Don't like the ads? Then create an account! Users with accounts have more options than anonymous users.

Editing The Legend of Zelda: Ocarina of Time

From Triforce Wiki, a The Legend of Zelda wiki
Jump to navigationJump to search
Information icon.png You are not currently logged in. If you log in or create an account, your edits will be attributed to your username, along with other benefits. While you are free to edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's edit history. Messages sent to your IP can be viewed on your talk page.
Check mark.png Click here to log in Check mark.png Click here to sign up

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{italic title}}
{{Stub}}
{{rewrite-expand|Reception section}}
{{Game infobox
{{Game infobox
|image=[[File:OoT box art.jpg|250px]]
|image=[[File:OoT box art.jpg|250px]]
|developer=[[Nintendo EAD]]
|developer=[[Nintendo|Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Nintendo 64:'''<br>{{Released|Japan|November 21, 1998|USA|November 23, 1998|Europe|December 11, 1998|Australia|December 18, 1998}} '''Players Choice:'''<br>{{released|USA|August 23, 1999}} '''iQue Player:'''<br>{{Released|China|November 18, 2003}} '''Virtual Console (Wii):'''<br>{{Released|Europe|February 23, 2007|Australia|February 23, 2007|USA|February 26, 2007|Japan|February 27, 2007}} '''Virtual Console (Wii U):'''<br>{{Released|USA|July 2, 2015|Europe|July 2, 2015|Australia|July 2, 2015|Japan|December 22, 2015}}
|released='''Nintendo 64:'''<br>{{Released|Japan|November 21, 1998|USA|November 23, 1998|Europe|December 11, 1998|Australia|December 18, 1998}} '''iQue Player:'''<br>{{Released|China|November 18, 2003}} '''Virtual Console (Wii):'''<br>{{Released|Europe|February 23, 2007|Australia|February 23, 2007|USA|February 26, 2007|Japan|February 27, 2007}} '''Virtual Console (Wii U):'''<br>{{Released|USA|July 2, 2015|Europe|July 2, 2015|Australia|July 2, 2015|Japan|December 22, 2015}}
|genre=Action-adventure
|genre=Action-adventure
|console=[[Nintendo 64]],<br>[[Nintendo GameCube]],<br>[[iQue Player]],<br>[[Virtual Console]] ([[Wii]], [[Wii U]])
|console=[[Nintendo 64]],<br>[[Nintendo GameCube]],<br>[[iQue Player]],<br>[[Virtual Console]] ([[Wii]], [[Wii U]])
|ratings={{ratings|esrb=E|pegi=12|acb=G8+}}
|ratings=ESRB: Everyone
|modes=Single player
|modes=Single player
}}
}}
{{about|the game itself|the eponymous GameCube compilation featuring the original game and Master Quest|[[The Legend of Zelda: Ocarina of Time (Nintendo GameCube)]]}}
'''''The Legend of Zelda: Ocarina of Time''''', often shortened to '''''Ocarina of Time''''', is the fifth installment of ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' series, and it was released on the [[Nintendo 64]] in late 1998. It is the first title of the series to feature 3D graphics. In 2000, the game received a direct sequel, ''[[The Legend of Zelda: Majora's Mask]]''.
'''''The Legend of Zelda: Ocarina of Time''''' is the fifth installment of ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' series, and it was released on the [[Nintendo 64]] in late 1998. It is the first title of the series to feature 3D graphics. In 2000, a direct sequel was released, ''[[The Legend of Zelda: Majora's Mask]]''.


Prior to its release, ''The Legend of Zelda: Ocarina of Time'' was one of the most highly anticipated games of its time. Upon its release, the game won numerous awards, and many publications placed it on lists of the greatest video games of all time. ''The Legend of Zelda: Ocarina of Time'' was released on a 32-megabyte cartridge, which was the largest capacity Nintendo had produced at that time. The game introduced the target-lock system and context-sensitive buttons, which have appeared in subsequent 3D installments of ''The Legend of Zelda'' series. The gameplay of ''The Legend of Zelda: Ocarina of Time'' would inspire and be reused in several video games, including a first-party game, ''[[lylatwiki:Star Fox Adventures|Star Fox Adventures]]''.
Prior to its release, ''The Legend of Zelda: Ocarina of Time'' was one of the most highly anticipated games of its time. Upon its release, the game won numerous awards, and many publications placed it on lists of the greatest video games of all time. ''The Legend of Zelda: Ocarina of Time'' was released on a 32-megabyte cartridge, which was the largest capacity Nintendo had produced at that time. It also introduced the target-lock system and context-sensitive buttons, which have subsequently appeared both in later ''The Legend of Zelda'' titles and similar games of its type, such as ''[[lylatwiki:Star Fox Adventures|Star Fox Adventures]]''.  


''The Legend of Zelda: Ocarina of Time'' has been ported a few times. The first time was on an [[The Legend of Zelda: Ocarina of Time (Nintendo GameCube)|eponymous compilation]] for the [[Nintendo GameCube]], where the player can play the original game or the newly-added [[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]] mode. In 2011, a remake of the game was released on [[Nintendo 3DS]], titled ''[[The Legend of Zelda: Ocarina of Time 3D]]''.
''The Legend of Zelda: Ocarina of Time'' eventually received a few ports, and even had its own remake for the [[Nintendo 3DS]] in 2011, titled ''[[The Legend of Zelda: Ocarina of Time 3D]]''.


==Story==
==Story==
[[File:Navi meeting Link OoT.png|thumb|left|Navi is assigned as Link's guardian fairy.]]
[[File:Navi meeting Link OoT.png|thumb|left|Navi is assigned as Link's guardian fairy.]]
[[File:OoT cast poster.jpg|thumb|200px|Poster of the game's main cast]]
The game is introduced by the [[Great Deku Tree]], who tells that every [[Kokiri]] of the [[Kokiri Forest]] have their own [[fairy]], except for [[Link]]. Link has a nightmare of a young girl fleeing on a horse from a man in black armor. The Great Deku Tree is nearing death, and he assigns [[Navi]] to be Link's guardian fairy, and also requests her to bring Link over. Navi wakes Link from his nightmare and directs him to meet the Great Deku Tree.
The game is introduced by the [[Great Deku Tree]], who tells that every [[Kokiri]] of the [[Kokiri Forest]] have their own [[fairy]], except for [[Link]]. Link has a nightmare of a young girl fleeing on a horse from a man in black armor. The Great Deku Tree is nearing death, and he assigns [[Navi]] to be Link's guardian fairy, and also requests her to bring Link over. Navi wakes Link from his nightmare and directs him to meet the Great Deku Tree.


Line 29: Line 26:
Link sets off to both [[Death Mountain]] and [[Zora's Domain]], where he successfully assists both the [[Goron]]s and the [[Zora]]s against Ganondorf's forces in their pursuit of the two other Spiritual Stones. [[Darunia]], the leader of the Gorons, rewards link with the [[Goron's Ruby]] while [[Ruto]], the princess of the Zoras, rewards Link with the [[Zora's Sapphire]].
Link sets off to both [[Death Mountain]] and [[Zora's Domain]], where he successfully assists both the [[Goron]]s and the [[Zora]]s against Ganondorf's forces in their pursuit of the two other Spiritual Stones. [[Darunia]], the leader of the Gorons, rewards link with the [[Goron's Ruby]] while [[Ruto]], the princess of the Zoras, rewards Link with the [[Zora's Sapphire]].


Link returns outside of Hyrule Castle, where he witnesses the same events as in his nightmare: Zelda and [[Impa]] are fleeing on horseback from Ganondorf, who attempts to steal the [[Ocarina of Time]] from them. Zelda quickly throws the Ocarina of Time into the moat for Link to obtain. When he obtains the ocarina, Link receives a telepathic message from Zelda, who teaches him the [[Song of Time]] and instructs him to play it at the altar of the [[Temple of Time]].
Link returns outside of Hyrule Castle, where he witnesses the same events as in his nightmare: Zelda and [[Impa]] are fleeing on horseback from Ganondorf, who attempts to steal the [[Ocarina of Time (item)|Ocarina of Time]] from them. Zelda quickly throws the Ocarina of Time into the moat for Link to obtain. When he obtains the ocarina, Link receives a telepathic message from Zelda, who teaches him the [[Song of Time]] and instructs him to play it at the altar of the [[Temple of Time]].
[[File:OoT Link pulling Master Sword.png|thumb|left|Link pulling the Master Sword from its pedestal.]]
[[File:Link pulling Master Sword OoT.png|thumb|left|200px|Link pulling the Master Sword from its pedestal.]]
At the Temple of Time, Link opens the [[Door of Time]] by playing the Song of Time and using the three Spiritual Stones. There, he finds the [[Master Sword]] in the [[Pedestal of Time]] and draws it, unlocking the [[Sacred Realm]]. Link successfully wields the sword, although he remains trapped in the Sacred Realm. Ganondorf sneaks into the Sacred Realm, believing that Link had the means necessary for entering the Sacred Realm. Link helplessly watches Ganondorf entering the Sacred Realm and obtaining the Triforce.
At the Temple of Time, Link opens the [[Door of Time]] by playing the Song of Time and using the three Spiritual Stones. There, he finds the [[Master Sword]] in the [[Pedestal of Time]] and draws it, unlocking the [[Sacred Realm]]. Link successfully wields the sword, although he remains trapped in the Sacred Realm. Ganondorf sneaks into the Sacred Realm, believing that Link had the means necessary for entering the Sacred Realm. Link helplessly watches Ganondorf entering the Sacred Realm and obtaining the Triforce.


Seven years later, Link is awakened in the [[Chamber of Sages]] by an old man named [[Rauru]]. He reveals that Link is the Hero of Time, who is the person that can pull the Master Sword from its pedestal. He also explains that Link's spirit was locked away in the Sacred Realm because he was too young to be the Hero of Time and defeat Ganondorf. Rauru also tells Link that Ganondorf used the stolen Triforce to transform [[Hyrule]] into a land filled with darkness and monsters. He then instructs Link to find the other missing [[Sage]]s, who have the collective power to trap Ganondorf within the Sacred Realm. However, five of the Sages are unaware of their identity as one, so Rauru grants Link with the [[Light Medallion]] and instructs him to find the other missing Sages.
Seven years later, Link is awakened in the [[Chamber of Sages]] by an old man named [[Rauru]]. He reveals that Link is the Hero of Time, who is the person that can pull the Master Sword from its pedestal. He also explains that Link's spirit was locked away in the Sacred Realm because he was too young to be the Hero of Time and defeat Ganondorf. Rauru also tells Link that Ganondorf used the stolen Triforce to transform [[Hyrule]] into a land filled with darkness and monsters. He then instructs Link to find the other missing [[Sage]]s, who have the collective power to trap Ganondorf within the Sacred Realm. However, five of the Sages are unaware of their identity as one, so Rauru grants Link with the [[Light Medallion]] and instructs him to find the other missing Sages.


Link returns into the Temple of Time, where he is greeted by [[Sheik]], a survivor of the [[Sheikah]] tribe. He further guides Link by instructing him to free five temples from Ganondorf's control and allow each temple's Sage to awaken. Link had befriended the five other Sages during his childhood: [[Saria]], the Sage of the [[Forest Temple|Forest]], Darunia, the Sage of [[Fire Temple|Fire]], Ruto, the Sage of [[Water Temple|Water]], [[Nabooru]], the Sage of [[Spirit Temple|Spirit]], and Impa, the Sage of [[Dark Palace|Shadow]].
Link returns into the Temple of Time, where he is greeted by [[Sheik]], a survivor of the [[Sheikah]] tribe. He further guides Link by instructing him to free five temples from Ganondorf's control and allow each temple's Sage to awaken. Link had befriended the five other Sages during his childhood: [[Saria]], the Sage of the [[Forest Temple]], Darunia, the Sage of the [[Fire Temple]], Ruto, the sage of the [[Water Temple]], Impa, the Sage of the [[Shadow Temple]], and [[Nabooru]], the Sage of the [[Spirit Temple]].
[[File:Ganondorf confrontation OoT.jpg|thumb|Link is confronted by Ganondorf at the end of his castle.]]
[[File:Ganondorf confrontation OoT.png|thumb|Link is confronted by Ganondorf at the end of his castle.]]
After awakening every Sage, Link returns to the Temple of Time, where Sheik tells another legend of the Triforce, explaining that it to be a fusion of three triangles that represent the three virtues governed by [[Din|the]] [[Nayru|three]] [[Farore|goddesses]]: Power, Wisdom, and Courage. If the person holding the Triforce has a balance of these virtues, then they can obtain the Triforce intact. However, if that person does not have a balance of those virtues, then the Triforce splits into three pieces, and the owner only keeps the piece of whichever virtue they most strongly believe in. The prophecy is a reference to Ganondorf's case, where his strongest belief was in power, and therefore he lost the other two parts of the Triforce. The legend further states that the person must strive to acquire the two missing parts, each one being safeguarded by a person with the crest of the goddesses on the back of their hands.
After awakening every Sage, Link returns to the Temple of Time, where Sheik tells another legend of the Triforce, explaining that it to be a fusion of three triangles that represent the three virtues governed by the [[Golden Godessess]]: Power, Wisdom, and Courage. If the person holding the Triforce has a balance of these virtues, then they can obtain the Triforce intact. However, if that person does not have a balance of those virtues, then the Triforce splits into three pieces, and the owner only keeps the piece of whichever virtue they most strongly believe in. The prophecy is a reference to Ganondorf's case, where his strongest belief was in power, and therefore he lost the other two parts of the Triforce. The legend further states that the person must strive to acquire the two missing parts, each one being safeguarded by a person with the crest of the goddesses on the back of their hands.


Ganondorf had managed to conquer the Sacred Realm, but felt that his acquisition of power was not enough. Ganondorf, wanting complete control over the world, started a search for the two missing pieces of the Triforce. Sheik reveals that Link holds the [[Triforce of Courage]], just before taking off his own disguise, revealing himself as Princess Zelda. She reveals herself to be the seventh Sage and the safeguarder of the [[Triforce of Wisdom]]. However, by exposing herself to Link, Ganondorf finds out, and he traps her within a large crystal and retreats with her into his [[Ganon's Castle|Castle]].
Ganondorf had managed to conquer the Sacred Realm, but felt that his acquisition of power was not enough. Ganondorf, wanting complete control over the world, started a search for the two missing pieces of the Triforce. Sheik reveals that Link holds the [[Triforce of Courage]], just before taking off his own disguise, revealing himself as Princess Zelda. She reveals herself to be the seventh Sage and the safeguarder of the [[Triforce of Wisdom]]. However, by exposing herself to Link, Ganondorf finds out, and he traps her within a large crystal and retreats with her into his [[Ganon's Castle|Castle]].
Line 48: Line 45:


==Gameplay==
==Gameplay==
[[File:Inside the Deku Tree gameplay.png|thumb|250px|Link exploring the first dungeon, Inside the Deku Tree]]
[[File:Hyrule Field OoT exploration.png|thumb|200px|Link moving around [[Hyrule Field]].]]
''The Legend of Zelda: Ocarina of Time'' is set within an expansive 3D environment where the player moves Link around. Like ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', the game introduced a few mechanics that were reused in subsequent games of its type; in ''Ocarina of Time'''s case, it is context-sensitive actions and [[targeting]]. Much of the gameplay was later reused in the sequel, ''The Legend of Zelda: Majora's Mask''.
''The Legend of Zelda: Ocarina of Time'' is set within an expansive 3D environment where the player moves Link around. Like ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', the game introduced a few mechanics that were reused in subsequent games of its type; in ''Ocarina of Time'''s case, it is context-sensitive actions and [[targeting]]. Much of the gameplay was later reused in the sequel, ''The Legend of Zelda: Majora's Mask''.


With context-sensitive actions, this allows for numerous actions to be assigned to one button, which varies based on Link's location and action in the game. For example, if Link draws out his [[sword]], the HUD display instructs the player to holster it by pressing A. Another example is if Link is standing at a door, causing the HUD's A button to read "Open", which directly instructs the player to press the button to open the door. Targeting causes the camera to directly focus on an object or enemy. During this mode, when the player presses a button, Link automatically performs the corresponding action (such as striking his sword) on the target without the player having to move the Control Stick.
With context-sensitive actions, this allows for numerous actions to be assigned to one button, which varies based on Link's location and action in the game. For example, if Link draws out his [[sword]], the HUD display instructs the player to holster it by pressing A. Another example is if Link is standing at a door, causing the HUD's A button to read "Open", which directly instructs the player to press the button to open the door. Targeting causes the camera to directly focus on an object or enemy. During this mode, when the player presses a button, Link automatically performs the corresponding action (such as striking his sword) on the target without the player having to move the Control Stick.
[[File:Hyrule Field OoT exploration.png|thumb|left|250px|Adult Link exploring around [[Hyrule Field]]]]
 
The player controls Link as an adult or a child in different parts of his adventure. From the [[Door of Time]], when Link pulls the [[Master Sword]], he travels seven years in the future and becomes an adult. Link has different abilities as both a child and an adult, both of which are key to solving puzzles. For example, Link can only use the [[Fairy Bow]] as an adult, while only young Link can crawl through small passages.
The player controls Link as an adult or a child in different parts of his adventure. From the [[Door of Time]], when Link pulls the [[Master Sword]], he travels seven years in the future and becomes an adult. Link has different abilities as both a child and an adult, both of which are key to solving puzzles. For example, Link can only use the [[Fairy Bow]] as an adult, while only young Link can crawl through small passages.


Line 59: Line 56:
There are [[side quest]]s during Link's adventure, and they are optional but often involve a reward at the end, such as the [[Biggoron's Sword]] or the ability to ride [[Epona]], allowing Link to navigate around Hyrule Field faster.
There are [[side quest]]s during Link's adventure, and they are optional but often involve a reward at the end, such as the [[Biggoron's Sword]] or the ability to ride [[Epona]], allowing Link to navigate around Hyrule Field faster.


Just as Link exits from [[Kokiri Forest]], [[Saria]] provides him with the [[Fairy Ocarina]], later replaced with the titular [[Ocarina of Time]]. Throughout the game, Link learns twelve melodies that allow him to solve music-based puzzles and to teleport back to specific location that he has already visited.
Just before Link leaves [[Kokiri Forest]], [[Saria]] provides him with [[Fairy Ocarina]], later replaced with the titular [[Ocarina of Time (item)|Ocarina of Time]]. Throughout the game, Link learns twelve melodies that allow him to solve music-based puzzles and to teleport back to specific location that he has already visited.
 
{{br}}


== Characters ==
== Characters ==
=== Link ===
{{stub|section=yes}}
<center>
=== Heroes ===
{|width=55% class="wikitable"
{| class="wikitable"
!align=center colspan=2|'''Link'''
! Artwork
! Name
! Description
|-
|align=center|[[File:Link OoT artwork.jpg|150x120px]]
|[[Link]]
|
|-
|-
|align=center width=50%|'''[[Young Link|Child Link]]'''
|align=center|[[File:Navi OoT artwork.jpg|100px]]
|align=center width=50%|'''[[Link|Adult Link]]'''
|[[Navi]]
|
|-
|-
|align=center|[[File:Link child OoT artwork.png|150x150px]]
|align=center|[[File:Zelda OoT artwork.jpg|150x120px]]
|align=center|[[File:Link adult OoT artwork.png|200x200px]]
|[[Princess Zelda]]
|
|-
|-
|align=center|As a child, Link can fit through small holes, use [[mask]]s, and plant [[Magic Bean]]s, but the offensive items he can use are fairly weak and he cannot use most specialized equipment. Additionally, he cannot use the [[Hylian Shield]] properly despite being able to equip it.
|align=center|[[File:Sheik OoT artwork.jpg|150x120px]]
|align=center|As an adult, Link has a wider range of abilities, including using more types of equipment, and riding [[Epona]] and Magic Bean sprouts, but many of the items he gained in childhood cannot be used and as such must be replaced with counterparts. He also cannot access a few areas Child Link can.
|[[Sheik]]
|
|}
|}
</center>
=== Other heroes ===
<gallery>
Navi OoT artwork.jpg|[[Navi]]
Zelda adult OoT artwork.png|[[Princess Zelda]]
Sheik OoT artwork.png|[[Sheik]]
</gallery>


===Races===
===Races===
''The Legend of Zelda: Ocarina of Time'' is the first game of the series with a variety of different races. There are six different races, each located in a different area of the game. They include the [[Hylian]]s, the [[Kokiri]], the [[Goron]]s, the [[Zora]]s, the [[Sheikah]], and the [[Gerudo]].
''The Legend of Zelda: Ocarina of Time'' is the first game of the series with a variety of different races. There are a total of six races, most of whom reside in a unique environment:


*The [[Hylian]]s are similar to humans, except for their pointed, elf-like ears. Most of them like [[Castle Town]], though some live in nearby [[Kakariko Village]] and others are scattered sporadically throughout Hyrule. They are ruled by a king, whose daughter is Princess Zelda.  
*The [[Hylian]]s are similar to humans, except for their pointed, elf-like ears. Most of them like [[Castle Town]], though some live in nearby [[Kakariko Village]] and others are scattered sporadically throughout Hyrule. They are ruled by a king, whose daughter is Princess Zelda.  
Line 94: Line 90:
*The [[Goron]]s are large, brown, rock-eating creatures that vary immensely in size and live in [[Goron City]], halfway up [[Death Mountain]], an active volcano. They are led by [[Darunia]].
*The [[Goron]]s are large, brown, rock-eating creatures that vary immensely in size and live in [[Goron City]], halfway up [[Death Mountain]], an active volcano. They are led by [[Darunia]].
*The [[Zora]]s are blue fish-like creatures, who live at the top of [[Zora's River]], the kingdom's source of water. The river runs all the way through Hyrule to Lake Hylia at the very opposite end of the kingdom. The Zoras are ruled by [[King Zora]] who has a daughter, [[Princess Ruto]]. The guardian spirit of Zora's Domain is [[Lord Jabu-Jabu]].
*The [[Zora]]s are blue fish-like creatures, who live at the top of [[Zora's River]], the kingdom's source of water. The river runs all the way through Hyrule to Lake Hylia at the very opposite end of the kingdom. The Zoras are ruled by [[King Zora]] who has a daughter, [[Princess Ruto]]. The guardian spirit of Zora's Domain is [[Lord Jabu-Jabu]].
*The [[Gerudo]] are an almost entirely female race of thieves who live in [[Gerudo Valley]]. Only one man is born within the race every century. According to tradition, that man is meant to be the king of the Gerudo race. Ganondorf is the most recent male of this race.
*The [[Sheikah]], sworn "shadow guardians" of the royal family, appear to be [[Hylian]] with red eyes. They possess various magical abilities and are known to operate from within the shadows. [[Impa]], Zelda's childhood nanny and bodyguard, is said to be the last remaining Sheikah. She helped establish [[Kakariko Village]], at the base of Death Mountain.  
*The [[Sheikah]], sworn "shadow guardians" of the royal family, appear to be [[Hylian]] with red eyes. They possess various magical abilities and are known to operate from within the shadows. [[Impa]], Zelda's childhood nanny and bodyguard, is said to be the last remaining Sheikah. She helped establish [[Kakariko Village]], at the base of Death Mountain.  
*The [[Gerudo]] are an almost entirely female race of thieves who live in [[Gerudo Valley]]. Most of the Gerudo are women, and only one man is born within the race every century. According to tradition, that man is meant to be the king of the Gerudo race. Ganondorf is the most recent male of this race.


===Supporting characters===
=== Six Sages ===
During Link's adventure, he encounters some supporting characters who directly assist him during his adventure.
{| class="wikitable"
 
! Artwork
<gallery>
! Name
Link on Epona OoT artwork.png|[[Epona]]
! Description
Great Deku Tree OoT artwork.png|[[Great Deku Tree]]
|-
Great Fairy OoT model.png|[[Great Fairy|Great Fairies]]
|align=center|[[File:Darunia OoT artwork.jpg|100px]]
Kaepora Gaebora artwork.png|[[Kaepora Gaebora]]
|[[Darunia]]
Malon OoT artwork.png|[[Malon]]
|
Pierre OoT artwork.jpg|[[Pierre]]
|-
Talon OoT artwork.png|[[Talon]]
|align=center|[[File:Impa OoT artwork.jpg|150x120px]]
</gallery>
|[[Impa]]
 
|
===Six sages===
|-
Not including Princess Zelda, the six [[Sage]]s are the guardians of the [[Sacred Realm]]. Each Sage is from one of the six races.
|align=center|[[File:Nabooru OoT artwork.jpg|150x120px]]
|[[Nabooru]]
<gallery>
|
Darunia OoT artwork.png|[[Darunia]] (Goron)
|-
Impa OoT artwork.png|[[Impa]] (Sheikah)
|align=center|[[File:Princess Ruto OoT artwork.jpg|150x120px]]
Nabooru OoT artwork.png|[[Nabooru]] (Gerudo)
|[[Princess Ruto]]
Princess Ruto OoT artwork.png|[[Princess Ruto]] (Zora)
|
Rauru OoT artwork.png|[[Rauru]] (Hylian)
|-
Saria OoT artwork.png|[[Saria]] (Kokiri)
|align=center|[[File:Rauru OoT artwork.jpg|100px]]
</gallery>
|[[Rauru]]
 
|
===Other characters===
|-
{{rewrite|section=yes|has conjectural, unsourced names; also needs reorganization, as some characters appear in the main quest while others only appear in sidequests}}
|align=center|[[File:Saria OoT artwork.jpg|150x120px]]
These are other, miscellaneous characters encountered by Link during his adventure. They act neither directly antagonistic nor supportive towards Link.
|[[Saria]]
 
|
*[[Bazaar Owner]]
|}
*[[Bean Seller]]
*[[Biggoron]]
*[[Bombchu Shop Owner]]
*[[Bombchu Bowling Alley Operator]]
*[[Bonooru]]
*[[Buyer]]
*[[Carpenters]]
*[[Carpet Merchant]]
*[[Cucco Lady]]
*[[Cursed Rich Man]]
*[[Dampé]]
*[[Dancing Couple]]
*[[Death Mountain Trail Gatekeeper]]
*[[Deku Tree Sprout]]
*[[Fabulous Five Froggish Tenors]]
*[[Fado]]
*[[Granny]]
*[[Graveyard Boy]]
*[[Great Fairy of Courage]]
*[[Great Fairy of Magic]]
*[[Great Fairy of Power]]
*[[Great Fairy of Wisdom]]
*[[Happy Mask Salesman]]
*[[Hot Rodder Goron]]
*[[Ingo]]
*[[King Zora]]
*[[Know-It-All Brothers]]
*[[Lake Scientist]]
*[[Link (Goron)]]
*[[Lord Jabu-Jabu]]
*[[Mamamu Yan]]
*[[Master Craftsman's Son]]
*[[Medicine Shop Owner]]
*[[Medigoron]]
*[[Mido]]
*[[Phonograph Man]]
*[[Poe Collector]]
*[[Pond owner]]
*[[Professor Shikashi]]
*[[Running Man]]
*[[Shooting Gallery Owner]]
*[[Skull Kid]]
*[[Hylian Soldier|Soldier]]s
*[[Treasure Chest Shop Owner]]
*[[Twin Jugglers]]


==Locations==
==Locations==
===Main locations===
===Main locations===
*[[Death Mountain]]
*[[Death Mountain]]
**[[Death Mountain Crater]]
**[[Death Mountain Trail]]
***[[Death Mountain Summit]]
**'''[[Dodongo's Cavern]]'''
**'''[[Fire Temple]]'''
**[[Goron City]]
**[[Goron Shop]]
*[[Ganon's Castle]]
*[[Ganon's Castle]]
**'''[[Inside Ganon's Castle]]'''
**'''[[Ganon's Tower]]'''
*[[Gerudo Valley]]
*[[Gerudo Valley]]
**[[Carpenters' tent]]
**[[Desert Colossus]]
**[[Gerudo's Fortress]]
***[[Horseback Archery Range]]
**''[[Gerudo Training Grounds]]''
**[[Haunted Wasteland]]
**'''[[Spirit Temple]]'''
**''[[Thieves' Hideout (The Legend of Zelda: Ocarina of Time)|Thieves' Hideout]]''
*[[Hyrule Castle]]
*[[Hyrule Castle]]
**''[[Castle Courtyard]]''
*[[Hyrule Castle Town]]
*[[Hyrule Castle Town]]
**[[Back Alley]]
**[[Back Alley house]]
**[[Bazaar]]
**[[Bombchu Bowling Alley]]
**[[Bombchu Shop]]
**[[Ghost Shop]]
**[[Guard House]]
**[[Happy Mask Shop]]
**[[Market]]
**[[Potion Shop]]
**[[Puppy woman's house]]
**[[Shooting Gallery]]
**[[Temple of Time]]
**[[Treasure Chest Shop|Treasure Box Shop]]
*[[Hyrule Field]]
*[[Hyrule Field]]
*[[Kakariko Village]]
*[[Kakariko Village]]
**?
***''[[Dampé's Grave]]''
***[[Kakariko Windmill]]
**[[Bazaar]]
**''[[Bottom of the Well]]''
**[[Fairy grave]]
**[[Generous lady's house]]
**[[Granny's Potion Shop]]
**[[Gravekeeper's Hut]]
**[[Graveyard]]
**[[House of Skulltula]]
**[[Potion Shop]]
**[[ReDead grave]]
**''[[Royal Family's Tomb]]''
**'''[[Dark Palace|Shadow Temple]]'''
**[[Shooting Gallery]]
**[[The great Impa's house]]
**[[Well of Three Features]]
*[[Kokiri Forest]]
*[[Kokiri Forest]]
**[[Forest Stage]]
**'''[[Forest Temple]]'''
**[[Forest Training Center]]
***[[Hole of "L"|Hole of "Z"]]
**'''[[Inside the Deku Tree]]'''
**[[House of the Great Mido]]
**[[House of the Know-it-All Brothers]]
**[[House of the Twins|House of Twins]]
**[[Kokiri Shop]]
**[[Link's House]]
**[[Lost Woods]]
**[[Sacred Grove|Sacred Forest Meadow]]
**[[Saria's House]]
*[[Lake Hylia]]
*[[Lake Hylia]]
**[[Fishing Hole|Fishing Pond]]
**[[Lakeside Laboratory]]
**'''[[Water Temple]]'''
*[[Lon Lon Ranch]]
*[[Lon Lon Ranch]]
**[[Malon and Talon's house]]
*[[Lost Woods]]
**[[Silo]]
*[[Zora's Domain]]
**[[Stable]]
*[[Sacred Realm]]
**[[Chamber of Sages]]
**[[Dark World|Evil Realm]]
**[[Temple of Light]]
*[[Zora's River]]
**''[[Ice Cavern]]''
**'''[[Inside Jabu-Jabu's Belly]]
**[[Sleepless Waterfall]]
**[[Zora Shop]]
**[[Zora's Domain]]
***[[High-Dive Practice Spot]]
***[[King Zora's Throne Room]]
**[[Zora's Fountain]]
 
===Recurring locations===
*[[Fairy Fountain|Fairy's Fountain]]
*[[Great Fairy's Fountain]]
*[[Secret cave|Grotto]]


===Dungeons===
===Dungeons===
Major dungeons are in '''bold'''. Minor dungeons are in ''italics''.
*[[Inside the Deku Tree]]
{|class="wikitable"
*[[Dodongo's Cavern]]
!Name
*[[Inside Jabu-Jabu's Belly]]
!Description
*[[Forest Temple]]
!Time
*[[Bottom of the Well]] (minor dungeon)
!Item
*[[Fire Temple]]
!Reward
*[[Ice Cavern]] (minor dungeon)
!Miniboss
*[[Water Temple]]
!Boss
*[[Gerudo Training Ground]] (minor optional dungeon)
|-
*[[Spirit Temple]]
|'''[[Inside the Deku Tree]]'''
*[[Shadow Temple]]
|The first dungeon in the game has Link traveling through the [[Great Deku Tree]] in an attempt to break a curse that Ganondorf placed on him.
*[[Ganon's Castle]]
|Child
|align=center|[[File:Fairy Slingshot OoT icon.png]]<br>[[Fairy Slingshot]]
|align=center|[[File:Kokiri's Emerald OoT icon.png]]<br>[[Kokiri's Emerald]]
|align=center|None
|align=center|[[Gohma]]
|-
|''[[Castle Courtyard]]''
|The first lesser dungeon is a stealthy sneak through [[Hyrule Castle]]'s courtyards to meet Zelda. If any of the [[Hylian Soldier|guard]]s see him, he is thrown out and must start from the beginning. Aside from meeting Zelda, he learns about how she plans to stop Ganondorf's evil plan, gets her permission to travel up [[Death Mountain]], and learns Zelda's Lullaby.
|Child
|colspan=2 align=center|[[File:Zelda's Letter OoT icon.png]]<br>[[Zelda's Letter]]<br>[[File:OoT icon Song.png]]<br>[[Zelda's Lullaby]]
|colspan=2 align=center|None
|-
|''[[Royal Family's Tomb]]''<br>(optional)
|A crypt where members of the [[Royal Family of Hyrule]] are put to rest, the [[Composer Brothers]] recommend Link go in to learn their [[Sun's Song]].
|Both
|colspan=2 align=center|[[File:OoT icon Song.png]]<br>[[Sun's Song]]
|colspan=2 align=center|None
|-
|'''[[Dodongo's Cavern]]'''
|This area is the main source of food for the [[Goron]]s. The area was invaded by [[Dodongo]]s during the game, and Link must go in to dispatch of them.
|Both
|align=center|[[File:Bomb Bag OoT icon.png]]<br>[[Bomb Bag]]
|align=center|[[File:Goron's Ruby OoT icon.png]]<br>[[Goron's Ruby]]
|align=center|[[Lizalfos]]
|align=center|[[King Dodongo]]
|-
|{{nowrap|'''[[Inside Jabu-Jabu's Belly]]'''}}
|The third dungeon takes place in [[Lord Jabu-Jabu]]'s belly, and Link must go in to rescue [[Princess Ruto]] and her [[Zora's Sapphire]].
|Child
|align=center|[[File:Boomerang OoT icon.png]]<br>[[Boomerang]]
|align=center|[[File:Zora's Sapphire OoT icon.png]]<br>[[Zora's Sapphire]]
|align=center|[[Big Octo|Bigocto]]
|align=center|[[Barinade]]
|-
|''[[Dampé's Grave]]''
|The grave of the former gravekeeper, [[Dampé]], his ghost challenges Link to a race for his favorite treasure, the [[Hookshot]]. It connects directly to the [[Kakariko Windmill]], with both being subtitled as "?" in-game.
|Adult
|colspan=2 align=center|[[File:Hookshot OoT icon.png]]<br>[[Hookshot]]
|colspan=2 align=center|None
|-
|'''[[Forest Temple]]'''
|The Forest Temple is the first dungeon that Link explores as an adult and the fourth major dungeon overall. It takes place in the haunted remains of a mansion. Completing the dungeon awakens the first Sage, Saria.
|Adult
|align=center|[[File:Fairy Bow OoT icon.png]]<br>[[Fairy Bow]]
|align=center|[[File:Forest Medallion OoT icon.png]]<br>[[Forest Medallion]]
|align=center|[[Stalfos]]<br>[[Meg]]
|align=center|[[Phantom Ganon]]
|-
|''[[Bottom of the Well]]''
|A haunted cistern beneath [[Kakariko Village]], it can be accessed at any point after both the [[Song of Storms]] and [[Prelude of Light]] are learned, but only becomes necessary in preparation for the [[Spirit Temple]] and [[Dark Palace|Shadow Temple]].
|Child
|colspan=2 align=center|[[File:Lens of Truth OoT icon.png]]<br>[[Lens of Truth]]
|align=center|[[Dead Hand]]
|align=center|None
|-
|'''[[Fire Temple]]'''
|In the Fire Temple, Link has to rescue all of the Gorons, who were captured by Ganondorf and planned to be fed to [[Volvagia]] for not complying to his demands. By completing the dungeon, Link saves the Gorons and awakens the second Sage, Darunia.
|Adult
|align=center|[[File:Megaton Hammer OoT icon.png]]<br>[[Megaton Hammer]]
|align=center|[[File:Fire Medallion OoT icon.png]]<br>[[Fire Medallion]]
|align=center|[[Flare Dancer]]
|align=center|[[Volvagia]]
|-
|''[[Ice Cavern]]''
|A large, frosty cave opening into [[Zora's Fountain]], Link travels through here while investigating the frozen [[Zora's Domain]].
|Adult
|colspan=2 align=center|[[File:Iron Boots OoT icon.png]]<br>[[Iron Boots]]<br>[[File:OoT icon Song Water.png]]<br>[[Serenade of Water]]
|align=center|[[Wolfos|White Wolfos]]
|align=center|None
|-
|'''[[Water Temple]]'''
|In the Water Temple, Link has to solve a variety of puzzles both in water and on land. Completing the temple awakens the third Sage, Ruto.
|Adult
|align=center|[[File:Longshot OoT icon.png]]<br>[[Longshot]]
|align=center|[[File:Water Medallion OoT icon.png]]<br>[[Water Medallion]]
|align=center|[[Shadow Link|Dark Link]]
|align=center|[[Morpha]]
|-
|''[[Thieves' Hideout (The Legend of Zelda: Ocarina of Time)|Thieves' Hideout]]''
|The interior of [[Gerudo's Fortress]], Link needs to stay out of sight of the [[Gerudo guard]]s and save the four [[carpenter]]s.
|Adult
|colspan=2 align=center|[[File:Gerudo's Card OoT icon.png]]<br>[[Gerudo Token|Gerudo's Membership Card]]
|align=center|[[Gerudo Thief]]
|align=center|None
|-
|''[[Gerudo Training Ground]]'' (optional)
|A series of skill tests offered for a fee from [[Gerudo's Fortress]].
|Adult
|colspan=2 align=center|[[File:OoT icon Ice Arrow.png]]<br>[[Ice Arrow]]
|colspan=2 align=center|None
|-
|'''[[Spirit Temple]]'''
|For this dungeon, Link must first explore it as a child, then as an adult. Completing the temple awakens the Sage, [[Nabooru]]. It can be done before or after the Shadow Temple; the collection screen suggests before, while Sheik suggests after.
|Both
|align=center|[[File:Silver Gauntlets OoT icon.png]]<br>[[Silver Gauntlets]]<br>[[File:Mirror Shield OoT icon.png]]<br>[[Mirror Shield]]
|align=center|[[File:Spirit Medallion OoT icon.png]]<br>[[Spirit Medallion]]
|align=center|[[Iron Knuckle]]
|align=center|[[Twinrova]]
|-
|'''[[Dark Palace|Shadow Temple]]'''
|In this temple, Link has to travel through a labyrinth of hidden areas, where he encounters several undead and paranormal enemies. Completing the Shadow Temple awakens the Sage, Impa. It can be done before or after the Spirit Temple; the collection screen suggests after, while Sheik suggests before.
|Both
|align=center|[[File:Hover Boots OoT icon.png]]<br>[[Hover Boots]]
|align=center|[[File:Shadow Medallion OoT icon.png]]<br>[[Shadow Medallion]]
|align=center|[[Dead Hand]]
|align=center|[[Bongo Bongo]]
|-
|'''[[Inside Ganon's Castle]]'''
|The final dungeon takes place in [[Ganon's Castle]], involving destroying six [[Lightning Lock|evil barrier]]s to progress.
|Adult
|align=center|[[File:Golden Gauntlets OoT icon.png]]<br>[[Golden Gauntlets]]
|rowspan=2 align=center|Completion
|colspan=2 align=center|None
|-
|'''[[Ganon's Tower]]'''
|The innermost reaches of Ganon's Castle, which features a long climb while fighting several battles against former minibosses and eventually one against Ganondorf himself. Once he is defeated, the castle starts to collapse, and must be exited through the exterior paths.
|Adult
|align=center|[[File:OoT icon Sold Out.png]]<br>None
|align=center|None
|align=center|[[Ganondorf]]
|}


==Enemies==
==Enemies==
[[File:OoT combat poster.jpg|thumb|Poster of Link and Sheik fighting some of the game's enemies]]
*[[Anubis]]
*[[Armos]]
*[[Baby Dodongo]]
*[[Bari]]
*[[Beamos]]
*[[Big Deku Baba]]
*[[Big Poe]]
*[[Big Skulltula]]
*[[Biri]]
*[[Bubble]]
*[[Business Scrub]]
*[[Great Moblin|Club Moblin]]
*[[Composer Bros.]] (Sharp the Elder and Flat the Younger)
*[[Deku Baba]]
*[[Deku Scrub]]
*[[Dinolfos]]
*[[Dodongo]]
*[[Fire Keese]]
*[[Floormaster]]
*[[Freezard|Freezzard]]
*[[Gerudo Guard]]
*[[Gibdo]]
*[[Gohma Larva]]
*[[Gold Skulltula]]
*[[Guay]]
*[[Ice Keese]]
*[[Keese]]
*[[Leever]]
*[[Like Like]]
*[[Lizalfos]]
*[[Mad Scrub]]
*[[Moblin]]
*[[Octorok]]
*[[Parasitic Tentacle]]
*[[Peahat Larva]]
*[[Peahat]]
*[[Poe Sisters]] ([[Jo|Joelle]], [[Amy]], [[Beth]], [[Meg]])
*[[Poe]]
*[[ReDead]]
*[[Shabom]]
*[[Shell Blade]]
*[[Skulltula]]
*[[Walltula|Skullwalltula]]
*[[Stalchild]]
*[[Stalfos]]
*[[Stinger]]
*[[Tailpasaran]]
*[[Tektite]]
*[[Torch Slug]]
*[[Wallmaster]]
*[[Wolfos]]


===Traps===
*[[Blade Trap]]
*[[Boulder]]
*[[Door Mimic]]
*Fire [[Barrier]]
*[[Fire Eye]]
*[[Floor Spikes]]
*[[Flying Pot]]
*[[Flying Tile]]
*[[Scythe]]
==Bosses==
{| class="wikitable"
{| class="wikitable"
!Name
! Artwork
!Description
! Name
!Locations
! Description
|-
|-
|[[Amy]] - one of the [[Poe Sisters|Poe sisters]]
|align=center|[[File:Queen Gohma OoT artwork.jpg|120px]]
|This [[Poe]] steals the green flame from one of the torches controlling the [[Forest Temple]]'s elevator. To spawn her, Link must find her portrait, shoot it with an arrow, then quickly perform a sliding block puzzle. She attacks by attack by briefly turning invincible and spinning while charging at Link, and becomes invisible and intangible briefly after being hit. Defeating her restores the flame she took.
|[[Gohma]]
|[[Forest Temple]]
|
|-
|-
|[[Anubis]]
|align=center|[[File:King Dodongo OoT artwork.jpg|120px]]
|Floating, mummified jackals that copy Link's movements. Only fire can defeat them.
|[[King Dodongo]]
|[[Spirit Temple]]
|
|-
|-
|[[Armos]]
|align=center|[[File:Barinade OoT artwork.jpg|120px]]
|Statues that come to life and hop after Link when touched. They can be damaged from the back, which causes them to go berserk and explode.
|[[Barinade]]
|[[Dodongo's Cavern]]<br>[[Gerudo Training Ground]]<br>[[Spirit Temple]]
|
|-
|-
|[[Baby Dodongo]]
|align=center|[[File:Phantom Ganon OoT artwork.jpg|120px]]
|Small dinosaurs that burrow out from the ground and hop at Link. They explode shortly after being attacked.
|[[Phantom Ganon]]
|[[Dodongo's Cavern]]
|
|-
|-
|[[Bari]]
|align=center|[[File:Volvagia OoT artwork.jpg|120px]]
|Large electric jellyfish that fall from the ceiling and twirl their club-like tentacles. Attacking them with the [[boomerang]] splits them into three [[Biri]]s.
|[[Volvagia]]
|[[Inside Jabu-Jabu's Belly]]
|
|-
|-
|[[Beamos]]
|align=center|[[File:Morpha OoT artwork.jpg|120px]]
|Sneering statues of varying size that shoot lasers from their single eye. Far explosions stun them, and near explosions destroy them.
|[[Morpha]]
|[[Bottom of the Well]]<br>[[Dodongo's Cavern]]<br>[[Inside Ganon's Castle]]<br>[[Dark Palace|Shadow Temple]]<br>[[Spirit Temple]]
|
|-
|-
|[[Beth (Poe)|Beth]] - one of the [[Poe Sisters|Poe sisters]]
|align=center|[[File:Koume and Kotake OoT artwork.jpg|120px]] [[File:Twinrova OoT artwork.jpg|100x150px]]
|This Poe steals the blue flame from one of the torches controlling the [[Forest Temple]]'s elevator. To spawn her, Link must shoot her three portraits with arrows as she teleports between them. She attacks by attack by briefly turning invincible and spinning while charging at Link, and becomes invisible and intangible briefly after being hit. Defeating her restores the flame she took.
|[[Koume]] and [[Kotake]] / [[Twinrova]]
|[[Forest Temple]]
|
|-
|-
|[[Big Deku Baba]]
|align=center|[[File:Bongo Bongo OoT artwork.jpg|120px]]
|Giant-sized [[Deku Baba]]s. They act the same as their unwithered smaller counterparts, lunging and biting at Link.
|[[Bongo Bongo]]
|[[Forest Temple]]<br>[[Kokiri Forest]] (future)
|
|-
|-
|[[Big Poe]]
|align=center|[[File:Ganondorf OoT artwork.jpg|150px]]
|Rare specters that appear at random and flee, usually while Link rides [[Epona]] at night. There are ten in all, and each gives a [[Big Poe Soul]] upon defeat.
|[[Ganondorf]]
|[[Hyrule Field]] (future)
|
|-
|-
|[[Big Skulltula]]
|align=center|[[File:Ganon OoT artwork.jpg|120px]]
|Giant-sized [[Skulltula]]s that act just like their smaller counterparts, flipping between their shelled back and soft belly.
|[[Ganon]]
|[[Bottom of the Well]]<br>[[Secret Cave|Grotto]]<br>[[Inside the Deku Tree]]<br>[[Kokiri Forest]] (future)<br>[[Dark Palace|Shadow Temple]]<br>[[Zora's Fountain]] (future)
|
|-
|[[Biri]]
|Free-floating, electrified jellyfish that are most effectively beaten with the boomerang.
|[[Inside Jabu-Jabu's Belly]]
|-
|[[Bubble|Blue Bubble]]
|Burning, flying skulls that pursue Link, but temporarily lose both their flight and fire if knocked back with a shield.
|[[Forest Temple]]
|-
|[[Tektite|Blue Tektite]]
|Somewhat-tough hopping spiders usually found floating on water.
|[[Secret Cave|Grotto]]<br>[[Lake Hylia]]<br>[[Water Temple]]<br>[[Zora's River]]
|-
|[[Business Scrub]]
|[[Deku Scrub]] vendors that sell mildly overpriced wares upon defeat. Like normal Deku Scrubs, they spit deflectable nuts to attack.
|[[Death Mountain Crater]]<br>[[Dodongo's Cavern]]<br>[[Secret Cave|Grotto]]<br>[[Inside Ganon's Castle]]<br>[[Inside Jabu-Jabu's Belly]]<br>[[Lost Woods]]
|-
|[[Cucco]]
|Unassuming chickens that call a flock of aggressive, invincible chickens if attacked enough.
|[[Bombchu Bowling Alley]]<br>[[Gerudo Valley]]<br>[[Lon Lon Ranch]]<br>[[Kakariko Village]]<br>[[Market]] (past)<br>[[Zora's River]]
|-
|[[Dampé|Dampé's Ghost]]
|The ghost of the former gravekeeper, [[Dampé]], he challenges Link to a race, throwing fireballs to slow him down.
|[[Dampé's Grave]]
|-
|[[Dead Hand's Hand]]
|Long, zombified arms found near [[Dead Hand]]s, they grapple at Link to hold him in place briefly. They respawn as long as Dead Hand is undefeated.
|[[Bottom of the Well]]<br>[[Dark Palace|Shadow Temple]]
|-
|[[Deku Baba]] (1)
|Withered, respawning plants that constantly bite upwards, occasionally twirling. Cutting them gives a [[Deku Stick]].
|[[Inside the Deku Tree]]<br>[[Kokiri Forest]]
|-
|[[Deku Baba]] (2)
|Carnivorous plants that lunge at Link while biting. Attacking them in the head repeatedly gives [[Deku Nut]]s upon defeat, while attacking the mouth and then the stem gives a Deku Stick.
|[[Inside the Deku Tree]]<br>[[Kokiri Forest]]
|-
|[[Deku Scrub]]
|Nut-like creatures that hide in bushes and spit nuts that can be deflected with a shield. Attacking them causes them to run around, and then catching up with them prompts them to give Link a hint.
|[[Inside the Deku Tree]]
|-
|[[Deku Scrub brothers]]
|A group of small Deku Scrubs who react based on Link's [[mask]]s, among their reactions is to start attacking Link all at once. Their nuts cannot be deflected, and attacking them makes them hide.
|[[Forest Stage]]
|-
|[[Dinolfos]]
|Strong reptilian warriors that attack with longer swords than [[Lizalfos]].
|[[Ganon's Tower]]<br>[[Gerudo Training Ground]]
|-
|[[Dodongo]]
|Fire-breathing dinosaurs that ca be defeated with repeated attacks to the tail or by feeding them a bomb. Either way, they explode shortly after.
|[[Dodongo's Cavern]]
|-
|[[Fire Keese]]
|Burning [[Keese]] which fly at Link to cause fire damage. Normal Keese become them if they touch fire, even if it is from one of Link's attacks.
|[[Dodongo's Cavern]]<br>[[Fire Temple]]<br>[[Ganon's Tower]]<br>[[Spirit Temple]]
|-
|[[Floormaster]]
|Giant hands that walk along the ground and bash into Link. Defeating them causes them to split into three tiny Floormasters, which attempt to grapple Link and grow to full size.
|[[Forest Temple]]<br>[[Dark Palace|Shadow Temple]]<br>[[Spirit Temple]]
|-
|[[Freezard|Freezzard]]
|Ice sculptures that breath freezing breath. Direct attacks chip away at them, while fire attacks instantly melt them.
|[[Ice Cavern]]<br>[[Inside Ganon's Castle]]
|-
|[[Gerudo guard]]
|Spear-wielding [[Gerudo]] that imprison Link on sight until he has the [[Gerudo Token|Gerudo's Membership Card]]. They can be stunned with the [[Hookshot]] and knocked out with [[arrow]]s.
|[[Gerudo Valley]] (past)<br>[[Gerudo's Fortress]]<br>[[Thieves' Hideout (The Legend of Zelda: Ocarina of Time)|Thieves' Hideout]]
|-
|[[Great Moblin|Giant Moblin]]
|The leader [[Moblin]], he wields a shockwave-producing club and takes several hits to defeat.
|[[Sacred Grove|Sacred Forest Meadow]] (future)
|-
|[[Gibdo]]
|Durable mummies with a paralyzing gaze and shriek, they slowly pursue Link to climb on and bite him.
|[[Bottom of the Well]]<br>[[Dark Palace|Shadow Temple]]
|-
|[[Gohma Egg]]
|Pulsating eggs that fall from the ceiling and become [[Gohma Larva]]e if not destroyed beforehand.
|[[Inside the Deku Tree]]
|-
|[[Gohma Larva]]
|Aggressive creatures that leap at Link to attack, but fall back when damaged.
|[[Inside the Deku Tree]]
|-
|[[Gold Skulltula]]
|100 stationary spiders found across [[Hyrule]], defeating them and collecting their [[Gold Skulltula Spirit|token]]s weakens the curse on the [[House of Skulltula]].
|Various
|-
|[[Bubble|Green Bubble]]
|Flying, burning skulls of various sizes that fly around a predetermined pattern, their fire fading in and out every few moments.
|[[Bottom of the Well]]<br>[[Forest Temple]]<br>[[Inside Ganon's Castle]]<br>[[Spirit Temple]]
|-
|[[Goron]]
|While not intentionally enemies, rolling Gorons can pose a [[boulder]]-like threat.
|[[Death Mountain Trail]]<br>[[Goron City]]
|-
|[[Hylian Soldier|Guard]]
|Soldiers that patrol [[Hyrule Castle]] and the surrounding area, they throw Link out on sight and cannot be stunned or defeated.
|[[Castle Courtyard]]<br>[[Hyrule Castle]]
|-
|[[Guay]]
|Pointy-beaked birds that fly around outside in infinitely respawning amounts, pursuing Link if he draws near. Defeating enough in a row causes a large one to appear.
|[[Desert Colossus]]<br>[[Lake Hylia]] (future)<br>[[Lon Lon Ranch]]
|-
|[[Ice Keese]]
|Frosty [[Keese]] that attempt to fly into Link and freeze him.
|[[Ice Cavern]]
|-
|[[Iron Knuckle]]
|Extremely powerful warriors with heavy armor and giant axes. At first, they move very slowly but are difficult to damage, enough hits cause them to lose their outer armor and become quicker, but easier to damage.
|[[Ganon's Tower]]
|-
|[[Jo|Joelle]] - one of the [[Poe Sisters|Poe sisters]]
|This Poe steals the orange flame from one of the torches controlling the [[Forest Temple]]'s elevator. To spawn her, Link must shoot her three portraits with arrows as she teleports between them. She attacks by attack by briefly turning invincible and spinning while charging at Link, and becomes invisible and intangible briefly after being hit. Defeating her restores the flame she took.
|[[Forest Temple]]
|-
|[[Keese]]
|Large, aggressive bats that hang on a wall or fly out of reach until Link approaches, prompting them to charge at him.
|[[Dodongo's Cavern]]<br>[[Ice Cavern]]<br>[[Inside Ganon's Castle]]<br>[[Royal Family's Tomb]]<br>[[Dark Palace|Shadow Temple]]<br>[[Spirit Temple]]<br>[[Water Temple]]
|-
|[[Leever]]
|Green spinning entities that burrow out from the sand in infinite numbers. Defeating enough in a row summons a larger, more durable purple one.
|[[Desert Colossus]]<br>[[Haunted Wasteland]]
|-
|[[Like Like]]
|Slimy, tube-like creatures whose mouths deflect sword hits. They attempt to swallow Link to steal his shield and tunic, which can only be gotten back by defeating them.
|[[Bottom of the Well]]<br>[[Fire Temple]]<br>[[Gerudo Training Ground]]<br>[[Inside Ganon's Castle]]<br>[[Dark Palace|Shadow Temple]]<br>[[Spirit Temple]]<br>[[Water Temple]]
|-
|[[Lizalfos]]
|Humanoid lizards that attack with short swords.
|[[Spirit Temple]]
|-
|[[Mad Scrub]]
|Deku Scrubs that are much more aggressive, spitting more nuts and never speaking. When damaged, they run around until defeated or they reach their bush again.
|[[Kokiri Forest]] (future)<br>[[Sacred Grove|Sacred Forest Meadow]] (past)
|-
|[[Moblin]]
|Spear-wielding bulldog creatures that patrol specific paths and charge Link on sight, but are defeated on one hit from any weapon.
|[[Sacred Grove|Sacred Forest Meadow]] (future)
|-
|[[Octorok]]
|Rock-spitting octopuses found in many bodies of water. The rocks can be deflected, and damaging them instantly defeats them.
|[[Forest Temple]]<br>[[Gerudo Valley]] (future)<br>[[Secret Cave|Grotto]]<br>[[Inside Jabu-Jabu's Belly]]<br>[[Kokiri Forest]] (future)<br>[[Lake Hylia]]<br>[[Water Temple]]<br>[[Zora's Fountain]] (future)<br>[[Zora's River]]
|-
|[[Parasitic Tentacle|Parasitic Tentacle?]]
|The three huge, color-coordinated appendages of [[Barinade]] stretching through [[Lord Jabu-Jabu]]'s body, their electrified middle segments block passageways. To defeat them, the [[boomerang]] must be used on their clublike tips, hanging from the ceiling in Jabu-Jabu's tail.
|[[Inside Jabu-Jabu's Belly]]
|-
|[[Peahat]]
|Giant plants with twirling leaves they fly with and a weak point in the roots. While dormant at night, in the daytime, they either fly after Link to attack with their leaves or fly high into the air to drop [[Peahat Larva]].
|[[Hyrule Field]] (past)
|-
|[[Peahat Larva]]
|Small Peahats that fly after Link, dying when they touch the ground, they appear from high-flying Peahats or from sleeping Peahats that have been attacked.
|[[Hyrule Field]] (past)
|-
|[[Poe]] (1)
|Ghosts that attack by charging at Link while twirling their lanterns. They are shy, so Z-targeting them prompts them to turn invisible and intangible for a brief period. Defeating one earns a [[Poe Soul]].
|[[Graveyard]]
|-
|[[Poe]] (2)
|Ghosts that attack by circling Link and dropping fireballs from their lanterns. They do not care if Link Z-targets them. Defeating one earns a [[Poe Soul]].
|[[Hyrule Field]] (future)
|-
|[[Composer Brothers|Poe of the graveyard?]]
|The ghosts of the [[Composer Brothers]], [[Flat]] and [[Sharp]]. They act like standard shy Poes until defeated, at which point their souls can be spoken with.
|[[Graveyard]]
|-
|[[Bubble|Red Bubble]]
|Burning skulls that leap up from lava or pits and bounce around.
|[[Death Mountain Crater]]<br>[[Fire Temple]]<br>[[Inside Ganon's Castle]]<br>[[Dark Palace|Shadow Temple]]
|-
|[[Tektite|Red Tektite]]
|Weak hopping spiders that live in the mountains.
|[[Death Mountain Trail]]
|-
|[[ReDead]]
|Durable zombies with a paralyzing gaze and shriek, they slowly pursue Link to climb on and bite him. They are distracted by other ReDeads being defeated nearby.
|[[Dampé's Grave]]<br>[[Secret Cave|Grotto]]<br>[[Inside Ganon's Castle]]<br>[[Market]] (future)<br><br>[[ReDead grave]]<br>[[Royal Family's Tomb]]<br>[[Dark Palace|Shadow Temple]]
|-
|[[Shabom]]
|Bouncy bubbles that explosively pop if touched or attacked in any manner.
|[[Inside Jabu-Jabu's Belly]]
|-
|[[Shell Blade]]
|Spiked scallops that can only be defeated by cutting the internal muscle.
|[[Gerudo Training Ground]]<br>[[Water Temple]]
|-
|[[Skull Kid]]
|Forest imps that are friendly to children, but hostile to adults. They can use their flutes to shoot darts.
|[[Lost Woods]]
|-
|[[Skulltula]]
|Huge spiders that dangle from threads and flip between their tough, skull-patterned carapace and soft, vulnerable belly.
|[[Forest Temple]]<br>[[Secret Cave|Grotto]]<br>[[Inside Ganon's Castle]]<br>[[Inside the Deku Tree]]<br>[[Dark Palace|Shadow Temple]]
|-
|[[Walltula|Skullwalltula]]
|Smaller Skulltulas that climb walls, charging at Link if he climbs in front of one.
|[[Death Mountain Trail]]<br>[[Dodongo's Cavern]]<br>[[Forest Temple]]<br>[[Secret Cave|Grotto]]<br>[[Inside the Deku Tree]]<br>[[Spirit Temple]]
|-
|[[Spike (enemy)|Spike]]
|Enemies that alternate between a tough, rolling, spiked metal ball and a weak, sessile rock.
|[[Water Temple]]
|-
|[[Stalchild]]
|Small skeletons that infinitely burrow from the ground in pairs at night. If enough are defeated in a row in one night, a giant one appears.
|[[Hyrule Field]] (past)
|-
|[[Stalfos]]
|Large skeleton warriors that attack with long jagged swords and defend with huge shields.
|[[Gerudo Training Ground]]<br>[[Inside Ganon's Castle]]<br>[[Dark Palace|Shadow Temple]]<br>[[Spirit Temple]]
|-
|[[Stinger]]
|Aggressive stingrays that either hide under the floor and begin flying when approached or swim around underwater.
|[[Inside Jabu-Jabu's Belly]]<br>[[Water Temple]]
|-
|[[Tailpasaran]]
|[[Moldorm (The Legend of Zelda: A Link to the Past)|Mini-Moldorm]]s with tough heads and electric tails, they stay burrowed in the floor until approached, at which point they start flying. They can be defeated with the [[Boomerang]].
|[[Inside Jabu-Jabu's Belly]]
|-
|[[Torch Slug]]
|Fiery mollusks that are aggressive as long as they burn. When attacked, they are extinguished and try to flee.
|[[Fire Temple]]<br>[[Inside Ganon's Castle]]
|-
|[[Wallmaster (The Legend of Zelda: A Link to the Past)|Wallmaster]]
|Giant hands that fall from the ceiling to bring Link back to the dungeon entrance.
|[[Bottom of the Well]]<br>[[Forest Temple]]<br>[[Inside Ganon's Castle]]<br>[[Dark Palace|Shadow Temple]]<br>[[Spirit Temple]]
|-
|[[Bubble|White Bubble]]
|Flying skulls that travel in preset paths, stopping occasionally.
|[[Spirit Temple]]
|-
|[[Wolfos|White Wolfos]]
|Large, powerful [[Wolfos]] that attack the same way with their claws and have the same weak tail.
|[[Gerudo Training Ground]]
|-
|[[Wolfos]]
|Wolflike enemies that use their claws to scratch and parry and can backflip away from Link. They can be attacked anywhere except the claws for damage, but the tail damages them the most.
|[[Forest Temple]]<br>[[Gerudo Training Ground]]<br>[[Secret Cave|Grotto]]<br>[[Inside Ganon's Castle]]<br>[[Sacred Grove|Sacred Forest Meadow]] (past)<br>[[Spirit Temple]]
|}
|}


===Obstacles===
==Items==
{| class="wikitable"
{{stub|section=yes}}
The items, weapons, and equipment used by Link often vary depending on whether he is a child or an adult.
 
There are a couple of items that Link only obtains once.
 
{| class="wikitable sortable"
!class="unsortable"|Icon
!Name
!Name
!Description
!Child/Adult Timeline?
!Locations
!class="unsortable"|Description
|-
|-
|[[Boulder]]
|align=center|[[File:Fairy Ocarina OoT icon.png]]
|Large rolling rocks that may travel along a path in infinite amounts, go back-and-forth, or move in a loop endlessly.
|[[Fairy Ocarina]]
|[[Death Mountain Trail]] (future)<br>[[Fire Temple]]<br>[[Gerudo Training Ground]]<br>[[Gerudo Valley]] (future)<br>[[Inside Ganon's Castle]]<br>[[Kokiri Forest]]<br>[[Spirit Temple]]<br>[[Water Temple]]
|Child
|
|-
|-
|[[Brob]]
|align=center|[[File:Gerudo's Card OoT icon.png]]
|Biological rectangular platforms that writhe while emitting electricity when approached, unless stunned by the [[Boomerang]].
|[[Gerudo Token|Gerudo's Card]]
|[[Inside Jabu-Jabu's Belly]]
|Adult
|
|-
|-
|[[Door Mimic]]
|align=center|[[File:Ocarina of Time OoT icon.png]]
|Fake Doors that fall down when interacted with. The [[Megaton Hammer]] and explosions can destroy them.
|[[Ocarina of Time]]
|[[Fire Temple]]<br>[[Gerudo Training Ground]]
|Both
|
|-
|-
|[[Lightning Lock|Evil barrier]]
|align=center|[[File:Ruto's Letter OoT icon.png]]
|A blockade of dark magic made of six separate barriers interwoven together, Link must go to each barrier's source and hit it with a [[Light Arrow]] to dispel it.
|[[Ruto's Letter]]
|[[Inside Ganon's Castle]]
|Child
|
|-
|-
|{{conjectural|Falling ceiling}}
|align=center|[[File:Stone of Agony OoT icon.png]]
|A hole-filled layer of tiled masonry that falls periodically, crushing Link if he is not under one of the holes.
|[[Stone of Agony]]
|[[Forest Temple]]
|Both
|
|-
|-
|[[Magma bomb|Falling rock]]
|align=center|[[File:Weird Egg OoT icon.png]] [[File:Cucco OoT icon.png]]
|Burning stones that fall from above from lava or wreckage.
|[[Weird Egg]] / [[Cucco]]
|[[Death Mountain Trail]]<br>[[Fire Temple]]<br>[[Ganon's Tower]]<br>[[Inside Ganon's Castle]]
|Child
|
|-
|-
|Fan
|align=center|[[File:Zelda's Letter OoT icon.png]]
|Whirling blades that can push Link if not weighed down with the [[Iron Boots]]. Some can be taken advantage of with the [[Hover Boots]].
|[[Zelda's Letter]]
|[[Inside Ganon's Castle]]<br>[[Dark Palace|Shadow Temple]]
|Child
|-
|
|[[Fire bar]]
|Pairs of rotating flamethrowers.
|[[Fire Temple]]<br>[[Inside Ganon's Castle]]
|-
|[[Fire Barrier]] (1)
|Rings of fire that surround important objects and can be removed by completing some criteria, but sometimes only temporarily. A giant one surrounds the final boss arena.
|[[Dodongo's Cavern]]<br>[[Fire Temple]]<br>[[Ganon's Castle]]<br>[[Ganon's Tower]]<br>[[Gerudo Training Ground]]
|-
|[[Fire Barrier]] (2)
|Walls of fire that suddenly appear when approached.
|[[Fire Temple]]<br>[[Gerudo Training Ground]]
|-
|[[Fire Barrier]] (3)
|A large wall of flame that sweeps across a set area.
|[[Fire Temple]]
|-
|[[Fire Eye]]
|An [[Eye Switch]] that stays closed except to shoot a homing fireball. Shooting it in the open eye destroys it.
|[[Dark Palace|Shadow Temple]]
|-
|{{conjectural|Flamethrower}}
|Reliefs that periodically spout flames. Some are attached to platforms and act as thrusters.
|[[Fire Temple]]
|-
|[[Floor Spikes]]
|Clusters of solid, indestructible points.
|[[Dark Palace|Shadow Temple]]<br>[[Water Temple]]
|-
|[[Flying Pot]]
|Small [[pot]]s that lift up and move in a straight line at Link when approached.
|[[Ice Cavern]]<br>[[Spirit Temple]]
|-
|[[Flying Tile]]
|Floor tiles that rise up and throw themselves at Link.
|[[Fire Temple]]
|-
|{{conjectural|Guillotine}}
|Sharp blades that slowly rise and quickly drop.
|[[Dark Palace|Shadow Temple]]
|-
|[[Ice Scythe]]
|A giant, spinning pair of icy razors.
|[[Ice Cavern]]
|-
|[[Icicle]]
|Icy stalactites that fall when approached.
|[[Ice Cavern]]<br>[[Inside Ganon's Castle]]
|-
|[[Lava]]
|Extremely hot molten rock found pooled in a few places. In many cases, it can be stood in for constant minor damage.
|[[Death Mountain Crater]]<br>[[Dodongo's Cavern]]<br>[[Fire Temple]]<br>[[Forest Temple]]<br>[[Ganon's Castle]]<br>[[Goron City]]<br>[[Gerudo Training Ground]]<br>[[Inside Ganon's Castle]]
|-
|[[Poison]]
|An unidentifiable toxic liquid that hurts to touch.
|[[Bottom of the Well]]<br>[[Royal Family's Tomb]]<br>[[Dark Palace|Shadow Temple]]
|-
|[[Rain of blades]]
|Giant weights with spiky undersides that a periodically lifted and dropped by chains.
|[[Dark Palace|Shadow Temple]]
|-
|[[Trap|Razor Trap]]
|Bladed disks that move back-and-forth or in circles.
|[[Bombchu Bowling Alley]]<br>[[Dodongo's Cavern]]<br>[[Ice Cavern]]<br>[[Dark Palace|Shadow Temple]]<br>[[Spirit Temple]]<br>[[Water Temple]]
|-
|[[Spiketrap|Rolling Pin]]
|A spinning, spiked cylinder.
|[[Inside the Deku Tree]]
|-
|[[Quicksand]]
|Sand that pulls Link under if he stands in it without the [[Hover Boots]].
|[[Haunted Wasteland]]
|-
|{{conjectural|[[Scythe]]}}
|A pair of giant blades held by spinning reaper statues.
|[[Dark Palace|Shadow Temple]]
|-
|{{conjectural|Soup}}
|A piping hot pot of food, it hurts to touch but contains a red [[Rupee]].
|[[Thieves' Hideout (The Legend of Zelda: Ocarina of Time)|Thieves' Hideout]]
|-
|{{conjectural|Spiked fence}}
|Spiked, wooden barriers that close together, but are burned away by fire attacks.
|[[Dark Palace|Shadow Temple]]
|-
|{{conjectural|Spinning spikes}}
|A spiked ring around the central elevator's rim in [[Big Octo|Bigocto]]'s room, constantly spinning in the opposite direction as it.
|[[Inside Jabu-Jabu's Belly]]
|-
|{{conjectural|Trapped chest}}
|Small [[Treasure Chest]]s that release a freezing mist when opened.
|[[Inside Ganon's Castle]]<br>[[Spirit Temple]]
|-
|[[Whirlpool|Vortex]]
|Whirlpools that threaten to suck Link in.
|[[Water Temple]]
|}
|}


==Minibosses==
There are some items that Link obtains more than once during his adventure, many of which reappear from previous ''The Legend of Zelda'' installments. All of these items are accessible to Link as either a child or an adult except the Magic Beans, which he can only obtain as a child.
Most dungeons feature at least one miniboss battle, marked by more dramatic music than normal enemy encounters. Many minibosses appear later as normal enemies.
 
{| class="wikitable"
{| class="wikitable"
!Icon
!Name
!Name
!Description
!Description
!Locations
|-
|-
|[[Lizalfos]]
|align=center|[[File:Empty Bottle OoT icon.png]]
|Pairs of humanoid lizards who attack as a tag team. They use short swords and leap around clustered platforms.
|[[Bottle|Empty Bottle]]
|[[Dodongo's Cavern]]
|
|-
|-
|[[Big Octo|Bigocto]]
|align=center|[[File:Gold Skulltula Token OoT icon.png]]
|A giant [[Octorok]] relative that charges forward, it must be stunned with the [[Boomerang]] and attacked on its weak behind.
|[[Gold Skulltula Token]]
|[[Inside Jabu-Jabu's Belly]]
|
|-
|-
|[[Stalfos]]
|align=center|[[File:Heart Container OoT icon.png]]
|Skeleton warriors who wield huge swords and shields. Two fought as a pair will revive after a time unless both are defeated quickly enough.
|[[Heart Container]]
|[[Forest Temple]]
|
|-
|-
|[[Meg]] - one of the [[Poe Sisters|Poe sisters]]
|align=center|[[File:Magic Bean OoT icon.png]]
|This Poe steals the purple flame from one of the torches controlling the [[Forest Temple]]'s elevator. She only appears when her younger sisters have been defeated. She surrounds Link using three duplicates, and he must attack the real one. Defeating her restores the flame she took.
|[[Magic Bean]]
|[[Forest Temple]]
|
|-
|[[Dead Hand]]
|Shambling masses of rotten flesh that uses their disembodied [[Dead Hand's Hand|Hand]]s to restrain Link so they can bite him. They burrow when Link escapes, but bombing where they hides can bring them back up.
|[[Bottom of the Well]]<br>[[Dark Palace|Shadow Temple]]
|-
|[[Flare Dancer]]
|Burning figure skaters that summon fireballs as they twirl. Using the [[Hookshot]] on one extinguishes its long limbs temporarily and allows Link to attack its tiny, unprotected body.
|[[Fire Temple]]
|-
|[[Wolfos|White Wolfos]]
|Savage [[Wolfos]] with greater size, durability, and attack power, they swipe and blocks with their claws while avoiding Link's attacks. Their tails are a weak point.
|[[Ice Cavern]]
|-
|[[Shadow Link|Dark Link]]
|A living shadow of Link who can mirror all his attacks and even jumps on his sword to keep from being hit and paralyze Link.
|[[Water Temple]]
|-
|[[Gerudo Thief]]
|[[Gerudo]] warriors that attack with paired scimitars. If Link is hit by one's twirling attack, he is captured and imprisoned.
|[[Thieves' Hideout (The Legend of Zelda: Ocarina of Time)|Thieves' Hideout]]
|-
|[[Iron Knuckle]]
|Heavily armored warriors with giant axes, they hit harder than nearly any other enemy and reflect most attacks, but move very slowly. Attacking them enough causes them to lose their armor, making them faster but more vulnerable. One is actually a mind controlled [[Nabooru]].
|[[Spirit Temple]]
|}
 
==Bosses==
<center>
{|class="wikitable"
!width=16%|
!width=16%|
!width=16%|
!width=16%|
!width=16%|
!width=16%|
|-
!align=center colspan=6|'''Child bosses'''
|-
|align=center colspan=2|'''Parasitic Armored Arachnid'''
|align=center colspan=2|'''Infernal Dinosaur'''
|align=center colspan=2|'''Bio-Electric Anemone'''
|-
|align=center colspan=2|[[File:Queen Gohma OoT artwork.png|200x200px]]
|align=center colspan=2|[[File:King Dodongo OoT artwork.png|200x200px]]
|align=center colspan=2|[[File:Barinade OoT artwork.png|200x200px]]
|-
|align=center colspan=2|<big>'''[[Gohma]]'''</big>
|align=center colspan=2|<big>'''[[King Dodongo]]'''</big>
|align=center colspan=2|<big>'''[[Barinade]]'''</big>
|-
|align=center colspan=2|[[Inside the Deku Tree]]
|align=center colspan=2|[[Dodongo's Cavern]]
|align=center colspan=2|[[Inside Jabu-Jabu's Belly]]
|-
|align=center colspan=2|A giant crustaceous monster responsible for the [[Great Deku Tree]]'s illness. It attacks with its many appendages and spawns [[Gohma Egg]]s. Link needs to attack its eye with the [[Fairy Slingshot]] when it turns red, stunning it and allowing him to attack with the sword.
|align=center colspan=2|The enormous [[Dodongo]] leader attacks with fire breath and rolling. Link needs to throw a [[Bomb]] into its mouth when it inhales to stun it, letting it be attacked with the sword.
|align=center colspan=2|A huge parasitic cnidarian infesting [[Lord Jabu-Jabu]], it attacks with electric beams. Link first needs to use the [[Boomerang]] to cut the [[Parasitic Tentacle|Tentacle]]s anchoring it to the ceiling, then use it more to stun it and destroy the jellyfish it controls. Once the jellyfish are all gone, he can attack it directly when it is stunned.
|-
!
!
!
!
!
!
|-
!align=center colspan=6|'''Adult bosses'''
|-
|align=center colspan=2|'''Evil Spirit from Beyond'''
|align=center colspan=2|'''Subterranean Lava Dragon'''
|align=center colspan=2|'''Giant Aquatic Amoeba'''
|-
|align=center colspan=2|[[File:Phantom Ganon OoT artwork.png|200x200px]]
|align=center colspan=2|[[File:Volvagia OoT artwork.png|200x200px]]
|align=center colspan=2|[[File:Morpha OoT artwork.png|200x200px]]
|-
|align=center colspan=2|<big>'''[[Phantom Ganon]]'''</big>
|align=center colspan=2|<big>'''[[Volvagia]]'''</big>
|align=center colspan=2|<big>'''[[Morpha]]'''</big>
|-
|align=center colspan=2|[[Forest Temple]]
|align=center colspan=2|[[Fire Temple]]
|align=center colspan=2|[[Water Temple]]
|-
|align=center colspan=2|A ghost created in Ganondorf's image, it uses a [[trident]] to send out magical attacks. It first rides [[giant horse|Ganondorf's horse]] through a set of paintings alongside a duplicate, and must be shot with the [[Fairy Bow]]. It later dismounts the horse and must have its attacks be deflected back at it with sword swipes, stunning it and letting it be attacked directly.
|align=center colspan=2|An ancient, [[Goron]]-eating dragon that lives in lava and can attack directly or with [[Magma bomb|falling rock]]s. Its helmet must be attacked with the [[Megaton Hammer]] when it holds still to stun it and let it be attacked normally.
|align=center colspan=2|A giant cell nucleus that creates and manipulates giant tentacles from a special pool of water in order to grab and throw Link. The nucleus must be grappled with the [[Longshot]] to pull it into direct attacking range.
|-
!
!
!
!
!
!
|-
|align=center colspan=3|'''Sorceress Sisters'''
|align=center colspan=3|'''Phantom Shadow Beast'''
|-
|align=center colspan=3|[[File:Koume and Kotake OoT artwork.png|200x200px]]
|align=center colspan=3|[[File:Bongo Bongo OoT artwork.png|200x200px]]
|-
|align=center colspan=3|<big>'''[[Twinrova]]'''</big>
|align=center colspan=3|<big>'''[[Bongo Bongo]]'''</big>
|-
|align=center colspan=3|[[Spirit Temple]]
|align=center colspan=3|[[Dark Palace|Shadow Temple]]
|-
|align=center colspan=3|Ganondorf's ancient surrogate mothers and top-ranking enforcers, [[Koume]] and [[Kotake]]. They are skilled with fire and ice magic, respectively, and they must be damaged by reflecting the elemental blasts with the [[Mirror Shield]] into the opposite twin. They later merge into a combined form, where Link must charge the Mirror Shield with three blasts of the same type to reflect a beam back at her, stunning her and allowing her to be attacked normally.
|align=center colspan=3|A massive evil shadow spirit formerly sealed at the [[Bottom of the Well]], it attacks with its two giant disembodied hands while beating the arena as a drum. First, its two hands must be stunned, leading it to charge with its eye open; attacking the eye stuns it and lets it be attacked normally. When not stunned, it stays invisible, so the [[Lens of Truth]] must be used to see it, while the drumbeats knock Link around unless he wears the [[Hover Boots]].
|-
!
!
!
!
!
!
|-
|align=center colspan=3|'''Great King of Evil'''
|align=center colspan=3|
|-
|align=center colspan=3|[[File:Ganondorf TLoZ OoT artwork.png|200x200px]]
|align=center colspan=3|[[File:Ganon TLoZ OoT artwork.png|200x200px]]
|-
|align=center colspan=3|<big>'''[[Ganondorf]]'''</big>
|align=center colspan=3|<big>'''[[Ganon]]'''</big>
|-
|align=center colspan=3|[[Ganon's Tower]]
|align=center colspan=3|[[Ganon's Castle]]
|-
|align=center colspan=3|The game's primary villain, Ganondorf floats while attacking with magic. Similar to Phantom Ganon, the magic blasts must be reflected at him, distracting him long enough that a [[Light Arrow]] may be used. This stuns him and brings him to the ground, allowing him to be attacked normally. When not stunned, the sheer volume of dark magic prevents [[Navi]] from targeting him.
|align=center colspan=3|Ganondorf's monstrous pig form, fought on the rubble of his destroyed castle. Rather than magic, he attacks with a pair of giant swords, and he knocks away the [[Master Sword]] and separates it beyond a wall of fire at the battle's beginning. Link must use his remaining items to attack Ganon's tail, eventually weakening him enough that the barrier goes down and lets Link recover the sword. After enough attacks from it, Zelda uses her [[Sealing Power]] to restrain him and allows Link to strike the finishing blow to Ganon's face, banishing him to the [[Dark World|Evil Realm]].
|}
</center>
 
==Items==
===Pickups===
These items fill Link's various meters and counters.
{| class="wikitable sortable"
!class="unsortable"|Icon
!Name
!class="unsortable"|Description
|-
|-
|align=center|[[File:Magic Jar small OoT icon.png]] [[File:Magic Jar large OoT icon.png]]
|align=center|[[File:Magic Jar small OoT icon.png]] [[File:Magic Jar large OoT icon.png]]
|[[Magic Jar]]
|[[Magic Jar]]
|These small green phials restore Link's [[Magic Meter]].
|
|-
|-
|align=center|
|align=center|[[File:Piece of Heart OoT icon.png]]
|[[Heart|Recovery Heart]]
|[[Piece of Heart]]
|These small red hearts restore Link's [[Health Meter]].
|
|-
|-
|align=center|[[File:Rupee OoT HUD icon.png]]
|
|[[Rupee]]
|[[Rupee]]
|Colorful gemstones used as money. Green ones are worth one, blue ones are worth five, red ones are worth 20, purple ones are worth 50, and huge ones are worth 200. Gray ones are worth five and are used in solving puzzles by collecting them all.
|
|}
|}


===Map===
There are a few items that reappear in every dungeon.
There are a few items that appear only in dungeons. While child Link can obtain [[Small Key]]s during the [[Treasure Chest Shop]] minigame, the keys start appearing in dungeons when Link is an adult.


{| class="wikitable"
{| class="wikitable"
Line 1,014: Line 357:
|align=center|[[File:Boss Key OoT icon.png]]
|align=center|[[File:Boss Key OoT icon.png]]
|[[Boss Key]]
|[[Boss Key]]
|These are one-time use items that unlock the boss room of a dungeon. They are found in ornate blue chests.
|
|-
|-
|align=center|[[File:Compass OoT icon.png]]
|align=center|[[File:Compass OoT icon.png]]
|[[Compass]]
|[[Compass]]
|These allow Link to see where treasure chests are located in a dungeon. They also show the direction Link is facing and where he entered the room.
|
|-
|-
|align=center|[[File:Dungeon Map OoT icon.png]]
|align=center|[[File:Dungeon Map OoT icon.png]]
|[[Dungeon Map]]
|[[Dungeon Map]]
|These show which rooms Link has visited and which room he is currently in. When paired with a Compass, a Dungeon Map shows which rooms have treasure chests, which rooms have not yet been visited, and the dungeon boss's room.
|
|-
|-
|align=center|[[File:Small Key OoT icon.png]]
|align=center|[[File:Small Key OoT icon.png]]
|[[Small Key]]
|[[Small Key]]
|One-time use items that unlock certain regular doors within dungeons. They are usually found within treasure chests.
|
|}
|}


===Select Item===
There are some items that Link cannot obtain unless he has a bottle to store it in. Every bottled item is usable in both timelines.
[[File:OoT Select Item Subscreen.png|thumb|320px|The Select Item Subscreen]]
The items and weapons that Link uses often depends on whether he is a child or an adult. The player can assign items to either {{button|N64|C-down}}, {{button|N64|C-left}}, and {{button|N64|C-right}} from the Select Item Subscreen.


;Ocarinas
{| class="wikitable"
Both ocarinas play exactly the same using {{button|N64|A}}, {{button|N64|C-down}}, {{button|N64|C-right}}, {{button|N64|C-left}}, and {{button|N64|C-up}}.
!Icon
{| class="wikitable sortable"
!class="unsortable"|Icon
!Name
!Name
!Time
!Description
!class="unsortable"|Description
|-
|align=center|[[File:Blue Fire OoT icon.png]]
|[[Blue Fire]]
|
|-
|align=center|[[File:Blue Potion OoT icon.png]]
|[[Blue Potion]]
|
|-
|align=center|[[File:Bug OoT icon.png]]
|[[Bug]]
|
|-
|align=center|[[File:Fairy OoT icon.png]]
|[[Fairy]]
|
|-
|align=center|[[File:Fish OoT icon.png]]
|[[Fish]]
|
|-
|align=center|[[File:Green Potion OoT icon.png]]
|[[Green Potion]]
|
|-
|align=center|[[File:Milk OoT icon.png]] [[File:Milk half OoT icon.png]]
|[[Milk]]
|
|-
|-
|align=center|[[File:Fairy Ocarina OoT icon.png]]
|align=center|[[File:Poe Soul OoT icon.png]] [[File:Big Poe Soul OoT icon.png]]
|[[Fairy Ocarina]]
|[[Poe Soul]] / Big Poe Soul
|Child
|
|A memento given by [[Saria]] when Link leaves the [[Kokiri Forest]].
|-
|-
|align=center|[[File:Ocarina of Time OoT icon.png]]
|align=center|[[File:Red Potion OoT icon.png]]
|[[Ocarina of Time]]
|[[Red Potion]]
|Both
|
|A treasure of the [[Royal Family of Hyrule]] initially sought by Ganondorf. Zelda entrusts it to Link as she escapes Ganondorf's coup.
|}
|}


;Unique weapons
===Weapons===
There are a couple of weapons that Link obtains only once.
There are a couple of weapons that Link only obtains once:
 
{| class="wikitable sortable"
{| class="wikitable sortable"
!class="unsortable"|Icon
!class="unsortable"|Icon
!Name
!Name
!Time
!Child/Adult Timeline?
!class="unsortable"|Description
!class="unsortable"|Description
|-
|-
Line 1,063: Line 428:
|[[Boomerang]]
|[[Boomerang]]
|Child
|Child
|A long-range weapon that can cut a few enemies and deal with electricity, but merely stuns most stronger enemies. It curves when returning to Link, and can bring far-away items to him. It is found [[inside Jabu-Jabu's Belly]].
|
|-
|-
|align=center|[[File:Fairy Bow OoT icon.png]]
|align=center|[[File:Fairy Bow OoT icon.png]]
|[[Fairy Bow]]
|[[Fairy Bow]]
|Adult
|Adult
|A long-range weapon that fires quick [[arrow]]s and magical varieties in a straight line for enemy damage and switch activation. It is found in the [[Forest Temple]].
|
|-
|-
|align=center|[[File:Fairy Slingshot OoT icon.png]]
|align=center|[[File:Fairy Slingshot OoT icon.png]]
|[[Fairy Slingshot]]
|[[Fairy Slingshot]]
|Child
|Child
|A long-range but mildly weak weapon that fires [[Deku Seed]]s in a straight line for enemy damage and switch activation. It is found [[Inside the Deku Tree]].
|
|-
|-
|align=center|[[File:Hookshot OoT icon.png]]
|align=center|[[File:Hookshot OoT icon.png]]
|[[Hookshot]]
|[[Hookshot]]
|Adult
|Adult
|A long-range grapple on a chain that shoots out in a straight line. It can damage or stub enemies, bring far-off items to Link, and pull him to far-off locations. It is found in [[Dampé's Grave]].
|
|-
|align=center|[[File:Lens of Truth OoT icon.png]]
|[[Lens of Truth]]
|Both
|
|-
|-
|align=center|[[File:Longshot OoT icon.png]]
|align=center|[[File:Longshot OoT icon.png]]
|[[Longshot]]
|[[Longshot]]
|Adult
|Adult
|An improved Hookshot with double the length in its range. It is found in the [[Water Temple]].
|
|-
|-
|align=center|[[File:Megaton Hammer OoT icon.png]]
|align=center|[[File:Megaton Hammer OoT icon.png]]
|[[Megaton Hammer]]
|[[Megaton Hammer]]
|Adult
|Adult
|A short-range but powerful mallet that damages and sometimes flips enemies, shakes the ground, shatters light and dark brown boulders, and presses rusty switches. It is found in the [[Fire Temple]].
|
|}
|}


;Replenishable items
There are some weapons that Link can carry more than one of.
There are some weapons and other items that Link can carry more than one of.
 
{| class="wikitable sortable"
{| class="wikitable sortable"
!class="unsortable"|Icon
!class="unsortable"|Icon
!Name
!Name
!Time
!Child/Adult Timeline?
!class="unsortable"|Description
!class="unsortable"|Description
|-
|align=center|
|[[Arrow]]
|Adult
|Projectiles for the [[Fairy Bow]], they are commonly dropped in varying amounts in the adult time.
|-
|-
|align=center|[[File:Bomb OoT icon.png]]
|align=center|[[File:Bomb OoT icon.png]]
|[[Bomb]]
|[[Bomb]]
|Both
|Both
|Explosives that can be dropped or thrown, but need a [[Bomb Bag]] to be carried.
|
|-
|-
|align=center|[[File:Bombchu OoT icon.png]]
|align=center|[[File:Bombchu OoT icon.png]]
|[[Bombchu]]
|[[Bombchu]]
|Both
|Both
|Special explosives that quickly move forward and can run up walls and ceilings. They are very rare, only found in a few shops and [[Treasure Chest]]s and never as a random drop.
|
|-
|-
|align=center|[[File:Deku Nut OoT icon.png]]
|align=center|[[File:Deku Nut OoT icon.png]]
|[[Deku Nut]]
|[[Deku Nut]]
|Both
|Both
|Exploding nuts that can be found in various places. Using them stuns most of the game's enemies.
|
|-
|-
|align=center|[[File:Deku Seed OoT icon.png]]
|align=center|[[File:Deku Seed OoT icon.png]]
|[[Deku Seed]]
|[[Deku Seed]]
|Child
|Child
|Ammunition for the [[Fairy Slingshot]] found as a common child drop.
|
|-
|-
|align=center|[[File:Deku Stick OoT icon.png]]
|align=center|[[File:Deku Stick OoT icon.png]]
|[[Deku Stick]]
|[[Deku Stick]]
|Child
|Child
|Normal sticks that can be used as torches or as melee weapons, but burn or break quickly.
|
|-
|align=center|[[File:Magic Bean OoT icon.png]]
|[[Magic Bean]]s
|Child
|Ten pods of special seeds sold for a rapidly inflating price by the [[Bean Seller]], they can be planted in the ten patches of [[soft soil]] found around the world.
|}
 
;Magic items
These items all consume magic to use.
{| class="wikitable"
!Icon
!Name
!Time
!Description
|-
|align=center|[[File:Din's Fire OoT icon.png]]
|[[Din's Fire]]
|Both
|Creates a huge fireball that spreads out from Link. It is obtained from the [[Great Fairy of Magic]] near [[Hyrule Castle]].
|-
|align=center|[[File:Farore's Wind OoT icon.png]]
|[[Farore's Wind]]
|Both
|Creates an instant warp back to the current room of a dungeon if the dungeon has a map available. It is obtained from the Great Fairy of Magic at [[Zora's Fountain]].
|-
|-
|align=center|[[File:Fire Arrow OoT icon.png]]
|align=center|[[File:Fire Arrow OoT icon.png]]
|[[Fire Arrow]]
|[[Fire Arrow]]
|Adult
|Adult
|A burning arrow that can light torches and activate frozen switches. They are found at [[Lake Hylia]] after the [[Water Temple]] is completed.
|
|-
|-
|align=center|[[File:Ice Arrow OoT icon.png]]
|align=center|[[File:Ice Arrow OoT icon.png]]
|[[Ice Arrow]]
|[[Ice Arrow]]
|Adult
|Adult
|Frosty arrows that deal cold damage to enemies. They are found in the [[Gerudo Training Ground]].
|
|-
|align=center|[[File:Lens of Truth OoT icon.png]]
|[[Lens of Truth]]
|Both
|A magnifying glass that sees through magical illusions. It is found at the [[Bottom of the Well]].
|-
|-
|align=center|[[File:Light Arrow OoT icon.png]]
|align=center|[[File:Light Arrow OoT icon.png]]
|[[Light Arrow]]
|[[Light Arrow]]
|Adult
|Adult
|Holy arrows that deal a large amount of damage and cut through dark magic. They are gained at the [[Temple of Time]] once the sages are gathered.
|
|-
|align=center|[[File:Nayru's Love OoT icon.png]]
|[[Nayru's Love]]
|Both
|Creates a temporary icy barrier around Link, which can be shattered for offensive use. It is obtained from the Great Fairy of Magic near the [[Desert Colossus]].
|}
|}


;Bottles
Link can acquire three new abilities from a spell, each provided by one of the [[Great Fairy|Great Fairies]]. Every spell is named after a specific [[Golden Goddesses|Golden Goddess]].
Four [[Bottle]]s can be found at various places.
{| class="wikitable"
!Icon
!Name
!Description
|-
|align=center|[[File:Empty Bottle OoT icon.png]]
|[[Bottle|Empty Bottle]]
|Given by [[Talon]] as a reward for completing his [[Super Cucco]] minigame. Comes full of [[Lon Lon Milk]].
|-
|align=center|[[File:Empty Bottle OoT icon.png]]
|Empty Bottle
|Given by the [[Cucco Lady]] after all her [[Cucco]]s have been gathered into their pen.
|-
|align=center|[[File:Empty Bottle OoT icon.png]]
|Empty Bottle
|Found in [[Lake Hylia]] as the [[Letter in a Bottle]].
|-
|align=center|[[File:Empty Bottle OoT icon.png]]
|Empty Bottle
|Given by the [[Poe Collector]] once all ten [[Big Poe Soul]]s have been given to him.
|}


;Bottled items
There are some items that Link cannot obtain unless he has a bottle to store it in. Every bottled item is usable in both time periods, with the exception of the [[Letter in a Bottle]], which is part of a childhood quest.
{| class="wikitable"
{| class="wikitable"
!Icon
!Icon
Line 1,210: Line 517:
!Description
!Description
|-
|-
|align=center|[[File:Big Poe Soul OoT icon.png]]
|align=center|[[File:Din's Fire OoT icon.png]]
|[[Big Poe Soul]]
|[[Din's Fire]]
|Ten of these spirits can be found from defeating the elusive [[Big Poe]]s around [[Hyrule Field]] as an adult.
|
|-
|-
|align=center|[[File:Blue Fire OoT icon.png]]
|align=center|[[File:Farore's Wind OoT icon.png]]
|[[Blue Fire]]
|[[Farore's Wind]]
|Cold blue flames used to melt [[red ice]], it is found predomimamtly in the [[Ice Cavern]].
|
|-
|-
|align=center|[[File:Blue Potion OoT icon.png]]
|align=center|[[File:Nayru's Love OoT icon.png]]
|[[Blue Potion]]
|[[Nayru's Love]]
|The ultimate medicine, restoring both health and magic. It can be bought from [[Granny's Potion Shop]] as an adult.
|
|-
|align=center|[[File:Fairy OoT icon.png]]
|[[Fairy|Bottled Fairy]]
|Health-restoring spirits usually found in [[Fairy Fountain]]s and [[Gossip Stone]]s, they automatically revive Link when he runs out of health.
|-
|align=center|[[File:Bug OoT icon.png]]
|[[Bug]]
|Small blue insects found in the wild in various places, especially under [[rock]]s. Setting them loose near [[soft soil]] usually prompts them to burrow into it, digging out a [[Gold Skulltula]].
|-
|align=center|[[File:Fish OoT icon.png]]
|[[Fish]]
|Wild aquatic creatures found in various shallow bodies of water. One is needed to get [[Inside Jabu-Jabu's Belly]] the first time.
|-
|align=center|[[File:Green Potion OoT icon.png]]
|[[Green Potion]]
|A magic-restoring potion that can be bought in a few places.
|-
|align=center|[[File:Ruto's Letter OoT icon.png]]
|[[Letter in a Bottle|Letter]]
|[[Ruto]]'s distress letter found at the bottom of [[Lake Hylia]], it must be shown to [[King Zora]] to reach [[Zora's Fountain]].
|-
|align=center|[[File:Milk OoT icon.png]] [[File:Milk half OoT icon.png]]
|[[Lon Lon Milk]]
|Milk that can be purchased from [[Lon Lon Ranch]] or coaxed from cows with [[Epona's Song]]. It heals a small amount of hearts, but can be used twice.
|-
|align=center|[[File:Poe Soul OoT icon.png]]
|[[Poe Soul]]
|Spirits of the dead dropped when [[Poe]]s are defeated. They can be eaten for a variety of effects.
|-
|align=center|[[File:Red Potion OoT icon.png]]
|[[Red Potion]]
|A health-restoring potion that can be bought in a few places.
|}
|}


;Child item trading sequence
===Equipment===
There are two trading sequences in the game. The first primarily involves [[mask]]s. There are eight masks that Link can wear as a child. They are optional and most do not have any purpose aside from others reacting differently when seeing Link. A few of these masks would later play a major role in ''The Legend of Zelda: Majora's Mask''.
[[File:OoT Equipment Subscreen.png|thumb|The Equipment Subscreen, which shows all available equipment.]]
 
This equipment can be directly applied to Link. Each type is horizontally organized in the menu. If Link has more than one equipment of its type, the player can open the Inventory and choose between his sword, shield, tunic, and boots each.
{| class="wikitable sortable"
!class="unsortable"|Icon
!Name
!class="unsortable"|Description
|-
|align=center|[[File:Weird Egg OoT icon.png]]
|[[Weird Egg]]
|An egg given by [[Malon]] upon meeting her near [[Hyrule Castle]].
|-
|align=center|[[File:Cucco OoT icon.png]]
|[[Cucco]]
|Hatches from the Weird Egg at dawn. It is used to wake Talon up to get him out of the way into the castle.
|-
|align=center|[[File:Zelda's Letter OoT icon.png]]
|[[Zelda's Letter]]
|A note from Zelda written once Link meets her. It must be shown to the [[Death Mountain Trail Gatekeeper]] in [[Kakariko Village]] to gain access to [[Death Mountain]]. He then tells Link of the [[Happy Mask Shop]], starting the mask sidequest.
|-
|align=center|[[File:Keaton Mask OoT icon.png]]
|[[Keaton Mask]]
|A mask of a character popular in Hyrule. It is sold to the Death Mountain Trail Gatekeeper for his son.
|-
|align=center|[[File:Skull Mask OoT icon.png]]
|[[Skull Mask]]
|A monstrous mask sold to an underpaying [[Skull Kid]] in the [[Lost Woods]] after he is befriended. [[Keese]] do not attack while it is worn.
|-
|align=center|[[File:Spooky Mask OoT icon.png]]
|[[Spooky Mask]]
|A sad mask made of coffin wood sold to the [[Graveyard Boy]].
|-
|align=center|[[File:Bunny Hood MM icon.png]]
|[[Bunny Hood]]
|A fluffy, floppy headband sold for an uncountably large amount of money to the [[Running Man]] in [[Hyrule Field]] after the [[Spiritual Stones]] are collected. [[Stalchildren]] do not attack while it is worn.
|}


When the above trading sequence is complete, any of those four masks may be rented at any time, along with four more.
{| class="wikitable sortable"
{| class="wikitable sortable"
!class="unsortable"|Icon
!class="unsortable"|Icon
!Name
!Name
!Child/Adult Timeline?
!class="unsortable"|Description
!class="unsortable"|Description
|-
|-
|align=center|[[File:Goron Mask OoT icon.png]]
! colspan=4 style="background:#FFFFA9;" align=center | '''Swords'''
|[[Goron Mask]]
|A mask of a [[Goron]].
|-
|align=center|[[File:Zora Mask OoT icon.png]]
|[[Zora Mask]]
|A mask of a [[Zora]].
|-
|align=center|[[File:Gerudo Mask OoT icon.png]]
|[[Gerudo Mask]]
|A mask of a [[Gerudo]].
|-
|align=center|[[File:Mask of Truth OoT icon.png]]
|[[Mask of Truth]]
|A [[Sheikah]] mask that allows Link to listen to [[Gossip Stone]]s.
|}
 
;Adult item trading sequence
As an adult, Link can participate in a trading sequence where he must trade ten items, each to a different character, until finally receiving the Biggoron's Sword.
 
{| class="wikitable sortable"
!class="unsortable"|Icon
!Name
!class="unsortable"|Description
|-
|align=center|[[File:Weird Egg OoT icon.png]]
|[[Pocket Egg]]
|A tiny version of the Weird Egg given by the [[Cucco Lady]] in [[Kakariko Village]].
|-
|align=center|[[File:Cucco OoT icon.png]]
|[[Pocket Cucco]]
|A miniature, hypoallergenic Cucco that the Cucco Lady bred. It is also used to wake up Talon - now in Kakariko - and is then returned to the Cucco Lady.
|-
|align=center|[[File:Cojiro OoT icon.png]]
|[[Cojiro]]
|A unique blue Cucco give by the Cucco Lady when the Pocket Cucco is returned to her. He once belonged to her brother, the [[Master Craftsman's Son]], and has not crowed since his owner ran away. He must be reunited with him in the [[Lost Woods]].
|-
|align=center|[[File:Odd Mushroom OoT icon.png]]
|[[Odd Mushroom]]
|A forest fungus given by the Master Craftsman's Son, he requests it to be delivered to [[Granny]] at [[Granny's Potion Shop|her Potion Shop]] in Kakariko. It spoils quickly, so the delivery must be made quickly.
|-
|align=center|[[File:Odd Potion OoT icon.png]]
|[[Odd Poultice|Odd Potion]]
|A medicine made from the Odd Mushroom by Granny, it must be returned to the Lost Woods. When the Master Craftsman's Son's spot is reached, he is gone, with [[Fado (The Legend of Zelda: Ocarina of Time)|Fado]] explaining he has fallen to the forest's curse and become a [[Stalfos]].
|-
|align=center|[[File:Poacher's Saw OoT icon.png]]
|[[Poacher's Saw]]
|This saw is left behind by the Master Craftsman's Son. It must be returned to the [[Mutoh|Master Craftsman]] himself, found on the far ledge of [[Gerudo Valley]].
|-
|align=center|[[File:OoT icon Broken Goron's Sword.png]]
|[[Broken Goron's Sword]]
|The Master Craftsman's old broken sword, it must be shown to its forger, [[Biggoron]], at the top of [[Death Mountain Trail]], near the entrance to [[Death Mountain Crater]].
|-
|align=center|[[File:Prescription OoT icon.png]]
|[[Prescription]]
|Due to an eruption irritating Biggoron's eyes, he needs this slip delivered to [[King Zora]] in [[Zora's Domain]] once the latter is unfrozen from [[red ice]].
|-
|align=center|[[File:Eyeball Frog OoT icon.png]]
|[[Eyeball Frog]]
|A large-eyed amphibian that is a key ingredient to Biggoron's eyedrops, it is given by King Zora to deliver to the [[Lake Scientist]] at [[Lake Hylia]]. It must be taken there quickly before it goes bad.
|-
|align=center|[[File:World's Finest Eye Drops OoT icon.png]]
|[[World's Finest Eye Drops]]
|The cure to Biggoron's eye problems, these must be taken from the Lake Scientist to him before they go bad.
|-
|align=center|[[File:Claim Check OoT icon.png]]
|[[Claim Check]]
|Given by Biggoron as a receipt while he works on repairing the sword. Once he has finished a few days later, showing this to him earns [[Biggoron's Sword]].
|}
 
===Equipment===
[[File:OoT Equipment Subscreen.png|thumb|320px|The Equipment Subscreen, which shows all available equipment.]]
;Swappable
The equipment is organized horizontally on a separate menu, the Equipment Subscreen. If Link has more than one type of sword, shield, tunic, or boots, the player can switch between them.
{| class="wikitable"
!Icon
!Name
!Time
!Description
|-
! colspan=4 style="background:#b2f3b2"| '''Swords'''
|-
|-
|align=center|[[File:Kokiri Sword OoT icon.png]]
|align=center|[[File:Kokiri Sword OoT icon.png]]
| [[Kokiri Sword]]
| [[Kokiri Sword]]
| Child
| Child
|A short sword found at the end of the [[Forest Training Center]].
|
|-
|-
|align=center|[[File:Master Sword OoT icon.png]]
|align=center|[[File:Master Sword OoT icon.png]]
| [[Master Sword]]
| [[Master Sword]]
| Adult
| Adult
|The legendary blade of evil's bane, found in the [[Temple of Time]] once the [[Spiritual Stones]] are gathered.
|
|-
|-
|align=center|{{nowrap|[[File:Biggoron's Sword OoT icon.png]] [[File:Giant's Knife OoT broken icon.png]]}}
|align=center|[[File:Biggoron Sword OoT icon.png]]
| [[Giant's Knife]]
| [[Biggoron Sword]]
| Adult
| Adult
|A powerful, two-handed longsword made and sold by [[Medigoron]], its shoddy craftsmanship causes it to break after a few hits, rendering it short and weak. It can be brought back to him and repaired for a fee.
|
|-
|-
|align=center|[[File:Biggoron's Sword OoT icon.png]]
|align=center|[[File:Biggoron Sword OoT icon.png]] [[File:Giant's Knife OoT broken icon.png]]
| {{nowrap|[[Biggoron's Sword]]}}
| [[Giant's Knife]]
| Adult
| Adult
|A powerful, two-handed longsword made by [[Biggoron]], this one does not break and permanently replaces the Giant's Knife once the adult trading sequence is finished.
|
|-
|align=center|[[File:OoT icon Fishing Rod.png]]
| [[Fishing Rod]]
| Both
|While not a sword itself, this takes the place of the sword while angling at the [[Fishing Hole]]. It is swung in the same manner, and the lure can be wiggled and reeled to attract fish.
|-
|-
! colspan=4 style="background:#b2f3b2"| '''Shields'''
! colspan=4 style="background:#FFFFA9;" align=center | '''Shields'''
|-
|-
|align=center|[[File:Deku Shield OoT icon.png]]
|align=center|[[File:Deku Shield OoT icon.png]]
| [[Deku Shield]]
| [[Deku Shield]]
| Child
| Child
|A small wooden shield that can be bought at the [[Kokiri Shop]] and found in a few chests. Child Link can carry it normally and deflect projectiles with it, but it burns from fire and can be eaten by [[Like Like]]s.
|
|-
|-
|align=center|[[File:Hylian Shield OoT icon.png]]
|align=center|[[File:Hylian Shield OoT icon.png]]
| [[Hylian Shield]]
| [[Hylian Shield]]
| Both
| Both
|A large metal shield that is standard issue for [[Hylian Knight]]s, it can be bought at the [[Bazaar]] and found in a few chests such as in the [[fairy grave]]. It is so large child Link can only carry it on his back like a shell, ducking while using it, though adult Link carries it normally and can bounce projectiles with it. It is immune to fire, but Like Likes can still eat it.
|
|-
|-
|align=center|[[File:Mirror Shield OoT icon.png]]
|align=center|[[File:Mirror Shield OoT icon.png]]
| [[Mirror Shield]]
| [[Mirror Shield]]
| Adult
| Adult
|A polished shield found in the left hand of the [[Desert Colossus]], it can reflect beams of light and magic, but not bounce projectiles. It is immune to fire and Like Likes.
|
|-
|-
! colspan=4 style="background:#b2f3b2"| '''Tunics'''
! colspan=4 style="background:#FFFFA9;" align=center | '''Tunics'''
|-
|-
|align=center|[[File:Kokiri Tunic OoT icon.png]]
|align=center|[[File:Kokiri Tunic OoT icon.png]]
|[[Kokiri Tunic]]
|[[Kokiri Tunic]]
|Both
|Both
|The standard green [[Kokiri]] wear, Link begins his quest wearing this. It has no special abilities, though Like Likes cannot eat it.
|
|-
|-
|align=center|[[File:Goron Tunic OoT icon.png]]
|align=center|[[File:Goron Tunic OoT icon.png]]
|[[Goron Tunic]]
|[[Goron Tunic]]
|Adult
|Adult
|A red, heat-resistant tunic given by [[Link (Goron)|Link of the Gorons]] and sold at the [[Goron Shop]] for a high price. It can be eaten by Like Likes.
|
|-
|-
|align=center|[[File:Zora Tunic OoT icon.png]]
|align=center|[[File:Zora Tunic OoT icon.png]]
|[[Zora Tunic]]
|[[Zora Tunic]]
|Adult
|Adult
|A blue tunic that grants the ability to breath underwater. It is given by [[King Zora]] and sold at the [[Zora Shop]] for a high price, though both can only be used once thawed from the [[red ice]]. It can be eaten by Like Likes.
|
|-
|-
! colspan=4 style="background:#b2f3b2"| '''Boots'''
! colspan=4 style="background:#FFFFA9;" align=center | '''Boots'''
|-
|-
|align=center|[[File:Kokiri Boots OoT icon.png]]
|align=center|[[File:Kokiri Boots OoT icon.png]]
|[[Kokiri Boots]]
|[[Kokiri Boots]]
|Both
|Both
|Link's default boots, which offer no abilities.
|
|-
|-
|align=center|[[File:Iron Boots OoT icon.png]]
|align=center|[[File:Iron Boots OoT icon.png]]
|[[Iron Boots]]
|[[Iron Boots]]
|Adult
|Adult
|Heavy boots that cause Link to sink underwater and not be blown by gusts, but severely slow him down. They are found in the [[Ice Cavern]].
|
|-
|-
|align=center|[[File:Hover Boots OoT icon.png]]
|align=center|[[File:Hover Boots OoT icon.png]]
|[[Hover Boots]]
|[[Hover Boots]]
|Adult
|Adult
|Winged boots that let Link float over pits briefly and be unaffected by quicksand, but cause an enormous loss of traction. They are found in the [[Dark Palace|Shadow Temple]].
|
|}
|}


;One-way upgrades
There are some equipment that Link can upgrade later on in his adventure. Each type is displayed from the leftmost side of the Inventory.
There is some equipment that Link can upgrade later on in his adventure. Each type is displayed from the leftmost side of the Inventory.
 
{| class="wikitable"
{| class="wikitable sortable"
!Icon
!class="unsortable"|Icon
!Name
!Name
!Time
!Child/Adult Timeline?
!Description
!class="unsortable"|Description
|-
|-
! colspan=4 style="background:#b2f3b2"| '''Deku Seeds Bullet Bags'''
! colspan=4 style="background:#FFFFA9;" align=center | '''Deku Seed Bullet Bags'''
|-
|-
|align=center|[[File:Deku Seed Bullet Bag OoT icon.png]]
|align=center|[[File:Deku Seed Bullet Bag OoT icon.png]]
|[[Deku Seed Bullet Bag|Bullet Bag (holds 30)]]
|[[Deku Seed Bullet Bag]]
|Child
|Child
|This bag holds up to 30 [[Deku Seed]]s and comes with the [[Fairy Slingshot]].
|
|-
|-
|align=center|[[File:Big Deku Seed Bullet Bag OoT icon.png]]
|align=center|[[File:Big Deku Seed Bullet Bag OoT icon.png]]
|[[Big Deku Seed Bullet Bag|Bullet Bag (holds 40)]]
|[[Deku Seed Bullet Bag|Big Deku Seed Bullet Bag]]
|Child
|Child
|This bag holds up to 40 Deku Seeds and can be gotten as a reward from a friendly [[Deku Scrub]] near a target in the [[Lost Woods]] or the [[Shooting Gallery]] at the [[Market]].
|
|-
|-
|align=center|[[File:Biggest Deku Seed Bullet Bag OoT icon.png]]
|align=center|[[File:Biggest Deku Seed Bullet Bag OoT icon.png]]
|[[Biggest Deku Seed Bullet Bag|Bullet Bag (holds 50)]]
|[[Deku Seed Bullet Bag|Biggest Deku Seed Bullet Bag]]
|Child
|Child
|This bag holds up to 50 Deku Seeds and is gained from the remaining above place.
|
|-
|-
! colspan=4 style="background:#b2f3b2"| '''Quivers'''
! colspan=4 style="background:#FFFFA9;" align=center | '''Quivers'''
|-
|-
|align=center|[[File:Quiver OoT icon.png]]
|align=center|[[File:Quiver OoT icon.png]]
|[[Quiver|Quiver (holds 30)]]
|[[Quiver]]
|Adult
|Adult
|This quiver holds up to 30 [[Arrow]]s and comes with the [[Fairy Bow]].
|
|-
|-
|align=center|[[File:Big Quiver OoT icon.png]]
|align=center|[[File:Big Quiver OoT icon.png]]
|[[Big Quiver|Quiver (holds 40)]]
|[[Quiver|Big Quiver]]
|Adult
|Adult
|This quiver holds up to 40 Arrows and can be gotten as a reward from a the [[Shooting Gallery]] in [[Kakariko Village]] or at the [[Horseback Archery Range]].
|
|-
|-
|align=center|[[File:Biggest Quiver OoT icon.png]]
|align=center|[[File:Biggest Quiver OoT icon.png]]
|[[Biggest Quiver|Quiver (holds 50)]]
|[[Quiver|Biggest Quiver]]
|Adult
|Adult
|This quiver holds up to 50 Arrows and is gained from the remaining above place.
|
|-
|-
! colspan=4 style="background:#b2f3b2"| '''Bomb Bags'''
! colspan=4 style="background:#FFFFA9;" align=center | '''Bomb Bags'''
|-
|-
|align=center|[[File:Bomb Bag OoT icon.png]]
|align=center|[[File:Bomb Bag OoT icon.png]]
|[[Bomb Bag|Bomb Bag (holds 20)]]
|[[Bomb Bag]]
|Both
|Both
|This bag holds up to 20 [[Bomb]]s and is found in [[Dodongo's Cavern]].
|
|-
|-
|align=center|[[File:Big Bomb Bag OoT icon.png]]
|align=center|[[File:Big Bomb Bag OoT icon.png]]
|[[Big Bomb Bag|Bomb Bag (holds 30)]]
|[[Bomb Bag|Big Bomb Bag]]
|Both
|Both
|This bag holds up to 30 Bombs and can be gotten as a reward from the [[Hot Rodder Goron]] in [[Goron City]] or the [[Bombchu Bowling Alley]] in the [[Market]].
|
|-
|-
|align=center|[[File:Biggest Bomb Bag OoT icon.png]]
|align=center|[[File:Biggest Bomb Bag OoT icon.png]]
|[[Biggest Bomb Bag|Bomb Bag (holds 40)]]
|[[Bomb Bag|Biggest Bomb Bag]]
|Both
|Both
|This bag holds up to 40 Bombs and is gained from the remaining above place.
|
|-
|-
! colspan=4 style="background:#b2f3b2"| '''Gauntlets'''
! colspan=4 style="background:#FFFFA9;" align=center | '''Gauntlets'''
|-
|-
|align=center|[[File:Goron's Bracelet OoT icon.png]]
|align=center|[[File:Goron's Bracelet OoT icon.png]]
|[[Goron's Bracelet]]
|[[Goron's Bracelet]]
|Child
|Child
|A bracelet that lets child Link lift rocks and [[Bomb Flower]]s. It is given by [[Darunia]] in [[Goron City]] after cheering him up.
|
|-
|-
|align=center|[[File:Silver Gauntlets OoT icon.png]]
|align=center|[[File:Silver Gauntlet OoT icon.png]]
|[[Silver Gauntlets]]
|[[Silver Gauntlet]]
|Adult
|Adult
|Gloves that allow adult Link to lift gray [[boulder]]s and push giant-sized [[block]]s. They are found in the right hand of the [[Desert Colossus]].
|
|-
|-
|align=center|[[File:Golden Gauntlets OoT icon.png]]
|align=center|[[File:Golden Gauntlet OoT icon.png]]
|[[Golden Gauntlets]]
|[[Golden Gauntlet]]
|Adult
|Adult
|Gloves that let adult Link lift giant black monoliths. They are found [[Inside Ganon's Castle]].
|
|-
|-
! colspan=4 style="background:#b2f3b2"| '''Scales'''
! colspan=4 style="background:#FFFFA9;" align=center | '''Scales'''
|-
|-
|align=center|[[File:Silver Scale OoT icon.png]]
|align=center|[[File:Silver Scale OoT icon.png]]
|[[Silver Scale]]
|[[Silver Scale]]
|Both
|Both
|A [[Zora]] scale that lets Link dive up to four meters, it is gained from the diving game in [[Zora's Domain]].
|
|-
|-
|align=center|[[File:Golden Scale OoT icon.png]]
|align=center|[[File:Golden Scale OoT icon.png]]
|[[Golden Scale]]
|[[Golden Scale]]
|Both
|Both
|A Zora scale that lets Link dive up to eight meters, it is gained from the [[Fishing Hole]] as an adult.
|
|}
|}


Some upgrades are not included on the subscreen; these each have a default carrying capacity at the game's beginning, which is expanded when the upgrades are obtained. Each of these is a gift or purchase from another character.
Link can obtain two types of wallets during his adventure, which increase the maximum number of [[rupee]]s he can carry. Unlike the other equipment, the wallets do not have icons that are displayed on inventory; their icon is only shown when Link in the dialogue box for when Link obtains the wallet. Both wallets can be used in either the child or the adult timeline.
 
{| class="wikitable"
{| class="wikitable"
!Icon
!Icon
!Name
!Name
!Description
!Description
|-
! colspan=4 style="background:#b2f3b2"| '''Deku Nuts''' (20 - 30 - 40)
|-
|align=center|[[File:Deku Nut OoT icon.png]]
|Deku Nut upgrade
|Bought from a [[Business Scrub]] in a [[Secret Cave|grotto]] under a brown [[boulder]] in the [[Lost Woods]].
|-
|align=center|[[File:Deku Nut OoT icon.png]]
|Deku Nut upgrade
|A reward from the [[Forest Stage]] after showing the [[Mask of Truth]].
|-
! colspan=4 style="background:#b2f3b2"| '''Deku Sticks''' (10 - 20 -30)
|-
|align=center|[[File:Deku Stick OoT icon.png]]
|Deku Stick upgrade
|Bought from a Business Scrub in the Lost Woods near the bridge.
|-
|align=center|[[File:Deku Stick OoT icon.png]]
|Deku Stick upgrade
|A reward from the Forest Stage after showing the [[Skull Mask]].
|-
! colspan=4 style="background:#b2f3b2"| '''Wallets'''
|-
|-
|align=center|[[File:Adult's Wallet OoT icon.png]]
|align=center|[[File:Adult's Wallet OoT icon.png]]
|[[Adult's Wallet]]
|[[Adult's Wallet]]
|This wallet boosts Link's [[Rupee]] capacity from 99 to 200. It is a reward from the [[House of Skulltula]] after getting ten [[Gold Skulltula Spirit|token]]s.
|
|-
|-
|align=center|[[File:Giant's Wallet OoT icon.png]]
|align=center|[[File:Giant's Wallet OoT icon.png]]
|[[Giant's Wallet]]
|[[Giant's Wallet]]
|This wallet boosts Link's Rupee capacity to 500. It is a reward from the House of Skulltula after getting 30 tokens.
|
|}
 
Three upgrades are provided by [[Great Fairy|Great Fairies]].
{| class="wikitable"
!Name
!Description
|-
|[[Spin Attack|Magic Spin Attack]]
|A powerful attack granted by the [[Great Fairy of Power]] atop [[Death Mountain Trail]].
|-
|Magic power upgrade
|A doubling of the [[Magic Meter]] granted by the [[Great Fairy of Wisdom]] in [[Death Mountain Crater]].
|-
|Defensive power upgrade
|A reinforcement of the [[Health Meter]] granted by the [[Great Fairy of Courage]] near [[Ganon's Castle]].
|}
|}


===Quest Status===
===Spiritual Stones===
These are special items that pertain to Link's progress.
As a child, Link must obtain three [[Spiritual Stone]]s in order to open the [[Door of Time]] at the [[Temple of Time]]. The obtained stones are displayed from the Inventory's "Quest Status" subscreen.
{| class="wikitable"
!Icon
!Name
!Description
|-
|align=center|[[File:Gerudo's Card OoT icon.png]]
|[[Gerudo Token|Gerudo's Membership Card]]
|A slip that denotes Link as being worthy to the [[Gerudo]], awarded by defeating the four [[Gerudo Thief|Gerudo Thieves]] in [[Thieves' Hideout (The Legend of Zelda: Ocarina of Time)|Thieves' Hideout]].
|-
|align=center|[[File:Heart Container OoT icon.png]]
|[[Heart Container]]
|Boost Link's maximum health by one. They are rewarded upon defeating a dungeon boss.
|-
|align=center|[[File:Piece of Heart OoT icon.png]]
|[[Piece of Heart]]
|Four of these form a heart container. Many are scattered across the land, out in the open, in obscure areas, and as rewards.
|-
|align=center|[[File:Stone of Agony OoT icon.png]]
|[[Stone of Agony]]
|Causes the controller to rumble near hidden [[Secret Cave|grotto]]es and certain hidden [[Treasure Chest]]s if a Rumble Pak is inserted. It is gained from the [[House of Skulltula]] after getting 20 [[Gold Skulltula Spirit|token]]s.
|-
|align=center|[[File:Gold Skulltula Token OoT icon.png]]
|[[Gold Skulltula Spirit|Gold Skulltula]]
|100 special tokens are scattered across the land, each held by a [[Gold Skulltula]]. They are needed to break the curse on the [[House of Skulltula]]'s residents.
|}


;Songs
<gallery widths=48px heights=24px>
Many songs can be learned and played on the ocarinas.
Kokiri's Emerald OoT icon.png|<center>Kokiri's Emerald</center>
{| class="wikitable"
Goron's Ruby OoT icon.png|<center>Goron's Ruby</center>
!Icon
Zora's Sapphire OoT icon.png|<center>Zora's Sapphire</center>
!Name
</gallery>
!Input
!Description
|-
|align=center|[[File:OoT icon Song.png]]
|[[Zelda's Lullaby]]
|{{nowrap|{{button|N64|C-left}} {{button|N64|C-up}} {{button|N64|C-right}} {{button|N64|C-left}} {{button|N64|C-up}} {{button|N64|C-right}}}}
|The song of the [[Royal Family of Hyrule]], playing this in [[Triforce]]-marked spots causes events to occur. It is taught by [[Impa]] after meeting Zelda the first time.
|-
|align=center|[[File:OoT icon Song.png]]
|[[Epona's Song]]
|{{nowrap|{{button|N64|C-up}} {{button|N64|C-left}} {{button|N64|C-right}} {{button|N64|C-up}} {{button|N64|C-left}} {{button|N64|C-right}}}}
|This song attracts [[Epona]], especially after she escapes [[Lon Lon Ranch]] as an adult. It is taught by [[Malon]] in Lon Lon Ranch as a child.
|-
|align=center|[[File:OoT icon Song.png]]
|[[Saria's Song]]
|{{nowrap|{{button|N64|C-down}} {{button|N64|C-right}} {{button|N64|C-left}} {{button|N64|C-down}} {{button|N64|C-right}} {{button|N64|C-left}}}}
|This song allows Link to talk to [[Saria]] or [[Navi]], and gain passage or friendship with certain other characters. It is taught by Saria in the [[Sacred Grove|Sacred Forest Meadow]].
|-
|align=center|[[File:OoT icon Song.png]]
|[[Sun's Song]]
|{{nowrap|{{button|N64|C-right}} {{button|N64|C-down}} {{button|N64|C-up}} {{button|N64|C-right}} {{button|N64|C-down}} {{button|N64|C-up}}}}
|This song was written by the [[Composer Brothers|Royal Composer Brothers]] to bring an instant day or night; it also opens certain [[Secret Cave|grotto]]es. It is learned in the [[Royal Family's Tomb]].
|-
|align=center|[[File:OoT icon Song.png]]
|[[Song of Time]]
|{{nowrap|{{button|N64|C-right}} {{button|N64|A}} {{button|N64|C-down}} {{button|N64|C-right}} {{button|N64|A}} {{button|N64|C-down}}}}
|A song that opens the [[Gate of Time]], as well as cause certain blocks to vanish or appear. It is taught by a vision of Zelda once Link picks up the Ocarina of Time.
|-
|align=center|[[File:OoT icon Song.png]]
|[[Song of Storms]]
|{{nowrap|{{button|N64|A}} {{button|N64|C-down}} {{button|N64|C-up}} {{button|N64|A}} {{button|N64|C-down}} {{button|N64|C-up}}}}
|A song that causes temporary rain, which opens certain [[Secret Cave|grotto]]es, releases special [[fairy|fairies]] from [[Gossip Stone]]s, and a few other things. It is taught by the [[Phonograph Man]] in the [[Kakariko Windmill]] while Link is an adult, who in turn learned it from child Link using it to make the windmill speed up to access the [[Bottom of the Well]].
|-
|align=center|[[File:OoT icon Song.png]]
|{{nowrap|[[Scarecrow's Song]]}}
|Player-decided (eight notes)
|This song summons [[Pierre]] the scarecrow as an adult, making a useful [[Hookshot]] target. It first is taught to [[Bonooru]] the scarecrow at [[Lake Hylia]] as a child, and must be played again for him in the same place to make Pierre start appearing.
|}


Some special songs are used to warp to the temples. They are taught to adult Link by [[Sheik]].
===Medallions===
{| class="wikitable"
As an adult, Link must obtain six [[Medallion]]s, each corresponding to one of the [[Sage]]s. They are a source of the Sages' power, which they use to help Link enter into [[Ganon's Castle]]. Link's collected Medallions are displayed from the Inventory's "Quest Status" subscreen.
!Icon
!Name
!Input
!Description
|-
|align=center|[[File:OoT icon Song Forest.png]]
|[[Minuet of Forest]]
|{{nowrap|{{button|N64|A}} {{button|N64|C-up}} {{button|N64|C-left}} {{button|N64|C-right}} {{button|N64|C-left}} {{button|N64|C-right}}}}
|This song warps Link to the far end of the [[Sacred Grove|Sacred Forest Meadow]]. It is taught once adult Link reaches there.
|-
|align=center|[[File:OoT icon Song Fire.png]]
|[[Bolero of Fire]]
|{{nowrap|{{button|N64|C-down}} {{button|N64|A}} {{button|N64|C-down}} {{button|N64|A}} {{button|N64|C-right}} {{button|N64|C-down}} {{button|N64|C-right}} {{button|N64|C-down}}}}
|This song warps Link to the bottom of [[Death Mountain Crater]]. It is learned on a nearby bridge when Link reaches it.
|-
|align=center|[[File:OoT icon Song Water.png]]
|[[Serenade of Water]]
|{{nowrap|{{button|N64|A}} {{button|N64|C-down}} {{button|N64|C-right}} {{button|N64|C-right}} {{button|N64|C-left}}}}
|This song warps Link to an island in [[Lake Hylia]]. It is taught in the [[Ice Cavern]] after getting the [[Iron Boots]].
|-
|align=center|[[File:OoT icon Song Spirit.png]]
|[[Requiem of Spirit]]
|{{nowrap|{{button|N64|A}} {{button|N64|C-down}} {{button|N64|A}} {{button|N64|C-right}} {{button|N64|C-down}} {{button|N64|A}}}}
|This song warps Link in front of the [[Desert Colossus]]. It is taught there once Link leaves the [[Spirit Temple]] the first time.
|-
|align=center|[[File:OoT icon Song Shadow.png]]
|[[Nocturne of Shadow]]
|{{nowrap|{{button|N64|C-left}} {{button|N64|C-right}} {{button|N64|C-right}} {{button|N64|A}} {{button|N64|C-left}} {{button|N64|C-right}} {{button|N64|C-down}}}}
|This song warps Link to the disconnected ledge in the [[Graveyard]]. It is learned in [[Kakariko Village]] after completing the first three temples and entering the village from the [[Hyrule Field]] side.
|-
|align=center|[[File:OoT icon Song Light.png]]
|[[Prelude of Light]]
|{{nowrap|{{button|N64|C-up}} {{button|N64|C-right}} {{button|N64|C-up}} {{button|N64|C-right}} {{button|N64|C-left}} {{button|N64|C-up}}}}
|This song warps Link to the middle of the [[Temple of Time]]. It is taught in the [[Master Sword]]'s chamber after completing the [[Forest Temple]] and marks the point Link is able to go backwards in time.
|}


;Spiritual Stones
<gallery widths=48px heights=24px>
As a child, Link must obtain three [[Spiritual Stone]]s in order to open the [[Door of Time]] at the [[Temple of Time]].
Light Medallion OoT icon.png|<center>Light Medallion</center>
{| class="wikitable"
Forest Medallion OoT icon.png|<center>Forest Medallion</center>
!Icon
Fire Medallion OoT icon.png|<center>Fire Medallion</center>
!Name
Water Medallion OoT icon.png|<center>Water Medallion</center>
!Description
Spirit Medallion OoT icon.png|<center>Spirit Medallion</center>
|-
Shadow Medallion OoT icon.png|<center>Shadow Medallion</center>
|align=center|[[File:Kokiri's Emerald OoT icon.png]]
</gallery>
|[[Kokiri's Emerald]]
|The Spiritual Stone of Forest, given by the [[Great Deku Tree]] after completing [[Inside the Deku Tree|his interior dungeon]].
|-
|align=center|[[File:Goron's Ruby OoT icon.png]]
|[[Goron's Ruby]]
|The Spiritual Stone of Fire, given by [[Darunia]] after completing [[Dodongo's Cavern]].
|-
|align=center|[[File:Zora's Sapphire OoT icon.png]]
|[[Zora's Sapphire]]
|The Spiritual Stone of Water, recovered from [[Inside Jabu-Jabu's Belly]] and given by [[Ruto]] when the dungeon is complete.
|}
 
;Medallions
As an adult, Link must obtain six [[Medallion]]s, each corresponding to one of the [[Sage]]s. They are a source of the Sages' power, which they use to help Link enter into [[Ganon's Castle]].
{| class="wikitable"
!Icon
!Name
!Description
|-
|align=center|[[File:Light Medallion OoT icon.png]]
|[[Light Medallion]]
|Given by [[Rauru]] after Link reawakens as an adult.
|-
|align=center|[[File:Forest Medallion OoT icon.png]]
|[[Forest Medallion]]
|Given by [[Saria]] once the [[Forest Temple]] is completed.
|-
|align=center|[[File:Fire Medallion OoT icon.png]]
|[[Fire Medallion]]
|Given by Darunia once the [[Fire Temple]] is completed.
|-
|align=center|[[File:Water Medallion OoT icon.png]]
|[[Water Medallion]]
|Given by Ruto once the [[Water Temple]] is completed.
|-
|align=center|[[File:Spirit Medallion OoT icon.png]]
|[[Spirit Medallion]]
|Given by [[Nabooru]] once the [[Spirit Temple]] is completed.
|-
|align=center|[[File:Shadow Medallion OoT icon.png]]
|[[Shadow Medallion]]
|Given by [[Impa]] once the [[Dark Palace|Shadow Temple]] is completed.
|}


==Development==
===Masks===
[[File:OoT S1995 screenshot.jpg|thumb|200px|A scene from the 12-second Shoshinkai 1995 reel, where Link fights a metallic swordsman.]]
There are seven [[mask]]s that Link can wear as a child. They are optional and most do not have any purpose aside from others reacting differently when seeing Link. A few of these masks would later play a major role in ''The Legend of Zelda: Majora's Mask''.
''The Legend of Zelda: Ocarina of Time'' was first presented as a technical and thematic demonstration video at [[Nintendo]]'s Shoshinkai trade show in December 1995. Similar to the first ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', the game was concurrently developed by [[Nintendo EAD]] with another ''[[mariowiki:Super Mario (series)|Super Mario]]'' title, in this case, ''[[mariowiki:Super Mario 64|Super Mario 64]]''.


Nintendo's original plan was to release ''The Legend of Zelda: Ocarina of Time'' as a flagship title for the Nintendo 64DD peripheral.<ref>[https://web.archive.org/web/20021013000715/http://gamespot.com/gamespot/features/video/hist_zelda/page14.html The Legend of Zelda: Ocarina of Time - GameSpot] (Wayback Machine)</ref> However, at some point during its early development, Nintendo decided to migrate ''The Legend of Zelda: Ocarina of Time'' from disk to cartridge media and follow its release with a 64DD expansion disk.<ref>[https://web.archive.org/web/20141025074408/http://www.ign.com/articles/1997/03/08/zelda-officially-goes-to-cart Zelda Officially Goes to Cart - IGN]</ref>
<gallery widths=64px heights=32px>
Gerudo Mask OoT icon.png|[[Gerudo Mask]]
Goron Mask OoT icon.png|[[Goron Mask]]
Keaton Mask OoT icon.png|[[Keaton Mask]]
Mask of Truth OoT icon.png|[[Mask of Truth]]
Skull Mask OoT icon.png|[[Skull Mask]]
Spooky Mask OoT icon.png|[[Spooky Mask]]
Zora Mask OoT icon.png|[[Zora Mask]]
</gallery>


''The Legend of Zelda: Ocarina of Time'' was eventually released on a 32-megabyte cartridge. At the time, it was the largest game that Nintendo had ever created.<ref>[https://web.archive.org/web/20140330173842/http://www.ign.com/articles/1997/08/22/zelda-64-news-the-biggest-cartridge-game-ever Zelda 64 News: The biggest Cartridge Game Ever - IGN]</ref> Early in development, the developers were concerned about the cartridge's data storage constraints; in the worst-case scenario, ''The Legend of Zelda: Ocarina of Time'' would follow a similar structure to ''Super Mario 64'', with Link restricted to [[Ganon's Castle]] as a central hub and using a portal system similar to the paintings from ''Super Mario 64''. The [[Forest Temple]] boss, [[Phantom Ganon]], was an idea carried over during that point in development, as shown from him riding on a horse through the paintings.<ref>[https://web.archive.org/web/20110620165919/http://www.nintendoworldreport.com/news/26851 Ocarina of Time Had Mario 64-Esque Paintings Early in Development - NintendoWorldReport]</ref>
===Item trading sequence===
[[File:OoT early castle screenshot.jpg|thumb|250px|An early screenshot of Link inside a castle, circa 1997, possibly a reflection of Miyamoto's original idea of a castle.]]
As an adult, Link can participate in a trading sequence where he must trade ten items, each to a different character, until finally receiving the Biggoron's Sword.
[[Shigeru Miyamoto]] was a producer and supervisor behind ''The Legend of Zelda: Ocarina of Time'' and was in charge of several directors.<ref>[https://web.archive.org/web/20131022214940/http://www.ign.com/articles/1997/06/19/e3-through-the-eyes-of-miyamoto-pt-2 E3: Through the Eyes of Miyamoto Pt. 2 - IGN]</ref> The game was handled by multiple directors, a newly adopted strategy by Nintendo EAD at the time. The four or five initial teams grew in number over time, each working on the various aspects of the game.<ref>[https://www.ign.com/articles/1999/03/19/gdc-miyamoto-keynote-speech GDC: Miyamoto Keynote Speech - IGN]</ref>


Miyamoto intended the game, a "medieval tale of sword and sorcery", to be in the {{wp|chanbara}} genre of Japanese sword fighting. More than 120 people were involved in the game's development, including stunt performers for capturing the effects of sword fighting and Link's movement.<ref>''[[Nintendo Power]]'' issue #111, August 1998</ref> Miyamoto initially intended ''The Legend of Zelda: Ocarina of Time'' to be played in a first-person perspective to enable players to better take in the vast terrain of [[Hyrule Field]] and allow the team to more easily focus on developing enemies and environments. The concept was abandoned once the idea of a child Link was introduced, and Miyamoto believed it was necessary for Link to have on-screen visibility.<ref>[https://web.archive.org/web/20131002000040/http://www.kotaku.com.au/2013/07/why-are-you-here-miyamoto-and-the-ocarina-of-time/ Why Are You Here? Shigeru Miyamoto And The Ocarina Of Time - Kotaku Australia] (Wayback Machine)</ref>
<gallery widths=64px heights=32px>
 
Weird Egg OoT icon.png|Pocket Egg
''The Legend of Zelda: Ocarina of Time'' originally ran on the same engine as ''Super Mario 64'', but was so heavily modified that Miyamoto considers both games to have entirely different engines.<ref>Nintendo Power issue #114, November 1998</ref> A major difference with ''The Legend of Zelda: Ocarina of Time''{{'}}s modified engine is camera control, which is automatically controlled by the game. Miyamoto explained that the camera controls are intended to reflect a focus on the game's world, contrary to ''Super Mario 64''{{'}}s, which are centered around Mario.<ref name="gdc">[https://web.archive.org/web/20130820235938/http://www.ign.com/articles/1999/01/30/sensei-speaks Sensei Speaks - IGN]</ref>
Cucco OoT icon.png|Pocket Cucco
 
Cojiro OoT icon.png|Cojiro
With ''The Legend of Zelda: Ocarina of Time'', Miyamoto wanted to create a game that was cinematic, yet distinguished from films. Takumi Kawagoe, who creates cutscenes for Nintendo, said that he intended to give players the feeling that they were in control of the action.<ref>Nintendo Power issue #198, December 2005 (pages 70–72)</ref> The cutscenes were originally created using prerendered images, and a few months before the game's completion, Miyamoto decided that the cinematics should have real-time processing. His vision required the real-time architecture for the total of more than 90 minutes of cutscenes, regardless of whether the console had a vast medium like CD-ROM on which to store prerendered versions. Miyamoto stated the real-time rendering engine allowed his small team of 3 to 7 cinematic developers to rapidly adjust the storyline and to focus on developing additional gameplay elements even up to the final few months of development, instead of waiting on a repeated prerendering process.<ref name="gdc"/>
Odd Mushroom OoT icon.png|Odd Mushroom
 
Odd Potion OoT icon.png|Odd Potion
==Anticipation and release==
Poacher's Saw OoT icon.png|Poacher's Saw
In March 1998, ''The Legend of Zelda: Ocarina of Time'' was the most anticipated Nintendo 64 game in Japan.<ref>[https://www.ign.com/articles/1998/04/23/what-japan-wants What Japan Wants - IGN]</ref> Throughout the late 1990s, people believed that the Nintendo 64 was critically lacking in first-party hit releases. The August 1998 issue of Next Generation magazine stated that "Nintendo absolutely can't afford another holiday season without a real marquee title" and that Zelda was "one of the most anticipated games of the decade", upon which the Nintendo 64's fate depended. At E3 1998, Nintendo of America's chairman Howard Lincoln insisted that ''The Legend of Zelda: Ocarina of Time'' would be shipped on time and would become the company's reinvigorating blockbuster akin to a hit Hollywood movie.
Giant's Knife OoT broken icon.png|Broken Goron Sword
 
Prescription OoT icon.png|Prescription
The game had such high demand that Electronics Boutique stopped taking preorders on November 3, 1998.<ref>[https://www.ign.com/articles/1998/11/04/ye-snoozed-ye-loozed Ye Snoozed, Ye Loozed - IGN]</ref> Customers in North America who managed to pre-order the game received a limited edition box with a golden plastic card affixed, reading "Collector's Edition". This edition contained a gold-colored cartridge, which the first two ''[[The Legend of Zelda (franchise)|The Legend of Zelda]]'' titles on the [[Nintendo Entertainment System]] had.
Eyeball Frog OoT icon.png|Eyeball Frog
 
World's Finest Eyedrops OoT icon.png|World's Finest Eyedrops
In the United States alone, over 500,000 preorders were placed, more than tripling the number of preorders for any previous games, and more than a million copies were sold in the country in less than a week.<ref name=cvg207>Computer and Video Games issue #207, February 1999</ref> By the end of 1998, 2.5 million copies of the game were sold, and Nintendo racked in about $150 million in revenue, higher than that of any Hollywood blockbuster films released around the same time.<ref>[https://www.ign.com/articles/1999/01/08/zelda-breaks-all-records Zelda Breaks All Records - IGN]</ref> In Japan, 820,000 copies were sold in 1998, becoming the tenth best-selling game of that year.<ref>[https://web.archive.org/web/20090507063206/http://geimin.net/da/db/1998_ne_fa/index.php GEIMIN.NET - 1998年テレビゲームソフト売り上げTOP100]</ref> In the United Kingdom, 61,232 copies were sold during its first weekend.<ref name="cvg207"/> During its lifetime, ''The Legend of Zelda: Ocarina of Time'' sold 1.14 million copies in Japan,<ref>[https://web.archive.org/web/20080411024417/http://gameranking.jp/ranking-sale/ Game Ranking]</ref> and 7.6 million copies worldwide.<ref>[https://www.ign.com/articles/2004/03/26/gdc-2004-the-history-of-zelda GDC 2004: The History of Zelda]</ref>
Claim Check OoT icon.png|Claim Check
</gallery>


==Ports==
==Ports==
In 2002, the game was directly ported on the [[Nintendo GameCube]] with the same title, ''[[The Legend of Zelda: Ocarina of Time (Nintendo GameCube)|The Legend of Zelda: Ocarina of Time]]''. The GameCube version featured the original game and the newly-included [[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]] mode.
In 2002, the game was re-released on the [[Nintendo GameCube]] under the title ''[[The Legend of Zelda: Ocarina of Time Bonus Disc]]'', which features the original game and the newly playable [[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]] mode.
 
In 2003, ''The Legend of Zelda: Ocarina of Time'' was included as one of the four playable ''The Legend of Zelda'' games on the compilation, ''[[The Legend of Zelda: Collector's Edition]]''. That same year, ''The Legend of Zelda: Ocarina of Time'' was released as a launch title for the [[iQue Player]]. Many years later, it was discovered that a traditional Chinese version was under development for the iQue Player in 2006 (as evidenced from the title screen), but this was ultimately cancelled for unknown reasons.<ref>[http://www.iquebrew.org/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_(Traditional_Chinese) iQueBrew]</ref>
 
In February 2007, ''The Legend of Zelda: Ocarina of Time'' was released on the [[Wii]]'s [[Virtual Console]], priced at 1,000 Wii Points. A five-minute demo of the game can be unlocked in ''[[Super Smash Bros. Brawl]]''. In 2015, the game was ported to the [[Wii U]]'s Virtual Console, and it restored the original controller vibrations absent from the Wii Virtual Console version.


==Version differences==
In 2003, ''The Legend of Zelda: Ocarina of Time'' was included on ''[[The Legend of Zelda: Collector's Edition]]'' as one of the four playable games. That same year, ''The Legend of Zelda: Ocarina of Time'' was released as a launch title for the [[iQue Player]] (a traditional Chinese translation was discovered to be under development in 2006 but was ultimately cancelled for unknown reasons.<ref>[http://www.iquebrew.org/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_(Traditional_Chinese) iQueBrew]</ref>)
{{multiple image
|align=right
|direction=horizontal
|footer=A notable change from NTSC version 1.1 (left) to version 1.2 (right) is Ganondorf's blood was updated from red to green, making it appear to simply be vomit.
|width=250
|image1=OoT Ganondorf blood red.png
|image2=OoT Ganondorf blood green.png
}}
''The Legend of Zelda: Ocarina of Time'' saw five revisions for its Nintendo 64 release, three in NTSC regions (Japan and North America) and two in PAL regions (Europe). The North American and and Japanese versions are almost identical except for a single byte which determines the language of the game (either English or Japanese). Each of the Nintendo 64 versions have a build date prior to the game's first release.<ref>[http://www.zeldaspeedruns.com/oot/generalknowledge/version-differences Version Differences - Zelda Speedruns]</ref>


The NTSC version 1.0 is the earliest retail version of the game. The Not For Resale versions are identical to NTSC's 1.0, and the gold cartridge releases are almost always a version 1.0, likely because they were provided to those who pre-ordered the game. NTSC 1.1 mainly fixed bugs and on-screen text issues, including minor grammatical fixes, and also changed the boot-up Nintendo 64 graphic to look glossier and less bright.
''The Legend of Zelda: Ocarina of Time'' was later released on the [[Wii]]'s [[Virtual Console]] in 2007. In 2015, the game was ported to the [[Wii U]]'s Virtual Console.
 
NTSC version 1.2 had some more noticeable changes. The PAL versions 1.0 and 1.1 are similar to this version.
*[[Ganondorf]] and [[Ganon]]'s blood was changed from crimson to green, in one instance changing a spitting-up-blood animation into a simple vomiting one.
*Replacing the [[Fire Temple]] theme, which contained a sample of an Islamic prayer chant, with a remix of the [[Dark Palace|Shadow Temple]]'s theme. Contrary to popular belief, the chant was not removed in response to public outcry, but rather because Nintendo discovered that they violated their own policy to not include religious content in their games. The sample originated from a commercially available sound library, but the developers were unaware of its Islamic references.<ref>[https://www.zeldadungeon.net/nintendo-officially-talks-about-the-infamous-ocarina-of-time-fire-temple-ch/ Nintendo Officially Talks about the Infamous Ocarina of Time Fire Temple Chant - Zelda Dungeon]</ref>
*A glitch where the player can drop [[Bomb]]s down on [[Bongo-Bongo]] before the battle was fixed. This glitch caused Bongo-Bongo to be invisible throughout most of the battle.
*Some minor text changes and improvements were done to the dialogue.
 
The GameCube port of ''The Legend of Zelda: Ocarina of Time'' is based on NTSC 1.2 but with even some more changes, most noticeably regarding the GameCube controller.
 
*The game's internal resolution has doubled from 320x240 to 640x480.
*The crescent moon & star symbols that appear on dungeon blocks, [[Gerudo]] signs, and the [[Mirror Shield]] were changed to the Gerudo symbol from ''[[The Legend of Zelda: Majora's Mask]]''. The reason for this change is most likely because it strongly resembles the symbol of {{wp|Islam}}. This change was kept intact for all subsequent releases, including the [[Nintendo 3DS]] remake.
*The game has an improved framerate, and the crash debugger was removed.
*The controller icons and related text were changed to correspond to the GameCube controller. This caused the color of the B button in the Inventory to change from green to red and the A button to change from blue to green. The Nintendo 64's Z button was remapped to the GameCube's L button, and therefore [[Z-Targeting]] was renamed to "L-Targeting". These changes were not added into the [[iQue Player]] release and the Virtual Console ports.
 
==Descriptions==
===Wii Shop Channel===
;North America
"''The Legend of Zelda: Ocarina of Time reveals the genesis of the fantasy land of Hyrule, the origin of the Triforce, and the tale of the first exploits of Princess Zelda and the heroic adventurer Link. Vibrant, real-time 3-D graphics transport you into the fantasy world of Hyrule. Your quest takes you through dense forests and across wind-whipped deserts. Swim raging rivers, climb treacherous mountains, dash on horseback across rolling hills, and delve into dungeons full of creatures that fight to the finish to put an end to your adventures. With immersive graphics, a sweeping story line, swashbuckling adventure, mind-bending puzzles, and a touch of humor, The Legend of Zelda: Ocarina of Time is one of Nintendo's most epic challenges ever.''"
 
;Europe
"''Released to an eager audience in 1998, The Legend of Zelda: Ocarina of Time became an instant smash and quickly established itself as one of the greatest games ever made.''
 
''As the legendary hero Link, you must journey across Hyrule, and even through time itself, to thwart the plans of Ganondorf. You’ll wield weapons and gadgets galore, battle enormous bosses and solve brain-busting puzzles, which are among the best ever seen in the Zelda series.''
 
''Ocarina of Time brilliantly adapted the 2D, top-down style of classic Zelda adventures into 3D, becoming a textbook example of game design that is still followed today.''
 
''But the appeal of ‘Ocarina’ lies not only in its cinematic visuals or groundbreaking combat system; it also impresses with its epic storyline, memorable characters, superbly designed dungeons and rich variety of gameplay. Quite simply, it’s a masterpiece!''"
 
===Wii U Shop Channel===
;North America
"''The Legend of Zelda™: Ocarina of Time™—one of the most critically acclaimed games ever made—returns on Nintendo eShop for Wii U™. Set off on a legendary journey to stop Ganondorf, who has plunged Hyrule into darkness. Travel through time as child and adult Link™, and experience Hyrule in peace and war to save the world and protect the Triforce.''
 
''Your quest takes you through dense forests and across wind-whipped deserts. Swim raging rivers, climb treacherous mountains, dash on horseback across rolling hills, and delve into dungeons full of creatures that fight to the finish to put an end to your adventures. As Link, you’ll also travel through time to solve puzzles, save friends, and right Ganondorf’s wrongs with help from your trusty Ocarina of Time and the mysterious youth Sheik. The Legend of Zelda: Ocarina of Time is one of Nintendo's most epic challenges ever and one of its most touching stories. It is an absolute must-play for Nintendo fans.''"
 
;Europe
"''Join legendary hero Link as he journeys across Hyrule, and even through time, to thwart the plans of Ganondorf. Wield incredible weapons and items, battle ferocious bosses, and solve brain-teasing puzzles, in this acclaimed chapter of the Zelda series.''
 
''Whether you’re experiencing it for the first time or not, the original Nintendo 64 version is a treasure of gaming history; introducing ground-breaking new 3D visuals, plus a highly influential combat system and a captivating story. The Legend of Zelda: Ocarina of Time is a masterpiece!''"


==Gallery==
==Gallery==
{{Main|Gallery:The Legend of Zelda: Ocarina of Time}}
{{Main|Gallery:The Legend of Zelda: Ocarina of Time}}
<gallery>
OoT PC box art.png|Player's Choice box art
Link defense pose OoT artwork.png|[[Link]]
OoT Kokiri boy art.jpg|[[Kokiri]]
OoT Skull Kid art.jpg|[[Skull Kid]]
Twinrova OoT artwork.png|[[Twinrova]]
Kokiri Tunic OoT artwork.png|[[Kokiri Tunic]]
Keaton Mask OoT artwork.png|[[Keaton Mask]]
OoT Bari Biri art.png|[[Bari]] and [[Biri]]s
OoT title screen.png|Title screen
</gallery>
==Trivia==
*''The Legend of Zelda: Ocarina of Time'' is the last game in ''The Legend of Zelda'' series to have a cover with only the title logo on a beige background.


==Names in other languages==
==Names in other languages==
Line 1,862: Line 784:
|Jap=ゼルダの伝説 時のオカリナ
|Jap=ゼルダの伝説 時のオカリナ
|JapR=Zeruda no Densetsu: Toki no Okarina
|JapR=Zeruda no Densetsu: Toki no Okarina
|ChiS=塞尔达传说:时光之笛 (logo)<br>塞尔达的传说 (internal name)
|ChiSR=Sàiěrdá Chuánshuō: Shíguāng zhī Dí (logo)<br>︎Sàiěrdá de Chuánshuō
|ChiSM=The Legend of Zelda: Ocarina of Time<br>The Legend of Zelda
|ChiT=塞爾達傳說:時光之笛 (logo)<br>塞尔达传说:时光之笛 (internal name)
|ChiTR=Sàiěrdá Chuánshuō: Shíguāng zhī Dí
|ChiTM=The Legend of Zelda: Ocarina of Time
}}
}}


Line 1,876: Line 792:


==References==
==References==
<references/>
<references />
{{OOT}}
 
{{Games}}
{{Games}}
[[Category:The Legend of Zelda: Ocarina of Time|*]]
[[Category:Console games]]
[[Category:The Legend of Zelda series]]
[[Category:The Legend of Zelda series]]
[[Category:Home console games]]
[[Category:1990s games]]

Please note that all contributions to Triforce Wiki are considered to be released under the Creative Commons Attribution-ShareAlike license (see Triforce Wiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.

Do not copy from Zelda Wiki or submit any copyrighted content!
Cancel Editing help (opens in new window)

View this template

This page is a member of 2 meta categories: