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Editing Pirate Ship (obstacle)

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'''Pirate Ships'''<ref>Stratton, Stephen, and Fletcher Black. ''The Legend of Zelda: Phantom Hourglass'' Prima Official Game Guide. Page 28.</ref> (or '''pirate ships''') are a recurring enemy boat in the ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' series, armed with a large [[cannon]] that can shoot [[bomb]]s. Attacking with ones' own cannon repeatedly will eventually sink them, but they are quite sturdy. They attempt to get close enough to the player's vehicle for the crew to board it.
'''Pirate Ships''' are a recurring enemy boat in the ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' series, armed with a large [[cannon]] that can shoot [[bomb]]s. Attacking with ones' own cannon repeatedly will eventually sink them, but they are quite sturdy. They attempt to get close enough to the player's vehicle for the crew to board it.


==History==
==History==
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===''The Legend of Zelda: Spirit Tracks''===
===''The Legend of Zelda: Spirit Tracks''===
In ''[[The Legend of Zelda: Spirit Tracks]]'', pirate ships are now manned by [[Miniblin]]s and [[Big Blin]]s and are unique to the [[Ocean Realm]], with other realms having [[Pirate Tank]]s instead. They now only take about five hit to sink and only appear when the [[Spirit Train]] is carrying a passenger. The first encounter with one, when the train is carrying [[Carben]], is unavoidable as it will move too fast to avoid being boarded. Failing to protect him results in a [[Game Over]].
In ''[[The Legend of Zelda: Spirit Tracks]]'', Pirate Ships are now manned by [[Miniblin]]s and [[Big Blin]]s and are unique to the [[Ocean Realm]], with other realms having [[Pirate Tank]]s instead. They now only take about five hit to sink and only appear when the [[Spirit Train]] is carrying a passenger. The first encounter with one, when the train is carrying [[Carben]], is unavoidable as it will move too fast to avoid being boarded. Failing to protect him results in a [[Game Over]].


They do not appear again until the prisoner at the [[Pirate Hideout]] is saved. Being boarded on these encounters can be avoided as the ships can be sunk, though if the train is boarded, Link will need to go through the encounter again. I If [[Link]] fails to fend off the attackers this time, the passenger will simply be taken hostage to the hideout and need to be rescued. Additionally, a pirate ship can be seen docked at the hideout.
They do not appear again until the prisoner at the [[Pirate Hideout]] is saved. Being boarded on these encounters can be avoided as the ships can be sunk, though if the train is boarded, Link will need to go through the encounter again. I If [[Link]] fails to fend off the attackers this time, the passenger will simply be taken hostage to the hideout and need to be rescued. Additionally, a Pirate Ship can be seen docked at the hideout.


When pirate ships appear, they are accompanied by the same music that previously signified Jolene's ship. In most cases, this is only the chorus, though the introduction also occurs in the first encounter.
When Pirate Ships appear, they are accompanied by the same music that previously signified Jolene's ship. In most cases, this is only the chorus, though the introduction also occurs in the first encounter.


==Names in other languages==
==Names in other languages==
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==References==
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