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Editing The Legend of Zelda: The Minish Cap

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After Capcom and its subsidiary Flagship finished developing the ''Oracle'' games, they began work on a new Zelda game for the Game Boy Advance. Work on the title was suspended to allow the teams to focus on ''The Legend of Zelda: Four Swords'', but in February 2003 Shigeru Miyamoto and Eiji Aonuma announced that a ''The Legend of Zelda'' game, which would become ''The Legend of Zelda: The Minish Cap'', was under development for the Game Boy Advance.<ref name=newzelda>"[https://www.ign.com/articles/2003/02/24/miyamoto-confirms-new-zelda Miyamoto Confirms New Zelda]". IGN. Published February 24, 2003.</ref>
After Capcom and its subsidiary Flagship finished developing the ''Oracle'' games, they began work on a new Zelda game for the Game Boy Advance. Work on the title was suspended to allow the teams to focus on ''The Legend of Zelda: Four Swords'', but in February 2003 Shigeru Miyamoto and Eiji Aonuma announced that a ''The Legend of Zelda'' game, which would become ''The Legend of Zelda: The Minish Cap'', was under development for the Game Boy Advance.<ref name=newzelda>"[https://www.ign.com/articles/2003/02/24/miyamoto-confirms-new-zelda Miyamoto Confirms New Zelda]". IGN. Published February 24, 2003.</ref>


In an interview with Nintendo of Europe, producer [[Eiji Aonuma]] said that ''The Legend of Zelda: The Minish Cap'' was given an art style similar to ''[[The Legend of Zelda: The Wind Waker]]'', as they they share a common fairy tale-like theme.<ref>[https://web.archive.org/web/20071012120133/http://www.landofthelegend.net/Hyrule/?grab=int-noa-eiji-tmc Interview with Eiji Aonuma by Nintendo of Europe]. landofthelegend.net (archived).</ref>
In an interview with Nintendo of Europe, producer [[Eiji Aonuma]] said that ''The Legend of Zelda: The Minish Cap'' was given a cartoonish art style similar to ''[[The Legend of Zelda: The Wind Waker]]'', as they have a fairy tale story.<ref>[https://web.archive.org/web/20071012120133/http://www.landofthelegend.net/Hyrule/?grab=int-noa-eiji-tmc Interview with Eiji Aonuma by Nintendo of Europe]. landofthelegend.net (archived).</ref>


''The Legend of Zelda: The Minish Cap'' is the first game of ''The Legend of Zelda'' series to be released in Europe before North America. In Europe, the game was released for the holiday season, in November 2004. In North America, the game was released in January 2005, rumored to be because of the [[Nintendo DS]]'s launch,<ref>[https://www.ign.com/articles/2004/09/14/minish-cap-site-launches Minish Cap Site Launches] on IGN. Published September 14, 2004.</ref><ref>"[https://web.archive.org/web/20070930115440/http://uk.gamespot.com/gba/action/thelegendofzeldatheminishcap/news.html?sid=6106627&mode=recent "Zelda: Minish Cap to hit Europe before US]". GameSpot (archived). Posted September 3, 2004.</ref> but sources at Nintendo vaguely mentioned "more" was being added in the North American version.<ref>[https://www.ign.com/articles/2004/10/19/wait-for-us-minish-cap "Wait" for US Minish Cap] on IGN. Published October 19, 2004.</ref>
''The Legend of Zelda: The Minish Cap'' is the first game of ''The Legend of Zelda'' series to be released in Europe before North America. In Europe, the game was released for the holiday season, in November 2004. In North America, the game was released in January 2005, rumored to be because of the [[Nintendo DS]]'s launch,<ref>[https://www.ign.com/articles/2004/09/14/minish-cap-site-launches Minish Cap Site Launches] on IGN. Published September 14, 2004.</ref><ref>"[https://web.archive.org/web/20070930115440/http://uk.gamespot.com/gba/action/thelegendofzeldatheminishcap/news.html?sid=6106627&mode=recent "Zelda: Minish Cap to hit Europe before US]". GameSpot (archived). Posted September 3, 2004.</ref> but sources at Nintendo vaguely mentioned "more" was being added in the North American version.<ref>[https://www.ign.com/articles/2004/10/19/wait-for-us-minish-cap "Wait" for US Minish Cap] on IGN. Published October 19, 2004.</ref>

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