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Editing Sheik

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|first_appearance = ''[[The Legend of Zelda: Ocarina of Time]]'' (1998)
|first_appearance = ''[[The Legend of Zelda: Ocarina of Time]]'' (1998)
|latest_appearance = ''[[Super Smash Bros. Ultimate]]'' (2018, overall)
|latest_appearance = ''[[Super Smash Bros. Ultimate]]'' (2018, overall)
|species = [[Sheikah]] / [[Hylian]]
|species = [[Sheikah]]
|other_forms = [[Princess Zelda]]
|other_forms = [[Princess Zelda]]
|voice_actor = [[Jun Mizusawa]]
|voice_actor = [[Jun Mizusawa]]
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Another place that Link encounters Sheik is outside the [[Spirit Temple]]. When Link first enters the area, Sheik mentions the past, present, and future, and reminds Link of the Master Sword's time-traveling capabilities. Sheik metaphorically describes a ship sailing upstream and downstream on time's river before arriving at a port. The "ship" is the Master Sword, which can travel forward or backward in time. The "port" is the Temple of Time. Sheik tells Link that he can only restore the [[Desert Colossus]] by returning to childhood and entering the Spirit Temple. Sheik then teaches Link to play the melody, [[Requiem of Spirit]], which warps Link to the Spirit Temple (and is the only means for him to access it as a child). Right after Link learns the song, Sheik puts a temporary sand barrier in front of her, similar to her placing a temporary fire barrier in Death Mountain Crater, and immediately leaves without saying anything. Sheik then vanishes behind the sandstorm.
Another place that Link encounters Sheik is outside the [[Spirit Temple]]. When Link first enters the area, Sheik mentions the past, present, and future, and reminds Link of the Master Sword's time-traveling capabilities. Sheik metaphorically describes a ship sailing upstream and downstream on time's river before arriving at a port. The "ship" is the Master Sword, which can travel forward or backward in time. The "port" is the Temple of Time. Sheik tells Link that he can only restore the [[Desert Colossus]] by returning to childhood and entering the Spirit Temple. Sheik then teaches Link to play the melody, [[Requiem of Spirit]], which warps Link to the Spirit Temple (and is the only means for him to access it as a child). Right after Link learns the song, Sheik puts a temporary sand barrier in front of her, similar to her placing a temporary fire barrier in Death Mountain Crater, and immediately leaves without saying anything. Sheik then vanishes behind the sandstorm.


Another encounter is at Kakariko Village, where a building was set on fire. Sheik is standing at the [[Well of Three Features]], urging Link to step back. An invisible, evil shadow spirit emerges from the well, shakes Sheik around, and then throws her on the ground. The shadow spirit then knocks into Link, making him unconscious. Sheik did not become unconscious from the fall because she is seen reaching out her right arm just before Link gets knocked out. Later, Link wakes up and sees Sheik looking at him. She explains to Link about the released shadow spirit, who was once sealed in the bottom of the well by [[Impa]], but the seal broke because the force of evil became too powerful. Sheik believes that Impa has returned to the [[Dark Palace|Shadow Temple]] to seal the shadow spirit but is worried that she is in danger. Sheik instructs Link to destroy the spirit within the Shadow Temple and rescue Impa. She then teaches Link to play the [[Nocturne of Shadow]], a melody that allows access into the Shadow Temple. According to Sheik, the Nocturne of Shadow is capable of absorbing Link into infinite darkness that even absorbs time. Sheik says that she will take care of Kakariko Village and then vanishes again.
Another encounter is at Kakariko Village, where a building was set on fire. Sheik is standing at the [[Well of Three Features]], urging Link to step back. An invisible, evil shadow spirit emerges from the well, shakes Sheik around, and then throws her on the ground. The shadow spirit then knocks into Link, making him unconscious. Sheik did not become unconscious from the fall because she is seen reaching out her right arm just before Link gets knocked out. Later, Link wakes up and sees Sheik looking at him. She explains to Link about the released shadow spirit, who was once sealed in the bottom of the well by [[Impa]], but the seal broke because the force of evil became too powerful. Sheik believes that Impa has returned to the [[Shadow Temple]] to seal the shadow spirit but is worried that she is in danger. Sheik instructs Link to destroy the spirit within the Shadow Temple and rescue Impa. She then teaches Link to play the [[Nocturne of Shadow]], a melody that allows access into the Shadow Temple. According to Sheik, the Nocturne of Shadow is capable of absorbing Link into infinite darkness that even absorbs time. Sheik says that she will take care of Kakariko Village and then vanishes again.


After completing all the temples, Rauru telepathically communicates to Link. He tells Link to return to the Temple of Time, where someone (Sheik) is waiting for him. When Link enters the Temple of Time, Sheik tells Link that he has overcome several hardships and that his final challenge is to defeat [[Ganondorf]]. Sheik tells Link about the Sheikah legend of the [[Triforce]] and the Sacred Realm. After telling the story, Sheik mentions that when Ganondorf touched the Triforce seven years ago, he only retained the [[Triforce of Power]] because of his lust for power over the other two characteristics, wisdom and courage. Since then, Ganondorf went searching for the other two parts to conquer the world. Sheik reveals that Link has the [[Triforce of Courage]], previously unbeknownst to him. Sheik tells that the seventh Sage bears the Triforce of Wisdom, then she removes her disguise and is revealed to be Princess Zelda, the bearer of the Triforce of Wisdom. After a brief reunion, Zelda is kidnapped by Ganondorf, and this event reveals that Zelda disguised herself to hide from Ganondorf, who wanted to steal the Triforce of Wisdom from her. Zelda's Sheik alias is not featured in the rest of Link's adventure.
After completing all the temples, Rauru telepathically communicates to Link. He tells Link to return to the Temple of Time, where someone (Sheik) is waiting for him. When Link enters the Temple of Time, Sheik tells Link that he has overcome several hardships and that his final challenge is to defeat [[Ganondorf]]. Sheik tells Link about the Sheikah legend of the [[Triforce]] and the Sacred Realm. After telling the story, Sheik mentions that when Ganondorf touched the Triforce seven years ago, he only retained the [[Triforce of Power]] because of his lust for power over the other two characteristics, wisdom and courage. Since then, Ganondorf went searching for the other two parts to conquer the world. Sheik reveals that Link has the [[Triforce of Courage]], previously unbeknownst to him. Sheik tells that the seventh Sage bears the Triforce of Wisdom, then she removes her disguise and is revealed to be Princess Zelda, the bearer of the Triforce of Wisdom. After a brief reunion, Zelda is kidnapped by Ganondorf, and this event reveals that Zelda disguised herself to hide from Ganondorf, who wanted to steal the Triforce of Wisdom from her. Zelda's Sheik alias is not featured in the rest of Link's adventure.
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[[File:SMM Sheik.png|frame]]
[[File:SMM Sheik.png|frame]]
In ''[[Super Mario Maker]]'', one of the 8-bit [[mariowiki:Costume Mario|costumes]] that [[mariowiki:Mario|Mario]] can receive from a [[mariowiki:Mystery Mushroom|Mystery Mushroom]] is Sheik, which can be unlocked either with a Sheik amiibo or by clearing 100 Mario Challenge on Normal difficulty. All of Sheik's sounds are from ''The Legend of Zelda: Ocarina of Time''. The costume's transformation sound is the sound clip that plays when collecting an important item. Pressing {{button|wii|Padup}} will have her turn into Zelda (using a sprite based on ''The Legend of Zelda: Twilight Princess''), which briefly plays [[Zelda's Lullaby]] in an ocarina sound. The sound that plays when Sheik jumps is her voice clip of throwing a Deku Nut before disappearing. The death tune is Sheik's theme, and when clearing a level, the theme in which Link initially meets Zelda plays.
In ''[[Super Mario Maker]]'', one of the 8-bit [[mariowiki:Costume Mario|costumes]] that [[mariowiki:Mario|Mario]] can receive from a [[mariowiki:Mystery Mushroom|Mystery Mushroom]] is Sheik, which can be unlocked either with a Sheik amiibo or by clearing 100 Mario Challenge on Normal difficulty. All of Sheik's sounds are from ''The Legend of Zelda: Ocarina of Time''. The costume's transformation sound is the sound clip that plays when collecting an important item. Pressing {{button|wii|Padup}} will have her turn into Zelda (using a sprite based on ''The Legend of Zelda: Twilight Princess''), which briefly plays [[Zelda's Lullaby]] in an ocarina sound. The sound that plays when Sheik jumps is her voice clip of throwing a Deku Nut before disappearing. The death tune is Sheik's theme, and when clearing a level, the theme in which Link initially meets Zelda plays.
==Trophy and sticker descriptions==
===''Super Smash Bros. Melee''===
{| class=wikitable style="width:100%"
! Name
! Image
! Game / Moves
! Description
|-
| style="text-align:center"| Sheik (Classic)
| [[File:SSBM Sheik Classic trophy.png|100px]]
| style="text-align:center" | ''The Legend of Zelda: Ocarina of Time''<br>11/98
| ''This is Zelda's alter ego. Using a variation of the name of the ancient Sheikah tribe, she appears before Link and teaches him melodies instrumental to his success. It's believed that she's not just a quick-change artist, but rather that she is able to instantaneously alter her clothing and her eye and skin color by using her magical skills.''
|-
| style="text-align:center"| Sheik (Adventure)
| [[File:SSBM Sheik Adventure trophy.png|100px]]
| style="text-align:center" | B: Needle Storm<br>Smash B: Chain
| ''Strategically switching between Zelda and Sheik is key. Compared to her Zelda form, Sheik is nimble and has gorgeous moves, but she lacks a strong knockout attack. The number of needles thrown in Needle Storm is based on how long you hold the B Button before releasing it. Use the Control Stick to wave the Chain after brandishing it.''
|-
| style="text-align:center"| Sheik (All-Star)
| [[File:SSBM Sheik All-Star trophy.png|100px]]
| style="text-align:center" | Up & B: Vanish<br>Down & B: Transform
| ''The best strategy to use when playing as Sheik is to let her flow from one powerful attack into another, like a river of quicksilver. Zelda has some techniques with more punch, however, so in one-on-one battles, use Transform as needed. Sheik only travels a short way when using Vanish, but the move comes with a small explosion that damages foes around her.''
|}
===''Super Smash Bros. Brawl''===
{| class=wikitable style="width:100%"
! Trophy
! Image
! Game
! Description
|-
| style="text-align:center"| Sheik
| [[File:SSBB Sheik trophy.png|100px]]
| style="text-align:center" | '''N64''' ''The Legend of Zelda: Ocarina of Time''
| ''The persona Zelda adopted to escape from Ganondorf. She completely hid all traces of her Zelda identity and appeared to Link as the last member of the Sheikah tribe. She taught Link essential ocarina melodies and then vanished in an instant. She didn't appear very often--rather, she would show up to support Link in crucial situations.''
|-
|style="text-align:center"| Light Arrow (Sheik)
| [[File:SSBB Sheik Light Arrow trophy.png|100px]]
| style="text-align:center" | '''Wii''' ''Super Smash Bros. Brawl''
| ''Sheik's Final Smash. After grabbing a Smash Ball, Sheik will be able to wield a bow of light. The arrow fired from this bow has the power to pass through multiple targets, so it will damage all enemies in the direction it flies. This, coupled with its shield-breaking power, makes it even more terrible. Even in Sheik form, Zelda's ability as an archer is undiminished.''
|}
{| class=wikitable style="text-align:center;font-family:Arial;"
!Sticker
!Artwork from
!Effect in The Subspace Emissary
|-
|[[File:Sheik Sticker.png|100x100px]]
|''Zelda: Ocarina of Time''
|style="text-align:left"|[Body, Spin] - Attack +17<br>Usable by: Link, Zelda, Ganondorf, Toon Link
|}
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
{| class=wikitable style="width:100%;padding:3px;font-family Arial;"
!Name
!Image
!Appears in<br>(Wii U version only)
!Description
|-
|style="text-align:center" rowspan=2|Sheik
|style="text-align:center"|[[File:SSB3D Sheik trophy.png|100px]]<br>(3DS)
|style="text-align:center" rowspan=2|'''N64''' ''The Legend of Zelda: Ocarina of Time'' (11/1998)<br>'''3DS''' ''The Legend of Zelda: Ocarina of Time 3D'' (6/2011)
|style="text-align:center;background:#ff685a"|
*'''NA:''' ''In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance.''
*'''PAL:''' ''Sheik is introduced in The Legend of Zelda: Ocarina of Time as the "survivor of the Sheikah", although it turns out to be Zelda, who took on the disguise to hide from Ganondorf. Sheik's ninja-like speed is a real contrast with Zelda's, and it allows for sneaky, fast-paced attacks that overwhelm opponents before they can even react.''
|-
|style="text-align:center"|[[File:SSBWU Sheik trophy.png|100px]]<br>(Wii U)
|style="text-align:center;background:lightblue"|
*'''NA:''' ''In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise used by&ndash;SPOILER ALERT!&ndash;Princess Zelda so she could hide from Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can unbalance her foes.''
*'''PAL:''' ''Sheik is introduced in The Legend of Zelda: Ocarina of Time as the "survivor of the Sheikah", although it turns out to be Zelda, who took on the disguise to hide from Ganondorf. Sheik's ninja-like speed is a real contrast with Zelda's, and it allows for sneaky, fast-paced attacks that overwhelm opponents before they can even react.''
|-
|style="text-align:center" rowspan=2|Sheik (Alt.)
|style="text-align:center"|[[File:SSB3D Sheik alt trophy.png|100px]]<br>(3DS)
|style="text-align:center" rowspan=2|'''N64''' ''The Legend of Zelda: Ocarina of Time'' (11/1998)<br>'''3DS''' ''The Legend of Zelda: Ocarina of Time 3D'' (6/2011)
|rowspan=2|
*'''NA:''' ''Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters before exploding. Once the button has been released, it'll hop or explode after a time. The down special Bouncing Fish is an attack where Sheik strikes with both heels, falling similarly to the way a fish might flop around.''
*'''PAL:''' ''Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters, then explodes. Hold the button longer to thrown it further. The down special Bouncing Fish is a fish-like flop forwards that has Sheik attack with both heels on the way down. If the move connects, Sheik will bounce back up into the air.''
|-
|style="text-align:center"|[[File:SSBWU Sheik alt trophy.png|100px]]<br>(Wii U)
|-
|style="text-align:center;background:lightblue"|Light Arrow (Sheik)
|style="text-align:center;background:lightblue"|[[File:SSBWU Sheik Light Arrow trophy.png|100px]]
|style="text-align:center;background:lightblue"|
|style="background:lightblue"|
*'''NA:''' ''Sheik's Final Smash uses a gigantic bow to fire a Light Arrow across the screen. If multiple foes are in its path, it will strike them all, ignoring shields like they're not even here. Sheik's Light Arrow is more damaging than Zelda's, and it launches its victims at a lower angle.''
*'''PAL:''' ''Sheik's Final Smash uses a gigantic bow to fire a Light Arrow across the screen. If multiple foes are in its path, it will strike them all, even penetrating straight through their shields. Sheik's Light Arrow is more powerful than Zelda's and it launches its targets at a more shallow angle.''
|}
<small>
*Red indicates the trophy or description is exclusive to the Nintendo 3DS version.
*Blue indicates the trophy or description is exclusive to the Wii U version.
</small>


==Profiles and statistics==
==Profiles and statistics==
{{main|List of Sheik profiles and statistics}}
{{main|List of Sheik profiles and statistics}}
*'''''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' amiibo:''' "''Sheik is a mysterious, masked warrior who played an important role in Link’s quest in The Legend of Zelda: Ocarina of Time game. Disguised as part of the Sheikah tribe that populates Hyrule, Sheik taught Link essential ocarina melodies and then vanished in an instant. Why does Sheik look so familiar?''"
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
*'''Amiibo:''' ''Sheik is a mysterious, masked warrior who played an important role in Link’s quest in The Legend of Zelda: Ocarina of Time game. Disguised as part of the Sheikah tribe that populates Hyrule, Sheik taught Link essential ocarina melodies and then vanished in an instant. Why does Sheik look so familiar?''


==Gallery==
==Gallery==
{{main-gallery|character}}
<gallery>
<gallery widths=180>
OoT combat poster.jpg|Artwork of Link and Sheik fighting various enemies
OoT Sheik harp art.jpg|''The Legend of Zelda: Ocarina of Time'' artwork of Sheik with her harp
OoT cast poster.jpg|''The Legend of Zelda: Ocarina of Time'' cast artwork
OoT combat poster.jpg|''The Legend of Zelda: Ocarina of time'' artwork of Link and Sheik fighting various enemies
SSBM Sheik bg art.jpg|''[[Super Smash Bros. Melee]]''
SSBB Sheik bg art.png|''[[Super Smash Bros. Brawl]]''
SSB3DSWU Sheik art.png|''[[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]]''
SSBU Sheik art.png|''[[Super Smash Bros. Ultimate]]''
</gallery>
</gallery>


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|Jap=シーク
|Jap=シーク
|JapR=Shīku
|JapR=Shīku
|JapM=
|JapM=Sheik
|SpaA=Sheik
|SpaAM=
|FraA=Sheik
|FraAM=
|Ger=Shiek <!-- Not a typo, the "i" and "e" are intentionally swapped due to the pronunciation of "ei" and "ie" in German -->
|GerM=
|Ita=Sheik
|Rus=Шейк<br/>Шиик (''Super Smash Bros. Ultimate'')
|RusR=Sheyk<br/>Shiik
|RusM=
|Kor=시크
|KorR=Shikeu
|KorM=
|Chi=希克
|ChiR=Xīkè
|ChiM=
}}
}}


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{{HW}}
{{HW}}
[[Category:Sheikah]]
[[Category:Sheikah]]
[[Category:Forms]]
[[Category:Magic-users]]
[[Category:Princesses]]
[[Category:The Legend of Zelda: Ocarina of Time characters]]
[[Category:The Legend of Zelda: Ocarina of Time characters]]
[[Category:Super Smash Bros. Melee fighters]]
[[Category:Super Smash Bros. Melee trophies]]
[[Category:Super Smash Bros. Brawl fighters]]
[[Category:Super Smash Bros. Brawl stickers]]
[[Category:Super Smash Bros. Brawl trophies]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U fighters]]
[[Category:Super Smash Bros. for Nintendo 3DS trophies]]
[[Category:Super Smash Bros. for Wii U trophies]]
[[Category:Super Smash Bros. Ultimate fighters]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[Category:Hyrule Warriors characters]]
[[Category:Hyrule Warriors characters]]

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