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Editing Skull Kid

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====''The Legend of Zelda: Twilight Princess''====
====''The Legend of Zelda: Twilight Princess''====
In ''[[The Legend of Zelda: Twilight Princess]]'', Skull Kid appears in the Lost Woods on the way to the [[Sacred Grove]]. His face now resembles the Moon's in ''Majora's Mask'', and his flute now has several horn-like attachments on the end, making it sound like the [[Deku Pipes]]. He uses these horns to blow gusts and summon [[Puppet]]s to attack anyone (including animals) who enters the forest while he moves between locations in a sort-of game of hide-and-seek. He is fought as a miniboss twice, first as [[Wolf Link]], leading him to the [[Master Sword]], and the second time as normal Link able to shift between forms, leading to accessing the [[Temple of Time]] dungeon.
In ''[[The Legend of Zelda: Twilight Princess]]'', Skull Kid appears in the Lost Woods on the way to the [[Sacred Grove]]. His face now resembles the Moon's in ''Majora's Mask'', and his flute now has several horn-like attachments on the end, making it sound like the [[Deku Pipes]]. He summons [[Puppet]]s to attack anyone (including animals) who enters the forest while he warps between locations in a sort-of game of hide-and-seek. Due to how the forest's paths between sections appear and disappear, there is commonly only one way to reach Skull Kid, and every time he is found and attacked, he leads Link deeper and deeper into the wood, eventually leading to a battle in one of two circular arenas. Once he is attacked enough, he will disappear and thank Link for playing with him, opening the way to the Sacred Grove. Skull Kid is fought this way twice, first as [[Wolf Link]], leading him to the [[Master Sword]], and the second time as normal Link able to shift between forms, leading to accessing the [[Temple of Time]] dungeon.
 
For the first encounter, Skull Kid does not appear until Wolf Link howls [[Zelda's Lullaby]] at a [[Triforce]]-marked [[howling stone]]. Once he is summoned, he begins leading him around while summoning Puppets. Link needs to use the sound of the horns to locate him; due to how the forest's paths between sections appear and disappear, there is commonly only one way to reach Skull Kid. When he is found, he alternates between summoning Puppets and slowly running around to get away from Link. Once attacked, he leads Link deeper and deeper into the wood, eventually leading to a battle in a circular arenas. Here, he can only be attacked while he is distracted by blowing his horns, as otherwise, he teleports to another part of the arena. Once he is attacked enough, he will disappear and thank Link for playing with him, opening the way to the Sacred Grove.
 
In the second encounter, Skull Kid ambushes Link as soon as he enters the Lost Woods. He acts similar to before, though he now leads Link through a complicated sequence of paths before he becomes visible and able to be attacked, with the orange light on the walls shining from his lantern acting as a signal for the correct path. Additionally, after the first hit, Skull Kid stays out of direct reach and stands on high crags or treetops, requiring using [[arrow]]s to hit him. After enough of this, he leads Link to a different circular arena and does battle again, requiring he be hit with more arrows. After he is defeated the second time, he thanks Link again and opens the way to his "secret place," the back of the Sacred Grove.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
[[File:Skull Kid SSB for Wii U screenshot.jpg|thumb|200px|A screenshot of Skull Kid in ''Super Smash Bros. for Wii U'']]
In ''[[Super Smash Bros. Melee]]'', Skull Kid is mentioned in several trophy descriptions, although he lacks one himself.
In ''[[Super Smash Bros. Melee]]'', Skull Kid is mentioned in several trophy descriptions, although he lacks one himself.


In ''[[Super Smash Bros. Brawl]]'', there are two [[Sticker (Super Smash Bros. Brawl)|sticker]]s of Skull Kid, and they use his ''The Legend of Zelda: Ocarina of Time'' (with the skull mask) and ''The Legend of Zelda: Majora's Mask'' artwork respectively.
In ''[[Super Smash Bros. Brawl]]'', there are two [[Sticker (Super Smash Bros. Brawl)|sticker]]s of Skull Kid, and they use his ''The Legend of Zelda: Ocarina of Time'' and ''The Legend of Zelda: Majora's Mask'' artwork respectively.


In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Skull Kid appears as an Assist Trophy, making it his first physical appearance within the ''Super Smash Bros.'' series. When summoned, Skull Kid emits a dark aura that either reverses the stage or flips it upside down, both of which reverse the controls.
In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', Skull Kid appears as an Assist Trophy, making it his first physical appearance within the ''Super Smash Bros.'' series. When summoned, Skull Kid emits a dark aura that either reverses the stage or flips it upside down, both of which reverse the controls.
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MM Skull Kid art.jpg|''[[The Legend of Zelda: Majora's Mask]]''
MM Skull Kid art.jpg|''[[The Legend of Zelda: Majora's Mask]]''
TP Skull Kid art.png|''[[The Legend of Zelda: Twilight Princess]]''
TP Skull Kid art.png|''[[The Legend of Zelda: Twilight Princess]]''
OoT3D Skull Kid.png|''[[The Legend of Zelda: Ocarina of Time 3D]]''
HWL Skull Kid art.png|''[[Hyrule Warriors Legends]]''
HWL Skull Kid art.png|''[[Hyrule Warriors Legends]]''
HWL Skull Kid Ocarina art.png|''Hyrule Warriors Legends''
HWL Skull Kid Ocarina art.png|''Hyrule Warriors Legends''
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</gallery>
</gallery>


===In-game graphics===
===Sprites===
<gallery>
<gallery>
OoT3D Skull Kid.png|''[[The Legend of Zelda: Ocarina of Time 3D]]''
CoH Skull Kid Skull.png|''Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda'' ([[Skull Mask]])
CoH Skull Kid Skull.png|''Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda'' ([[Skull Mask]])
CoH Skull Kid Goron.png|''Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda'' ([[Goron Mask]])
CoH Skull Kid Goron.png|''Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda'' ([[Goron Mask]])
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|JapR=Sutarukiddo
|JapR=Sutarukiddo
|JapM=Stalkid
|JapM=Stalkid
|Fre=Skull Kid
|FreM=-
|Ger=Horror-Kid
|GerM=-
|ChiS=骷髅小子
|ChiSR=Kūlóu Xiǎozi
|ChiSM=Skull Kid
|ChiT=骷髏小子
|ChiTR=Kūlóu Xiǎozi
|ChiTM=Skull Kid
}}
}}


==Trivia==
==Trivia==
*Skull Kid playing a flute upon a stump and vanishing when approached is quite similar to the [[Flute Boy]] in ''[[The Legend of Zelda: A Link to the Past]]'', and may have been inspired by him.
*Skull Kid playing a flute upon a stump and vanishing when approached is quite similar to the [[Flute Boy]] in ''[[The Legend of Zelda: A Link to the Past]]'', and may have been inspired by him.
*In Japanese, Skull Kid is considered a part of the "stal" group of normally skeletal creatures, despite not being skeletal himself; a similar case of this is [[Skulltula]]. Both this and his English name are likely a reference to the Skull Mask. His pale redesign in ''Twilight Princess'' may have been to make the name more fitting by default.
*In Japanese, Skull Kid is considered a part of the "stal" group of normally skeletal creatures, despite not being skeletal himself; a similar case of this is [[Skulltula]]. Both this and his English name are likely a reference to the Skull Mask. His pale redesign in ''Twilight Princess'' may have been to rectify this.


{{OOT}}
{{OOT}}

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