Don't like the ads? Then create an account! Users with accounts have more options than anonymous users.

Editing The Legend of Zelda (video game)

From Triforce Wiki, a The Legend of Zelda wiki
Jump to navigationJump to search
Information icon.png You are not currently logged in. If you log in or create an account, your edits will be attributed to your username, along with other benefits. While you are free to edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's edit history. Messages sent to your IP can be viewed on your talk page.
Check mark.png Click here to log in Check mark.png Click here to sign up

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{italic title|''The Legend of Zelda'' (video game)}}
{{Italic title|''The Legend of Zelda'' (video game)}}
{{Game infobox
{{Game infobox
|title=The Legend of Zelda
|title=The Legend of Zelda
|image=[[File:TLOZ box art.jpg|250px]]
|image=[[File:TLOZ box art.jpg|250px]]
|developer=[[Nintendo EAD]]
|developer=[[Nintendo|Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=Nintendo
|released='''Family Computer Disk System''':<br>{{released|Japan|February 21, 1986}} '''Nintendo Entertainment System:'''<br>{{Released|USA|July 1987<ref>[https://web.archive.org/web/20101221005931/http://www.nintendo.com/consumer/gameslist/manuals/nes_games.pdf NES Games]</ref> / August 22, 1987<ref>''Super Smash Bros. for Wii U'' [[smashwiki:Masterpieces|Masterpieces]]</ref>|Europe|1987|Japan|February 19, 1994 (Famicom)}} '''Game Boy Advance''':<br>{{released|Japan|February 14, 2004|USA|June 2, 2004|Europe|July 9, 2004}} '''Virtual Console (Wii):'''<br>{{Released|USA|November 19, 2006|Japan|December 2, 2006|Australia|December 7, 2006|Europe|December 8, 2006|South Korea|March 31, 2009}} '''Nintendo 3DS Ambassador Program''':<br>{{Released|Japan|August 31, 2011|USA|August 31, 2011|Europe|September 1, 2011|Australia|September 1, 2011}} '''Virtual Console (Nintendo 3DS)''':<br>{{Released|Japan|December 22, 2011|Europe|April 12, 2012|Australia|April 12, 2012|USA|July 5, 2012|South Korea|February 3, 2016}} '''Virtual Console (Wii U)''':<br>{{Released|Japan|August 28, 2013|USA|August 29, 2013|Europe|August 29, 2013|Australia|August 29, 2013}} '''Nintendo Switch Online:'''<br>{{released|Japan|September 19, 2018|USA|September 19, 2018|Europe|September 19, 2018|Australia|September 19, 2018}}
|released='''Family Computer Disk System''':<br>{{released|Japan|February 21, 1986}} '''Nintendo Entertainment System:'''<br>{{Released|USA|July 1987<ref>[https://web.archive.org/web/20101221005931/http://www.nintendo.com/consumer/gameslist/manuals/nes_games.pdf NES Games]</ref> / August 22, 1987<ref>''Super Smash Bros. for Wii U'' [[smashwiki:Masterpieces|Masterpieces]]</ref>|Europe|1987|Japan|February 19, 1994 (Famicom)}} '''Game Boy Advance''':<br>{{released|Japan|February 14, 2004|USA|June 2, 2004|Europe|July 9, 2004}} '''Virtual Console (Wii):'''<br>{{Released|USA|November 19, 2006|Japan|December 2, 2006|Australia|December 7, 2006|Europe|December 8, 2006|South Korea|March 31, 2009}} '''Nintendo 3DS Ambassador Program''':<br>{{Released|Japan|August 31, 2011|USA|August 31, 2011|Europe|September 1, 2011|Australia|September 1, 2011}} '''Virtual Console (Nintendo 3DS)''':<br>{{Released|Japan|December 22, 2011|Europe|April 12, 2012|Australia|April 12, 2012|USA|July 5, 2012}} '''Virtual Console (Wii U)''':<br>{{Released|Japan|August 28, 2013|USA|August 29, 2013|Europe|August 29, 2013|Australia|August 29, 2013}} '''Nintendo Switch Online:'''<br>{{released|Japan|September 19, 2018|USA|September 19, 2018|Europe|September 19, 2018|Australia|September 19, 2018}}
|console=[[Family Computer Disk System]]<br>[[Nintendo Entertainment System]]<br>[[Game Boy Advance]]<br>[[Virtual Console]] ([[Wii]], [[Nintendo 3DS]], [[Wii U]]), [[Nintendo Switch Online]]
|console=[[Family Computer Disk System]]<br>[[Nintendo Entertainment System]]<br>[[Game Boy Advance]]<br>[[Virtual Console]] ([[Wii]], [[Nintendo 3DS]], [[Wii U]]), [[Nintendo Switch Online]]
|genre=Action-adventure
|genre=Action-adventure
Line 35: Line 35:
|width=200
|width=200
}}
}}
''The Legend of Zelda'' is notable for incorporating elements from the action, adventure, and role-playing genres. From a top-down perspective, the player can move Link around the [[Overworld]], a large outdoor map with various environments. Link starts his adventure only equipped with a small [[shield]], but he can enter a nearby cave and obtain a [[sword]] from the [[old man]]. Throughout his adventure, Link is aided by several characters who give or sell equipment and clues to him; these characters are found in caves scattered throughout the land. Some are easily accessible, and others are hidden beneath obstacles such as rocks, trees, and waterfalls. The Overworld is divided into sections, and a few enemies spawn in nearly every part of the map. Link must either battle or avoid them as he searches for entrances to large dungeons.
''The Legend of Zelda'' is notable for incorporating elements from the action, adventure, and role-playing genres. From a top-down perspective, the player can move Link around the [[Overworld]], a large outdoor map with various environments. Link starts his adventure only equipped with a small [[shield]], but he can enter a nearby cave and obtain a [[sword]] from the [[Old Man]]. Throughout his adventure, Link is aided by several characters who give or sell equipment and clues to him; these characters are found in caves scattered throughout the land. Some are easily accessible, and others are hidden beneath obstacles such as rocks, trees, and waterfalls. The Overworld is divided into sections, and a few enemies spawn in nearly every part of the map. Link must either battle or avoid them as he searches for entrances to large dungeons.


There are nine [[dungeon]]s, each consisting of a maze which is individually separated into rooms, which are connected by doors and secret passages. The paths are usually closed off, and can only be opened if Link defeats every enemy in the room, or by moving [[block]]s around. There are some unique items that Link can obtain within the dungeon, such as a [[boomerang]]. A boss often appears inside a dungeon, and must be defeated by Link to recover a fragment of the Triforce of Wisdom.
There are nine [[dungeon]]s, each consisting of a maze which is individually separated into rooms, which are connected by doors and secret passages. The paths are usually closed off, and can only be opened if Link defeats every enemy in the room, or by moving [[block]]s around. There are some unique items that Link can obtain within the dungeon, such as a [[boomerang]]. A boss often appears inside a dungeon, and must be defeated by Link to recover a fragment of the Triforce of Wisdom.
Line 45: Line 45:
==Characters==
==Characters==
===Playable character===
===Playable character===
{|class="wikitable" style="text-align:center"
{| class="wikitable"
!Sprite
!Sprite
!Name
!Name
!Description
!Description
|-
|-
!style="background:black"|[[File:Link TLoZ sprite.png]] [[File:TLoZ Link green pale.png]] [[File:Link (Blue Ring) TLoZ sprite.png]] [[File:TLoZ Link blue pale.png]] [[File:Link (Red Ring) TLoZ sprite.png]] [[File:TLoZ Link red pale.png]]
|align=center|[[File:Link TLoZ sprite.png]]
|[[Link]]
|[[Link]]
|style="text-align:left"|The main protagonist and playable character of the game. He embarks on a journey to stop Ganon and his forces.
|The main protagonist and playable character of the game. He embarks on a journey to stop Ganon and his forces.
|}
|}


===Supporting characters===
===Supporting characters===
{|class="wikitable" style="text-align:center"
{| class="wikitable"
!Sprite
!Sprite
!Name
!Name
!Description
!Description
|-
|-
!style="background:black"|[[File:Fairy TLoZ sprite.png]]
|align=center|[[File:Fairy TLoZ sprite.png]]
|[[Fairy]]
|[[Fairy]]
|style="text-align:left"|A helpful magical creature that can restore Link's health by contact if dropped from an enemy, or through a heart-giving spell at fountains.
|A helpful magical creature that can restore Link's health by contact if dropped from an enemy, or through a heart-giving spell at fountains.
|-
|-
!style="background:black"|[[File:Goriya red TLoZ sprite.png]]
|align=center|[[File:Goriya red TLoZ sprite.png]]
|[[Hungry Goriya]]
|[[Hungry Goriya]]
|style="text-align:left"|A guard in some dungeons that can be bribed with food.
|A guard in some dungeons that can be bribed with food.
|-
|-
!style="background:black"|
|
|[[Impa]]
|[[Impa]]
|style="text-align:left"|Although she does not appear in the game herself, Impa is mentioned in the instruction booklet, as Zelda's most trustworthy nursemaid, of whom Zelda sends out to find someone to take on Ganon and his forces, later found to be Link.
|Although she does not appear in the game herself, Impa is mentioned in the instruction booklet, as Zelda's most trustworthy nursemaid, of whom Zelda sends out to find someone to take on Ganon and his forces, later found to be Link.
|-
|-
!style="background:black"|{{nowrap|[[File:Merchant TLoZ sprite.png]] [[File:TLoZ merchant blue.png]] [[File:TLoZ merchant red.png]]}}
|align=center|[[File:Merchant TLoZ sprite.png]]
|[[Merchant]]
|[[Merchant]]
|style="text-align:left"|Various sellers of items found in various locations throughout the game, some hidden.
|Various sellers of items found in various locations throughout the game, some hidden.
|-
|-
!style="background:black"|[[File:Old Man TLoZ sprite.png]] [[File:TLoZ old man dungeon.png]]
|align=center|[[File:Old Man TLoZ sprite.png]]
|[[Old man]]
|[[Old man]]
|style="text-align:left"|Old men also have various roles. One in the beginning gives Link his sword. In dungeons, they look slightly different and give Link advice, and will have their torches shoot fireballs at Link if he attacks them. In the overworld, one gives Link a letter to give to an old woman. Other ones can be found operating gambling games. Certain hidden ones will demand Link pay them for destroying the door to their hiding spot, which is done automatically, except for two in a dungeon in the second quest, which will give Link the option to either pay with Rupies or permanent loss of a Container Heart.
|Old men also have various roles. One in the beginning gives Link his sword. In dungeons, they look slightly different and give Link advice, and will have their torches shoot fireballs at Link if he attacks them. In the overworld, one gives Link a letter to give to an old woman. Other ones can be found operating gambling games. Certain hidden ones will demand Link pay them for destroying the door to their hiding spot, which is done automatically, except for two in a dungeon in the second quest, which will give Link the option to either pay with Rupies or permanent loss of a Container Heart.
|-
|-
!style="background:black"|[[File:Old Woman TLoZ sprite.png]]
|align=center|[[File:Old Woman TLoZ sprite.png]]
|[[Old woman]]
|[[Old woman]]
|style="text-align:left"|Old women have various roles. One, if given a letter, will sell Link Water of Life. Other ones give advice if given a certain amount of money.
|Old women have various roles. One, if given a letter, will sell Link Water of Life. Other ones give advice if given a certain amount of money.
|-
|-
!style="background:black"|[[File:Princess Zelda green TLoZ sprite.png]] [[File:TLoZ Zelda blue.png]] [[File:TLoZ Zelda red.png]]
|align=center|[[File:Princess Zelda green TLoZ sprite.png]]
|{{nowrap|[[Princess Zelda]]}}
|[[Princess Zelda]]
|style="text-align:left"|Zelda is the princess of [[Hyrule]], and has been kidnapped by [[Ganon]] prior to the game's events. She has also scattered the eight fragments of the Triforce of Wisdom around the map. She is rescued by Link at the end of the game.
|Zelda is the princess of [[Hyrule]], and has been kidnapped by [[Ganon]] prior to the game's events. She has also scattered the eight fragments of the Triforce of Wisdom around the map. She is rescued by Link at the end of the game.
|-
|-
!style="background:black"|[[File:Moblin TLoZ sprite.png]]
|align=center|[[File:Moblin TLoZ sprite.png]]
|[[Secret Molblin]]
|[[Secret Molblin]]
|style="text-align:left"|Hidden Molblins that give Link Rupies if he discovers their hiding places, telling him to keep it a secret.
|Hidden Molblins that give Link Rupies if he discovers their hiding places, telling him to keep it a secret.
|}
|}


===Enemies===
===Enemies===
====Overworld enemies====
{| class="wikitable"
{|class="wikitable" style="text-align:center"
|-
!Sprite
!Sprite
!Name
!Name
!Description
!Description
|-
|-
!style="background:gray"|[[File:Armos TLoZ sprite.png]]
!style="background:black"|[[File:Armos TLoZ sprite.png]]
|[[Armos]]
|[[Armos]]
|style="text-align:left"|Statues that come to life and run around when touched.
|Statues that come to life and run around when touched.
|-
|-
!style="background:gray"|[[File:Ghini TLoZ sprite.png]]
|align=center|[[File:Bubble red TLoZ sprite.png]] [[File:Bubble blue TLoZ sprite.png]]
|[[Ghini]]
|[[Bubble]]
|style="text-align:left"|Ghosts that come out of gravestones when they are touched.
|Floating, burning skulls that flash various colors. Touching them causes Link to be cursed into not being able to us his sword for a time. In the second quest, there are solid red ones that curse Link indefinitely, until he touches a solid blue one.
|-
|-
!style="background:gray"|[[File:Leever red TLoZ sprite.png]] [[File:Leever blue TLoZ sprite.png]]
!style="background:black"|[[File:Darknut red TLoZ sprite.png]] [[File:Darknut blue TLoZ sprite.png]]
|[[Leever]]
|[[Darknut]]
|style="text-align:left"|Spinning, burrowing plants found in sandy areas. They come in red and blue.
|Knight enemies with blocking shields that must be attacked from the side. They come in orange and blue.
|-
|-
!style="background:gray"|[[File:Lynel red TLoZ sprite.png]] [[File:Lynel blue TLoZ sprite.png]]
|align=center|[[File:Gel TLoZ sprite.png]]
|[[Lynel]]
|[[Gel]]
|style="text-align:left"|Tough lion-like centaurs that can shoot sword beams. They are found in mountainous areas and come in red and blue.
|Small slimes that move one tile at a time, and typically share their colors with the dungeon wall, though some are black to blend in in dark rooms.
|-
|-
!style="background:gray"|[[File:Moblin TLoZ sprite.png]] [[File:Moblin blue TLoZ sprite.png]]
!style="background:black"|[[File:Ghini TLoZ sprite.png]]
|[[Moblin|Molblin]]
|[[Ghini]]
|style="text-align:left"|Spear-throwing bulldog-like enemies found in forests. They come in orange and teal.
|Ghosts that come out of gravestones when they are touched.
|-
|-
!style="background:gray"|[[File:Octorok red TLoZ sprite.png]] [[File:Octorok blue TLoZ sprite.png]]
!style="background:black"|[[File:Gibdo TLoZ sprite.png]]
|[[Octorok]]
|[[Gibdo]]
|style="text-align:left"|Simple octopus enemies that spit rocks, found throughout the overworld. They come in red and blue.
|Mummies that can visibly carry items such as bombs and keys.
|-
|-
!style="background:gray"|[[File:Peahat TLoZ sprite.png]]
|align=center|[[File:Goriya red TLoZ sprite.png]] [[File:Goriya blue TLoZ sprite.png]]
|[[Peahat]]
|[[Goriya]]
|style="text-align:left"|Flying flower enemies that can only be attacked when landing.
|Boomerang-throwing canines that come in red and blue.
|-
|-
!style="background:gray"|[[File:Tektite red TLoZ sprite.png]] [[File:Tektite blue TLoZ sprite.png]]
|align=center|[[File:Keese TLoZ sprite.png]] [[File:Keese red TLoZ sprite.png]] [[File:Keese TLoZ Second Quest L-5 sprite.png]] [[File:Keese TLoZ Second Quest L-9 sprite.png]]
|[[Tektite]]
|[[Keese]]
|style="text-align:left"|Hopping spiders that come in orange and blue.
|Bats that fly around the screen erratically. They are typically blue, though they appear black in some darker dungeons to blend in with unlit rooms. When a [[Vire]] is defeated, it splits into two red-colored ones which act the same.
|-
|-
!style="background:gray"|[[File:Zola TLoZ JP front.png]] [[File:Zora TLoZ sprite.png]]
|align=center|[[File:Lanmola red TLoZ sprite.png]] [[File:Lanmola blue TLoZ sprite.png]]
|[[Zora|Zola]]
|[[Lanmola]]
|style="text-align:left"|Territorial fish-people that spit fireballs before hiding back under the water.
|Segmented centipedes that move erratically around the room, and are typically found in pairs. To defeat them, the various segments must be destroyed. They come in orange and blue.
|}
 
====Small underworld enemies====
{|class="wikitable" style="text-align:center"
!Sprite
!Name
!Description
|-
|-
!style="background:gray"|[[File:Bubble red TLoZ sprite.png]] [[File:Bubble blue TLoZ sprite.png]]
|align=center|[[File:Leever red TLoZ sprite.png]] [[File:Leever blue TLoZ sprite.png]]
|[[Bubble]]
|[[Leever]]
|style="text-align:left"|Floating, burning skulls that flash various colors. Touching them causes Link to be cursed into not being able to us his sword for a time. In the second quest, there are solid red ones that curse Link indefinitely, until he touches a solid blue one.
|Spinning, burrowing plants found in sandy areas. They come in red and blue.
|-
|-
!style="background:gray"|[[File:Darknut red TLoZ sprite.png]] [[File:Darknut blue TLoZ sprite.png]]
|align=center|[[File:Like Like TLoZ sprite.png]]
|[[Darknut]]
|[[Like Like]]
|style="text-align:left"|Knight enemies with blocking shields that must be attacked from the side. They come in orange and blue.
|A tube-shaped enemy that will eat Link if touched, irrevocably stealing his [[Magical Shield]] if he is carrying one.
|-
|-
!style="background:gray"|[[File:Gel TLoZ sprite.png]] [[File:TLoZ Gel blue.png]] [[File:TLoZ Gel green.png]] [[File:TLoZ Gel dark yellow.png]] [[File:TLoZ Gel bright green.png]] [[File:TLoZ Gel yellow.png]] [[File:TLoZ Gel gray.png]] [[File:TLoZ Gel dark gray.png]]
|align=center|[[File:Lynel red TLoZ sprite.png]] [[File:Lynel blue TLoZ sprite.png]]
|[[Gel]]
|[[Lynel]]
|style="text-align:left"|Small slimes that move one tile at a time, and typically share their colors with the dungeon wall, though some are black to blend in in dark rooms.
|Tough lion-like centaurs that can shoot sword beams. They are found in mountainous areas and come in red and blue.
|-
|-
!style="background:gray"|[[File:Gibdo TLoZ sprite.png]]
|align=center|[[File:Moblin TLoZ sprite.png]] [[File:Moblin blue TLoZ sprite.png]]
|[[Gibdo]]
|[[Moblin|Molblin]]
|style="text-align:left"|Mummies that can visibly carry items such as bombs and keys.
|Spear-throwing bulldog-like enemies found in forests. They come in orange and teal.
|-
|-
!style="background:gray"|[[File:Goriya red TLoZ sprite.png]] [[File:Goriya blue TLoZ sprite.png]]
|align=center|[[File:Moldorm TLoZ sprite.png]]
|[[Goriya]]
|[[Moldorm (The Legend of Zelda)|Moldorm]]
|style="text-align:left"|Boomerang-throwing canines that come in red and blue.
|Segmented worms that live in sandy rooms in dungeons, and snake around the rooms. Their segments must be destroyed to defeat them.
|-
|-
!style="background:gray"|[[File:TLoZ Head of Gleeok.png]]
|align=center|[[File:Octorok red TLoZ sprite.png]] [[File:Octorok blue TLoZ sprite.png]]
|[[Head of Gleeok]]
|[[Octorok]]
|style="text-align:left"|[[Gleeok]]'s floating severed heads which can still breath fire.
|Simple octopus enemies that spit rocks, found throughout the overworld. They come in red and blue.
|-
|-
!style="background:gray"|[[File:Keese TLoZ sprite.png]] [[File:Keese red TLoZ sprite.png]] [[File:Keese TLoZ Second Quest L-5 sprite.png]] [[File:Keese TLoZ Second Quest L-9 sprite.png]]
|align=center|[[File:Patra TLoZ sprite.png]]
|[[Keese]]
|[[Patra]]
|style="text-align:left"|Bats that fly around the screen erratically. They are typically blue, though they appear black in some darker dungeons to blend in with unlit rooms. When a [[Vire]] is defeated, it splits into two red-colored ones which act the same.
|A durable blue flying eye surrounded by circling smaller orange flying eyes it can manipulate in various ways.
|-
|-
!style="background:gray"|[[File:Like Like TLoZ sprite.png]]
|align=center|[[File:Peahat TLoZ sprite.png]]
|[[Like Like]]
|[[Peahat]]
|style="text-align:left"|A tube-shaped enemy that will eat Link if touched, irrevocably stealing his [[Magical Shield]] if he is carrying one.
|Flying flower enemies that can only be attacked when landing.
|-
!style="background:gray"|[[File:TLoZ Mini Digdogger.png]]
|[[Digdogger|Mini-Digdogger]]
|style="text-align:left"|The result of [[Digdogger]] hearing the [[recorder]], they are fast and hard-hitting, but not durable.
|-
|-
!style="background:gray"|[[File:Pols Voice TLoZ sprite.png]] [[File:Pols Voice TLoZ sprite 4.png]] [[File:Pols Voice TLoZ sprite 2.png]] [[File:TLoZ Pols Voice blue pale.png]] [[File:Pols Voice TLoZ sprite 3.png]] [[File:TLoZ Pols Voice red pale.png]]
|align=center|[[File:Pols Voice TLoZ sprite.png]] [[File:Pols Voice TLoZ sprite 2.png]] [[File:Pols Voice TLoZ sprite 3.png]] [[File:Pols Voice TLoZ sprite 4.png]]
|[[Pols Voice]]
|[[Pols Voice]]
|style="text-align:left"|Durable rabbit ghosts that are weak to the Family Computer Disk System's microphone, and arrows in Western releases. They share Link's palette.
|Durable rabbit ghosts that are weak to the Family Computer Disk System's microphone, and arrows in Western releases. They share Link's palette.
|-
|-
!style="background:gray"|[[File:Rope enemy TLoZ sprite.png]]
|align=center|[[File:Rope enemy TLoZ sprite.png]]
|[[Rope]]
|[[Rope]]
|style="text-align:left"|Snakes that will charge at Link if they see him and are on the same x- or y-coordinate. There are also stronger ones flashing various colors in the second quest.
|Snakes that will charge at Link if they see him and are on the same x- or y-coordinate. There are also stronger ones flashing various colors in the second quest.
|-
|-
!style="background:gray"|[[File:Stalfos TLoZ sprite.png]]
!style="background:black"|[[File:Stalfos TLoZ sprite.png]]
|[[Stalfos]]
|[[Stalfos]]
|style="text-align:left"|Skeletons that walk slowly around dungeon rooms. In the second quest, they can shoot powerful sword beams.
|Skeletons that walk slowly around dungeon rooms. In the second quest, they can shoot powerful sword beams.
|-
|align=center|[[File:Tektite red TLoZ sprite.png]] [[File:Tektite blue TLoZ sprite.png]]
|[[Tektite]]
|Hopping spiders that come in orange and blue.
|-
|-
!style="background:gray"|[[File:Vire TLoZ sprite.png]]
|align=center|[[File:Vire TLoZ sprite.png]]
|[[Vire]]
|[[Vire]]
|style="text-align:left"|Hopping demons that split into two red Keeses upon defeat.
|Hopping demons that split into two red Keeses upon defeat.
|-
|-
!style="background:gray"|[[File:Wallmaster TLoZ sprite.png]]
|align=center|[[File:Wallmaster TLoZ sprite.png]]
|[[Wallmaster (The Legend of Zelda)|Wall Master]]
|[[Wallmaster (The Legend of Zelda)|Wall Master]]
|style="text-align:left"|Hands that emerge from walls, sending Link back to the dungeon's entrance room if they grab him.
|Hands that emerge from walls, sending Link back to the dungeon's entrance room if they grab him.
|-
|-
!style="background:gray"|[[File:Wizzrobe red TLoZ sprite.png]] [[File:Wizzrobe blue TLoZ sprite.png]]
|align=center|[[File:Wizzrobe red TLoZ sprite.png]] [[File:Wizzrobe blue TLoZ sprite.png]]
|[[Wizzrobe]]
|[[Wizzrobe]]
|style="text-align:left"|Powerful wizards that shoot magic. The orange ones slowly warp around the room between magic blasts, and the blue ones move forward constantly and can warp across the room rapidly to surprise or evade Link.
|Powerful wizards that shoot magic. The orange ones slowly warp around the room between magic blasts, and the blue ones move forward constantly and can warp across the room rapidly to surprise or evade Link.
|-
|-
!style="background:gray"|[[File:Zol green TLoZ sprite.png]] [[File:Zol black TLoZ sprite.png]] [[File:TLoZ Zol bright green.png]] [[File:TLoZ Zol yellow.png]] [[File:TLoZ Zol gray.png]] [[File:TLoZ Zol dark gray.png]]
|align=center|[[File:Zol green TLoZ sprite.png]] [[File:Zol black TLoZ sprite.png]]
|[[Zol]]
|[[Zol]]
|style="text-align:left"|Large slimes that split into two Gels upon defeat. Like Gels, their color is typically shared with the dungeon's own walls, but black in some darker ones.
|Large slimes that split into two Gels upon defeat. Like Gels, their color is typically shared with the dungeon's own walls, but black in some darker ones.
|-
|align=center|[[File:Zora TLoZ sprite.png]]
|[[Zora|Zola]]
|Territorial fish-people that spit fireballs before hiding back under the water.
|}
 
====Obstacles====
{| class="wikitable"
|-
!Sprite
!Name
!Description
|-
|align=center|[[File:Rock TLoZ sprite.png]]
|[[Boulder|Rock]]
|Simple boulders that fall from mountains to their bases.
|-
|align=center|[[File:Stone Statue TLoZ L-2 sprite.png]] [[File:Stone Statue TLoZ L-2 sprite 2.png]]
|[[Stone Statue]]
|Gargoyles that typically act as decoration, but in some cases shoot fireballs in Link's direction.
|-
!style="background:black"|[[File:Trap TLoZ sprite.png]]
|[[Blade Trap|Trap]]
|Invincible spined mechanisms that slide quickly at Link when he crosses their x- or y-coordinates.
|}
|}


====Large underworld enemies====
===Bosses and mini-bosses===
These are usually signified with a roaring sound effect in their rooms and may be encountered as bosses or as enemies. Bosses are always found in the room directly before the goal and drop a [[Heart Container|Container Heart]] (or in [[Ganon]]'s case, the [[Triforce of Power]]).
Note that certain bosses in the game are later fought in the middle of later dungeons, sometimes treated as mini-bosses and sometimes even as generic enemies.


{|class="wikitable" style="text-align:center"
{| class="wikitable"
|-
!Sprite
!Sprite
!Name
!Name
!Description
!Description
!Level boss (1st quest)
!Level enemy (1st quest)
!Level boss (2nd quest)
!Level enemy (2nd quest)
|-
|-
!style="background:gray"|[[File:Aquamentus TLoZ sprite.png]]
|align=center|[[File:Aquamentus TLoZ sprite.png]]
|[[Aquamentus]]
|[[Aquamentus]]
|style="text-align:left"|A dragon-unicorn that can spit three fireballs at a time. The horn is the weak spot.
|A dragon-unicorn that can spit three fireballs at a time. The horn is the weak spot.
|1, 7
|none
|1
|4, 8
|-
|-
!style="background:gray"|[[File:Moldorm TLoZ sprite.png]] [[File:Moldorm TLoZ sprite.png]]
|align=center|[[File:Dodongo TLoZ sprite.png]]
|[[Moldorm (The Legend of Zelda)|Moldorm]]s
|style="text-align:left"|Segmented worms that snake around the rooms in pairs. Their segments must be destroyed to defeat them.
|none
|2, 7
|none
|1, 8
|-
!style="background:gray"|[[File:Dodongo TLoZ sprite.png]]
|[[Dodongo]]
|[[Dodongo]]
|style="text-align:left"|A tough-skinned creature resembling a ''Triceratops'' or a rhinoceros that can be defeated by either feeding it two bombs directly, or stunning it with a bomb and then hitting it with a sword.
|A tough-skinned creature resembling a ''Triceratops'' or a rhinoceros that can be defeated by either feeding it two bombs directly, or stunning it with a bomb and then hitting it with a sword. Later in the game, several appear as generic enemies, often multiple at once.
|2
|none
|none
|1, 4
|-
|-
!style="background:gray"|[[File:Dodongo TLoZ sprite.png]] [[File:Dodongo TLoZ sprite.png]] [[File:Dodongo TLoZ sprite.png]]
|align=center|[[File:Manhandla TLoZ sprite.png]]
|Dodongo trio
|[[Manhandla]]
|style="text-align:left"|Dodongos often appear with three at once.
|A four-headed [[Piranha Plant]] that can move and shoot fireballs from each head. Each must be defeated individually to destroy the whole plant.
|none
|5, 7
|3, 8
|4, 8
|-
|-
!style="background:gray"|[[File:Manhandla TLoZ sprite.png]]
|align=center|[[File:Gleeok two-headed TLoZ sprite.png|34x48px]] [[File:Gleeok three-headed TLoZ sprite.png|34x48px]] [[File:Gleeok four-headed TLoZ sprite.png|34x48px]]
|[[Manhandla]]
|[[Gleeok]]
|style="text-align:left"|A four-headed [[Piranha Plant]] that can move and shoot fireballs from each head. Each must be defeated individually to destroy the whole plant.
|A multiple-headed dragon, each of which can shoot fireballs. After a head is defeated, it will turn red and start flying around, still able to shoot fire. Once all heads are detached, the creature will be defeated.
|3
|4, 8
|none
|2, 5, 6, 7
|-
|-
!style="background:gray"|[[File:Gleeok two-headed TLoZ sprite.png]]
|align=center|[[File:Digdogger TLoZ sprite.png]]
|[[Gleeok]] (two heads)
|[[Digdogger]]
|style="text-align:left"|A double-headed dragon, both of which can shoot fireballs. After a head is defeated, it will turn red and start flying around, still able to shoot fire. Once all heads are detached, the creature will be defeated.
|A large sea urchin that shrivels up into a small, defeatable state when Link plays the recorder near it, though sometimes it additionally splits into multiple smaller versions.
|4
|none
|2
|6
|-
|-
!style="background:gray"|[[File:Gleeok three-headed TLoZ sprite.png]]
|align=center|[[File:Gohma red TLoZ sprite.png]] [[File:Gohma blue TLoZ sprite.png]]
|Gleeok (three heads)
|[[Gohma]]
|style="text-align:left"|A stronger form of Gleeok.
|A large, cycloptic, fire-shooting arthropod that comes in red and blue. In both cases, its eye is weak to arrows when it opens.
|none
|6
|5
|none
|-
|-
!style="background:gray"|[[File:Gleeok four-headed TLoZ sprite.png]]
|align=center|[[File:Ganon TLoZ sprite.png]]
|Gleeok (four heads)
|[[Ganon]]
|style="text-align:left"|The strongest form of Gleeok.
|The main antagonist, he warps around the room while invisible and shooting fire. After damaging him enough, he becomes visible to Silver Arrows, which will defeat him by turning him into dust.
|8
|}
|none
 
|7
==Items==
|none
These are items that cannot be used from the [[Inventory]]:
 
{| class="wikitable"
|-
|-
!style="background:gray"|[[File:Digdogger TLoZ sprite.png]] [[File:TLoZ Mini Digdogger.png]]
!Sprite
|[[Digdogger]] (one Mini-Digdogger)
!Name
|style="text-align:left"|A large sea urchin that shrivels up into a small, defeatable state when Link plays the recorder near it.
!Description
|5
|none
|none
|none
|-
|-
!style="background:gray"|[[File:Digdogger TLoZ sprite.png]]<br>[[File:TLoZ Mini Digdogger.png]] [[File:TLoZ Mini Digdogger.png]] [[File:TLoZ Mini Digdogger.png]]
|align=center|[[File:Clock TLoZ sprite.png]]
|Digdogger (three Mini-Digdoggers)
|[[Clock]]
|style="text-align:left"|A Digdogger than splits into multiple smaller versions when Link plays the recorder.
|Permanently freezes every enemy that is currently on screen. The effect wears off when Link moves to the next screen or room.
|none
|7
|4
|4, 8
|-
|-
!style="background:gray"|[[File:Gohma red TLoZ sprite.png]]
|align=center|[[File:Heart Container TLoZ sprite.png]]
|[[Gohma]] (red)
|[[Heart Container|Container Heart]]
|style="text-align:left"|A large, cycloptic, fire-shooting arthropod. Its eye is weak to arrows when it opens.
|Permanently boost Link's health. In the second quest, there are two instances in which they can be taken away, however.
|6
|none
|none
|none
|-
|-
!style="background:gray"|[[File:Gohma blue TLoZ sprite.png]]
|align=center|[[File:Heart TLoZ sprite.png]]
|Gohma (blue)
|[[Heart]]
|style="text-align:left"|A stronger form of Gohma.
|These items restore missing portions of Link's health.
|none
|8
|6
|5, 7
|-
|-
!style="background:gray"|[[File:Lanmola red TLoZ sprite.png]] [[File:Lanmola blue TLoZ sprite.png]]<br>[[File:Lanmola red TLoZ sprite.png]] [[File:Lanmola blue TLoZ sprite.png]]
!style="background:black"|[[File:Rupee TLoZ sprite.png]] [[File:Rupee TLoZ 5-count sprite.png]]
|[[Lanmola]]s
|[[Rupee|Rupy]]
|style="text-align:left"|Segmented centipedes that move erratically around the room in pairs. To defeat them, the various segments must be destroyed. They come in orange and blue, with both in a pair being the same color.
|Rupies are the currency used in game. Most Rupies flash between orange and blue. A solid blue Rupy, named 5 Rupies (or 5 Rupees), is at the value of five Rupies. They are called "Rupies" in-game, "rubies" in the manual, and "rupees" in the ''Tips & Tricks'' guide and the 2003 version.
|none
|9
|none
|9
|-
|-
!style="background:gray"|[[File:Patra TLoZ sprite.png]]
|align=center|[[File:Triforce shard TLoZ sprite.png]]
|[[Patra]]
|[[Triforce Shard|Triforce fragment]]
|style="text-align:left"|A durable blue flying eye surrounded by circling smaller orange flying eyes it can manipulate in various ways.
|The eight units of the Triforce of Wisdom, needed to access Death Mountain.
|none
|9
|none
|9
|-
|-
!style="background:gray"|[[File:Ganon TLoZ sprite.png]] [[File:TLoZ Ganon petrified.png]]
|
|[[Ganon]]
|[[Triforce of Power|Triforce with Power]]
|style="text-align:left"|The main antagonist, he warps around the room while invisible and shooting fire. After damaging him enough, he becomes visible to Silver Arrows, which will defeat him by turning him into dust.
|The part of the Triforce Ganon has, obtained from his ashes after defeating him.
|9
|none
|9
|none
|}
|}


====Obstacles====
These are items that can be used from the Inventory:
{|class="wikitable" style="text-align:center"
{| class="wikitable
|-
!Sprite
!Sprite
!Name
!Name
!Description
!Description
|-
|-
!style="background:gray"|[[File:Rock TLoZ sprite.png]]
|align=center|[[File:Food TLoZ sprite.png]]
|[[Boulder|Rock]]
|[[Food]]
|style="text-align:left"|Simple boulders that fall from mountains to their bases.
|Can be used to bait monsters, including the hungry Goriyas.
|-
!style="background:black"|[[File:Letter TLoZ sprite.png]]
|[[Letter]]
|Can be given to a little old lady, who will then sell Link both types of potions.
|-
|-
!style="background:gray"|[[File:TLoZ Stone Statue teal left.png]] [[File:TLoZ Stone Statue teal right.png]] [[File:TLoZ Stone Statue blue-on-teal left.png]] [[File:TLoZ Stone Statue blue-on-teal right.png]] [[File:Stone Statue TLoZ L-2 sprite.png]] [[File:Stone Statue TLoZ L-2 sprite 2.png]]<br>[[File:TLoZ Stone Statue red-on-blue left.png]] [[File:TLoZ Stone Statue red-on-blue right.png]] [[File:TLoZ Stone Statue soft green left.png]] [[File:TLoZ Stone Statue soft green right.png]] [[File:TLoZ Stone Statue red-on-soft green left.png]] [[File:TLoZ Stone Statue red-on-soft green right.png]]<br>[[File:TLoZ Stone Statue yellow left.png]] [[File:TLoZ Stone Statue yellow right.png]] [[File:TLoZ Stone Statue blue-on-yellow left.png]] [[File:TLoZ Stone Statue blue-on-yellow right.png]] [[File:TLoZ Stone Statue bright green left.png]] [[File:TLoZ Stone Statue bright green right.png]]<br>[[File:TLoZ Stone Statue red-on-bright green left.png]] [[File:TLoZ Stone Statue red-on-bright green right.png]] [[File:TLoZ Stone Statue red-on-yellow left.png]] [[File:TLoZ Stone Statue red-on-yellow right.png]] [[File:TLoZ Stone Statue blue-on-bright green left.png]] [[File:TLoZ Stone Statue blue-on-bright green right.png]]<br>[[File:TLoZ Stone Statue gray left.png]] [[File:TLoZ Stone Statue gray right.png]] [[File:TLoZ Stone Statue blue-on-gray left.png]] [[File:TLoZ Stone Statue blue-on-gray right.png]] [[File:TLoZ Stone Statue red-on-gray left.png]] [[File:TLoZ Stone Statue red-on-gray right.png]]
|align=center|[[File:Recorder TLoZ sprite.png]]
|[[Stone statue|Stone Statue]]
|[[Whistle|Recorder]]
|style="text-align:left"|Gargoyles that typically act as decoration, but in some cases shoot fireballs in Link's direction.
|Can be used to warp using tornadoes, weaken Digdogger, and drain certain lakes.  
|-
|-
!style="background:gray"|[[File:Trap TLoZ sprite.png]]
!style="background:black"|[[File:Life Potion TLoZ sprite.png]] [[File:2nd Potion TLoZ sprite.png]]  
|[[Blade Trap|Trap]]
|[[Water of Life]]
|style="text-align:left"|Invincible spined mechanisms that slide quickly at Link when he crosses their x- or y-coordinates.
|The Water of Life replenishes Link's health if used, but must be refilled to be used again. The blue variant, named '''Life Potion''', has one use, and the red variant, named '''2nd Potion''', becomes a Life Potion when used.
|}
|}  
 
These are items and objects that help or allow Link to access different locations. They cannot be assigned from the Inventory:


==Items==
{| class="wikitable"
===Pickups===
|-
These are common enemy drops that cannot be used from the [[subscreen|sub screen]]:
{|class="wikitable" style="text-align:center"
!Sprite
!Sprite
!Name
!Name
!Description
!Description
|-
|-
!style="background:gray"|[[File:Clock TLoZ sprite.png]]
|align=center|[[File:Compass TLoZ sprite.png]]
|[[Clock]]
|[[Compass]]
|style="text-align:left"|Permanently freezes every enemy that is currently on screen. The effect wears off when Link moves to the next screen or room.
||Shows the location of the labyrinth's boss on the map.
|-
|align=center|[[File:Key TLoZ sprite.png]]
|[[Small Key|Key]]
|Unlocks a single door, and can be used between dungeons.
|-
|align=center|[[File:Magical Key TLoZ sprite.png]]
|[[Magical Key]]
|Unlocks an infinite amount of doors.
|-
!style="background:black"|[[File:Map TLoZ sprite.png]]
|[[Dungeon Map|Map]]
|Shows the room layout of the dungeon it is in.
|-
|-
!style="background:gray"|[[File:Heart TLoZ sprite.png]]
|align=center|[[File:Raft TLoZ sprite.png]]
|[[Heart]]
|[[Raft]]
|style="text-align:left"|These items restore missing portions of Link's health.
|Can be used to travel between docks across bodies of water.
|-
|-
!style="background:gray"|[[File:Rupee TLoZ sprite.png]] [[File:Rupee TLoZ 5-count sprite.png]]
|align=center|[[File:Stepladder TLoZ sprite.png]]
|[[Rupee|Rupy]]
|[[Stepladder]]
|style="text-align:left"|Rupies are the currency used in game. Most Rupies flash between orange and blue. A solid blue Rupy, named 5 Rupies (or 5 Rupees), is at the value of five Rupies. They are called "Rupies" in-game, "rubies" in the manual, and "rupees" in the ''Tips & Tricks'' guide and the 2003 version.
|Can be used to cross holes or rivers in Link-sized spaces.
|}
|}


===Assignable items===
===Weapons===
These are items that can be assigned to the B button from the sub screen:
Weapons can be assigned to the B button from the Inventory.


{|class="wikitable" style="text-align:center"
{| class="wikitable"
|-
!Sprite
!Sprite
!Name
!Name
!Description
!Description
|-
|-
!style="background:gray"|[[File:Arrow TLoZ sprite.png]] [[File:TLoZ arrow green pale.png]] [[File:TLoZ arrow blue.png]] [[File:TLoZ arrow blue pale.png]] [[File:TLoZ arrow red.png]] [[File:TLoZ arrow red pale.png]]
|align=center|[[File:Arrow TLoZ sprite.png]]
|[[Arrow]]
|[[Arrow]]
|style="text-align:left"|Can be shot at enemies at the cost of a single Rupy per shot. They are the weakness of Pols Voices in the Western releases. To use them initially, they first must be bought at a shop.
|Can be shot at enemies at the cost of a single Rupy per shot. They are the weakness of Pols Voices in the Western releases.
|-
|-
!style="background:gray"|[[File:Blue Candle TLoZ sprite.png]]
!style="background:black"|[[File:Blue Candle TLoZ sprite.png]]
|[[Candle|Blue Candle]]
|[[Candle|Blue Candle]]
|style="text-align:left"|Can create a slow-moving fire that can be used to light up dark rooms, burn bushes, or attack certain enemies, but can only be used once at a time per map section/room visit. It can be bought at a shop.
|Can create a slow-moving fire that can be used to light up dark rooms, burn bushes, or attack certain enemies, but can only be used once at a time per map section/room visit.
|-
|-
!style="background:gray"|[[File:Bomb TLoZ sprite.png]]
|align=center|[[File:Bomb TLoZ sprite.png]]
|[[Bomb]]
|[[Bomb]]
|style="text-align:left"|Can be used to defeat enemies or find hidden doorways, which can be marked by a crack or indistinguishable from the wall. Link can hold eight at a time, but twice he can find old men that can boost the capacity by four bombs each. Bombs can be found in a variety of places, including as enemy drops.
|Can be used to defeat enemies or find hidden doorways, which can be marked by a crack or indistinguishable from the wall. Link can hold eight at a time.
|-
|-
!style="background:gray"|{{nowrap|[[File:Boomerang TLoZ sprite.png]] [[File:TLoZ boomerang green pale.png]] [[File:TLoZ boomerang blue.png]] [[File:TLoZ boomerang blue pale.png]] [[File:TLoZ boomerang red.png]] [[File:TLoZ boomerang red pale.png]]}}
|align=center|[[File:Boomerang TLoZ sprite.png]]
|[[Boomerang]]
|[[Boomerang]]
|style="text-align:left"|Can be thrown to stun enemies. It is a dungeon treasure.
|Can be thrown to stun enemies.
|-
|-
!style="background:gray"|[[File:Bow TLoZ sprite.png]] [[File:TLoZ bow blue.png]] [[File:TLoZ bow red.png]]
|align=center|[[File:Bow TLoZ sprite.png]]
|[[Bow]]
|[[Bow]]
|style="text-align:left"|Can be used to shoot arrows.  It is a dungeon treasure.
|Can be used to shoot arrows.  
|-
!style="background:gray"|[[File:Food TLoZ sprite.png]]
|[[Food]]
|style="text-align:left"|Can be used to bait monsters, including the hungry Goriyas. Food can be bought at shops, but only used once per purchase.
|-
!style="background:gray"|[[File:Letter TLoZ sprite.png]]
|[[Letter]]
|style="text-align:left"|Can be given to a little old lady, who will then sell Link both types of potions. It is obtained from an old man.
|-
|-
!style="background:gray"|[[File:Magical Boomerang TLoZ sprite.png]]
|align=center|[[File:Magical Boomerang TLoZ sprite.png]]
|[[Magic Boomerang|Magical Boomerang]]
|[[Magic Boomerang|Magical Boomerang]]
|style="text-align:left"|Like the boomerang, but with a wider reach. It is a dungeon treasure.
|Like the boomerang, but with a wider reach.
|-
|-
!style="background:gray"|[[File:Magical Rod TLoZ sprite.png]]
|align=center|[[File:Magical Rod TLoZ sprite.png]]
|[[Magic Rod|Magical Rod]]
|[[Magic Rod|Magical Rod]]
|style="text-align:left"|Can be used to shoot powerful magic blasts. It is a dungeon treasure.
|Can be used to shoot powerful magic blasts.
|-
|-
!style="background:gray"!style="background:black"|[[File:Red Candle TLoZ sprite.png]]
!style="background:black"|[[File:Red Candle TLoZ sprite.png]]
|[[Candle|Red Candle]]
|[[Candle|Red Candle]]
|style="text-align:left"|It has the same function as the Blue Candle but can produce unlimited flames. It is a dungeon treasure.
|It has the same function as the Blue Candle but can produce unlimited flames.
|-
|-
!style="background:gray"|[[File:Silver Arrow TLoZ sprite.png]]
!style="background:black"|[[File:Silver Arrow TLoZ sprite.png]]
|[[Silver Arrow]]
|[[Silver Arrow]]
|style="text-align:left"|Used to deal the final blow to Ganon. It is a dungeon treasure.
|Used to deal the final blow to Ganon.
|-
!style="background:gray"|[[File:Recorder TLoZ sprite.png]]
|[[Whistle|Recorder]]
|style="text-align:left"|Can be used to warp using tornadoes, weaken Digdogger, and drain certain lakes. It is a dungeon treasure.
|-
!style="background:gray"|[[File:Life Potion TLoZ sprite.png]] [[File:2nd Potion TLoZ sprite.png]]
|[[Sacred Water|Water of Life]]
|style="text-align:left"|The Water of Life replenishes Link's health if used, but must be refilled to be used again. The blue variant, named '''Life Potion''', has one use, and the red variant, named '''2nd Potion''', becomes a Life Potion when used. It can be bought from a little old lady or taken from an old man.
|}
 
===Dungeon items===
These are items used for dungeon navigation. They cannot be assigned from the sub screen:
{|class="wikitable" style="text-align:center"
|-
!Sprite
!Name
!Description
|-
!style="background:gray"|[[File:Compass TLoZ sprite.png]]
|[[Compass]]
|style="text-align:left"|Shows the location of the labyrinth's boss on the map.
|-
!style="background:gray"|[[File:Key TLoZ sprite.png]]
|[[Small Key|Key]]
|style="text-align:left"|Unlocks a single door, and can be used between dungeons.
|-
!style="background:gray"|[[File:Map TLoZ sprite.png]]
|[[Dungeon Map|Map]]
|style="text-align:left"|Shows the room layout of the dungeon it is in.
|}
|}


===Equipment===
===Equipment===
Equipment items are automatically assigned to Link; some are later replaced:
Unlike weapons or items, these are automatically assigned to Link; some are later replaced:


{|class="wikitable" style="text-align:center"
{| class="wikitable"
|-
!Sprite
!Sprite
!Name
!Name
!Description
!Description
|-
|-
! colspan=3 style="background:#b2f3b2"| '''Swords'''
|align=center|[[File:Blue Ring TLoZ sprite.png]]
|-
!style="background:gray"|[[File:Sword TLoZ sprite.png]] [[File:TLoZ sword green pale.png]] [[File:TLoZ sword blue.png]] [[File:TLoZ sword blue pale.png]] [[File:TLoZ sword red.png]] [[File:TLoZ sword red pale.png]]
|[[Sword]]
|style="text-align:left"|The weakest sword. An old man gives it to Link at the very start of the game.
|-
!style="background:gray"|[[File:White Sword TLoZ sprite.png]]
|[[White Sword]]
|style="text-align:left"|The medium sword. It is gained from an old man at the top of a waterfall once Link has at least five hearts to his life gauge.
|-
!style="background:gray"|[[File:Magical Sword TLoZ sprite.png]]
|[[Magical Sword]]
|style="text-align:left"|The strongest sword. It is gained from an old man under the graveyard once Link has at least twelve hearts to his life gauge.
|-
! colspan=3 style="background:#b2f3b2"| '''Shields'''
|-
!style="background:gray"|[[File:Wooden Shield TLoZ sprite.png]] [[File:TLoZ shield pale.png]]
|[[Shield]]
|style="text-align:left"|Link's small shield that can block weak projectiles, like Octorok's rocks and Molblin's spears. Link starts out with it and is permanently equipped with it; it is even part of his sprite.
|-
!style="background:gray"|[[File:Magical Shield TLoZ sprite.png]] [[File:TLoZ magical shield pale.png]]
|[[Magical Shield]]
|style="text-align:left"|Defends against strong projectiles like fireballs, but can be eaten by Like Likes. It can be bought at a shop.
|-
! colspan=3 style="background:#b2f3b2"| '''Rings'''
|-
!style="background:gray"|[[File:Blue Ring TLoZ sprite.png]]
|[[Blue Ring]]
|[[Blue Ring]]
|style="text-align:left"|Boosts Link's defense and makes his clothing blue. It can be bought at more expensive shops.
|Boosts Link's defense and makes his tunic blue.
|-
|-
!style="background:gray"|[[File:Red Ring TLoZ sprite.png]]
|align=center|[[File:Book of Magic TLoZ sprite.png]]
|[[Red Ring]]
|style="text-align:left"|Boosts Link's defense and makes his clothing red. It is a dungeon treasure.
|-
! colspan=3 style="background:#b2f3b2"| '''Miscellaneous'''
|-
!style="background:gray"|[[File:Book of Magic TLoZ sprite.png]]
|[[Book of Magic]]
|[[Book of Magic]]
|style="text-align:left"|A book that can be used to boost the Magical Rod into creating fire. It is a dungeon treasure.
|A [[wikipedia:Holy Bible|Holy Bible]] that can be used to boost the Magical Rod into creating fire.
|-
|-
!style="background:gray"|[[File:Heart Container TLoZ sprite.png]]
|align=center|[[File:Magical Shield TLoZ sprite.png]]
|[[Heart Container|Container Heart]]
|[[Magical Shield]]
|style="text-align:left"|Permanently boost Link's health. In the second quest, there are two instances in which they can be taken away, however. They can be found across the land.
|Defends against strong projectiles like fireballs, but can be eaten by Like Likes.
|-
|-
!style="background:gray"|[[File:Magical Key TLoZ sprite.png]]
!style="background:black"|[[File:Magical Sword TLoZ sprite.png]]
|[[Magical Key]]
|[[Magical Sword]]
|style="text-align:left"|Unlocks an infinite amount of doors. It is a dungeon treasure.
|The strongest sword.
|-
|-
!style="background:gray"|[[File:Power Bracelet TLoZ sprite.png]]
|align=center|[[File:Power Bracelet TLoZ sprite.png]]
|[[Power Bracelet]]
|[[Power Bracelet]]
|style="text-align:left"|Allows Link to move rocks to find secrets. It can be found under an [[Armos]] in the mountains.
|Allows Link to move rocks to find secrets.
|-
|-
!style="background:gray"|[[File:Raft TLoZ sprite.png]] [[File:TLoZ raft green pale.png]] [[File:TLoZ raft blue.png]] [[File:TLoZ raft blue pale.png]] [[File:TLoZ raft red.png]] [[File:TLoZ raft red pale.png]]
|align=center|[[File:Red Ring TLoZ sprite.png]]
|[[Raft]]
|[[Red Ring]]
|style="text-align:left"|Can be used to travel between docks across bodies of water. It is a dungeon treasure.
|Boosts Link's defense and makes his tunic red.
|-
|-
!style="background:gray"|[[File:Stepladder TLoZ sprite.png]] [[File:TLoZ stepladder pale.png]]
|align=center|[[File:Sword TLoZ sprite.png]]
|[[Stepladder]]
|[[Sword]]
|style="text-align:left"|Can be used to cross holes or rivers in Link-sized spaces. It is a dungeon treasure.
|The weakest sword.
|}
 
===Plot items===
These are rewards for completing dungeons:
{|class="wikitable" style="text-align:center"
!Sprite
!Name
!Description
|-
|-
!style="background:gray"|[[File:Triforce shard TLoZ sprite.png]]
!style="background:black"|[[File:White Sword TLoZ sprite.png]]
|[[Triforce Shard|Triforce fragment]]
|[[White Sword]]
|style="text-align:left"|The eight units of the Triforce of Wisdom, needed to access Death Mountain.
|The medium sword.
|-
|-
!style="background:gray"|[[File:TLoZ Triforce of Power.png]]
|align=center|[[File:Wooden Shield TLoZ sprite.png]]
|{{nowrap|[[Triforce of Power|Triforce with Power]]}}
|[[Wooden Shield]]
|style="text-align:left"|The part of the Triforce Ganon has, obtained from his ashes after defeating him.
|A small shield that can block weak projectiles, like Octorok's rocks and Molblin's spears.
|}
|}


Line 565: Line 463:
===Levels===
===Levels===
Every level takes place in a labyrinth:
Every level takes place in a labyrinth:
{|class="wikitable"
!Name
!Description
!Item
!Boss
|-
| Level-1: [[Eagle]]
| A bird-shaped dungeon located in a hollow tree on an island north of the starting point.
| style="text-align:center"| [[File:Boomerang TLoZ sprite.png]]<br>[[Boomerang]]<br>[[File:Bow TLoZ sprite.png]]<br>[[Bow]]
| style="text-align:center"| [[Aquamentus]]
|-
| Level-2: [[Moon (labyrinth)|Moon]]
| A crescent-shaped dungeon to the east, in a rocky forested area.
| style="text-align:center"| [[File:Magical Boomerang TLoZ sprite.png]]<br>[[Magic Boomerang|Magical Boomerang]]
| style="text-align:center"| [[Dodongo]]
|-
| Level-3: [[Manji]]
| A manji-shaped dungeon to the west, deep in the forest.
| style="text-align:center"| [[File:Raft TLoZ sprite.png]]<br>[[Raft]]
| style="text-align:center"| [[Manhandla]]
|-
| Level-4: [[Snake (labyrinth)|Snake]]
| A snake-shaped dungeon on an island reachable by [[Raft]].
| style="text-align:center"| [[File:Stepladder TLoZ sprite.png]]<br>[[Stepladder]]
| style="text-align:center"| [[Gleeok]] (2)
|-
| Level-5: [[Lizard]]
| A lizard head-shaped dungeon located to the north of the [[Lost Hills]].
| style="text-align:center"| [[File:Recorder TLoZ sprite.png]]<br>[[Recorder]]<br>[[File:Bomb TLoZ sprite.png]]<br>[[Bomb]] upgrade
| style="text-align:center"| [[Digdogger]] (1)
|-
| Level-6: [[Dragon (labyrinth)|Dragon]]
| A swoopily shaped dungeon found in the graveyard beyond the [[Lost Woods]].
| style="text-align:center"| [[File:Magical Rod TLoZ sprite.png]]<br>[[Magic Rod|Magical Rod]]
| style="text-align:center"| [[Gohma]] (red)
|-
| Level-7: [[Demon (labyrinth)|Demon]]
| A somewhat K-shaped dungeon found under a pool drained by the [[Recorder]].
| style="text-align:center"| [[File:Red Candle TLoZ sprite.png]]<br>[[Candle|Red Candle]]<br>[[File:Bomb TLoZ sprite.png]]<br>[[Bomb]] upgrade
| style="text-align:center"| [[Aquamentus]]
|-
| Level-8: [[Lion]]
| A lion-shaped dungeon found under a burnable bush blocking a path in a forest.
| style="text-align:center"| [[File:Book of Magic TLoZ sprite.png]]<br>[[Book of Magic]]<br>[[File:Magical Key TLoZ sprite.png]]<br>[[Magical Key]]
| style="text-align:center"| [[Gleeok]] (4)
|-
| Level-9: [[Death Mountain]]
| A skull-shaped dungeon found within [[Spectacle Rock]].
| style="text-align:center"| [[File:Red Ring TLoZ sprite.png]]<br>[[Red Ring]]<br>[[File:Silver Arrow TLoZ sprite.png]]<br>[[Silver Arrow]]
| style="text-align:center"| [[Ganon]]
|}


;Second Quest
*Level-1: [[Eagle]] ([[Level-1 (Second Quest)|Second Quest]])
{|class="wikitable"
*Level-2: [[Moon (labyrinth)|Moon]] ([[Level-2 (Second Quest)|Second Quest]])
!Name
*Level-3: [[Manji]] ([[Level-3 (Second Quest)|Second Quest]])
!Description
*Level-4: [[Snake]] ([[Level-4 (Second Quest)|Second Quest]])
!Item
*Level-5: [[Lizard]] ([[Level-5 (Second Quest)|Second Quest]])
!Boss
*Level-6: [[Dragon (labyrinth)|Dragon]] ([[Level-6 (Second Quest)|Second Quest]])
|-
*Level-7: [[Demon]] ([[Level-7 (Second Quest)|Second Quest]])
| [[Level-1 (Second Quest)|Level-1]]
*Level-8: [[Lion]] ([[Level-8 (Second Quest)|Second Quest]])
| An E-shaped dungeon located in a hollow tree on an island north of the starting point.
*Level-9: [[Death Mountain]] ([[Level-9 (Second Quest)|Second Quest]])
| style="text-align:center"| [[File:Boomerang TLoZ sprite.png]]<br>[[Boomerang]]
| style="text-align:center"| [[Aquamentus]]
|-
| [[Level-2 (Second Quest)|Level-2]]
| An A-shaped dungeon found under a coastal [[Armos]] statue to the west.
| style="text-align:center"| [[File:Recorder TLoZ sprite.png]]<br>[[Recorder]]
| style="text-align:center"| [[Gleeok]] (2)
|-
| [[Level-3 (Second Quest)|Level-3]]
| An L-shaped dungeon found under a pool drained by the [[Recorder]].
| style="text-align:center"| [[File:Magical Boomerang TLoZ sprite.png]]<br>[[Magic Boomerang|Magical Boomerang]]
| style="text-align:center"| [[Dodongo]] (3)
|-
| [[Level-4 (Second Quest)|Level-4]]
| A D-shaped dungeon uncovered by moving a rock to the north with the [[Power Bracelet]].
| style="text-align:center"| [[File:Raft TLoZ sprite.png]]<br>[[Raft]]<br>[[File:Book of Magic TLoZ sprite.png]]<br>[[Book of Magic]]<br>[[File:Bomb TLoZ sprite.png]]<br>[[Bomb]] upgrade
| style="text-align:center"| [[Digdogger]] (3)
|-
| [[Level-5 (Second Quest)|Level-5]]
| A Z-shaped dungeon on an island reachable by [[Raft]].
| style="text-align:center"| [[File:Bow TLoZ sprite.png]]<br>[[Bow]]
| style="text-align:center"| [[Gleeok]] (3)
|-
| [[Level-6 (Second Quest)|Level-6]]
| An amorphous dungeon found in the graveyard after playing the [[Recorder]].
| style="text-align:center"| [[File:Stepladder TLoZ sprite.png]]<br>[[Stepladder]]
| style="text-align:center"| [[Gohma]] (blue)
|-
| [[Level-7 (Second Quest)|Level-7]]
| A swirly dungeon found in the forest to the southeast.
| style="text-align:center"| [[File:Red Candle TLoZ sprite.png]]<br>[[Candle|Red Candle]]
| style="text-align:center"| [[Gleeok]] (4)
|-
| [[Level-8 (Second Quest)|Level-8]]
| A swirly dungeon found behind a bombable wall across the mountainside river to the north.
| style="text-align:center"| [[File:Magical Rod TLoZ sprite.png]]<br>[[Magic Rod|Magical Rod]]<br>[[File:Magical Key TLoZ sprite.png]]<br>[[Magical Key]]<br>[[File:Bomb TLoZ sprite.png]]<br>[[Bomb]] upgrade
| style="text-align:center"| [[Dodongo]] (3)
|-
| [[Level-9 (Second Quest)|Level-9]]
| A pig head-shaped dungeon in the furthest northeast reaches of the mountains.
| style="text-align:center"| [[File:Red Ring TLoZ sprite.png]]<br>[[Red Ring]]<br>[[File:Silver Arrow TLoZ sprite.png]]<br>[[Silver Arrow]]
| style="text-align:center"| [[Ganon]]
|}


==Development==
==Development==
[[File:Zelda 1 CHR concept art.jpg|thumb|220px|Concept art showing how sprites would be stored in the game's CHR.]]
''The Legend of Zelda'' was developed and directed by [[Shigeru Miyamoto]] and [[Takashi Tezuka]]. Miyamoto produced the game and Tezuka produced both the story and script. The manual's backstory was written by Keiji Terui, whose writing was inspired by conflicts in medieval Europe.
''The Legend of Zelda'' was developed and directed by [[Shigeru Miyamoto]] and [[Takashi Tezuka]]. Miyamoto produced the game and Tezuka produced the script. The manual's backstory was written by Keiji Terui, whose writing was inspired by conflicts in {{wp|Middle Ages|medieval Europe}} and resulted in the legend of the [[Triforce]]. During development, the game was known as 「デス・マウンテン」 (''Desu Maunten'', [[Death Mountain]]).<ref>December 1, 1998. [http://oni.skr.jp/terui.html 照井啓司さんのコメントコーナー]. Retrieved September 16, 2020.</ref>


''The Legend of Zelda'' began development in 1984, at the same time as ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]'', which had a largely similar development team. The ideas were separated between both games, for instance, how ''Super Mario Bros.'' had linear gameplay contrasting with ''The Legend of Zelda'''s open world exploration. According to Miyamoto, those in Japan were confused and had trouble finding their way through the multi-path dungeons, and in initial game designs, the player would start with the sword already in their inventory. Rather than merely simplifying matters for players, Miyamoto forced the player to listen to the old man who gives them the sword, and he encouraged interaction among people to share ideas on finding various hidden secrets, a new form of gaming communication. Many years later, this concept was used as the root of the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series.<ref>Game Developers Conference 2007</ref>
''The Legend of Zelda'' began development in 1984, at the same time as ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]'', which had a largely similar development team. The ideas were separated between both games, for instance, how ''Super Mario Bros.'' had linear gameplay contrasting with ''The Legend of Zelda'''s open world exploration. According to Miyamoto, those in Japan were confused and had trouble finding their way through the multi-path dungeons, and in initial game designs, the player would start with the sword already in their inventory. Rather than merely simplifying matters for players, Miyamoto forced the player to listen to the Old Man who gives them the sword, and he encouraged interaction among people to share ideas on finding various hidden secrets, a new form of gaming communication. Many years later, this concept was used as the root of the ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' series.<ref>Game Developers Conference 2007</ref>


With ''The Legend of Zelda'', Miyamoto wanted to flesh out the idea of a game "world" even further, giving players a "miniature garden that they can put inside their drawer." He drew his inspiration from his experiences as a boy around Kyoto, where he explored nearby fields, woods, and caves, always trying through Zelda titles to impart players some sense of that limitless wonder he felt through unknown exploration.<ref name=gamespot>[https://web.archive.org/web/20060117115729/http://www.gamespot.com/gamespot/features/video/hist_zelda/page2b.html The History of Zelda - GameSpot] (Wayback Machine)</ref>
With ''The Legend of Zelda'', Miyamoto wanted to flesh out the idea of a game "world" even further, giving players a "miniature garden that they can put inside their drawer." He drew his inspiration from his experiences as a boy around Kyoto, where he explored nearby fields, woods, and caves, always trying through Zelda titles to impart players some sense of that limitless wonder he felt through unknown exploration.<ref name=gamespot>[https://web.archive.org/web/20060117115729/http://www.gamespot.com/gamespot/features/video/hist_zelda/page2b.html The History of Zelda - GameSpot] (Wayback Machine)</ref>


Early concepts of the game involved technological elements, with microchips for the Triforce made of electronic circuits and a time-travelling protagonist. While the final game follows a traditional heroic fantasy setting, subsequent games in the series have incorporated some technology based concepts.<ref>[https://www.gamekult.com/actualite/interview-miyamoto-un-equilibre-difficile-a-trouver-165131.html Gamekult interview with Shigeru Miyamoto]</ref>
Early concepts of the game involved technological elements, with microchips for the Triforce made of electronic circuits and a time-travelling protagonist. While the final game follows a traditional heroic fantasy setting, subsequent games in the series have incorporated some technology based concepts.<ref>[https://www.gamekult.com/actualite/interview-miyamoto-un-equilibre-difficile-a-trouver-165131.html GameKult interview with Shigeru Miyamoto]</ref>


The five music tracks were composed by [[Koji Kondo]]. The orchestral piece {{wp|Boléro}} was originally planned as the title theme, but Kondo was forced to change it late in the development cycle after learning that the song's copyright had not yet expired. As a result, Kondo wrote a new arrangement of the overworld theme within one day, which has become an iconic motive echoing throughout continued entries of the series.<ref>[http://web.archive.org/web/20151105134956/http://www.1up.com/do/feature?pager.offset=7&cId=3140040 Zelda Exposed by 1up.com] (Wayback Machine)</ref>
The five music tracks were composed by [[Koji Kondo]]. The orchestral piece [[wikipedia:Boléro|Boléro]] was originally planned as the title theme, but Kondo was forced to change it late in the development cycle after learning that the song's copyright had not yet expired. As a result, Kondo wrote a new arrangement of the overworld theme within one day, which has become an iconic motive echoing throughout continued entries of the series.<ref>[http://web.archive.org/web/20151105134956/http://www.1up.com/do/feature?pager.offset=7&cId=3140040 Zelda Exposed by 1up.com] (Wayback Machine)</ref>


==Release==
==Release==
Line 687: Line 490:
However, due to the disk space's limitations, all of the text was only sourced from the {{wp|katakana}} alphabet. Players could save their progress by using rewritable disks rather than using a password system that many other games had. The Family Computer Disk System utilized an additional sound channel for certain sound effects, such as Link's sword beam at full health, the roars and growls of dungeon bosses, and those of defeated enemies. The sound effects had to be altered for the eventual cartridge release, which used the Family Computer's PCM channel.
However, due to the disk space's limitations, all of the text was only sourced from the {{wp|katakana}} alphabet. Players could save their progress by using rewritable disks rather than using a password system that many other games had. The Family Computer Disk System utilized an additional sound channel for certain sound effects, such as Link's sword beam at full health, the roars and growls of dungeon bosses, and those of defeated enemies. The sound effects had to be altered for the eventual cartridge release, which used the Family Computer's PCM channel.


When Nintendo published the game in North America, the packaging design featured a small portion of the box cut away to reveal the unique gold-colored cartridge. The cartridge made use of the Memory Management Controller chip (specifically the MMC1 model), which could use bank-switching to allow for larger games than had previously been possible.<ref>''Nintendo Power'' Volume 20, page 30.</ref> This release was notable for being the first cartridge-based game to utilize battery-powered RAM that allowed players to save their progress.
When Nintendo published the game in North America, the packaging design featured a small portion of the box cut away to reveal the unique gold-colored cartridge. The cartridge made use of the Memory Management Controller chip (specifically the MMC1 model), which could use bank-switching to allow for larger games than had previously been possible. This release was notable for being the first cartridge-based game to utilize battery-powered RAM that allowed players to save their progress.<ref>Nintendo Power volume 20</ref>


From the success of magazines in Japan, Nintendo knew that game tips were a valued asset. Players enjoyed the bimonthly {{wp|Nintendo Fun Club}} newsletter's crossword puzzles and jokes, but game secrets were most valued. The Fun Club drew kids in by offering tips for the more complicated games, especially Zelda, with its hidden rooms, secret keys and passageways.<ref name=scheff>Sheff, David. ''Game Over''. Page 178.</ref> The mailing list grew. By early 1988, there were over a million Fun Club members, which led Minoru Arakawa to start the [[Nintendo Power]] magazine.<ref name=scheff/>
From the success of magazines in Japan, Nintendo knew that game tips were a valued asset. Players enjoyed the bimonthly [[wikipedia:Nintendo Fun Club|Nintendo Fun Club]] newsletter's crossword puzzles and jokes, but game secrets were most valued. The Fun Club drew kids in by offering tips for the more complicated games, especially Zelda, with its hidden rooms, secret keys and passageways.<ref name=scheff>Game Over (book), page 178</ref> The mailing list grew. By early 1988, there were over a million Fun Club members, which led Minoru Arakawa to start the [[Nintendo Power]] magazine.<ref name=scheff/>


==Reception and legacy==
==Reception and legacy==
Line 700: Line 503:
The Classic NES series port of ''The Legend of Zelda'' received a score of eighty-four on Metacritic.<ref>https://www.metacritic.com/game/game-boy-advance/classic-nes-series-the-legend-of-zelda</ref>
The Classic NES series port of ''The Legend of Zelda'' received a score of eighty-four on Metacritic.<ref>https://www.metacritic.com/game/game-boy-advance/classic-nes-series-the-legend-of-zelda</ref>


{|class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4"
{| class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4"
!colspan="4" style="font-size:120%; text-align:center; background-color:gold;"|Reviews
!colspan="4" style="font-size:120%; text-align:center; background-color:gold;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
Line 740: Line 543:
*1987 - Original release on the [[Nintendo Entertainment System]] (North America/Europe/Australia)
*1987 - Original release on the [[Nintendo Entertainment System]] (North America/Europe/Australia)
*1992 - Re-released on the NES as part of the "Classic Series", featuring a gray cartridge.
*1992 - Re-released on the NES as part of the "Classic Series", featuring a gray cartridge.
*1994 - Back-ported to a Family Computer cartridge and renamed to ''The Hyrule Fantasy: The Legend of Zelda 1''  (Japan)
*1994 - Back-ported on a Family Computer cartridge and renamed to ''The Hyrule Fantasy: The Legend of Zelda 1''  (Japan)
*1995/1996 - A remake, titled ''[[BS Zelda no Densetsu]]'', was broadcast for the [[Satellaview]] add-on of the [[Super Nintendo]] in four episodic, weekly installments.
*1995/1996 - A remake, titled ''[[BS Zelda no Densetsu]]'', was broadcast for the [[Satellaview]] add-on of the [[Super Nintendo]] in four episodic, weekly installments.
*2001 - The original game is unlockable in ''[[nookipedia:Animal Crossing (GCN)|Animal Crossing]]'' for the [[Nintendo GameCube]]. It is one of the "[[nookipedia:Forbidden Four|Forbidden Four]]," and cannot be accessed in-game without a cheating device.
*2001 - The original game is unlockable in ''[[nookipedia:Animal Crossing (GCN)|Animal Crossing]]'' for the [[Nintendo GameCube]]. It is one of the "[[nookipedia:Forbidden Four|Forbidden Four]]," and cannot be accessed in-game without a cheating device.
*2003 - The original game is one of the four full games on ''[[The Legend of Zelda: Collector's Edition]]''
*2003 - The original game is one of the four full games on ''[[The Legend of Zelda: Collector's Edition]]''
*2004 - Ported to the [[Game Boy Advance]] as part of the [[Classic NES Series]]
*2004 - Ported onto the [[Game Boy Advance]] as part of the [[Classic NES Series]]
*2006 - Ported as one of the first [[Virtual Console]] titles on the [[Wii]]
*2006 - Ported as one of the first [[Virtual Console]] titles on the [[Wii]]
*2008 - Available as a [[smashwiki:Masterpiece|Masterpiece]] in ''[[Super Smash Bros. Brawl]]''
*2008 - Available as a [[smashwiki:Masterpiece|Masterpiece]] on ''[[Super Smash Bros. Brawl]]''
*2011/2012 - Ported to select [[Nintendo 3DS]] units as an Ambassador Program title, and later became more widely available with a Virtual Console release in 2012 (December 2011 in Japan).
*2011/2012 - Ported on select [[Nintendo 3DS]] units as an Ambassador Program title, and later became more widely available with a Virtual Console release in 2012 (December 2011 in Japan).
*2013 - Ported to the [[Wii U]] as a downloadable Virtual Console title
*2013 - Ported on the [[Wii U]] as a downloadable Virtual Console title
*2014 - Also appears as a Masterpiece on ''[[Super Smash Bros. for Wii U]]''   
*2014 - Also appears as a Masterpiece on ''[[Super Smash Bros. for Wii U]]''   
*2016 - Released as one of the 30 games included on the NES Classic Edition and its Japanese counterpart, Nintendo Classic Mini: Family Computer.
*2016 - Released as one of the 30 games included on the NES Classic Edition and its Japanese counterpart, Nintendo Classic Mini: Family Computer.
*2018 - Included as a playable title on the Nintendo Switch Online service. A "special save data" version was released a month later, allowing the player to start the game with more items and Rupies.
*2018 - Included as a playable title on the Nintendo Switch Online service. A "special save data" version was released a month later, allowing the player to start the game with more items and Rupies.
*2021 - Included on ''[[Game & Watch: The Legend of Zelda]]'' as a playable title


==Version differences==
==Version differences==
Line 804: Line 606:
*[[Koji Kondo]]
*[[Koji Kondo]]


{{br}}
==Gallery==
==Gallery==
{{main|Gallery:The Legend of Zelda}}
{{main|Gallery:The Legend of Zelda}}
<gallery>
<gallery>
Link TLoZ artwork.png|[[Link]]
Link TLoZ artwork.png|[[Link]]
TLoZ item-whistle art.jpg|[[Recorder]]
TLoZ item-whistle art.jpg|[[Whistle]]
TLoZ main scene art.jpg|Primary artwork
TLoZ main scene art.jpg|Primary artwork
Classic NES Series Z1 box.jpg|Classic NES Series box art
Classic NES Series Z1 box.jpg|Classic NES Series box art
Line 826: Line 628:
{{Games}}
{{Games}}
{{TLOZ}}
{{TLOZ}}
[[Category:Console games]]
[[Category:Handheld games]]
[[Category:The Legend of Zelda series]]
[[Category:The Legend of Zelda|*]]
[[Category:The Legend of Zelda|*]]
[[Category:The Legend of Zelda series]]
[[Category:Home console games]]
[[Category:Handheld games]]
[[Category:1980s games]]

Please note that all contributions to Triforce Wiki are considered to be released under the Creative Commons Attribution-ShareAlike license (see Triforce Wiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.

Do not copy from Zelda Wiki or submit any copyrighted content!
Cancel Editing help (opens in new window)

View this template