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Difference between revisions of "User:ClassicMundy"

From Triforce Wiki, a The Legend of Zelda wiki
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Todo:
Sources for CD-i Zelda magazine walkthroughs w/ official enemy/character names;
*The Faces of Evil: UK CD-i magazine, Issue 20 (October 1996)
*The Wand of Gamelon: UK CD-i magazine, Issues 7 and 8 (August/October 1994)
*Zelda's Adventure: CD-interactief, all three 1999 issues. (Dutch only)
Please note that the UK CD-i guides have some typos, and names should be cross-referenced with equivalent excerpts from CD-interactief, if available.


*Add CD-i section to Boulder page (they are stationary and must be destroyed with bombs/power glove) and Bago-Bago(?)
==Todo==
*Improve quality of existing CD-i Zelda screenshots.
*Retake all CD-i Zelda screenshots on the Wiki in lossless quality, and add cutscene/gameplay shots to Wand of Gamelon's page.
*Work the following facts into existing pages;
*Certain enemies in Wand of Gamelon have different enemy sprites than their equivalents in Faces of Evil. Add these;
**The Gibdo in Zelda's Adventure were played by programmer Randy Casey, who was wrapped in toilet paper. This comes from the trivia section of Zelda's Adventure's MobyGames page, and appears to be contributed by Randy himself.
**Both Ghini types have lighter skin tones.
**Certain enemies in Wand of Gamelon have different enemy sprites than their equivalents in Faces of Evil;
**Moa have fully-opened eyes.
***Ghini have lighter skin tones.
**Phyrandaii should probably use their straight-up flames sprite to better reflect their behavior in Wand. (they never fly)
***Moa have a fully open eye.
*Make an obstacles and objects section for TFOE/TWOG with these in them; Arkadai, Boulders, Falling Debris, Rafts, Skull-Topped Barrier, Triforce Maps
***Phyrandaii should probably use the vertical sprite used when they roll.
**Should probably remove boulders and triforce maps from the series templates...
*Make CD-i Zelda pages.
*Make shortened redirect pages for the two games (and TWOG redirect for Gamelon)
*Big Faces of Evil/Wand of Gamelon page project. Basically go through every entry in the TFOE/TWOG navigation templates and either improve their sections, add new ones, or make new pages outright.
**Note: Sakado's back alley street is named "Pier Street" according to the UK CD-i guide.
 
==Notes about Zelda's Adventure==
I'll work these into appropriate pages when I remember to.
*The Gibdo in Zelda's Adventure were played by programmer Randy Casey, who was wrapped in toilet paper. This comes from the trivia section of Zelda's Adventure's MobyGames page, and appears to be contributed by Randy himself.
*Zelda's Adventure was released in early 1996 and was exclusive to Europe.
**The January 1996 issue of CD-interactief (specifically, page 6) notes that Zelda's Adventure will be released in the Netherlands in February. Sales charts shown in the next few issues line up well with this release month.
**Meanwhile, the April 1996 issue of UK CD-i magazine (Issue 17) has a review of ZA, and gives it a release date of May 10th. While it lists a specific day, it is also around three months after the NL date.
**An archived press release from April 23rd, 1996 shows that there were plans to release ZA in the USA in Q2 1996. All of the releases in the article (including ZA) never happened, though US discs and prototypes exist for ZA.
*The only known prototype of Zelda's Adventure (August 5th, 1994) correctly spells Ganon's name in the Scroll of Shurmak. For unknown reasons, it was changed to Gannon in the final game.

Revision as of 17:44, January 21, 2022

Sources for CD-i Zelda magazine walkthroughs w/ official enemy/character names;

  • The Faces of Evil: UK CD-i magazine, Issue 20 (October 1996)
  • The Wand of Gamelon: UK CD-i magazine, Issues 7 and 8 (August/October 1994)
  • Zelda's Adventure: CD-interactief, all three 1999 issues. (Dutch only)

Please note that the UK CD-i guides have some typos, and names should be cross-referenced with equivalent excerpts from CD-interactief, if available.

Todo

  • Retake all CD-i Zelda screenshots on the Wiki in lossless quality, and add cutscene/gameplay shots to Wand of Gamelon's page.
  • Certain enemies in Wand of Gamelon have different enemy sprites than their equivalents in Faces of Evil. Add these;
    • Both Ghini types have lighter skin tones.
    • Moa have fully-opened eyes.
    • Phyrandaii should probably use their straight-up flames sprite to better reflect their behavior in Wand. (they never fly)
  • Make an obstacles and objects section for TFOE/TWOG with these in them; Arkadai, Boulders, Falling Debris, Rafts, Skull-Topped Barrier, Triforce Maps
    • Should probably remove boulders and triforce maps from the series templates...
  • Make shortened redirect pages for the two games (and TWOG redirect for Gamelon)
  • Big Faces of Evil/Wand of Gamelon page project. Basically go through every entry in the TFOE/TWOG navigation templates and either improve their sections, add new ones, or make new pages outright.
    • Note: Sakado's back alley street is named "Pier Street" according to the UK CD-i guide.

Notes about Zelda's Adventure

I'll work these into appropriate pages when I remember to.

  • The Gibdo in Zelda's Adventure were played by programmer Randy Casey, who was wrapped in toilet paper. This comes from the trivia section of Zelda's Adventure's MobyGames page, and appears to be contributed by Randy himself.
  • Zelda's Adventure was released in early 1996 and was exclusive to Europe.
    • The January 1996 issue of CD-interactief (specifically, page 6) notes that Zelda's Adventure will be released in the Netherlands in February. Sales charts shown in the next few issues line up well with this release month.
    • Meanwhile, the April 1996 issue of UK CD-i magazine (Issue 17) has a review of ZA, and gives it a release date of May 10th. While it lists a specific day, it is also around three months after the NL date.
    • An archived press release from April 23rd, 1996 shows that there were plans to release ZA in the USA in Q2 1996. All of the releases in the article (including ZA) never happened, though US discs and prototypes exist for ZA.
  • The only known prototype of Zelda's Adventure (August 5th, 1994) correctly spells Ganon's name in the Scroll of Shurmak. For unknown reasons, it was changed to Gannon in the final game.