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Difference between revisions of "Wizzrobe (The Legend of Zelda: Phantom Hourglass)"

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{{quote2|I felt something behind me, but I turned around and nothing was there...Next thing I knew, the sand in the hourglass was powerless...|Pile of bones|[[The Legend of Zelda: Phantom Hourglass]]}}
{{quote2|I felt something behind me, but I turned around and nothing was there...Next thing I knew, the sand in the hourglass was powerless...|Pile of bones|[[The Legend of Zelda: Phantom Hourglass]]}}
'''Wizzrobes''' are enemies in ''[[The Legend of Zelda: Phantom Hourglass]]'' that appear in the [[Temple of The Ocean King]]. They first appear on floor B9 when Link enters through the east staircase. They are invisible normally, but appear as skulls on the map, similar to minibosses. When visible, they resemble scythe-wielding, purple-robed creatures with orange, vulture-like hoods. When [[Link]] is outside of a [[safe zone]] and close to one, it may turn partially visible and pursue him with a noisy warping sound, able to travel through walls. Sometimes, however, it will hold still while staying invisible and waiting for him to approach. Once they get close to him, they fully appear and swing their sickles while lunging forward, which will subtract 15 seconds from the [[Phantom Hourglass]]. Regardless of whether or not they hit, they will typically teleport back to their original spot after this. They can be easily defeated with a single hit from any weapon, including the [[Boomerang]], even while invisible.
'''Wizzrobes''' are enemies in ''[[The Legend of Zelda: Phantom Hourglass]]'' that appear in the [[Temple of The Ocean King]]. They first appear on on the 4th visit, floor B9 when Link enters through the east staircase. They are invisible normally, but appear as skulls on the map, similar to minibosses. When visible, they resemble scythe-wielding, purple-robed creatures with orange, vulture-like hoods. When [[Link]] is outside of a [[safe zone]] and close to one, it may turn partially visible and pursue him with a noisy warping sound, able to travel through walls. Sometimes, however, it will hold still while staying invisible and waiting for him to approach. Once they get close to him, they fully appear and swing their sickles while lunging forward, which will subtract 15 seconds from the [[Phantom Hourglass]]. Regardless of whether or not they hit, they will typically teleport back to their original spot after this. They can be easily defeated with a single hit from any weapon, including the [[Boomerang]], even while invisible.


==Names in other languages==
==Names in other languages==

Revision as of 06:34, June 10, 2020

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Wizzrobe (The Legend of Zelda: Phantom Hourglass)
First appearance The Legend of Zelda: Phantom Hourglass
Comparable
Wizzrobe
“I felt something behind me, but I turned around and nothing was there...Next thing I knew, the sand in the hourglass was powerless...”
Pile of bones, The Legend of Zelda: Phantom Hourglass

Wizzrobes are enemies in The Legend of Zelda: Phantom Hourglass that appear in the Temple of The Ocean King. They first appear on on the 4th visit, floor B9 when Link enters through the east staircase. They are invisible normally, but appear as skulls on the map, similar to minibosses. When visible, they resemble scythe-wielding, purple-robed creatures with orange, vulture-like hoods. When Link is outside of a safe zone and close to one, it may turn partially visible and pursue him with a noisy warping sound, able to travel through walls. Sometimes, however, it will hold still while staying invisible and waiting for him to approach. Once they get close to him, they fully appear and swing their sickles while lunging forward, which will subtract 15 seconds from the Phantom Hourglass. Regardless of whether or not they hit, they will typically teleport back to their original spot after this. They can be easily defeated with a single hit from any weapon, including the Boomerang, even while invisible.

Names in other languages

Language Name Meaning
Japanese カマバド
Kamabado
Kama comes from 鎌, meaning "scythe;" Bado can be literally translated to "bad," but may also come from バード (bādo), which transliterates to "bird".

Trivia

  • The enemy sharing its English name with a recurring enemy in the series may be based off internal data, as it is called "Wizrobe" in the files. This likely means it was either originally intended to be the "normal" Wizzrobe at some point in development or merely used as a template. Of note is that the vulture-like executioner hood is similar to the toucan-faced Wizzrobes in The Legend of Zelda: The Wind Waker.