||
Almost every iteration of Link wears a green tunic, an undershirt (usually white, brown, or green), and a long, green {{wp|Phrygian cap}} (which is the fashion. Link usually wears light-colored tights (usually white or tan), although in some games, he is barelegged. In each game, Link has either blonde or light brown hair. He has long, pointed ears, a distinctive trait of the [[Hylian]] race. Older Links usually wear small blue hoop earrings, as is the Hylian fashion. He has a Triforce mark on his left hand, marking him as the one who will find the [[Triforce of Courage]]. In the early games of the series, Link is shown as a short boy or young man but starting with ''The Legend of Zelda: Ocarina of Time'', he is shown as somewhat muscular in appearance, with muscle definition on his chest, arms, and legs. | Almost every iteration of Link wears a green tunic, an undershirt (usually white, brown, or green), and a long, green {{wp|Phrygian cap}} (which is the fashion. Link usually wears light-colored tights (usually white or tan), although in some games, he is barelegged. In each game, Link has either blonde or light brown hair. He has long, pointed ears, a distinctive trait of the [[Hylian]] race. Older Links usually wear small blue hoop earrings, as is the Hylian fashion. He has a Triforce mark on his left hand, marking him as the one who will find the [[Triforce of Courage]]. In the early games of the series, Link is shown as a short boy or young man, but starting with ''The Legend of Zelda: Ocarina of Time'', he is shown as somewhat muscular in appearance, with muscle definition on his chest, arms, and legs. | ||
Link's teenage appearance in ''The Legend of Zelda: Ocarina of Time'' was designed with the aim of making him more handsome and cooler than all previous forms of the hero.<ref>[http://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/1/7 Iwata Asks - ''The Legend of Zelda: Ocarina of Time 3D''] on Nintendo.com</ref> On the cartoon design of Link in The Wind Waker, Miyamoto explained, "Link was a young boy and trying to create a very active and very energetic young boy and trying to choose the right style for portraying the young boy in a game like that we tried many different experiments. The ultimate decision we came to was that the cel-shading in The Wind Waker was the best option for expressing that." With the decision to make Link a teenager again in ''The Legend of Zelda: Twilight Princess'', Miyamoto explained, "Ultimately we decided that in showing a teenage Link really the best style of expressing him would be something that's closer to our graphical style in ''Ocarina of Time''."<ref>[https://www.ign.com/articles/2004/05/13/e3-2004-miyamoto-and-aonuma-on-zelda E3 2004: Miyamoto and Aonuma on Zelda] on IGN</ref> | Link's teenage appearance in ''The Legend of Zelda: Ocarina of Time'' was designed with the aim of making him more handsome and cooler than all previous forms of the hero.<ref>[http://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/1/7 Iwata Asks - ''The Legend of Zelda: Ocarina of Time 3D''] on Nintendo.com</ref> On the cartoon design of Link in The Wind Waker, Miyamoto explained, "Link was a young boy and trying to create a very active and very energetic young boy and trying to choose the right style for portraying the young boy in a game like that we tried many different experiments. The ultimate decision we came to was that the cel-shading in The Wind Waker was the best option for expressing that." With the decision to make Link a teenager again in ''The Legend of Zelda: Twilight Princess'', Miyamoto explained, "Ultimately we decided that in showing a teenage Link really the best style of expressing him would be something that's closer to our graphical style in ''Ocarina of Time''."<ref>[https://www.ign.com/articles/2004/05/13/e3-2004-miyamoto-and-aonuma-on-zelda E3 2004: Miyamoto and Aonuma on Zelda] on IGN</ref> | ||
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In most games, Link is capable of lifting [[bush]]es and [[pot]]s; this ability first appears in ''The Legend of Zelda: A Link to the Past''. When aided by the [[Power Bracelet]] or a similar item, Link can lift and push much heavier objects that he cannot move otherwise (in some games, this also includes pots). | In most games, Link is capable of lifting [[bush]]es and [[pot]]s; this ability first appears in ''The Legend of Zelda: A Link to the Past''. When aided by the [[Power Bracelet]] or a similar item, Link can lift and push much heavier objects that he cannot move otherwise (in some games, this also includes pots). | ||
Link's ability to [[swim]] varies throughout the games. In ''The Legend of Zelda'' and ''Zelda II: The Adventure of Link'', cannot swim. In subsequent 2D games, Link can only swim if he has the [[Flippers]]. In ''The Legend of Zelda: Ocarina of Time'' and ''The Legend of Zelda: Twilight Princess'', Link remains afloat in the water unless he equips the [[Zora Tunic]] or [[Zora Armor]] respectively. In some games, the [[Zora Scale]] allows Link to swim even deeper. In ''[[The Legend of Zelda: Majora's Mask]]'', when Link transforms into a [[Zora]] from the [[Zora Mask]], his swimming ability is vastly improved. In ''The Legend of Zelda: The Wind Waker'', Link can only remain afloat for a limited amount of time, as indicated by his stamina meter. If the stamina meter is low, Link begins to struggle at swimming and gradually sinks before drowning, although this only causes him to lose a half heart. | Link's ability to [[swim]] varies throughout the games. In ''The Legend of Zelda'' and ''Zelda II: The Adventure of Link'', cannot swim. In subsequent 2D games, Link can only swim if he has the [[Zora's Flippers]]. In ''The Legend of Zelda: Ocarina of Time'' and ''The Legend of Zelda: Twilight Princess'', Link remains afloat in the water unless he equips the [[Zora Tunic]] or [[Zora Armor]] respectively. In some games, the [[Zora Scale]] allows Link to swim even deeper. In ''[[The Legend of Zelda: Majora's Mask]]'', when Link transforms into a [[Zora]] from the [[Zora Mask]], his swimming ability is vastly improved. In ''The Legend of Zelda: The Wind Waker'', Link can only remain afloat for a limited amount of time, as indicated by his stamina meter. If the stamina meter is low, Link begins to struggle at swimming and gradually sinks before drowning, although this only causes him to lose a half heart. | ||
In the 3D games, Link can perform additional moves while [[target]]ing an enemy, such as a backflip or a roll. In ''The Legend of Zelda: Majora's Mask'', Link occasionally performs somersaults and cartwheels. | In the 3D games, Link can perform additional moves while [[target]]ing an enemy, such as a backflip or a roll. In ''The Legend of Zelda: Majora's Mask'', Link occasionally performs somersaults and cartwheels. | ||
====Dexterity==== | ====Dexterity==== | ||
[[File:Link TP Wii screenshot.jpg|thumb|left | [[File:Link TP Wii screenshot.jpg|thumb|left|Link is right-handed in the Wii version of ''The Legend of Zelda: Twilight Princess'']] | ||
Link is left-handed, although this detail has changed over time, with his sword hand being different between games. The manual for ''Zelda II: The Adventure of Link'' describes Link setting off | Link is left-handed, although this detail has changed over time, with his sword hand being different between games. The manual for ''Zelda II: The Adventure of Link'' describes Link setting off “with a magical sword in his left hand and a magical shield in his right”. In ''The Legend of Zelda: A Link to the Past'', Link alternates hands, but this is due to sprite mirroring. Starting with ''The Legend of Zelda: Link’s Awakening'', Link holds his sword in his left hand and his shield in his right, no matter what direction he is facing. In ''The Legend of Zelda: The Minish Cap'', Link returns to alternately holding his weapon in the right or the left hand, depending on his orientation. At the beginning of ''[[The Legend of Zelda: Four Swords Plus]]'' manga, Link is referred to as the "left-handed hero" after defeating pirates that were raiding a Hylian town. In ''The Legend of Zelda: The Wind Waker'', Link's [[figurine]] lists his "manual preference" as left. | ||
In the [[The Legend of Zelda (television series)|animated series]], Link is right-handed. The [[Wii]] version of ''The Legend of Zelda: Twilight Princess'' shows Link being right-handed, though this was done to better mirror the game's control scheme. As a result, the maps in the Wii version are mirrored. In the [[Nintendo GameCube]] version of ''The Legend of Zelda: Twilight Princess'' (and artwork), Link remains left-handed, as the game uses a traditional control scheme. ''The Legend of Zelda: Skyward Sword'' is the first game to feature a definite right-handed Link, which is even reflected by the concept art. Link is also right-handed in ''The Legend of Zelda: Breath of the Wild''. | In the [[The Legend of Zelda (television series)|animated series]], Link is right-handed. The [[Wii]] version of ''The Legend of Zelda: Twilight Princess'' shows Link being right-handed, though this was done to better mirror the game's control scheme. As a result, the maps in the Wii version are mirrored. In the [[Nintendo GameCube]] version of ''The Legend of Zelda: Twilight Princess'' (and artwork), Link remains left-handed, as the game uses a traditional control scheme. ''The Legend of Zelda: Skyward Sword'' is the first game to feature a definite right-handed Link, which is even reflected by the concept art. Link is also right-handed in ''The Legend of Zelda: Breath of the Wild''. | ||
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In ''The Legend of Zelda: The Wind Waker'', Link is a 12-year old, as revealed by the Nintendo Player's Guide for the game, the [[Toon Link]] [[trophy]] in ''[[Super Smash Bros. Brawl]]'', and the Toon Link amiibo. | In ''The Legend of Zelda: The Wind Waker'', Link is a 12-year old, as revealed by the Nintendo Player's Guide for the game, the [[Toon Link]] [[trophy]] in ''[[Super Smash Bros. Brawl]]'', and the Toon Link amiibo. | ||
According to Eiji Aonuma, Link is 16 years old in ''The Legend of Zelda: Twilight Princess''<ref>[https://web.archive.org/web/20070514232728/http://www.nindori.com/interview/154zelda/index.html Eiji Aonuma interview with Nintendo Dream] (Wayback Machine)</ref>, although the [[Prima|Prima Guide]] and a [[List of The Legend of Zelda: Twilight Princess trading cards|trading card]] says he is a 17-year | According to Eiji Aonuma, Link is 16 years old in ''The Legend of Zelda: Twilight Princess''<ref>[https://web.archive.org/web/20070514232728/http://www.nindori.com/interview/154zelda/index.html Eiji Aonuma interview with Nintendo Dream] (Wayback Machine)</ref>, although the [[Prima|Prima Guide]] and a [[List of The Legend of Zelda: Twilight Princess trading cards|trading card]] says he is a 17-year old. In ''The Legend of Zelda: Skyward Sword'', according to Hyrule Historia, Link is 17 and a half. | ||
===Relationships=== | ===Relationships=== | ||
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There is a popular theory about a romantic relationship between some of the Link or Zelda incarnations. Although not confirmed outright, their romance is strongly hinted in some of the games. The earliest example is in ''Zelda II: The Adventure of Link''{{'}}s ending, when a curtain closes on the two characters. In the animated series and the [[Philips CD-i]] games, Link has romantic feelings for Zelda, although she does not have romantic feelings toward Link. | There is a popular theory about a romantic relationship between some of the Link or Zelda incarnations. Although not confirmed outright, their romance is strongly hinted in some of the games. The earliest example is in ''Zelda II: The Adventure of Link''{{'}}s ending, when a curtain closes on the two characters. In the animated series and the [[Philips CD-i]] games, Link has romantic feelings for Zelda, although she does not have romantic feelings toward Link. | ||
{{br}} | {{br}} | ||
==Profiles and statistics== | |||
===''Super Smash Bros.''=== | |||
'''Game bio''':<br> | |||
''Link is the valiant boy hero of "The Legend of Zelda" series in which he fights against the evil [[Ganon]] to recover the Triforce. Though his tools may change with each adventure, his strength and righteousness remain constant. With his trusty sword and a variety of weapons, he takes his adventures head on!'' | |||
Works: | |||
*''[[The Legend of Zelda]]'' (NES) | |||
*''The Legend of Zelda: A Link to the Past'' (SNES) | |||
*''[[The Legend of Zelda: Ocarina of Time]]'' (N64) | |||
'''Instruction Booklet bio''':<br>''"Link is the young fighter who protects the peace in the realm of Hyrule. His skills with the sword are both varied and powerful."'' | |||
==Portrayals== | ==Portrayals== | ||
In the main ''The Legend of Zelda'' series, Link's voice consists only of short phrases, grunts, and battle cries. Link's voice acting is deliberately limited so players' individual interpretations of the character are not contradicted.<ref>[https://web.archive.org/web/20090106003117/http://cube.ign.com/articles/379/379358p3.html Miyamoto and Aonuma on Zelda - IGN Cube] (Wayback Machine)</ref> Some of ''The Legend of Zelda'' games suggest that Link is capable of talking; for example, in a scene of ''The Legend of Zelda: Twilight Princess'', Link's mouth is moving while he talks to [[Ilia]] but is not heard by the player. | In the main ''The Legend of Zelda'' series, Link's voice consists only of short phrases, grunts, and battle cries. Link's voice acting is deliberately limited so players' individual interpretations of the character are not contradicted.<ref>[https://web.archive.org/web/20090106003117/http://cube.ign.com/articles/379/379358p3.html Miyamoto and Aonuma on Zelda - IGN Cube] (Wayback Machine)</ref> Some of ''The Legend of Zelda'' games suggest that Link is capable of talking; for example, in a scene of ''The Legend of Zelda: Twilight Princess'', Link's mouth is moving while he talks to [[Ilia]] but is not heard by the player. | ||
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Furthermore, according to an interview in 2009, Charles Martinet told [[Shigeru Miyamoto]] that he wanted to voice Link in ''The Legend of Zelda: Ocarina of Time'', but Miyamoto told him that Link would remain without a speaking voice.<ref>http://gonintendo.com/?p=104332</ref> | Furthermore, according to an interview in 2009, Charles Martinet told [[Shigeru Miyamoto]] that he wanted to voice Link in ''The Legend of Zelda: Ocarina of Time'', but Miyamoto told him that Link would remain without a speaking voice.<ref>http://gonintendo.com/?p=104332</ref> | ||
==Gallery== | ==Gallery== | ||
{{ | {{Main-gallery|character}} | ||
<gallery perrow=6> | <gallery perrow=6> | ||
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|Jap=リンク | |Jap=リンク | ||
|JapR=Rinku | |JapR=Rinku | ||
|JapM | |JapM=Link | ||
}} | }} | ||
==References== | ==References== | ||
{{ | {{Other wikis|SmashWiki=1|SuperMarioWiki=1|Wikipedia-p=Link (The Legend of Zelda)}} | ||
<references/> | <references/> | ||
{{ | |||
{{br}} | |||
{{Stub}} | |||
{{TLOZ}} | {{TLOZ}} | ||
{{TAOL}} | {{TAOL}} | ||
{{LA}} | {{LA}} | ||
{{OOT}} | {{OOT}} | ||
{{OOS}} | {{OOS}} | ||
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{{SSBM}} | {{SSBM}} | ||
{{FS}} | {{FS}} | ||
{{FSA}} | {{FSA}} | ||
{{PH}} | {{PH}} | ||
{{ST}} | {{ST}} | ||
{{HW}} | {{HW}} | ||
{{TFH}} | {{TFH}} | ||
[[Category:Hylians]] | [[Category:Hylians]] | ||
[[Category: | [[Category:The Legend of Zelda characters]] | ||
[[Category:Musicians]] | [[Category:Musicians]] | ||
[[Category:Zelda II: The Adventure of Link characters]] | [[Category:Zelda II: The Adventure of Link characters]] | ||
[[Category:The Legend of Zelda: A Link to the Past characters]] | [[Category:The Legend of Zelda: A Link to the Past characters]] | ||
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[[Category:The Legend of Zelda: Ocarina of Time characters]] | [[Category:The Legend of Zelda: Ocarina of Time characters]] | ||
[[Category:The Legend of Zelda: Majora's Mask characters]] | [[Category:The Legend of Zelda: Majora's Mask characters]] | ||
[[Category:The Legend of Zelda: The Wind Waker characters]] | [[Category:The Legend of Zelda: The Wind Waker characters]] | ||