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Editing Link: The Faces of Evil

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The player plays as Link. At the start of Link's quest, there are three areas which are initially available and accessible through Gwonam's map. The player can access each area by moving the on-screen cursor over it and press Button One to select it.
The player plays as Link. At the start of Link's quest, there are three areas which are initially available and accessible through Gwonam's map. The player can access each area by moving the on-screen cursor over it and press Button One to select it.


Similar to ''[[Zelda II: The Adventure of Link]]'', ''Link: The Faces of Evil'' features side-scrolling gameplay. Link is equipped with both a [[Smart Sword|sword]] and a [[shield]] at the start (even though Gwonam tells him that he only needs a sword). The sword is used to attack enemies and fire [[sword beam|power blast]]s, and the shield can deflect attacks from enemies. The shield automatically lifts when the player is standing still or crouching. Link can purchase other useful items at [[Morshu]]'s store, including [[Lantern Oil|lamp oil]], [[rope (item)|ropes]], and [[bomb]]s. The game uses "[[rupee|rubies]]" for currency, which Link can obtain from defeating enemies.
Similar to ''[[Zelda II: The Adventure of Link]]'', ''Link: The Faces of Evil'' features side-scrolling gameplay. Link is equipped with both a [[sword]] and a [[shield]] at the start (even though Gwonam tells him that he only needs a sword). The sword is used to attack enemies and fire [[sword beam|power blast]]s, and the shield can deflect attacks from enemies. The shield automatically lifts when the player is standing still or crouching. Link can purchase other useful items at [[Morshu]]'s store, including [[lamp oil]], a [[rope (item)|rope]], and [[bomb]]s. The game uses "[[rupee|rubies]]" for currency, which Link can obtain from defeating enemies.


Link's health is measured in [[Heart Container|Life Heart]]s, which is displayed at the upper-left corner during gameplay. Link has three Life Hearts by default, but he can later obtain more. For each time that Link is injured, he loses as low as half of a Life Heart. When Links loses all of his Life Hearts, he earns a [[Game Over]]. For the first two Game Overs, the player is provided with an option of continuing from the entrance that Link entered the area from. When Link loses his Life Hearts a third time, he is returned to the map, and the player is forced to restart the level.
Link's health is measured in [[Heart Container|Life Heart]]s, which is displayed at the upper-left corner during gameplay. Link has three Life Hearts by default, but he can later obtain more. For each time that Link is injured, he loses as low as half of a Life Heart. When Links loses all of his Life Hearts, he earns a [[Game Over]]. For the first two Game Overs, the player is provided with an option of continuing from near the point where Link lost his last Life Heart. When Link loses his Life Hearts a third time, he is returned to the map, and the player is forced to restart the level.


==Characters==
==Characters==

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