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Sea Urchin

From Triforce Wiki, a The Legend of Zelda wiki
Revision as of 03:08, August 16, 2019 by Doc von Schmeltwick (talk | contribs) (Undo revision 3887 by Doomhiker (talk) I forgot to mention they only do this underwater.)
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Sea Urchin
Sea Urchin LADX sprite.png
Sprite from The Legend of Zelda: Link's Awakening DX
First appearance The Legend of Zelda: Link's Awakening (1993)
Latest appearance The Legend of Zelda: Four Swords Adventures (2004)

Sea Urchins[1] are enemies that appear in The Legend of Zelda: Link's Awakening and The Legend of Zelda: Four Swords Adventures. In both games, Sea Urchins appear in the shore of a beach.

History

The Legend of Zelda: Link's Awakening (DX)

In The Legend of Zelda: Link's Awakening and the Game Boy Color port, The Legend of Zelda: Link's Awakening DX, Sea Urchins only appear on Toronbo Shores. They do not move around and only stay in one spot. If Link touches a Sea Urchin, he takes half of a heart in damage. At the start of his adventure, Link has to retrieve his Sword from Toronbo Shores. In order for him to pass the Sea Urchins without taking damage, he must push them forward using his Shield. After Link regains his sword, he can instantly defeat a Sea Urchin with a single strike from it.

The Legend of Zelda: Four Swords Adventures

In The Legend of Zelda: Four Swords Adventures, Sea Urchins are found at The Coast, and are now entirely a light blue color. Unlike their debut appearance, Sea Urchins cannot be defeated, even from a Sword strike.

Gallery

Trivia

  • Sea Urchins directly resemble Gordos, a type of enemy in the Kirby series. The Sea Urchins' invincibility in Four Swords Adventures is closer to Gordos than their vulnerability in Link's Awakening.
  • Sea Urchins also appear in Super Mario Maker and Super Mario Maker 2, using their Link's Awakening sprite. However, they are invincible. They replace Spike Traps in the Super Mario World style when underwater.

Reference

  1. ^ The Legend of Zelda: Link's Awakening Nintendo Players Guide, page 95