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Editing Vire

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====''The Legend of Zelda: Oracle of Seasons/Ages''====
====''The Legend of Zelda: Oracle of Seasons/Ages''====
[[File:Vire OoS-OoA sprite.png|frame]]
[[File:Vire OoS-OoA sprite.png|frame]]
In both ''[[The Legend of Zelda: Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', Vire appears as a miniboss working for the respective game's villain, being [[Onox]] or [[Veran]]. In the former game, he appears in the [[Ancient Ruins (The Legend of Zelda: Oracle of Seasons)|Ancient Ruins]], and in the latter game, the present version of [[Mermaid's Cave]]. In both fights, he acts exactly the same, though in a linked game, he recognizes Link on the second fight. In both appearance and behavior, he is based off Vires' appearance in ''Link's Awakening DX'', though his artwork seems to give him four squinting eyes. Additionally, a linked game features an extra appearance of Vire in the second game prior to that game's battle with him.
In both ''[[The Legend of Zelda: Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', Vire appears as a miniboss working for the respective game's villain, being [[Onox]] or [[Veran]]. In the former game, he appears in the [[Ancient Ruins (The Legend of Zelda: Oracle of Seasons)|Ancient Ruins]], and in the latter game, [[Mermaid's Cave]]. In both fights, he acts exactly the same, though in a linked game, he recognizes Link on the second fight. In both appearance and behavior, he is based off Vires' appearance in ''Link's Awakening DX'', though his artwork seems to give him four squinting eyes. Additionally, a linked game features an extra appearance of Vire in the second game prior to that game's battle with him.


When his battlefield is entered, he introduces himself as the loyal henchman of the game's villain, though if he has been beaten before in a linked game he will instead be shocked in ''Oracle of Seasons'' or impressed in ''Oracle of Ages''. He then teleports to the edge of the room and begins flying while shooting fireballs, just like the ones in ''Link's Awakening'', albeit less cautiously about letting Link get close. At first, he can breath dark blue fireballs which act like the ones from before, coming in pairs and moving slowly in straight lines, and an orange type of fireball that splits into six. He most commonly flies in a slow circle around Link, swooping at him after three shots. Once Vire is hit, he gets annoyed and begins deliberately keeping distance between him and Link, swooping away when Link gets even remotely close to him. Additionally, he retaliates with two consecutive red fireballs that home in on Link whenever he darts away. After another hit, Vire calls Link a bully and stops holding back, now moving faster, shooting the red fireballs at any time. He also tends to fake out during his swoops by instead diving the other way if Link is facing him, occasionally shooting a single quick blue fireball. Once he is hit again, Vire tells him goodbye and splits into two red-winged, skull-faced Keese, which continue to swoop at Link. Once they are defeated, Vire re-merges and says he was overconfident, but will report Link's progress to his master. If on the second game, Vire instead bemoans failing both masters and apologizes to them before exploding.
When his battlefield is entered, he introduces himself as the loyal henchman of the game's villain, though if he has been beaten before in a linked game he will instead be shocked in ''Oracle of Seasons'' or impressed in ''Oracle of Ages''. He then teleports to the edge of the room and begins flying while shooting fireballs, just like the ones in ''Link's Awakening'', albeit less cautiously about letting Link get close. At first, he can breath dark blue fireballs which act like the ones from before, coming in pairs and moving slowly in straight lines, and an orange type of fireball that splits into six. He most commonly flies in a slow circle around Link, swooping at him after three shots. Once Vire is hit, he gets annoyed and begins deliberately keeping distance between him and Link, swooping away when Link gets even remotely close to him. Additionally, he retaliates with two consecutive red fireballs that home in on Link whenever he darts away. After another hit, Vire calls Link a bully and stops holding back, now moving faster, shooting the red fireballs at any time. He also tends to fake out during his swoops by instead diving the other way if Link is facing him, occasionally shooting a single quick blue fireball. Once he is hit again, Vire tells him goodbye and splits into two red-winged, skull-faced Keese, which continue to swoop at Link. Once they are defeated, Vire re-merges and says he was overconfident, but will report Link's progress to his master. If on the second game, Vire instead bemoans failing both masters and apologizes to them before exploding.

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