Don't like the ads? Then create an account! Users with accounts have more options than anonymous users. |
Editing Rupee
From Triforce Wiki, a The Legend of Zelda wiki
Jump to navigationJump to search
You are not currently logged in. If you log in or create an account, your edits will be attributed to your username, along with other benefits. While you are free to edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's edit history. Messages sent to your IP can be viewed on your talk page. | ||
Click here to log in | Click here to sign up |
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{item infobox | {{item infobox | ||
|image=[[File:Rupee green Skyward Sword artwork.png|200px]]<br>Artwork of a green Rupee from ''The Legend of Zelda: Skyward Sword'' | |image=[[File:Rupee green Skyward Sword artwork.png|200px]]<br>Artwork of a green Rupee from ''The Legend of Zelda: Skyward Sword'' | ||
Line 6: | Line 5: | ||
|effect=Accumulates as spendable currency | |effect=Accumulates as spendable currency | ||
}} | }} | ||
{{More images}} | |||
{{about|the gem-based currency|the final boss of ''[[Freshly-Picked Tingle's Rosy Rupeeland]]''|[[Rupee (boss)]]}} | {{about|the gem-based currency|the final boss of ''[[Freshly-Picked Tingle's Rosy Rupeeland]]''|[[Rupee (boss)]]}} | ||
{{quote|Rupees are money, the things which make this world go round!|Uncle Rupee|Freshly-Picked Tingle's Rosy Rupeeland}} | {{quote|Rupees are money, the things which make this world go round!|Uncle Rupee|Freshly-Picked Tingle's Rosy Rupeeland}} | ||
'''Rupees''' are small gems used as currency across the ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' franchise. They are typically shown with an elongated hexagonal cut, with different colors and occasionally sizes determining their worth. In some games, [[Link]] can store them in a [[wallet]] of varying sizes. Their name likely comes from both {{wp|rupee|a real Asian currency}} and the gemstones known as {{wp|Ruby|rubies}} | '''Rupees''' are small gems used as currency across the ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' franchise. They are typically shown with an elongated hexagonal cut, with different colors and occasionally sizes determining their worth. In some games, [[Link]] can store them in a [[wallet]] of varying sizes. Their name likely comes from both {{wp|rupee|a real Asian currency}} and the gemstones known as {{wp|Ruby|rubies}}. | ||
==History== | ==History== | ||
===''The Legend of Zelda'' series=== | ===''The Legend of Zelda'' series=== | ||
====''The Legend of Zelda''==== | ====''The Legend of Zelda''==== | ||
In ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', Rupees are | In ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', Rupees are called '''Rupies''' in the in-game item list and '''Rubies''' in the manual. However, the ''Tips & Tactics'' guide calls them rupees.<ref>''Tips & Tactics: The Legend of Zelda instruction booklet'', page 12</ref> They appear in two forms in the game. Ones that flash between orange and blue are worth one, while ones that are a solid blue are worth five. They are usually dropped from defeated enemies, but can also be obtained by locating hidden caves with [[secret Molblin]]s in them, which will bribe Link with varying amounts of Rupies. Link can spend them at a [[merchant]]'s shop, the [[Money Making Game]], or give them to [[old woman|old women]] for, advice, or in one case, [[Water of Life]]. Some [[old man|old men]] with hidden homes will take Rupies from Link if he uncovers their caves, in order to pay for the door repair. Others found in dungeons may offer increased [[bomb]] capacity in exchange for Rupies. Additionally, shooting [[arrow]]s costs a Rupy per arrow in this game. | ||
In the [[Second Quest]], some old men in dungeons will instead demand Link give them Rupies or one of his [[Heart | In the [[Second Quest]], some old men in dungeons will instead demand Link give them Rupies or one of his [[Heart Containers]]. | ||
====''The Legend of Zelda: A Link to the Past''==== | ====''The Legend of Zelda: A Link to the Past''==== | ||
In ''[[The Legend of Zelda: A Link to the Past]]'', Rupees' color values are changed. They come in green, blue, and red, which are worth one, five, and twenty, respectively. This matches the "green, blue/indigo/purple, red" strength color system the game uses for enemies and Link's [[tunic]]s. Despite this, this system forms the basis of almost all later iterations. There are also ones worth 50, 100, and 300 that can only be found in chests, and are shown as a green Rupee with their respective number beside it. | In ''[[The Legend of Zelda: A Link to the Past]]'', Rupees' color values are changed. They come in green, blue, and red, which are worth one, five, and twenty, respectively. This matches the "green, blue/indigo/purple, red" strength color system the game uses for enemies and Link's [[tunic]]s. Despite this, this system forms the basis of almost all later iterations. There are also ones worth 50, 100, and 300 that can only be found in chests, and are shown as a green Rupee with their respective number beside it. Aside from buying, selling, and admittance to minigames, Link can throw large amounts of Rupees into the [[Pond of Happiness]], which will cause his fortune to be told and, after certain intervals, [[Venus]] to appear to upgrade one of Link's item supplies. Rupees can also be stolen by enemies like [[thief|thieves]], [[Like Like|Pikits]], and [[Pick]]. Aside from defeated enemies, Rupees can be found inside [[chest]]s, grass, [[rock]]s, and [[pot]]s, as well as occasionally out in the open or underground in [[shovel]]able holes. This continues in later games. | ||
In ''[[The Legend of Zelda: A Link to the Past/Four Swords]]'', Rupees can additionally be found by repeatedly striking shining rocks known as [[Rupee Rocks]]. | |||
====''The Legend of Zelda: Link's Awakening''==== | ====''The Legend of Zelda: Link's Awakening''==== | ||
In ''[[The Legend of Zelda: Link's Awakening]]'', all Rupees on the overworld are worth a single Rupee, due to the monochrome graphics of the [[Game Boy]]. However, larger values can be found in chests. A few winged ones can also be found in some places, such as [[Rapids Ride]], and require a jump with [[Roc's Feather]] to reach | In ''[[The Legend of Zelda: Link's Awakening]]'', all Rupees on the overworld are worth a single Rupee, due to the monochrome graphics of the [[Game Boy]]. However, larger values can be found in chests. A few winged ones can also be found in some places, such as [[Rapids Ride]], and require a jump with [[Roc's Feather]] to reach. | ||
In ''[[The Legend of Zelda: Link's Awakening DX]]'', Rupees dropped by enemies, found in chests, and flying with wings are all blue. However, the ones in the [[Trendy Game]] are orange and worth 30 Rupees. In the [[Color Dungeon]], a secret room full of green Rupees can be found, with each being worth five Rupees. | In ''[[The Legend of Zelda: Link's Awakening DX]]'', Rupees dropped by enemies, found in chests, and flying with wings are all blue. However, the ones in the [[Trendy Game]] are orange and worth 30 Rupees. In the new [[Color Dungeon]], a secret room full of green Rupees can be found, with each being worth five Rupees. | ||
====''The Legend of Zelda: Ocarina of Time''==== | ====''The Legend of Zelda: Ocarina of Time''==== | ||
In ''[[The Legend of Zelda: Ocarina of Time]]'', Rupees have colors based | In ''[[The Legend of Zelda: Ocarina of Time]]'', Rupees have colors based off their ''A Link to the Past'' appearance. Additionally, they appear in purple (worth 50) and gold (worth 100, called '''Huge Rupees'''), both of which are larger than the normal three types. Additionally, there is a medium-sized white type worth five that is used in certain dungeon puzzles, where all in the room must be collected for a door to open. The Rupees that appear on the field in this game have a somewhat atypical design, lacking the flat front they usually have. However, when found in chests or as rewards, they use a different model with more polygons, and as such have the flat front and a somewhat rounder shape, as well as being shinier. There is also some minor color differences between the on-field and reward ones, with the purple and Huge ones appearing as pinkish and flat orange when on the field. Purple Rupees can appear on the field by defeating an enemy with the [[Light Arrow]]s, and Huge Rupees by defeating [[Skull Kid]]. White Rupees, due to their role, are never found in chests. This game also introduces the concept of variably-sized wallets, allowing Link to carry more Rupees. | ||
In ''[[The Legend of Zelda: Ocarina of Time 3D]]'', field and reward Rupees now share a model, likely due to the higher processing power, and as such are always shown with the front face. | |||
In ''[[The Legend of Zelda: Ocarina of Time 3D]]'', field and reward Rupees now share a model, and as such are always shown with the front face. | |||
====''The Legend of Zelda: Majora's Mask''==== | ====''The Legend of Zelda: Majora's Mask''==== | ||
In ''[[The Legend of Zelda: Majora's Mask]]'', Rupees have the same role, model, and colors as in '' | In ''[[The Legend of Zelda: Majora's Mask]]'', Rupees have the same role, model, and colors as in ''Ocarina of Time'', with the exception that white Rupees are replaced with nearly-identical silver Rupees, a rare type of Rupee worth 100. Due to Skull Kid's different role, the enemy to give a Huge Rupee upon defeat in this game is the [[Takkuri]], which itself steals Rupees and items. There is also a [[Clock Town Bank|bank]] where Link can deposit his Rupees; the banker stamps Link's balance onto him, and as such he keeps the balance even after the three days reset from playing the [[Song of Time]]. Link can store up to 5,499 Rupees in the bank. Of note is that the enemies on the field are more likely to drop a red Rupee if Link has less than 20 Rupees with him. | ||
Due to Skull Kid's different role, the enemy to give a Huge Rupee upon defeat in this game is the [[Takkuri]], which itself steals Rupees and items. There is also a [[Clock Town Bank|bank]] where Link can deposit his Rupees; the banker stamps Link's balance onto him, and as such he keeps the balance even after the three days reset from playing the [[Song of Time]]. Link can store up to 5,499 Rupees in the bank. | |||
====''The Legend of Zelda: Oracle of Seasons/Ages''==== | ====''The Legend of Zelda: Oracle of Seasons/Ages''==== | ||
In ''[[The Legend of Zelda: Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages]]'', Rupees can be found in various colors, worth different amounts. Sometimes, the same color may be used for different amounts, depending on the context. They come in three sizes, with the smallest coming in green, blue, and red, worth one, five, and ten, respectively | In ''[[The Legend of Zelda: Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages]]'', Rupees can be found in various colors, worth different amounts. Sometimes, the same color may be used for different amounts, depending on the context. They come in three sizes, with the smallest coming in green, blue, and red, worth one, five, and ten, respectively. Medium-sized Rupees come in yellow, orange, green, and blue. With the exception of the orange ones, which are worth five, these all have varying amounts within the same color. Rarely, giant-sized blue and orange Rupees appear, worth 100 and 200, respectively. In [[Subrosia]], Rupees are considered unfit for currency, and instead [[Ore Chunk]]s are used. | ||
Medium-sized Rupees come in orange and | |||
Rarely, giant-sized | |||
====''The Legend of Zelda: Four Swords''==== | ====''The Legend of Zelda: Four Swords''==== | ||
Due to the different gameplay structure of ''[[The Legend of Zelda: Four Swords]]'', Rupees are no longer used for buying things. Instead, they are gathered in large amounts and given to the [[Great Fairy|Great Fairies]] at the end of each level for a special key to [[Palace of Winds|Vaati's Palace]]. Depending on the total, the Links will receive a [[Silver Key]], a [[Golden Key]], or a [[Hero's Key]]. She will also give the Links a title based on the amount, and the Link to collect the most Rupees will receive a [[Medal of Courage]]. Rupees in this game come in three colors and two sizes. The small Rupees are priced the same as the ones in ''A Link to the Past'', while big green, blue, and red ones are worth 50, 100, and 200, respectively. There is also a black type called a [[Rupoor]] that causes a Link to lose his Rupees instead. Rupees can be found from defeated enemies or in various objects, and occasionally simply spawn onto the field in large amounts. When all the Links are at full health, they have a bonus called [[Rupee Fever]], which doubles the worth of each Rupee collected, though this condition is lost if any lose health. Some new enemies steal Rupees, being the [[Rupee Like | Due to the different gameplay structure of ''[[The Legend of Zelda: Four Swords]]'', Rupees are no longer used for buying things. Instead, they are gathered in large amounts and given to the [[Great Fairy|Great Fairies]] at the end of each level for a special [[key]] to [[Palace of Winds|Vaati's Palace]]. Depending on the total, the Links will receive a [[Silver Key]], a [[Golden Key]], or a [[Hero's Key]]. She will also give the Links a title based on the amount, and the Link to collect the most Rupees will receive a [[Medal of Courage]]. Rupees in this game come in three colors and two sizes. The small Rupees are priced the same as the ones in ''A Link to the Past'', while big green, blue, and red ones are worth 50, 100, and 200, respectively. There is also a black type called a [[Rupoor]] that causes a Link to lose his Rupees instead. Rupees can be found from defeated enemies or in various objects, and occasionally simply spawn onto the field in large amounts. When all the Links are at full health, they have a bonus called [[Rupee Fever]], which doubles the worth of each Rupee collected, though this condition is lost if any lose health. Some new enemies steal Rupees, being the [[Rupee Like]], which disguises itself as a Rupee only to trap and drain a Link of his Rupees, and the [[Rupee Wraith]]s, which circle a Link while draining his Rupees. | ||
====''The Legend of Zelda: The Wind Waker''==== | ====''The Legend of Zelda: The Wind Waker''==== | ||
In ''[[The Legend of Zelda: The Wind Waker]]'', green, blue, red, and purple Rupees reappear, again worth one, five, twenty, and fifty, respectively. The game introduces a yellow type worth 10. Orange Rupees are worth 100, and silver Rupees worth 200. All Rupees appear roughly the same size. They keep their purpose of being used for buying, selling, and playing minigames | In ''[[The Legend of Zelda: The Wind Waker]]'', green, blue, red, and purple Rupees reappear, again worth one, five, twenty, and fifty, respectively. The game introduces a yellow type worth 10. Orange Rupees are worth 100, and silver Rupees worth 200. All Rupees appear roughly the same size in this game. They keep their purpose of being used for buying, selling, and playing minigames. Aside from their typical sources, they can occasionally be fished up with the [[Salvage Arm]]. [[Rat]]s steal Rupees in this game. | ||
In ''[[The Legend of Zelda: The Wind Waker HD]]'', Rupees are now used as the health for the [[Magic Armor]], like in ''The Legend of Zelda: Twilight Princess'', instead of the [[Magic Meter]] | In ''[[The Legend of Zelda: The Wind Waker HD]]'', Rupees are now used as the health for the [[Magic Armor]], like in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', instead of the [[Magic Meter]]. | ||
====''The Legend of Zelda: The Minish Cap''==== | ====''The Legend of Zelda: The Minish Cap''==== | ||
In ''[[The Legend of Zelda: The Minish Cap]]'', Rupees have the same graphics and values as in '' | In ''[[The Legend of Zelda: The Minish Cap]]'', Rupees have the same graphics and values as in ''Four Swords''. Certain [[Kinstone]] fusions grant large sums of Rupees, and are usually marked with a picture of a blue Rupee in the fuser's thought bubble. [[Keaton]]s in this game cause Link to lose Rupees, though unlike with thieves, the Rupees will immediately vanish upon hitting the ground. | ||
Certain [[Kinstone]] fusions grant large sums of Rupees, and are usually marked with a picture of a blue Rupee in the fuser's thought bubble. [[Keaton]]s in this game cause Link to lose Rupees, though unlike with thieves, the Rupees will immediately vanish upon hitting the ground. | |||
====''The Legend of Zelda: Twilight Princess''==== | ====''The Legend of Zelda: Twilight Princess''==== | ||
In ''[[The Legend of Zelda: Twilight Princess]]'', Rupees have the same color system as in '' | In ''[[The Legend of Zelda: Twilight Princess]]'', Rupees have the same color system as in ''The Wind Waker''. Finding small amounts of Rupees, usually in chests, now has its own musical sting. The Magic Armor in this game uses Rupees as health. If Link has no Rupees and wears it, it weighs him down like the [[Iron Boots]], but lacks the magnetic power. [[Wolf Link]] can dig up Rupees from certain shiny spots. In certain areas, such as [[Trill]]'s shop and [[Gor Ebizo]]'s donation box, Link has the option to deposit as many Rupees as he likes, and can get various reactions if the amount he gives are below or above sufficient for the intended purpose. If Link's wallet is too full for a chest-based Rupee to fit, he will put it back. This is changed in ''[[The Legend of Zelda: Twilight Princess HD]]'' so that the player is given a choice whether to keep it or put it back, likely due to the unintended annoyance of a difficult-to-reach chest remaining on the dungeon map. | ||
====''The Legend of Zelda: Phantom Hourglass''==== | ====''The Legend of Zelda: Phantom Hourglass''==== | ||
Line 84: | Line 72: | ||
===CD-i games=== | ===CD-i games=== | ||
====''Link: The Faces of Evil'' / ''Zelda: The Wand of Gamelon''==== | ====''Link: The Faces of Evil'' / ''Zelda: The Wand of Gamelon''==== | ||
In both ''[[Link: The Faces of Evil]]'' and ''[[Zelda: The Wand of Gamelon]]'', Rubies are used to buy [[Lantern | In both ''[[Link: The Faces of Evil]]'' and ''[[Zelda: The Wand of Gamelon]]'', Rubies are used to buy [[Lantern oil|lamp oil]], [[Rope (item)|ropes]], and bombs at the respective merchant's shop. Aside from this, certain items cost a certain amount of Rubies per use, likely inspired by the arrows in the first game. They come in red, green, and blue, worth one, five, and ten, respectively. | ||
====''Zelda's Adventure''==== | ====''Zelda's Adventure''==== | ||
In ''[[Zelda's Adventure]]'', Rupees are referred to as such in the manual, but called Rubies in-game, which may be related to the lengthy testing period of the game, as the manual would have been written long after the lines were recorded. They come in blue and yellow, worth five and ten, respectively. | In ''[[Zelda's Adventure]]'', Rupees are referred to as such in the manual, but called Rubies in-game, which may be related to the lengthy testing period of the game, as the manual would have been written long after the lines were recorded. They come in blue and yellow, worth five and ten, respectively. Instead of purchasing items, they are used as fuel for [[Princess Zelda|Zelda]]'s [[wand]], allowing her to cast various spells. Without Rupees, she can only use it as a blunt weapon. Most spells are only worth between one and three Rupees, though more powerful ones that are used for damaging bosses may be over ten times these amounts. | ||
===''Freshly-Picked Tingle's Rosy Rupeeland''=== | ===''Freshly-Picked Tingle's Rosy Rupeeland''=== | ||
In ''[[Freshly-Picked Tingle's Rosy Rupeeland]]'', some Rupee colors do not have set amounts, but have ranges associated with them. However, green, blue, and yellow Rupees are always worth one, five, and ten, respectively. Red, purple, and orange are close to their ''The Wind Waker'' values, but are not consistently precise. In the game, [[Tingle]] is told by a Rupee-headed man called [[Uncle Rupee]] to collect and throw as many Rupees as possible into the [[Western Pool]] to gain access to "[[Rupeeland]]." However, Uncle Rupee is actually using Tingle to grow stronger. Additionally, Rupees act as Tingle's health. In some cases, Tingle may ask people for different amounts of Rupees, though if he asks for too many, the person he asks will give him nothing due to his greed. Some people will refuse to interact with Tingle unless he gives them Rupees first. In the game's finale, Uncle Rupee transforms into a giant Rupee himself, simply referred to as [[Rupee (boss)|Rupee]], and acts as the final boss. | In ''[[Freshly-Picked Tingle's Rosy Rupeeland]]'', some Rupee colors do not have set amounts, but have ranges associated with them. However, green, blue, and yellow Rupees are always worth one, five, and ten, respectively. Red, purple, and orange are close to their ''The Wind Waker'' values, but are not consistently precise. In the game, [[Tingle]] is told by a Rupee-headed man called [[Uncle Rupee]] to collect and throw as many Rupees as possible into the [[Western Pool]] to gain access to "[[Rupeeland]]." However, Uncle Rupee is actually using Tingle to grow stronger. Additionally, Rupees act as Tingle's health. In some cases, Tingle may ask people for different amounts of Rupees, though if he asks for too many, the person he asks will give him nothing due to his greed. Some people will refuse to interact with Tingle unless he gives them Rupees first. In the game's finale, Uncle Rupee transforms into a giant Rupee himself, simply referred to as [[Rupee (boss)|Rupee]], and acts as the final boss. | ||
===''Hyrule Warriors''=== | |||
In ''[[Hyrule Warriors]]'', Rupees are found in massive amounts in the various stages in green, blue, and red, and are used to craft upgrades, weapons, and [[potion]]s. Finding a [[Rupee Fairy]] in one of the DLC [[Adventure Mode]] maps can cause silver and gold ones to appear as well. Scanning an [[amiibo]] may give a dud "prize" of a single Rupee. In the [[Twilight Princess Pack]], it is also available as a [[Parasol]] called the '''8-Bit Rupee'''. | |||
In ''[[ | |||
===''Mario Kart 8''=== | ===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''=== | ||
[[File:Rupees in Hyrule Circuit MK8D.jpg|thumb|200px|Link driving toward some rupees in Hyrule Circuit in ''Mario Kart 8 Deluxe''.]] | [[File:Rupees in Hyrule Circuit MK8D.jpg|thumb|200px|Link driving toward some rupees in Hyrule Circuit in ''Mario Kart 8 Deluxe''.]] | ||
In the DLC of ''[[Mario Kart 8]]'' and the base game of ''[[Mario Kart 8 Deluxe]]'', green rupees are found in [[Hyrule Circuit]], replacing the coins from most other courses. Rupees are only different from coins aesthetically. Rupees allow vehicles to move slightly faster, and players can carry up to ten rupees at a time. If a racer goes out-of-bounds, [[Lakitu]] takes a few rupees from them. | In the DLC of ''[[Mario Kart 8]]'' and the base game of ''[[Mario Kart 8 Deluxe]]'', green rupees are found in [[Hyrule Circuit]], replacing the coins from most other courses. Rupees are only different from coins aesthetically. Rupees allow vehicles to move slightly faster, and players can carry up to ten rupees at a time. If a racer goes out-of-bounds, [[Lakitu]] takes a few rupees from them. | ||
==Profiles== | ==Profiles== | ||
Line 115: | Line 92: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
TLoZ item-rubies art.jpg|''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' artwork | |||
TLoZ T&T rupees art.jpg|''The Legend of Zelda'' artwork | |||
</gallery> | </gallery> | ||
Line 161: | Line 101: | ||
|Jap=ルピー | |Jap=ルピー | ||
|JapR=Rupī | |JapR=Rupī | ||
|JapM | |JapM=Rupee | ||
}} | }} | ||
Line 173: | Line 107: | ||
<references/> | <references/> | ||
{{TLOZ}} | {{TLOZ}} | ||
{{LA}} | {{LA}} | ||
{{OOT}} | {{OOT}} | ||
{{OOS}} | {{OOS}} | ||
{{OOA}} | {{OOA}} | ||
{{FS}} | {{FS}} | ||
{{PH}} | {{PH}} | ||
{{ST}} | {{ST}} | ||
{{NL}} | {{NL}} | ||
{{HW}} | {{HW}} | ||
{{TFH}} | {{TFH}} | ||
[[Category:Gemstones]] | [[Category:Gemstones]] | ||
[[Category:The Legend of Zelda items]] | [[Category:The Legend of Zelda items]] | ||
[[Category:The Legend of Zelda: A Link to the Past items]] | [[Category:The Legend of Zelda: A Link to the Past items]] | ||
[[Category:Link: The Faces of Evil items]] | [[Category:Link: The Faces of Evil items]] | ||
[[Category:Zelda: The Wand of Gamelon items]] | [[Category:Zelda: The Wand of Gamelon items]] | ||
[[Category:The Legend of Zelda: Link's Awakening items]] | |||
[[Category:Zelda's Adventure items]] | [[Category:Zelda's Adventure items]] | ||
[[Category:The Legend of Zelda: Ocarina of Time items]] | [[Category:The Legend of Zelda: Ocarina of Time items]] | ||
Line 222: | Line 145: | ||
[[Category:The Legend of Zelda: Breath of the Wild items]] | [[Category:The Legend of Zelda: Breath of the Wild items]] | ||
[[Category:Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda]] | [[Category:Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda]] | ||