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Editing Sheik

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Another place that Link encounters Sheik is outside the [[Spirit Temple]]. When Link first enters the area, Sheik mentions the past, present, and future, and reminds Link of the Master Sword's time-traveling capabilities. Sheik metaphorically describes a ship sailing upstream and downstream on time's river before arriving at a port. The "ship" is the Master Sword, which can travel forward or backward in time. The "port" is the Temple of Time. Sheik tells Link that he can only restore the [[Desert Colossus]] by returning to childhood and entering the Spirit Temple. Sheik then teaches Link to play the melody, [[Requiem of Spirit]], which warps Link to the Spirit Temple (and is the only means for him to access it as a child). Right after Link learns the song, Sheik puts a temporary sand barrier in front of her, similar to her placing a temporary fire barrier in Death Mountain Crater, and immediately leaves without saying anything. Sheik then vanishes behind the sandstorm.
Another place that Link encounters Sheik is outside the [[Spirit Temple]]. When Link first enters the area, Sheik mentions the past, present, and future, and reminds Link of the Master Sword's time-traveling capabilities. Sheik metaphorically describes a ship sailing upstream and downstream on time's river before arriving at a port. The "ship" is the Master Sword, which can travel forward or backward in time. The "port" is the Temple of Time. Sheik tells Link that he can only restore the [[Desert Colossus]] by returning to childhood and entering the Spirit Temple. Sheik then teaches Link to play the melody, [[Requiem of Spirit]], which warps Link to the Spirit Temple (and is the only means for him to access it as a child). Right after Link learns the song, Sheik puts a temporary sand barrier in front of her, similar to her placing a temporary fire barrier in Death Mountain Crater, and immediately leaves without saying anything. Sheik then vanishes behind the sandstorm.


Another encounter is at Kakariko Village, where a building was set on fire. Sheik is standing at the [[Well of Three Features]], urging Link to step back. An invisible, evil shadow spirit emerges from the well, shakes Sheik around, and then throws her on the ground. The shadow spirit then knocks into Link, making him unconscious. Sheik did not become unconscious from the fall because she is seen reaching out her right arm just before Link gets knocked out. Later, Link wakes up and sees Sheik looking at him. She explains to Link about the released shadow spirit, who was once sealed in the bottom of the well by [[Impa]], but the seal broke because the force of evil became too powerful. Sheik believes that Impa has returned to the [[Dark Palace|Shadow Temple]] to seal the shadow spirit but is worried that she is in danger. Sheik instructs Link to destroy the spirit within the Shadow Temple and rescue Impa. She then teaches Link to play the [[Nocturne of Shadow]], a melody that allows access into the Shadow Temple. According to Sheik, the Nocturne of Shadow is capable of absorbing Link into infinite darkness that even absorbs time. Sheik says that she will take care of Kakariko Village and then vanishes again.
Another encounter is at [[Kakariko Village]], where a building was set on fire. Sheik is standing at the [[Well of Three Features]], urging Link to step back. An invisible, evil shadow spirit emerges from the well, shakes Sheik around, and then throws her on the ground. The shadow spirit then knocks into Link, making him unconscious. Sheik did not become unconscious from the fall because she is seen reaching out her right arm just before Link gets knocked out. Later, Link wakes up and sees Sheik looking at him. She explains to Link about the released shadow spirit, who was once sealed in the bottom of the well by [[Impa]], but the seal broke because the force of evil became too powerful. Sheik believes that Impa has returned to the [[Shadow Temple]] to seal the shadow spirit but is worried that she is in danger. Sheik instructs Link to destroy the spirit within the Shadow Temple and rescue Impa. She then teaches Link to play the [[Nocturne of Shadow]], a melody that allows access into the Shadow Temple. According to Sheik, the Nocturne of Shadow is capable of absorbing Link into infinite darkness that even absorbs time. Sheik says that she will take care of Kakariko Village and then vanishes again.


After completing all the temples, Rauru telepathically communicates to Link. He tells Link to return to the Temple of Time, where someone (Sheik) is waiting for him. When Link enters the Temple of Time, Sheik tells Link that he has overcome several hardships and that his final challenge is to defeat [[Ganondorf]]. Sheik tells Link about the Sheikah legend of the [[Triforce]] and the Sacred Realm. After telling the story, Sheik mentions that when Ganondorf touched the Triforce seven years ago, he only retained the [[Triforce of Power]] because of his lust for power over the other two characteristics, wisdom and courage. Since then, Ganondorf went searching for the other two parts to conquer the world. Sheik reveals that Link has the [[Triforce of Courage]], previously unbeknownst to him. Sheik tells that the seventh Sage bears the Triforce of Wisdom, then she removes her disguise and is revealed to be Princess Zelda, the bearer of the Triforce of Wisdom. After a brief reunion, Zelda is kidnapped by Ganondorf, and this event reveals that Zelda disguised herself to hide from Ganondorf, who wanted to steal the Triforce of Wisdom from her. Zelda's Sheik alias is not featured in the rest of Link's adventure.
After completing all the temples, Rauru telepathically communicates to Link. He tells Link to return to the Temple of Time, where someone (Sheik) is waiting for him. When Link enters the Temple of Time, Sheik tells Link that he has overcome several hardships and that his final challenge is to defeat [[Ganondorf]]. Sheik tells Link about the Sheikah legend of the [[Triforce]] and the Sacred Realm. After telling the story, Sheik mentions that when Ganondorf touched the Triforce seven years ago, he only retained the [[Triforce of Power]] because of his lust for power over the other two characteristics, wisdom and courage. Since then, Ganondorf went searching for the other two parts to conquer the world. Sheik reveals that Link has the [[Triforce of Courage]], previously unbeknownst to him. Sheik tells that the seventh Sage bears the Triforce of Wisdom, then she removes her disguise and is revealed to be Princess Zelda, the bearer of the Triforce of Wisdom. After a brief reunion, Zelda is kidnapped by Ganondorf, and this event reveals that Zelda disguised herself to hide from Ganondorf, who wanted to steal the Triforce of Wisdom from her. Zelda's Sheik alias is not featured in the rest of Link's adventure.
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Sheik is first seen hearing Link play the Ocarina of Time on his way to the Forest Temple after [[Navi]] suggests that its tune might reach Princess Zelda. This, however, causes Ganondorf to be aware of the fact that the [[Fairy Ocarina]] he took from Link seven years ago is not the Ocarina of Time, so orders his forces to destroy the Hero of Time before he can master the Master Sword and steal the Ocarina of Time. Later, at [[Death Mountain]], Link awakens to the sound of Sheik's harp after hesitating to slay [[Volvagia]]. Sheik introduces himself as the survivor of the Sheikahs who tended to Link's wounds while he was knocked out, saying that he would not have survived had he not been wearing the [[Goron Tunic]], and reminds him that he is the only one who can stop volcano's eruption by killing Volvagia. Link reveals to Sheik that Volvagia was a baby pet dragon he bought for 70 [[Rupee]]s at [[Hyrule Castle Town Market]] seven years ago. Volvagia nearly causes Death Mountain to erupt, leaving Link no choice but to swiftly decapitate it, and with one final look at Link, it remembers its master fondly and calls out his name. Sheik reports to Ganondorf that Link is emotionally vulnerable after destroying Volvagia. Ganondorf tells Sheik to resume his search for Zelda to ensure that she and Link do not meet.
Sheik is first seen hearing Link play the Ocarina of Time on his way to the Forest Temple after [[Navi]] suggests that its tune might reach Princess Zelda. This, however, causes Ganondorf to be aware of the fact that the [[Fairy Ocarina]] he took from Link seven years ago is not the Ocarina of Time, so orders his forces to destroy the Hero of Time before he can master the Master Sword and steal the Ocarina of Time. Later, at [[Death Mountain]], Link awakens to the sound of Sheik's harp after hesitating to slay [[Volvagia]]. Sheik introduces himself as the survivor of the Sheikahs who tended to Link's wounds while he was knocked out, saying that he would not have survived had he not been wearing the [[Goron Tunic]], and reminds him that he is the only one who can stop volcano's eruption by killing Volvagia. Link reveals to Sheik that Volvagia was a baby pet dragon he bought for 70 [[Rupee]]s at [[Hyrule Castle Town Market]] seven years ago. Volvagia nearly causes Death Mountain to erupt, leaving Link no choice but to swiftly decapitate it, and with one final look at Link, it remembers its master fondly and calls out his name. Sheik reports to Ganondorf that Link is emotionally vulnerable after destroying Volvagia. Ganondorf tells Sheik to resume his search for Zelda to ensure that she and Link do not meet.


After [[Epona]] joins Link at Kakariko Village, the [[Twinrova]] sisters brainwash [[Ingo]] to destroy the Hero of Time. Sheik remarks that with Impa's training, it would be impossible for Link to be stopped by someone like Ingo. Intrigued by a subordinate questioning his authority, Ganondorf asks why Sheik serves him when the Sheikah tribe have traditionally served Hyrule's [[Royal Family]], and wonders if it is some form of revenge. Sheik responds that the only reason he serves Ganondorf is because the shadow folk have no substance without a master, and Ganondorf simply happened to appear at a time when he had no master. Sheik then obliges that he will lure Link to [[Lon Lon Ranch]] and takes his leave. Link soon finds what appears to be [[Talon]] in [[Hyrule Field]], who is crying that since Ganondorf did not receive his offering of Epona, he will instead take his daughter [[Malon]]. Unbeknownst to Link, as he rides away on Epona, Talon is revealed to be a magical illusion of Sheik. While Link rescues Malon, Sheik appears before them and reveals that Ingo changed because he was brainwashed by Twinrova, the elderly witch sisters who brought up Ganondorf. Link asks how Sheik could know of this, to which he responds that he hears many things as a traveling minstrel. He plays a melancholy melody on his harp, tells Link of a supposed rumor that Zelda has been spotted in the [[Haunted Wasteland]], and leaves Link with the insight that Ingo is being manipulated by a gem in his ear.
After [[Epona]] joins Link at Kakariko Village, the [[Twinrova]] sisters brainwash [[Ingo]] to destroy the Hero of Time. Sheik remarks that with Impa's training, it would be impossible for Link to be stopped by someone like Ingo. Intrigued by a subordinate questioning his authority, Ganondorf asks why Sheik serves him when the Sheikah tribe have traditionally served Hyrule's [[Royal Family]], and wonders if it is some form of revenge. Sheik responds that the only reason he serves Ganondorf is because the shadow folk have no substance without a master, and Ganondorf simply happened to appear at a time when he had no master. Sheik then obliges that he will lure Link to [[Lon Lon Ranch]] and takes his leave. Link soon finds what appears to be [[Talon]] in [[Hyrule Field]], who is crying that since Ganondorf did not receive his offering of Epona, he will instead take his daughter [[Malon]]. Unbeknownst to Link, as he rides away on Epona, Talon is revealed to be a magical illusion of Sheik. While Link rescues Malon, Sheik appears before them and reveals that Ingo changed because he was brainwashed by Twinrova, the elderly witch sisters who brought up Ganondorf. Link asks how Sheik could know of this, to which he responds that he hears many things as a traveling minstrel. He plays a melancholy melody on his harp, tells Link of a supposed rumor that Zelda has been spotted in the Haunted Wasteland, and leaves Link with the insight that Ingo is being manipulated by a gem in his ear.


At a desert village, Link meets two hooded fortune tellers who claim that he will find what he is looking for in the Spirit Temple. As Link and Epona walk there, the hooded fortune tellers are shown to be the Twinrova sisters, who insist that Sheik play his part. Sheik resists at first, but then Twinrova blackmails him by saying there is a rumor that he has been helping Link, and ask if he truly is a member of the Sheikah tribe. He dismisses them and sets off to prove his loyalty to Ganondorf. As Sheik leaves, Twinrova instructs [[Nabooru]] to watch over him, then summons a sandstorm to impede Link's progress. Sheik pulls Link out of it and offers to be his guide, and while he is grateful for his help again, Link wonders how Sheik always happens to be on step ahead of him and if he can really be trusted. Link gets no response when he asks why Sheik masks his face, so he changes the subject and asks if there is a meaning to the eye symbol on his clothes. Sheik says that a long time ago, the Sheikah symbol was previously just an eye and that the Sheikah were protectors of Hyrule's Royal Family from the shadows, but after an act of betrayal from the Royal Family, a tear was added to the symbol in remembrance. As they set camp for the night, Link expresses his anxiousness at the possibility of meeting Zelda again, as seven years have passed for her and everyone else. Link awakens at the sight of visions in the form of the [[Deku Tree]], [[Stalfos]], and Volvagia. Sheik calmly says that as it is the Haunted Wasteland, the nightmares of travelers take shape as mirages, and says that he does not see anything. The fact that Sheik does not see illusions keens Link to the idea that Sheik might not have a past. At daytime, Link and Sheik see the Spirit Temple in the distance. [[Gerudo]]s suddenly surround them on horseback and Link tells Sheik to get ready to defend themselves, but Sheik takes the opportunity to knock Link unconscious.
At a desert village, Link meets two hooded fortune tellers who claim that he will find what he is looking for in the Spirit Temple. As Link and Epona walk there, the hooded fortune tellers are shown to be the Twinrova sisters, who insist that Sheik play his part. Sheik resists at first, but then Twinrova blackmails him by saying there is a rumor that he has been helping Link, and ask if he truly is a member of the Sheikah tribe. He dismisses them and sets off to prove his loyalty to Ganondorf. As Sheik leaves, Twinrova instructs [[Nabooru]] to watch over him, then summons a sandstorm to impede Link's progress. Sheik pulls Link out of it and offers to be his guide, and while he is grateful for his help again, Link wonders how Sheik always happens to be on step ahead of him and if he can really be trusted. Link gets no response when he asks why Sheik masks his face, so he changes the subject and asks if there is a meaning to the eye symbol on his clothes. Sheik says that a long time ago, the Sheikah symbol was previously just an eye and that the Sheikah were protectors of Hyrule's Royal Family from the shadows, but after an act of betrayal from the Royal Family, a tear was added to the symbol in remembrance. As they set camp for the night, Link expresses his anxiousness at the possibility of meeting Zelda again, as seven years have passed for her and everyone else. Link awakens at the sight of visions in the form of the [[Deku Tree]], [[Stalfos]], and Volvagia. Sheik calmly says that as it is the Haunted Wasteland, the nightmares of travelers take shape as mirages, and says that he does not see anything. The fact that Sheik does not see illusions keens Link to the idea that Sheik might not have a past. At daytime, Link and Sheik see the Spirit Temple in the distance. [[Gerudo]]s suddenly surround them on horseback and Link tells Sheik to get ready to defend themselves, but Sheik takes the opportunity to knock Link unconscious.
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====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
Starting in ''[[Super Smash Bros. Brawl]]'', Sheik started using a tweaked, more feminine design inspired by the aesthetic of ''[[The Legend of Zelda: Twilight Princess]]''.<ref>''Hyrule Historia'', page 174.</ref> Like ''Super Smash Bros. Melee'', Sheik is a transformation of Zelda and can only hit vertically with the Home-Run Bat.
Starting in ''[[Super Smash Bros. Brawl]]'', Sheik started using a tweaked, more feminine design based on an unused concept for ''[[The Legend of Zelda: Twilight Princess]]''.<ref>Nintendo (16 January 2008). [https://www.smashbros.com/wii/en_us/characters/sheik.html Sheik]. ''Smash Bros. DOJO!!''. Retrieved 25 July 2017. “''Sheik doesn’t appear in The Legend of Zelda: Twilight Princess, but we based her model on a design that was drafted up during the development of that game.''”</ref> Like ''Super Smash Bros. Melee'', Sheik is a transformation of Zelda and can only hit vertically with the Home-Run Bat.


In "The Subspace Emissary" mode, Zelda turns into Sheik and leads Princess Peach through the battleship Halberd after they are restored by Samus Aran. Later, Sheik gets into a fight with Fox McCloud, but stops after Peach suddenly offers them tea. Sheik is one of the characters in The Subspace Emissary that does not transform into a trophy, along with Zero Suit Samus, Squirtle, and Sonic the Hedgehog.
In "The Subspace Emissary" mode, Zelda turns into Sheik and leads Princess Peach through the battleship Halberd after they are restored by Samus Aran. Later, Sheik gets into a fight with Fox McCloud, but stops after Peach suddenly offers them tea. Sheik is one of the characters in The Subspace Emissary that does not transform into a trophy, along with Zero Suit Samus, Squirtle, and Sonic the Hedgehog.
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====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
In ''[[Super Smash Bros. Ultimate]]'', Sheik wears the Sheikah outfit from ''The Legend of Zelda: Breath of the Wild'', and her body has similar muscle tone as in ''The Legend of Zelda: Ocarina of Time'' artwork. Additionally, the official website refers to Sheik with a masculine pronoun,<ref>Nintendo (1 October 2018). [https://www.smashbros.com/en_US/blog/index.html?category=cat02_fighter_16 16: Sheik]. ''Super Smash Blog''. Retrieved 7 December 2018. “''Now Sheik joins the battle wearing the Sheikah costume from The Legend of Zelda: Breath of the Wild. Keep the pressure on your opponent by using his speedy dash to quickly close in on (or get away from) your opponent!''”</ref> although feminine pronouns are used elsewhere such as the in-game tips and moveset. As Sheik is a redesigned character, she has new guidance dialog in which Palutena and Viridi jokingly refer to her with masculine pronouns, to which Pit responds, "''Good advice! But...you guys do know Sheik is just Zelda, right? In disguise? Wait, is there a new timeline?!''"
In ''[[Super Smash Bros. Ultimate]]'', Sheik wears the Sheikah outfit from ''The Legend of Zelda: Breath of the Wild'', and her body has similar muscle tone as in ''The Legend of Zelda: Ocarina of Time'' artwork. Additionally, the official website refers to Sheik with a masculine pronoun,<ref>Nintendo (1 October 2018). [https://www.smashbros.com/en_US/blog/index.html?category=cat02_fighter_16 16: Sheik]. ''Super Smash Blog''. Retrieved 7 December 2018. “''Now Sheik joins the battle wearing the Sheikah costume from The Legend of Zelda: Breath of the Wild. Keep the pressure on your opponent by using his speedy dash to quickly close in on (or get away from) your opponent!''”</ref> although feminine pronouns are used elsewhere such as the in-game tips and moveset. As Sheik is a redesigned character, she has new guidance dialog in which Palutena and Viridi refer to her with masculine pronouns, to which Pit responds, "''Good advice! But...you guys do know Sheik is just Zelda, right? In disguise? Wait, is there a new timeline?!''"


===''Hyrule Warriors''===
===''Hyrule Warriors''===
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[[File:SMM Sheik.png|frame]]
[[File:SMM Sheik.png|frame]]
In ''[[Super Mario Maker]]'', one of the 8-bit [[mariowiki:Costume Mario|costumes]] that [[mariowiki:Mario|Mario]] can receive from a [[mariowiki:Mystery Mushroom|Mystery Mushroom]] is Sheik, which can be unlocked either with a Sheik amiibo or by clearing 100 Mario Challenge on Normal difficulty. All of Sheik's sounds are from ''The Legend of Zelda: Ocarina of Time''. The costume's transformation sound is the sound clip that plays when collecting an important item. Pressing {{button|wii|Padup}} will have her turn into Zelda (using a sprite based on ''The Legend of Zelda: Twilight Princess''), which briefly plays [[Zelda's Lullaby]] in an ocarina sound. The sound that plays when Sheik jumps is her voice clip of throwing a Deku Nut before disappearing. The death tune is Sheik's theme, and when clearing a level, the theme in which Link initially meets Zelda plays.
In ''[[Super Mario Maker]]'', one of the 8-bit [[mariowiki:Costume Mario|costumes]] that [[mariowiki:Mario|Mario]] can receive from a [[mariowiki:Mystery Mushroom|Mystery Mushroom]] is Sheik, which can be unlocked either with a Sheik amiibo or by clearing 100 Mario Challenge on Normal difficulty. All of Sheik's sounds are from ''The Legend of Zelda: Ocarina of Time''. The costume's transformation sound is the sound clip that plays when collecting an important item. Pressing {{button|wii|Padup}} will have her turn into Zelda (using a sprite based on ''The Legend of Zelda: Twilight Princess''), which briefly plays [[Zelda's Lullaby]] in an ocarina sound. The sound that plays when Sheik jumps is her voice clip of throwing a Deku Nut before disappearing. The death tune is Sheik's theme, and when clearing a level, the theme in which Link initially meets Zelda plays.
==Trophy and sticker descriptions==
===''Super Smash Bros. Melee''===
{| class=wikitable style="width:100%"
! Name
! Image
! Game / Moves
! Description
|-
| style="text-align:center"| Sheik (Classic)
| [[File:SSBM Sheik Classic trophy.png|100px]]
| style="text-align:center" | ''The Legend of Zelda: Ocarina of Time''<br>11/98
| ''This is Zelda's alter ego. Using a variation of the name of the ancient Sheikah tribe, she appears before Link and teaches him melodies instrumental to his success. It's believed that she's not just a quick-change artist, but rather that she is able to instantaneously alter her clothing and her eye and skin color by using her magical skills.''
|-
| style="text-align:center"| Sheik (Adventure)
| [[File:SSBM Sheik Adventure trophy.png|100px]]
| style="text-align:center" | B: Needle Storm<br>Smash B: Chain
| ''Strategically switching between Zelda and Sheik is key. Compared to her Zelda form, Sheik is nimble and has gorgeous moves, but she lacks a strong knockout attack. The number of needles thrown in Needle Storm is based on how long you hold the B Button before releasing it. Use the Control Stick to wave the Chain after brandishing it.''
|-
| style="text-align:center"| Sheik (All-Star)
| [[File:SSBM Sheik All-Star trophy.png|100px]]
| style="text-align:center" | Up & B: Vanish<br>Down & B: Transform
| ''The best strategy to use when playing as Sheik is to let her flow from one powerful attack into another, like a river of quicksilver. Zelda has some techniques with more punch, however, so in one-on-one battles, use Transform as needed. Sheik only travels a short way when using Vanish, but the move comes with a small explosion that damages foes around her.''
|}
===''Super Smash Bros. Brawl''===
{| class=wikitable style="width:100%"
! Trophy
! Image
! Game
! Description
|-
| style="text-align:center"| Sheik
| [[File:SSBB Sheik trophy.png|100px]]
| style="text-align:center" | '''N64''' ''The Legend of Zelda: Ocarina of Time''
| ''The persona Zelda adopted to escape from Ganondorf. She completely hid all traces of her Zelda identity and appeared to Link as the last member of the Sheikah tribe. She taught Link essential ocarina melodies and then vanished in an instant. She didn't appear very often--rather, she would show up to support Link in crucial situations.''
|-
|style="text-align:center"| Light Arrow (Sheik)
| [[File:SSBB Sheik Light Arrow trophy.png|100px]]
| style="text-align:center" | '''Wii''' ''Super Smash Bros. Brawl''
| ''Sheik's Final Smash. After grabbing a Smash Ball, Sheik will be able to wield a bow of light. The arrow fired from this bow has the power to pass through multiple targets, so it will damage all enemies in the direction it flies. This, coupled with its shield-breaking power, makes it even more terrible. Even in Sheik form, Zelda's ability as an archer is undiminished.''
|}
{| class=wikitable style="text-align:center;font-family:Arial;"
!Sticker
!Artwork from
!Effect in The Subspace Emissary
|-
|[[File:Sheik Sticker.png|100x100px]]
|''Zelda: Ocarina of Time''
|style="text-align:left"|[Body, Spin] - Attack +17<br>Usable by: Link, Zelda, Ganondorf, Toon Link
|}
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
{| class=wikitable style="width:100%;padding:3px;font-family Arial;"
!Name
!Image
!Appears in<br>(Wii U version only)
!Description
|-
|style="text-align:center" rowspan=2|Sheik
|style="text-align:center"|[[File:SSB3D Sheik trophy.png|100px]]<br>(3DS)
|style="text-align:center" rowspan=2|'''N64''' ''The Legend of Zelda: Ocarina of Time'' (11/1998)<br>'''3DS''' ''The Legend of Zelda: Ocarina of Time 3D'' (6/2011)
|style="text-align:center;background:#ff685a"|
*'''NA:''' ''In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance.''
*'''PAL:''' ''Sheik is introduced in The Legend of Zelda: Ocarina of Time as the "survivor of the Sheikah", although it turns out to be Zelda, who took on the disguise to hide from Ganondorf. Sheik's ninja-like speed is a real contrast with Zelda's, and it allows for sneaky, fast-paced attacks that overwhelm opponents before they can even react.''
|-
|style="text-align:center"|[[File:SSBWU Sheik trophy.png|100px]]<br>(Wii U)
|style="text-align:center;background:lightblue"|
*'''NA:''' ''In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise used by&ndash;SPOILER ALERT!&ndash;Princess Zelda so she could hide from Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can unbalance her foes.''
*'''PAL:''' ''Sheik is introduced in The Legend of Zelda: Ocarina of Time as the "survivor of the Sheikah", although it turns out to be Zelda, who took on the disguise to hide from Ganondorf. Sheik's ninja-like speed is a real contrast with Zelda's, and it allows for sneaky, fast-paced attacks that overwhelm opponents before they can even react.''
|-
|style="text-align:center" rowspan=2|Sheik (Alt.)
|style="text-align:center"|[[File:SSB3D Sheik alt trophy.png|100px]]<br>(3DS)
|style="text-align:center" rowspan=2|'''N64''' ''The Legend of Zelda: Ocarina of Time'' (11/1998)<br>'''3DS''' ''The Legend of Zelda: Ocarina of Time 3D'' (6/2011)
|rowspan=2|
*'''NA:''' ''Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters before exploding. Once the button has been released, it'll hop or explode after a time. The down special Bouncing Fish is an attack where Sheik strikes with both heels, falling similarly to the way a fish might flop around.''
*'''PAL:''' ''Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters, then explodes. Hold the button longer to thrown it further. The down special Bouncing Fish is a fish-like flop forwards that has Sheik attack with both heels on the way down. If the move connects, Sheik will bounce back up into the air.''
|-
|style="text-align:center"|[[File:SSBWU Sheik alt trophy.png|100px]]<br>(Wii U)
|-
|style="text-align:center;background:lightblue"|Light Arrow (Sheik)
|style="text-align:center;background:lightblue"|[[File:SSBWU Sheik Light Arrow trophy.png|100px]]
|style="text-align:center;background:lightblue"|
|style="background:lightblue"|
*'''NA:''' ''Sheik's Final Smash uses a gigantic bow to fire a Light Arrow across the screen. If multiple foes are in its path, it will strike them all, ignoring shields like they're not even here. Sheik's Light Arrow is more damaging than Zelda's, and it launches its victims at a lower angle.''
*'''PAL:''' ''Sheik's Final Smash uses a gigantic bow to fire a Light Arrow across the screen. If multiple foes are in its path, it will strike them all, even penetrating straight through their shields. Sheik's Light Arrow is more powerful than Zelda's and it launches its targets at a more shallow angle.''
|}
<small>
*Red indicates the trophy or description is exclusive to the Nintendo 3DS version.
*Blue indicates the trophy or description is exclusive to the Wii U version.
</small>


==Profiles and statistics==
==Profiles and statistics==
{{main|List of Sheik profiles and statistics}}
{{main|List of Sheik profiles and statistics}}
*'''''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' amiibo:''' "''Sheik is a mysterious, masked warrior who played an important role in Link’s quest in The Legend of Zelda: Ocarina of Time game. Disguised as part of the Sheikah tribe that populates Hyrule, Sheik taught Link essential ocarina melodies and then vanished in an instant. Why does Sheik look so familiar?''"
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
*'''Amiibo:''' ''Sheik is a mysterious, masked warrior who played an important role in Link’s quest in The Legend of Zelda: Ocarina of Time game. Disguised as part of the Sheikah tribe that populates Hyrule, Sheik taught Link essential ocarina melodies and then vanished in an instant. Why does Sheik look so familiar?''


==Gallery==
==Gallery==
{{main-gallery|character}}
<gallery>
<gallery widths=180>
OoT combat poster.jpg|Artwork of Link and Sheik fighting various enemies
OoT Sheik harp art.jpg|''The Legend of Zelda: Ocarina of Time'' artwork of Sheik with her harp
OoT cast poster.jpg|''The Legend of Zelda: Ocarina of Time'' cast artwork
OoT combat poster.jpg|''The Legend of Zelda: Ocarina of time'' artwork of Link and Sheik fighting various enemies
SSBM Sheik bg art.jpg|''[[Super Smash Bros. Melee]]''
SSBB Sheik bg art.png|''[[Super Smash Bros. Brawl]]''
SSB3DSWU Sheik art.png|''[[Super Smash Bros. for Nintendo 3DS]] / [[Super Smash Bros. for Wii U|Wii U]]''
SSBU Sheik art.png|''[[Super Smash Bros. Ultimate]]''
</gallery>
</gallery>


Line 97: Line 183:
|Jap=シーク
|Jap=シーク
|JapR=Shīku
|JapR=Shīku
|JapM=
|JapM=Sheik
|SpaA=Sheik
|SpaAM=
|FraA=Sheik
|FraAM=
|Ger=Shiek <!-- Not a typo, the "i" and "e" are intentionally swapped due to the pronunciation of "ei" and "ie" in German -->
|GerM=
|Ita=Sheik
|Rus=Шейк<br/>Шиик (''Super Smash Bros. Ultimate'')
|RusR=Sheyk<br/>Shiik
|RusM=
|Kor=시크
|KorR=Shikeu
|KorM=
|Chi=希克
|ChiR=Xīkè
|ChiM=
}}
}}


==Trivia==
==Trivia==
*In the [[mariowiki:Mario Golf (Nintendo 64)|Nintendo 64]] and [[mariowiki:Mario Golf (Game Boy Color)|Game Boy Color]] versions of ''Mario Golf'', Sheik's name is shown on the game scoreboard in Tournament mode.
*In the [[mariowiki:Mario Golf (Nintendo 64)|Nintendo 64]] and [[mariowiki:Mario Golf (Game Boy Color)|Game Boy Color]] versions of ''Mario Golf'', Sheik's name is shown on the game scoreboard in Tournament mode.
*Former {{wp|Retro Studios}} artist Sammy Hall revealed that a “cancelled ''Zelda'' project” starring a male version of Sheik was in pre-production from 2005 to 2008. The early storyline was set after a dark outcome to ''The Legend of Zelda: Ocarina of Time'' and featured Sheik as the last male Sheikah after an {{wp|ethnic cleansing}} on a journey across a ruined Hyrule while a Dark Gerudo tribe prepare for the 100-year birth of [[Ganon]], which would have involved a possible origin of the Master Sword. Sketches include a Dark [[Valoo]] race, petrified Deku Tree, Hyrule Castle during a drought, spirits, reimagined [[Clock Town|Clocktown]], [[Helmasaur]]s, and other creatures and settings. The posts, along with Sammy Hall's “Haunt” post for a “cancelled [[Boo]] project” for the [[mariowiki:Mario (franchise)|''Mario'' franchise]], were taken down from ArtStation on May 7, 2020.<ref>Shinesparkers (5 May 2020). [https://shinesparkers.net/concept-artwork-surfaces-for-rumoured-sheik-and-boo-titles-by-retro-studios/ Concept Artwork surfaces for rumoured Sheik and Boo titles by Retro Studios]. ''Shinesparkers''. Retrieved 7 May 2020.</ref> Sammy Hill later clarified that the cancellation of both projects was due to ex-leads Mark Pacini, Todd Keller and Kynan Pearson leaving Retro Studios.<ref>Skrebels, Joe (8 May 2020). [https://www.ign.com/articles/cancelled-zelda-sheik-boo-game Concept Artist Discusses Retro's Cancelled Zelda and Mario Spin-Offs]. ''IGN''. Retrieved 9 May 2020.</ref>


==References==
==References==
Line 124: Line 193:
<references/>
<references/>
{{OOT}}
{{OOT}}
{{SSBM}}
{{HW}}
[[Category:Sheikah]]
[[Category:Sheikah]]
[[Category:Forms]]
[[Category:Magic-users]]
[[Category:Princesses]]
[[Category:The Legend of Zelda: Ocarina of Time characters]]
[[Category:The Legend of Zelda: Ocarina of Time characters]]
[[Category:Super Smash Bros. Melee fighters]]
[[Category:Super Smash Bros. Melee trophies]]
[[Category:Super Smash Bros. Brawl fighters]]
[[Category:Super Smash Bros. Brawl stickers]]
[[Category:Super Smash Bros. Brawl trophies]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U fighters]]
[[Category:Super Smash Bros. for Nintendo 3DS trophies]]
[[Category:Super Smash Bros. for Wii U trophies]]
[[Category:Super Smash Bros. Ultimate fighters]]
[[Category:Super Smash Bros. Ultimate spirits]]
[[Category:Hyrule Warriors characters]]
[[Category:Hyrule Warriors characters]]

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