Don't like the ads? Then create an account! Users with accounts have more options than anonymous users. |
Editing Link
From Triforce Wiki, a The Legend of Zelda wiki
Jump to navigationJump to search
You are not currently logged in. If you log in or create an account, your edits will be attributed to your username, along with other benefits. While you are free to edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's edit history. Messages sent to your IP can be viewed on your talk page. | ||
Click here to log in | Click here to sign up |
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 298: | Line 298: | ||
In most games, Link is capable of lifting [[bush]]es and [[pot]]s; this ability first appears in ''The Legend of Zelda: A Link to the Past''. When aided by the [[Power Bracelet]] or a similar item, Link can lift and push much heavier objects that he cannot move otherwise (in some games, this also includes pots). | In most games, Link is capable of lifting [[bush]]es and [[pot]]s; this ability first appears in ''The Legend of Zelda: A Link to the Past''. When aided by the [[Power Bracelet]] or a similar item, Link can lift and push much heavier objects that he cannot move otherwise (in some games, this also includes pots). | ||
Link's ability to [[swim]] varies throughout the games. In ''The Legend of Zelda'' and ''Zelda II: The Adventure of Link'', cannot swim. In subsequent 2D games, Link can only swim if he has the [[Flippers]]. In ''The Legend of Zelda: Ocarina of Time'' and ''The Legend of Zelda: Twilight Princess'', Link remains afloat in the water unless he equips the [[Zora Tunic]] or [[Zora Armor]] respectively. In some games, the [[Zora Scale]] allows Link to swim even deeper. In ''[[The Legend of Zelda: Majora's Mask]]'', when Link transforms into a [[Zora]] from the [[Zora Mask]], his swimming ability is vastly improved. In ''The Legend of Zelda: The Wind Waker'', Link can only remain afloat for a limited amount of time, as indicated by his stamina meter. If the stamina meter is low, Link begins to struggle at swimming and gradually sinks before drowning, although this only causes him to lose a half heart. | Link's ability to [[swim]] varies throughout the games. In ''The Legend of Zelda'' and ''Zelda II: The Adventure of Link'', cannot swim. In subsequent 2D games, Link can only swim if he has the [[Zora's Flippers]]. In ''The Legend of Zelda: Ocarina of Time'' and ''The Legend of Zelda: Twilight Princess'', Link remains afloat in the water unless he equips the [[Zora Tunic]] or [[Zora Armor]] respectively. In some games, the [[Zora Scale]] allows Link to swim even deeper. In ''[[The Legend of Zelda: Majora's Mask]]'', when Link transforms into a [[Zora]] from the [[Zora Mask]], his swimming ability is vastly improved. In ''The Legend of Zelda: The Wind Waker'', Link can only remain afloat for a limited amount of time, as indicated by his stamina meter. If the stamina meter is low, Link begins to struggle at swimming and gradually sinks before drowning, although this only causes him to lose a half heart. | ||
In the 3D games, Link can perform additional moves while [[target]]ing an enemy, such as a backflip or a roll. In ''The Legend of Zelda: Majora's Mask'', Link occasionally performs somersaults and cartwheels. | In the 3D games, Link can perform additional moves while [[target]]ing an enemy, such as a backflip or a roll. In ''The Legend of Zelda: Majora's Mask'', Link occasionally performs somersaults and cartwheels. |