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Small Key

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Small Keys, sometimes formatted small keys[1] and formerly known as simply keys[2][3], are a type of key found in dungeons in every The Legend of Zelda game. They are mainly used to unlock a locked door, or sometimes a block with a keyhole. Link can only use each Small Key once, after which it is discarded. Small Keys are usually obtained by either completing a room's puzzle or by opening a Treasure Chest. Boss lairs usually have a lock that cannot be opened by a Small Key but instead require a Boss Key (or a Big Key in some games) to unlock. Some dungeons have optional locked rooms, so Link could end up not using a few Small Keys in that dungeon.

In The Legend of Zelda, Link can optionally take a key out of a labyrinth and use it elsewhere. Some merchants sell a key for 100 rupees, although buying them is optional because each labyrinth has the same number of keys as locked doors. In Zelda II: The Adventure of Link, keys have a similar role as in the first game, but they are no longer sold by merchants. In both games, there is a Magical Key, which functions like a key but can be used an unlimited number of times.

Profiles

The Legend of Zelda

  • Wii U Virtual Console manual bio: "Opens locked doors." (Referred to as "Labyrinth Key")

References

  1. ^ The Legend of Zelda: A Link to the Past manual, page 35.
  2. ^ The Legend of Zelda manual, page 22.
  3. ^ Zelda II: The Adventure of Link manual, page 39.
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