Don't like the ads? Then create an account! Users with accounts have more options than anonymous users.

Editing Super Mario Maker 2

From Triforce Wiki, a The Legend of Zelda wiki
Jump to navigationJump to search
Information icon.png You are not currently logged in. If you log in or create an account, your edits will be attributed to your username, along with other benefits. While you are free to edit without logging in, your IP address will be recorded publicly, along with the time and date, in this page's edit history. Messages sent to your IP can be viewed on your talk page.
Check mark.png Click here to log in Check mark.png Click here to sign up

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Italic title}}
{{Game infobox
{{Game infobox
|image=[[File:Super Mario Maker 2 box art.jpg|250px]]
|image = [[File:Super Mario Maker 2 box art.jpg|250px]]
|developer=[[Nintendo]]
|developer = [[Nintendo]]
|publisher=Nintendo
|publisher = Nintendo
|released={{released|Japan|June 28, 2019|USA|June 28, 2019|Europe|June 28, 2019|Australia|June 28, 2019|South Korea|June 28, 2019}}
|released = {{released|Japan|June 28, 2019|USA|June 28, 2019|Europe|June 28, 2019|Australia|June 28, 2019|South Korea|June 28, 2019}}
|genre=Level editor, 2D platformer
|genre = Level editor, 2D platformer
|ratings={{ratings|cero=A|esrb=E|pegi=3|acb=G|rars=0+}}
|ratings = {{ratings|cero=A|esrb=E|pegi=3|acb=G|rars=0+}}
|console=[[Nintendo Switch]]
|console = [[Nintendo Switch]]
|modes=Single player, multiplayer
|modes = Single player, multiplayer
}}
}}
'''''Super Mario Maker 2''''' is a 2019 level editor game in the ''[[mariowiki:Super Mario (series)|Super Mario]]'' series. It was released for the [[Nintendo Switch]] and is a sequel to the 2015 video game ''[[mariowiki:Super Mario Maker|Super Mario Maker]]''.
'''''Super Mario Maker 2''''' is a 2019 level editor game in the ''[[mariowiki:Super Mario (series)|Super Mario]]'' series. It was released for the [[Nintendo Switch]] and is a sequel to the 2015 video game ''[[mariowiki:Super Mario Maker|Super Mario Maker]]''.
Line 14: Line 13:
==Relevance to ''The Legend of Zelda'' series==
==Relevance to ''The Legend of Zelda'' series==
===Master Sword===
===Master Sword===
On December 5, 2019, as part of the Ver. 2.0.0 update, the [[Master Sword]] was added as a power-up to the ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]'' game style. It turns the playable character (Mario, Luigi, Toad, or Toadette) into [[Link]], using sprites based on ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', and gives them a new moveset. In multiplayer mode, the four Links are colored red, blue, purple, and green, matching their colors in ''[[The Legend of Zelda: Four Swords]]'' and ''[[The Legend of Zelda: Four Swords Adventures]]''.
On December 5, 2019, as part of the version 2.0 update, the [[Master Sword]] was added as a power-up to the ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]'' game style. It turns the playable character (Mario, Luigi, Toad, or Toadette) into [[Link]], using sprites based on ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', and gives them a new moveset. In multiplayer mode, the four Links are colored red, blue, purple, and green, matching their colors in ''[[The Legend of Zelda: Four Swords]]'' and ''[[The Legend of Zelda: Four Swords Adventures]]''.


[[File:Link holding bomb SMM2 screenshot.jpg|thumb|left|Link holding a bomb in an underground level.]]
[[File:Link holding bomb SMM2 screenshot.jpg|thumb|left|Link holding a bomb in an underground level.]]
While in this form, Link can attack using his sword; if the player presses the run button, he slashes forward. Link can charge up and perform a dash attack, causing him to run straight forward with his sword out until he hits a wall. A downwards thrust can be performed by pressing the down button in mid-air. Link can shoot [[arrow]]s with his bow and throw [[bomb]]s, which can explode certain blocks.
While in this form, Link can attack using his sword; if the player presses the run button, he slashes forward. Link can charge up and perform a dash attack, causing him to run straight forward with his sword out until he hits a wall. A downwards thrust can be performed by pressing the down button in mid-air. Link can shoot [[arrow]]s with his bow and throw [[bomb]]s, which can explode certain blocks.


The Master Sword power-up changes some of the game's sound effects and background music to ones from ''The Legend of Zelda''. When collected, it plays the "item collected" sound. When a level is completed, the song from when [[Princess Zelda]] is rescued plays at a slightly slower speed. At the end of castle-themed levels, Link holds a piece of the [[Triforce]] as the "Triforce collected" sound. The death music plays if Link falls into a pit.
The Master Sword power-up changes some of the game's sound effects and background music to ones from ''The Legend of Zelda''. When collected, it plays the "item collected" sound. When a level is completed, the song from when [[Zelda]] is rescued plays at a slightly slower speed. At the end of castle-themed levels, Link holds a piece of the [[Triforce]] as the "Triforce collected" sound. The death music plays if Link falls into a pit.


The background music changes to the overworld theme from ''The Legend of Zelda'' while using the Master Sword. In underground and Ghost House-themed levels, the dungeon music plays. The [[Death Mountain]] music can be heard in airship and castle levels. The boss music sound effect is replaced with the battle theme from the [[Family Computer Disk System]] version of ''[[Zelda II: The Adventure of Link]]'', while [[Shadow Link]]'s battle music plays as final boss music. The bonus music plays an original composition based on the horse racing music from ''[[The Legend of Zelda: Ocarina of Time]]''.
The background music changes to the overworld theme from ''The Legend of Zelda'' while using the Master Sword. In underground and Ghost House-themed levels, the dungeon music plays. The [[Death Mountain]] music can be heard in airship and castle levels. The boss music sound effect is replaced with the battle theme from the [[Family Computer Disk System]] version of ''[[Zelda II: The Adventure of Link]]'', while [[Shadow Link]]'s battle music plays as final boss music. The bonus music plays an original composition based on the horse racing music from ''[[The Legend of Zelda: Ocarina of Time]]''.

Please note that all contributions to Triforce Wiki are considered to be released under the Creative Commons Attribution-ShareAlike license (see Triforce Wiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.

Do not copy from Zelda Wiki or submit any copyrighted content!
Cancel Editing help (opens in new window)

View this template

This page is a member of 1 meta category: