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Editing The Legend of Zelda (Milton Bradley)
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{{Game infobox | {{Game infobox | ||
|title=The Legend of Zelda | |title=The Legend of Zelda | ||
| | |publisher=[[Minton Bradley]] | ||
| | |image= | ||
|released={{released|USA|1988}} | |released={{released|USA|1988}},<ref>[https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/3c/TLoZ_Board_Game_Instructions_Page_4.png?version=979fac773dd96618eee67aca0dc25614 Instruction manual page 4</ref> | ||
}} | }} | ||
'''The Legend of Zelda''' is a board game based off the [[The Legend of Zelda (video game)|video game]] of the same name. | |||
==Initial assembly== | ==Initial assembly== | ||
When the game is played for the fist time, the player will have to separate the tiles, punch out the [[Heart|heart chip]]s and [[Link]] playing piece, fold and put the Link piece into a plastic stand, and put four sword labels and two red labels on the four blank dice, turning them into attack dice. | |||
When the game is played for the fist time, the player will have to separate the tiles, punch out the heart | |||
==Gameplay== | ==Gameplay== | ||
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When less than four player are player, several rule variations are made. When only three players are playing, the player that drew a monster card uses two attack dice instead of one while battling the monster. The other players still roll one die. If a monster with a heart is defeated, the players still receive a heart if they rolled at least one sword. In games with only two players, each player takes four heart chips at the start of the game instead of three, and both players roll two dice when battling monsters. If the monster has a heart, in order for a player to receive a heart chip, they need to roll two swords instead of one. A one player game is very different from a multiplayer game. In a one player game the player's objective is instead to go as far as they can through the game's six worlds without losing all of their heart chips, and to see how many heart chips they can collect in each game. In a one player game when fighting monsters they roll four attack dice instead of one, they can lose Magic tiles like heart chips, and immediately gain the Triforce tile once collected. | When less than four player are player, several rule variations are made. When only three players are playing, the player that drew a monster card uses two attack dice instead of one while battling the monster. The other players still roll one die. If a monster with a heart is defeated, the players still receive a heart if they rolled at least one sword. In games with only two players, each player takes four heart chips at the start of the game instead of three, and both players roll two dice when battling monsters. If the monster has a heart, in order for a player to receive a heart chip, they need to roll two swords instead of one. A one player game is very different from a multiplayer game. In a one player game the player's objective is instead to go as far as they can through the game's six worlds without losing all of their heart chips, and to see how many heart chips they can collect in each game. In a one player game when fighting monsters they roll four attack dice instead of one, they can lose Magic tiles like heart chips, and immediately gain the Triforce tile once collected. | ||
== | ==References== | ||
< | <references/> | ||