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Editing The Legend of Zelda: Breath of the Wild
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{{ | {{Italic title}} | ||
{{Game infobox | {{Game infobox | ||
|image=[[File:TLOZ Breath of the Wild cover.jpg|250px]]<br>Nintendo Switch cover | |image=[[File:TLOZ Breath of the Wild cover.jpg|250px]]<br>Nintendo Switch cover | ||
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==Gameplay== | ==Gameplay== | ||
As [[Link]], the player explores an open world spanning various regions in [[Kingdom of Hyrule|Hyrule Kingdom]]. Such regions include trademark locales of the series, namely [[Zora's Domain]], [[Death Mountain]], [[Gerudo Desert]], and [[Hyrule Castle]], some with specific terrain and climate that may require special equipment to traverse. Unlike other titles in ''The Legend of Zelda'' series, the game does not impose a predetermined or linear path to completion, instead encouraging players to explore on their own accord, finding new ways to interact with the environment and overcome obstacles. To this end, the player employs different moves, weapons, and resources while frequently engaging in puzzle-solving and real time combat. The main character is controlled from a third-person view, with full control over the camera. | |||
Link's primary actions include walking and jumping | Link's primary actions include walking and jumping, which extend to running, gliding, swimming and climbing. The more physically-demanding actions are constrained by a [[Stamina Wheel]], which decreases at a constant pace as said actions are performed but refills on its own while Link is idle or performs more relaxing actions. Another attribute of Link is the health counter, which depletes with long-distance falls or with hits from enemies and hazards, such as falling rocks. The health counter can be expanded by acquiring [[Heart Container]]s, obtained from either clearing a [[Divine Beast]] or by trading in [[Spirit Orb]]s at a [[goddess statue]], which can also provide stamina-increasing [[Stamina Vessel]]s. For enough [[rupee]]s, the player can also exchange accumulated Heart Containers and Stamina Vessels through the [[Horned Statue]]. | ||
A large part of Link's performance relies on effective use of resources found in the environment. Food restores Link's health and stamina, and is acquired in various circumstances such as hunting wild animals, bonking trees to make fruit drop, or finding nests with eggs. There are also non-edible resources such as small animals and monster spoils. | A large part of Link's performance relies on effective use of resources found in the environment. Food restores Link's health and stamina, and is acquired in various circumstances such as hunting wild animals, bonking trees to make fruit drop, or finding nests with eggs. There are also non-edible resources such as herbs, small animals, and monster spoils. Link can use raw ingedients to prepare various dishes and elixirs that replenish his health and stamina, or provide him temporary status enhancements such as endurance to hazards. Link has access to a wide array of weapons consisting of melee weapons, bows, and shields, obtained by salvaging them from the surroundings or enemies. These are primarily used in combat and hunting, though they may have other uses; for instance, axes or swords are needed to cut down trees and procure wood, while shields can be used to slide down hills. Most weapons in the game have some degree of durability that determines how quickly they break after repeated use. This is often proportional to the amount of damage Link can inflict when using them. | ||
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==Trivia== | ==Trivia== | ||
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{{Games}} | {{Games}} | ||
[[Category: | [[Category:Console games]] | ||
[[Category:The Legend of Zelda series]] | [[Category:The Legend of Zelda series]] | ||