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Master Sword

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Master Sword
Master Sword complete TWW artwork.png
Artwork of the complete Master Sword for The Legend of Zelda: The Wind Waker
First appearance The Legend of Zelda: A Link to the Past (1991)
Latest appearance The Legend of Zelda: Breath of the Wild (2017, The Legend of Zelda series)
Super Mario Maker 2 (2019, overall)
Location(s) Various
Effect A powerful sword
Related items
Four Sword
Goddess Sword
Phantom Sword

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The Master Sword, also known as the Blade of Evil's Bane, is a unique, powerful sword that first appears in The Legend of Zelda: A Link to the Past. Since its debut, the Master Sword has become one of the most iconic weapons of The Legend of Zelda series. The Master Sword is a double-edged longsword with no fuller and a purple or blue hilt. The sword's crossguard is large, and its pommel is small in comparison. The Master Sword is often paired with the Hylian Shield. When Link is not holding the Master Sword, he keeps it in a scabbard across his back.

In the main series, the Master Sword permanently rests in the Pedestal of Time, which is located within a sacrosanct area of Hyrule, usually the woods. The lore behind the Master Sword is different in most of the games, although it retains a somewhat consistent role. Similar to Arthurian legend, Link is the only person who can pull the Master Sword from the pedestal and wield it. In some games, the Master Sword is the only weapon that can defeat Ganon. In several games, the Master Sword can be tempered or magically enhanced to increase its power, which sometimes changes its appearance and turns it into a different sword.

The The Legend of Zelda: Four Swords metaseries revolves around a different yet comparable legendary sword, the Four Sword.

History

The Legend of Zelda series

The Legend of Zelda: A Link to the Past

Link obtains the Master Sword in The Legend of Zelda: A Link to the Past

In The Legend of Zelda: A Link to the Past, the Master Sword is located in the Lost Woods. It rests in a pedestal within a secret grove. The Lost Woods has several Fake Swords, which further obscure the location of the Master Sword. Link cannot pull the Master Sword unless he has all three Pendants of Virtue. When Link has obtained the Master Sword, he can shoot Sword Beams from it if his health is full. The Master Sword does twice as much damage than the Fighter's Sword, although the Sword Beams are still the same strength.

The Master Sword can optionally be upgraded twice: the Dwarven Swordsmith can turn the Master Sword into the Tempered Sword, and the Great Fairy in the Pyramid of Power can turn the Tempered Sword into the Golden Sword. Furthermore, in the Japanese version, the Tempered Sword and Golden Sword are respectively named the "Level 3" and "Level 4" Master Sword.

The Master Sword to destroy an electrical barrier in the upper floor of Hyrule Castle, allowing Link to continue and fight Agahnim. In the ending, after Link defeats Ganon, he returns the Master Sword back into its pedestal, where it rests forever.

The Legend of Zelda: Ocarina of Time

File:Link pulling Master Sword OoT.jpg
Link pulling the Master Sword from the Pedestal of Time in The Legend of Zelda: Ocarina of Time

In The Legend of Zelda: Ocarina of Time, the Master Sword is protected by . The sword serves both as an entryway to the Sacred Realm, and as a controller of the flow of time, allowing Link to travel between the future and the past. Its magical properties are the key to locking the King of Evil, Ganondorf, into exile. Like in The Legend of Zelda: A Link to the Past, the Master Sword has the ability to deflect magical bolts, which is most evident during in the battle with Phantom Ganon and Ganondorf). Like The Legend of Zelda: A Link to the Past, the game ends with Link returning the Master Sword to its resting place, although the game camera zooms in on the Master Sword in the pedestal before fading out.

The Biggoron's Sword is the only sword stronger than the Master Sword. In the final battle against Ganon, regardless of how many hits he takes, Ganon cannot be defeated until struck by the Master Sword.

The Legend of Zelda: Oracle of Seasons / Oracle of Ages

In a password-linked game, players are able to give their sword new power, and it is renamed from the Noble Sword to the Master Sword. The Master Sword is initially found broken in two, or hidden deep within the Lost Woods, depending on which game was played first. The Master Sword is the Level 3 Sword of the game, second only to the Biggoron's Sword in attack power. The Master Sword is the only weapon capable of damaging Ganon without charging a spin attack.

In The Legend of Zelda: Oracle of Seasons, the Noble Sword is found in a shrine hidden in the Lost Woods, echoing its location in The Legend of Zelda: A Link to the Past. If this game is played first, an old man living under the Clock Shop will give it "new power" if Link completes a monster slaying mini-game.

In The Legend of Zelda: Oracle of Ages, the Noble Sword is an heirloom given to the Zoras, and if this game is played first, then it can be "sharpened" by Zora royalty to become the Master Sword, indicating that the Noble Sword may be a weakened Master Sword, much like its appearance in The Wind Waker.

The Legend of Zelda: The Wind Waker

In The Legend of Zelda: The Wind Waker, after Link has proven his worth, the gods open the way to Hyrule and its castle, Hyrule Castle, now located deep beneath the sea. When he first arrives there, the entire castle is frozen in time, a whole army of enemies locked in one moment during an attack on the castle. The Master Sword is located in a hidden chamber in the basement of the castle, underneath the statue of the Link from The Legend of Zelda: Ocarina of Time) and, when removed, this army is unfrozen. Ganon soon reveals that the sword was sealing back his powers, and that furthermore, the sword has lost its power, and is unable to harm him. A major part of the quest in The Wind Waker involves restoring the power of the Master Sword by returning sages to the temples, the Earth Temple and the Wind Temple, in order to pray for the Master Sword and the hero who wields it. When the two sages have been returned, the Master Sword returns to its full power and enables Link to break the barrier between the castle and the path to Ganon's lair, the final dungeon of the game. At the very end, Link plunges the Master Sword into Ganon's forehead, which turns him to stone. The Master Sword is then seemingly lost in the ocean, still stuck in Ganon's head as he is swallowed by the rising water.

The Legend of Zelda: Twilight Princess

In The Legend of Zelda: Twilight Princess, the Master Sword is found at the Sacred Grove, in the ruins of the Temple of Time. It is used to purge the curse on Link, allowing him to return to his human form after he was forced to be a wolf by Zant. After that, he has the ability to change between his two forms which includes the human, and wolf form at his own will. It is later upgraded to hold the light of a Sol, which glows with an evil-destroying aura which can break Shadow Crystals. It shines brightest in the Twilight Realm, where it can dissipate the fog that previously required Link to be in wolf form to navigate. In addition, the light-infused Master Sword has its power multiplied many times against creatures of twilight, slaying most if not all of them in a single blow.

The Legend of Zelda: Four Swords Anniversary Edition

In The Legend of Zelda: Four Swords Anniversary Edition, if the Links complete the exclusive dungeon, Realm of Memories, they can unlock the Master Sword as their new sword.

Super Smash Bros. series

In every Super Smash Bros. game, Link uses the Master Sword as his main weapon.

Super Smash Bros. Melee

In Super Smash Bros. Melee's Adventure Mode, the Underground Maze stage involves the player searching for the Triforce in a labyrinth. There are seven rooms in the labyrinth where it may be found at which point the stage ends. The location is random; instead of the Triforce, one is more likely to come across the Master Sword set into a small pedestal. It vanishes when approached, at which point Link appears and forces a battle. There are five such swords in this stage, and thus up to five battles with Link (in every possible color, unless the player is playing as Link) that the player may experience.

The description of the Master Sword trophy in the NTSC version erroneously states that the Master Sword first appears in The Legend of Zelda: Ocarina of Time. This error was corrected to say The Legend of Zelda: A Link to the Past in the PAL and NTSC Player's Choice releases.

Super Smash Bros. Brawl

In Super Smash Bros. Brawl, Toon Link is introduced as a fighter, and he also uses the Master Sword as a main weapon. Link's introductory cutscene in Subspace Emissary shows him pulling the Master Sword from a pedestal in the woods.

Super Smash Bros. Ultimate

In Super Smash Bros. Ultimate, Link's Master Sword can fire Sword Beams when Link uses his forward smash at 0%.

Soulcalibur II

In Soulcalibur II, the Master Sword is Link's basic and most balanced weapon and companion to the Hylian Shield. The Magical Sword from the original The Legend of Zelda is also available as a weapon. The Master Sword is also used as the sword when the Mirror Shield is selected.

Mario Kart 8 / Mario Kart 8 Deluxe

In Mario Kart 8 and Mario Kart 8 Deluxe, the Master Sword rests in a pedestal at a crossroad inside the Hyrule Castle in Hyrule Circuit. It acts as a Spin Boost Pillar, but is initially inaccessible. On the track leading to the sword, there are three spin boost crystals that, when activated, cause the sword to rise up from the pedestal along with a Dash Panel ramp that allows racers to go through it and receive a spin boost. The Master Cycle bike is heavily based off of the Master Sword.

Link also pulls out the Master Sword during two of his tricks.

Super Mario Maker 2

The Master Sword in Super Mario Maker 2

The Master Sword was added in the version 2.0 update in Super Mario Maker 2, where it serves as a power-up only available in Super Mario Bros.-styled levels. The Master Sword is obtainable as an alternate form of the Super Mushroom. When the item comes out of a ? Block, it plays the "item appear" sound effect from the Disk System version of the first The Legend of Zelda. When the item is collected, it plays the "item get" sound effect from the same game and turns Mario into Link, enabling him to use his shield to block enemies and projectiles, bombs to hit switches and blow up blocks, and a bow and arrow to collect items or attack enemies. He is also able to use the sword to hit enemies, and use a dash attack with said sword and a down thrust in similar fashion to a Ground Pound. When Mario, Toad, or Toadette grab the power-up in Multiplayer mode, they turn them respectively into red, blue, and purple Link, while Luigi still turns into green Link, matching the Link colors from The Legend of Zelda: Four Swords and The Legend of Zelda: Four Swords Adventures. In night ground levels, Link's bombs will sprout legs and walk in the direction they were thrown. The sprite of the Master Sword power-up is an edited version of the White Sword from the original game.

When using the Master Sword in the ground, sky, forest, underwater, desert, and snow themes, the music is replaced by The Legend of Zelda's overworld theme; in the underground and Ghost House themes, the game's dungeon theme plays; and in the airship and castle themes, the game's Death Mountain theme plays. Sound effects are also borrowed from the game. The boss theme sound effect while under the Master Sword's effect is the battle theme from the Disk System version of Zelda II: The Adventure of Link, while the final boss sound effect is Shadow Link's battle theme from the same game. The bonus game theme uses an 8-bit remix of the horse race music from The Legend of Zelda: Ocarina of Time, and the Peaceful theme uses an 8-bit remix of the Great Fairy music from The Legend of Zelda: A Link to the Past and onward (also used in many The Legend of Zelda games in the file selection menu).

Once Link beats a level, it plays Zelda's rescue theme from the original game with a slightly lower tempo. In castle-themed levels, Link holds a Triforce shard after touching the Axe with the "Triforce collected" theme playing from the original game. The death theme from the original game plays when Link falls in a pit, however Link lacks a "defeated" sprite (if crushed/falls in lava) similar to the Mystery Mushroom costumes of the previous installment. Several sound effects are also modified when playing as Link.

References in other media

  • There is a piece of furniture called the Master Sword in the first Animal Crossing and Animal Crossing: Wild World. In the latter game, if the player character touches the Master Sword, the trademark "new item" sound from The Legend of Zelda plays.
  • There is a microgame in WarioWare: Smooth Moves where the player has to re-enact the drawing of the Master Sword in The Legend of Zelda: Ocarina of Time. The scene plays out normally in level 1, but in level 2, Link is turned into an old man, and in level 3 Link is turned into a Cucco.
  • In the Kirby series, the Sword Copy Ability, which is based on Link, features a blue-hilted sword with a golden gem similar to the Master Sword. In Kirby & The Amazing Mirror, Meta Knight gives Kirby his own sword, which is also known as the Master Sword (shortened to Master in the English release).
  • In World of Warcraft, there is a character named Linken, a left-handed Gnome dressed in a green hat and tunic. Through the quest "It's dangerous to go alone" (a reference to the iconic quote from The Legend of Zelda), it is possible to obtain "Linken's Sword of Mastery", a nod to the Master Sword.
  • The Master Sword appears in Shining Soul II, where it can only be wielded by Warrior and Ninja classes.
  • In Hamtaro: Ham-Ham Heartbreak, a dark cave with paths leading back to the beginning (similar to the Lost Woods) hides a pedestal with three missing jewels (marbles) in the center (resembling the Spiritual Stones of Ocarina of Time), and when all three are placed, a sword can be removed from the pedestal, revealing it to be but a spoon with a fancy hilt.
  • The Master Sword is an unlockable item in the Nintendo Switch version of Skyrim.

General information

Physical appearance

The Master Sword is a double-edged one-handed sword created by the Sages of Hyrule. The blade cross-section is hexagonal with no fuller. On the flats of the blade near the hilt is a Triforce symbol, etched into the steel or emblazoned in gold. The section of the blade nearest the hilt (between the Triforce and the crossguard) is narrowed, possibly for use as an extra grip though Link never uses it this way. The crossguard is blue and curved slightly away from the hilt. In The Legend of Zelda: Twilight Princess and Super Smash Bros. Brawl, the crossguard is purple. A yellow jewel is set where the hilt meets the crossguard. The hilt is often padded red with a non-ornate blue pommel. The Master Sword's metal does not corrode over long periods of time.

In The Legend of Zelda: Wind Waker, the Master Sword is considerably shorter in length. When the Master Sword is first acquired, its hilt guard is locked upwards, and a small, black gem is in its center. When the Master Sword reaches its full power, its guards are extended outwards, the gem becomes yellow, and the sword glows when unsheathed.

In The Legend of Zelda: Twilight Princess, the Master Sword received some cosmetic changes similar to the Temple of Time's aesthetics. The Master Sword is comparatively longer than in earlier games. There appears to be zig-zagging gold trim upon the blade, near the Triforce symbol. The glowing effect is retained from The Legend of Zelda: The Wind Waker but to a lesser extent.

Gallery

Trivia

  • Around the time when The Legend of Zelda: Twilight Princess was released, Target sold miniature replicas of the Master Sword and Hylian Shield with the The Legend of Zelda: Twilight Princess soundtrack.Template:Citation needed
  • At E3 2004, Shigeru Miyamoto came onstage brandishing a replica Master Sword and Hylian Shield.