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Squiddy

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Squiddy
First appearance The Legend of Zelda: Phantom Hourglass
Latest appearance The Legend of Zelda: Spirit Tracks
Variant(s)
Jellyrich
Comparable
Bari
This article is about the sea-dwelling enemy debuting in The Legend of Zelda: Phantom Hourglass. For the similar enemy from The Legend of Zelda: Tri Force Heroes called "Squiddy" in the game's PRIMA guide, see Jellyrich.

Squiddies are a passive flying jellyfish enemy. They are undefeatable, but attacking them repeatedly can give Link potentially endless amounts of Rupees. They are shaped a lot like a bell, and even make a ringing noise when hit. They are only encountered during vehicle segments, and, like most other enemies encountered during those, are quite large.

History

The Legend of Zelda: Phantom Hourglass

In The Legend of Zelda: Phantom Hourglass, Squiddies are found in all four seas, where in certain portions one may randomly float up above the surface before gently floating back down. By using the cannon on it, Link gains one green Rupee per hit, while the ringing noise they make gradually increases in pitch. Hitting them also causes them to bounce upward further. After several hits, the Squiddy splits in two and the pitch resets. Up to three Squiddies can be active at a time, and they remain around the ship even if it has stopped. If a Squiddy goes back underwater, it cannot be hit anymore, and as such distractions from other enemies may cause the player to lose track of them.

The Legend of Zelda: Spirit Tracks

In The Legend of Zelda: Spirit Tracks, Squiddies look and act as they do in Phantom Hourglass. Due to the varying terrain of the game, however, they are only found in the Ocean Realm.

Names in other languages

Language Name Meaning
Japanese ベルクラゲ
Berukurage
Bell Jellyfish