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The Legend of Zelda: Twilight Princess

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The Legend of Zelda: Twilight Princess
TP box art.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Release date Wii:
USA November 19, 2006
Japan December 2, 2006
Australia December 7, 2006
Europe December 8, 2006
Nintendo GameCube:
Japan December 2, 2006
USA December 11, 2006
Europe December 15, 2006
Australia December 19, 2006
Genre(s) Action-adventure
Rating(s)
ESRB:ESRB T.svg - Teen
PEGI:PEGI 12.svg - Twelve years and older
ACB:OFLC Australia Rating - M15+.png - Fifteen years and older
Console(s) Wii, Nintendo GameCube
Mode(s) Single player

The Legend of Zelda: Twilight Princess is the 13th installment of the main The Legend of Zelda series. It was released for the Wii and Nintendo GameCube in late 2006. It is the first game of the series to feature realistic HD graphics, as opposed to the cel-shaded style of The Legend of Zelda: The Wind Waker. The Wii version was the first time that a The Legend of Zelda game was released as a launch title.

The story focuses on Link, who goes on an adventure to save Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. In order to do so, he takes the form of both a Hylian and a wolf, and he is assisted in this task by a mysterious character named Midna. The game takes place hundreds of years after The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask.

Twilight Princess was critically acclaimed upon release, being praised for its world design, art direction and change in tone from other games in the franchise. However, the Wii version received criticism for its motion controls, with many calling them "forced" and "tacked-on". By 2015, it had sold 8.85 million copies worldwide, and was the best-selling Zelda game until being overtaken by The Legend of Zelda: Breath of the Wild in April of 2018. In 2011, the Wii version was re-released under the Nintendo Selects label. A high-definition remaster for the Wii U, The Legend of Zelda: Twilight Princess HD, was released in March of 2016. On December 5, 2017, the game was re-released for the Nvidia Shield in China.

The Legend of Zelda: Twilight Princess was first revealed in the form of a trailer at E3 2004. Playable demos were featured at E3 2005 and E3 2006, the former of which had a The Legend of Zelda: Twilight Princess Preview Trailer, which participants could watch on their Nintendo DS from either a cartridge or via DS Download Play.

Plot[edit]

The game starts with Link, who lives in Ordon Village and works as a ranch hand. He is asked by Rusl, the village's blacksmith and swordsman, to deliver the Ordon Sword and Ordon Shield to the Royal Family of Hyrule. Before Link could start his journey, Ilia and Colin were kidnapped by a group of King Bulblins. Link goes on a journey to rescue them, although he gets knocked unconscious along the way.

When Link woke up, he continued pursuing the monsters, only to be sucked into the Twilight Realm, where he is transformed into a wolf and imprisoned in a dungeon of Hyrule Castle. There, link meets Midna, the princess of the Twili race. They join forces and work their way out of the Underground Waterway. They ascend up the castle's towers and meet Princess Zelda. She explains that Zant, a member of the Twili race, is trying to merge the Twilight Realm and Hyrule into a single land of darkness for him to rule over.

Midna is searching for a sacred weapon called the Fused Shadows, which she wants to use to defeat Zant and save the Twilight Realm. Midna is uninterested in the fate of Hyrule. During Link and Midna's quest for the Fused Shadows, it is discovered that the Twili's ancestors, the interlopers, tried to conquer the Sacred Realm, causing a war to break out in Hyrule. After they became too powerful, the goddesses sent three Spirits of Light to seal the interlopers away into the Twilight Realm.

Link and Midna eventually reassemble the Fused Shadow. Zant then appears curses Link, trapping him in his wolf form. Midna is exposed to Lanayru's light and is mortally wounded. Zant leaves, and Link hurries Midna back to Hyrule Castle to seek aid from Princess Zelda.

At Hyrule Castle, Princess Zelda, reveals that Link can only return to normal if he has the Master Sword. As Midna's life fades away, Zelda sacrifices herself to save Midna. Link and Midna travel far into the Sacred Grove and obtain the Master Sword. Midna kept the Shadow Crystal that transformed Link into a wolf, so with both the Master Sword and Power Crystal, Link is able to change his form willingly.

Midna tells Link that they must search for the Mirror of Twilight and use it to confront Zant with the Master Sword. When they reach the mirror, they discover that Zant had already broken it into four fragments. Only one fragment of the Mirror of Twilight is present. The sages, who are the mirror's guardians, appear and reveal that Ganondorf has the Triforce of Power, which prevents him from being killed. At one point they impaled Ganondorf, and the sages thought he was executed, but he instantly rose, killed the Sage of Water and was sealed into the Twilight Realm. The sages reveal that only the Twili ruler could destroy the Mirror of Twilight, which means that Zant was only powerful enough to break it in four.

After finding the four fragments, Link and Midna reconstruct the Mirror of Twilight and use it to enter the Twilight Realm. There, Link and Midna confront Zant and learn that he was passed over in the choice of being a ruler. Zant went into a crazed rage and was approached by the spirit of Ganondorf, who selected him to be a servant that would help him rise to power. Midna is revealed to be the Twilight Princess and that she overthrown by Zant and turned into an imp using Ganondorf's power. Sfter a long battle, Link manages to defeat Zant. He reveals to Link and Midna that he can be resurrected with Ganondorf's power. Midna then uses the Fused Shadows to kill Zant.

Link and Midna go to Hyrule Castle and enter the throne room on the highest floor. There, they find Ganondorf sitting on a throne and Zelda's lifeless body suspended above him. Ganondorf possesses Zelda's body, turning her into Puppet Zelda, and fights Link, who manages to win the battle. Midna uses the Fused Shadow to purge Zelda of Ganondorf, who then transforms into a beast, Ganon, and attacks Link manages to slay Ganon during battle, and Midna unwittingly returns Zelda's soul to her body. Before they can assume victory, Ganondorf's soul appears. Midna warps Link and Zelda to safety in Hyrule Field and then tries to destroy Ganon using the Fused Shadow. Link and Zelda turn to Hyrule Castle and see a giant explosion emanating from it. They then see Ganondorf on horseback, holding Midna's helmet, indicating that he defeated her. He crushes it and charges with his phantom riders.

Ganondorf is about to slay Link, and Zelda when the Princess uses her divine power to summon the Spirits of Light. They bestow the Light Arrows to Zelda. The next part of the battle involves Link and Zelda riding Epona and battling Ganondorf as he rides his horse. After this, Ganondorf challenges Link to a sword duel. The battle ends with Link performing an Ending Blow with his Master Sword, impaling Ganondorf and defeating him entirely.

With Ganondorf defeated, Zant's curse on Midna is lifted, and Midna regains her true form. They travel back to the Mirror of Twilight, and Midna returns home. With her tear, she permanently destroys the Mirror of Twilight, thus permanently closing the Twilight Realm's portal.

Gameplay[edit]

Link is controlled similarly as in previous 3D The Legend of Zelda installments. A key difference with The Legend of Zelda: Twilight Princess's gameplay is that Link can alternate between his human and wolf form. As a human, Link can use his sword, shield, and various other equipment that he cannot use as a wolf. He acquires some armory along the way, such as the Zora Armor, which allows him to breathe underwater.

Whenever Link is in the Twilight Realm, he transforms into a wolf. In this form, Link can use his senses to detect ghosts, people from the Light World that are stuck in the twilight, and digging patches with hidden items. When Midna is Wolf Link's back, he can use dark energy that forms a large circle and defeats any enemies that get caught within. There are some areas where Wolf Link can perform long distance jumps with the help of Midna. Wolf Link learns certain howls along the way, which are akin to the songs played on the Ocarina of Time and the Wind Waker from their respective games.

The Wii version takes advantage of the Wii Remote's motion controls. Link's movement is controlled from using the Nunchuk's control stick, while the Wii Remote is used to swing the sword. Combining button and motion techniques performs special attacks. To aim while using certain items, point using the Wii remote, and attack by pressing the B button. When Link is not using any items, the player can use a fairy as a cursor while pointing the Wii Remote to the screen.

The Nintendo GameCube version has similar controls to The Legend of Zelda: The Wind Waker. It has free camera movement, unlike the Wii version, and it is controlled using the C-stick. In the GameCube version, Link holds the sword in his left hand, and in the Wii version, he holds the sword in his right hand (as most players are right-handed). Furthermore, the maps in the Wii version are mirrored from those in the GameCube version.

Characters[edit]

Main[edit]

Supporting[edit]

Species[edit]

Races[edit]

Other[edit]

Locations[edit]

Dungeons[edit]

Major dungeons are in bold. Minor dungeons are in italics.

Name Description Item Reward Mini-boss Boss
Hyrule Castle (1) Hyrule Castle is the home of the Royal Family of Hyrule. Link first travels through it as a wolf while it is engulfed in twilight, meeting Midna in the dungeon and going through the Castle Sewers and Castle Rooftops, eventually meeting Princess Zelda. None
Forest Temple A forest-themed dungeon where Link must rescue several monkeys who help him progress. TP icon Gale Boomerang.png
Gale Boomerang
Fused Shadow Ook Diababa
Goron Mines A subterranean, fiery dungeon belonging the Gorons where their patriarch Darbus was locked away after being cursed. TP icon Hero's Bow.png
Hero's Bow
Fused Shadow Dangoro Fyrus
Lakebed Temple A water-themed temple that requires Link to constantly alter the water flow and rotate staircases to progress. TP icon Clawshot.png
Clawshot
Fused Shadow Deku Toad Morpheel
Hyrule Castle (2) Hyrule Castle is visited a second time after Link is cursed by the Shadow Crystal and Midna is wounded by Zant. This time, he must go through the Castle Underground Waterway to reach the end of the Castle Sewers, making his way across the Castle Rooftops to again meet Zelda, who heals Midna. None
Cave of Ordeals This optional dungeon is 50 floors of battles with the Great Fairy appearing on every 10th floor. It cannot be fully completed until the dungeon items from the next four main dungeons are collected. TP icon Bottle Great Fairy's Tears.png
Great Fairy's Tears
None
Arbiter's Grounds An infamous prison located in the Gerudo Desert and the location of the Mirror of Twilight. There is a lot of sand in the dungeon, and in later parts, Link can progress by using the Spinner. TP icon Spinner.png
Spinner
Mirror Shard Death Sword Stallord
Snowpeak Ruins The dungeon is located in the snow mountains and takes place in a mansion where a yeti couple live. TP icon Ball and Chain.png
Ball and Chain
Mirror Shard Darkhammer Blizzeta
Temple of Time A hollow temple that is filled with various statues. Several traps and metal-armored enemies are encountered here. TP icon Dominion Rod.png
Dominion Rod
Mirror Shard Darknut Armogohma
City in the Sky A mythical city located in the clouds and the home of the Oocca. Link must save the city from a dragon named Argorok. TP icon Double Clawshots.png
Double Clawshots
Mirror Shard Aeralfos Argorok
Palace of Twilight A dark castle in the Twilight Realm that was taken over by Zant. This is where Link fights Zant. TP icon Master Sword.png
Master Sword (2)
Fused Shadows Phantom Zant Zant
Hyrule Castle (3) Hyrule Castle is visited one last time as the final dungeon, where Link now must travel through the courtyards, the main corridors, and the central tower. Ganondorf has taken over the castle, and he be encountered at the very top of the tower. None Completion King Bulblin
Darknut
Zelda
Ganon

Enemies[edit]

Name Description Locations
Aeralfos Flying lizard warriors that are elite enemies. They must be pulled down by grabbing their shields with a Clawshot. Cave of Ordeals
City in the Sky
Hyrule Castle
Armos Hopping statues wielding blunt axes. Attacking the jewel in back defeats them, but causes them to go berserk before exploding. Cave of Ordeals
Temple of Time
Baba Serpent Deku Baba variants that slither after Link after their stems are cut to continue to bite at him. Cave of Ordeals
City in the Sky
Dig Cavern
Forest Temple
Hyrule Field
Baby Gohma Tiny spider enemies that are very skittish and appear in huge swarms. Temple of Time
Bari Slow-moving freshwater jellyfish that let out electricity every few seconds. They can be defeated by pulling out the nucleus with the Clawshot. Lakebed Temple
Beamos (1) Large, brown plinths that spin and shoot lasers on sight. When defeated with an arrow to the eye, some can be pushed. Cave of Ordeals
Dig Cavern
Goron Mines
Lantern Cavern
Beamos (2) Large, white columns that spin and shoot lasers. They can be defeated with an arrow to the eye or with a hammer statue, but cannot be pushed. Temple of Time
Big Baba Huge symbiotic Deku Babas with Deku Likes, the Baba head must be attacked until it is defeated, then the Like must have an explosive thrown inside. City in the Sky
Forest Temple
Blue Chu Moderately rare slimes that release Blue Chu Jelly upon defeat. Cave of Ordeals
Dig Cavern
Great Bridge of Hylia
Hyrule Field
Lakebed Temple
Bokoblin (1) Weak purple goblins that attack Link with wooden bats. They run at Link with no strategy whatsoever. Cave of Ordeals
Faron Woods
Forest Temple
Hyrule Field
Bokoblin (2) Strong pink goblins that attack Link with machetes. They run at Link aggressively. Cave of Ordeals
Hyrule Castle
Hyrule Field
Bombfish Explosive fish that can be knocked around to make explode or caught to add to Link's Water Bomb total. Dig Cavern
Lakebed Temple
Bombling Large explosive insects that crawl out of holes and lunge into Link if he approaches. They can be picked up and used as bombs. Forest Temple
Bomskit Strange bipedal creatures that run around, dropping explosive balls if pursued. They leave behind a worm when defeated. Hyrule Field
Bubble Winged skull spirits that often hide among normal skulls. They are more durable that most enemies their size. Arbiter's Grounds
Cave of Ordeals
Dig Cavern
Bulblin (1) Nomadic goblins that attack Link with wooden clubs. When not attacking, they try to keep their distance. Castle Rooftops
Castle Sewers
Castle Underground Channel
Cave of Ordeals
Gerudo Desert
Goron Mines
Hidden Village
Hyrule Field
Ordon Village
Ordon Woods
Bulblin (2) Goblins that attack with burning or explosive arrows. They often appear situated in high areas as guards. Bridge of Eldin
Castle Rooftops
Castle Sewers
Cave of Ordeals
Gerudo Desert
Goron Mines
Great Bridge of Hylia
Hidden Village
Hyrule Castle
Hyrule Field
Bulblin (3) Goblins that handle Bullbo mounts. If knocked off, they attack with clubs. Gerudo Desert
Hyrule Field
Bullbo Giant boars ridden by Bulblins. Link can ride them, too, to break through certain structures. Gerudo Desert
Hyrule Castle
Hyrule Field
Chilfos Tall, icy warriors that attack with unlimited spears. Cave of Ordeals
Dig Cavern
Snowpeak Ruins
Chu Worm Large insects that hide inside a giant ball of mucus and can be removed with the Clawshot. Cave of Ordeals
Lakebed Temple
Darknut Powerful knights that attack with broadswords or maces. They block most of Link's attacks until their outer armor is chipped away, after which they switch to a lighter sword and move faster. They appear with much color variation, which makes no functional difference. Cave of Ordeals
Hyrule Castle
Deku Baba Carnivorous plants that try to grab Link in their mouths to chew on him, and can appear on the floor or ceiling. Cutting their stems defeats them and hardens their heads into a Deku Nut. Cave of Ordeals
City in the Sky
Dig Cavern
Faron Woods
Forest Temple
Hyrule Field
Lantern Cavern
Deku Like Carnivorous plants that eat whatever moves over them. They can swallow Link whole, but are defeated if fed a bomb. Forest Temple
Dodongo Fire-breathing reptilian enemies that can walk on floors or walls. They can be defeated by repeatedly attacking their fleshy tails, or by feeding them an arrow or bomb when they inhale. Cave of Ordeals
Dig Cavern
Goron Mines
Lantern Cavern
Dynalfos Giant lizard warriors that block most of Link's attacks and get up immediately upon being knocked down. Cave of Ordeals
City in the Sky
Hyrule Castle
Temple of Time
Fire Bubble Burning skull spirits that try to catch Link on fire. Arbiter's Grounds
Cave of Ordeals
Dig Cavern
Fire Keese Burning bats that cause fire damage and destroy Wooden Shields like the Ordon Shield. Cave of Ordeals
Goron Mines
Freezard Giant icy monsters that breath freezing mist, either directly at Link when he approaches or back-and-forth infinitely. Cave of Ordeals
Dig Cavern
Snowpeak Ruins
Ghoul Rat Paranormal rats that hop onto Link to slow him down, and can only be seen and defeated with Wolf Link's senses. Arbiter's Grounds
Cave of Ordeals
Hyrule Castle
Goron While normally a friendly race, Gorons in this game at first attack Link when he attempts to climb the mountain by rolling at him. He must anchor himself with the Iron Boots and then grab them when they approach. Some will walk after him and try to hit him, and must be attacked until they roll up, allowing Link to climb on and use them to reach higher ledges. Death Mountain
Green Chu An extremely rare Chu that only appears in early revisions of the Wii release when a Yellow and Blue Chu mix. This can only occur in the Cave of Ordeals and Hyrule Field. None
Guay Sharp-beaked crows that slowly fly in large flocks. Defeating all in a flock causes Rupees to drop from the sky. Graveyard
Great Bridge of Hylia
Hyrule Field
Kakariko Village
Lake Hylia
Hawk While normally a friendly character, the hawk is used by Hanch to attack Wolf Link when he first returns to Ordon Village. It swoops in whenever he approaches, and so Link must perform a sneak attack to get Hanch to flee. Ordon Village
Helmasaur Small dinosaurs that wear metallic helmets that cover all but their backsides. The helmets can be removed with a Clawshot. Cave of Ordeals
City in the Sky
Hyrule Field
Lakebed Temple
Helmasaurus Large dinosaurs that have irremovable biological armor on their fronts. Attacking the backside is the only way to defeat them. City in the Sky
Ice Bubble Icy skull spirits that try to freeze Link. Cave of Ordeals
Dig Cavern
Snowpeak Ruins
Ice Keese Bats that cause icy damage to Link on contact. Cave of Ordeals
Dig Cavern
Snowpeak
Snowpeak Ruins
Imp Poe 56 scythe-wielding ghosts that appear throughout Hyrule, only marked by the lanterns they carry. To see and battle them, Wolf Link must use his senses. Each carries a Poe Soul that is needed to break the curse on Jovani. Various
Kargarok Huge cockatrices that fly around open areas and swoop down to attack Link. Castle Rooftops
City in the Sky
Hyrule Castle
Hyrule Field
Keese Small, weak, and common bats that are a recurring minor nuisance throughout the game. Cave of Ordeals
Castle Sewers
Castle Underground Channel
City in the Sky
Dig Cavern
Faron Woods
Forest Temple
Hyrule Castle
Lakebed Temple
Lantern Cavern
Temple of Time
Leever Top-like plants that dig out from the ground in rings around Link before spiraling around towards him. Cave of Ordeals
Gerudo Desert
Hyrule Field
Lizalfos (1) Mildly strong lizard warriors that attack with swords and the axe blades on their tails. Arrows stick to their hides. Cave of Ordeals
Hyrule Castle
Hyrule Field
Lakebed Temple
Temple of Time
Lizalfos (2) Lizard warriors that use antelope skulls as helmets for added protection. Cave of Ordeals
Hyrule Castle
Lakebed Temple
Mini Freezard Tiny ice creatures that move slowly and freeze Link on contact. Attacking them causes them to ricochet wildly. Cave of Ordeals
Dig Cavern
Snowpeak Ruins
Moldorm (1) Small, burrowing worms that pursue Link from under the sand in large numbers and leap when he is close. Gerudo Desert
Moldorm (2) Large, burrowing worms that attack more solitarily than their smaller counterparts. Arbiter's Grounds
Ordon bee Simple bees that swarm anything that attacks their hive, no matter how far away it is. Dig Cavern
Graveyard
Ordon Village
Sacred Grove
Ordon Goat Normally docile livestock that sometimes charges out of the ranch. They attack if they are flipped over unprovoked or if Wolf Link approaches. Ordon Goat
Ordon Village
Phantom Ganon Ghosts made to look like Ganondorf, he summons them to knock Link off Epona during their horseback battle. Hyrule Field
Poe Four large ghosts that steal the fires from torches controlling a door, then lead him around the dungeon to retrieve them. Each also holds a Poe Soul. Arbiter's Grounds
Poison Mite Swarms of tiny insects that slow Link down by crawling on him, but can be removed by rolling or spinning. Arbiter's Grounds
Puppet Hostile marionettes that attack with their long arms. Faron Woods
Sacred Grove
Purple Chu Common slimes that appear by default or when other colors merge. They give Purple Chu Jelly upon defeat. Cave of Ordeals
Dig Cavern
Great Bridge of Hylia
Hyrule Field
Lakebed Temple
Snowpeak Ruins
Rare Chu Extremely uncommon Chus that have the best type of jelly, the Rare Chu Jelly. Cave of Ordeals
Death Mountain
Dig Cavern
Great Bridge of Hylia
Rat Large-but-weak rodents that pursue Link in dark places, sometimes in swarms. Arbiter's Grounds
Castle Sewers
Castle Underground Channel
Cave of Ordeals
Dig Cavern
Lantern Cavern
Red Chu Slimes that release Red Chu Jelly upon defeat. Cave of Ordeals
Dig Cavern
Great Bridge of Hylia
Hyrule Field
Lakebed Temple
Redead Knight Mummified ghouls that paralyze Link with a shriek before attacking with a broadsword. Arbiter's Grounds
Cave of Ordeals
Rusl Link's mentor, who attacks Wolf Link while the village is on high alert. Due to an injury, he has a limp, and will only attack if Link comes close to him or Uli. Ordon Village
Shell Blade Giant bivalves that attempt to lunge and bite at Link. When the valves are open, the internal muscle can be attacked. Dig Cavern
Lakebed Temple
Skullfish Tiny skeletal fish that try to swarm Link. They can be caught for a heart. Dig Cavern
Lakebed Temple
Skulltula (1) Giant skull-backed spiders that can only be damaged on the soft undersides or by slitting the neck with the Ending Blow. They crawl along the ground, making it harder to hit the weak spot. Castle Underground Channel
Cave of Ordeals
Dig Cavern
Forest Temple
Lantern Cavern
Skulltula (2) A smaller Skulltula with much softer armor. Forest Temple
Stalfos Skeleton warriors that can be knocked down, but must have the resulting bone pile destroyed to truly defeat them. They appear with metal or wooden shields, though there is no functional difference. Arbiter's Grounds
Cave of Ordeals
Dig Cavern
Hyrule Castle
Stalhound Slow, skeletal dogs that attack in pairs or full packs by burrowing up from the ground. Cave of Ordeals
Hyrule Field
Stalkin Small skeletons that burrow from the ground in swarms and slowly pursue with spears. Arbiter's Grounds
Cave of Ordeals
Hyrule Castle
Staltroop Skeleton soldiers that block Link during the first part of Stallord's battle. Arbiter's Grounds
Tektite Hopping four-legged spiders that can stand on the surface of water. They appear in red or blue, although there is no functional difference. Cave of Ordeals
Dig Cavern
Goron Mines
Hyrule Field
Lakebed Temple
Lantern Cavern
Tile Worm Giant millipedes that hide under floor tiles, launching Link up if he stands on one. The Gale Boomerang can temporarily remove them and leave them vulnerable. City in the Sky
Forest Temple
Toado Tiny tadpoles that assist Deku Toad in battle by charging through the shallow water at Link. Lakebed Temple
Toadpoli (1) Fiery frogs that shoot burning projectiles at Link from the lava. Goron Mines
Toadpoli (2) Large frogs that spit up at Link from the water. Dig Cavern
Goron Mines
Torch Slug Burning mollusks that create plums of fire around them and sometimes fall from the ceiling, but are very weak. Cave of Ordeals
Dig Cavern
Goron Mines
Lantern Cavern
Twilit Baba (1) Deku Babas affected by twilight. They do not become Deku Nuts when defeated. Faron Woods
Hyrule Field
Lantern Cavern
Palace of Twilight
Twilit Baba (2) Baba Serpents affected by twilight. They act the same as their normal counterparts. Palace of Twilight
Twilit Bulblin (1) Hammer-wielding corrupted goblins. Hyrule Field
Kakariko Village
Lake Hylia
Twilit Bulblin (2) Corrupted goblins that attack with fiery or explosive arrows. Great Bridge of Hylia
Hyrule Field
Zora's River
Twilit Kargarok (1) Twilight-affected Kargaroks that attack like their normal counterparts. Castle Rooftops
Hyrule Field
Kakariko Village
Palace of Twilight
Twilit Kargarok (2) A giant Twilit Kargarok called by a Twilit Bulblin to act as a mount. When both are defeated, the bird is tamed by Midna. Lake Hylia
Twilit Keese Twilight-corrupted Keese that fly around in more open areas as well as the usual caves due to the extended reach of darkness. Castle Sewers
Death Mountain
Faron Woods
Graveyard
Kakariko Village
Hyrule Field
Lantern Cavern
Palace of Twilight
Zora's Domain
Twilit Messenger Zant's primary minions, these creatures usually appear in groups, where there must not be only one left standing or the others will revive. Defeating all in a group creates a portal. Various
Twilit Parasite Dark insects that consumed a Tear of Light each, and can only be seen with Wolf Link's senses. They can crawl on the ground or on walls, fly, or burrow. Their only attack is to approach Link while sparking. Various
Twilit Vermin Tentacled blobs that act similar to Rats, but able to run across water. Castle Sewers
Death Mountain
Faron Woods
Lantern Cavern
Palace of Twilight
Walltula Small spiders that cling to climbable walls and charge at Link on sight. City in the Sky
Forest Temple
Ordon Village
White Wolfos Quick, acrobatic wolves that attack Link in packs or pairs. Attacking a jumping one defeats it immediately. Snowpeak
Snowpeak Ruins
Yellow Chu Extremely common slimes that give Yellow Chu Jelly upon defeat. Cave of Ordeals
Dig Cavern
Hyrule Castle
Hyrule Field
Lakebed Temple
Lantern Cavern
Snowpeak Ruins
Young Gohma Large spider larvae that pounce at Link. Temple of Time
Zant Mask Huge copies of Zant's helmet that teleport around and fire energy blasts. Palace of Twilight
Zant's Hand Giant hands that guard the two sols and pursue them once they are taken. Palace of Twilight

Obstacles[edit]

Name Description Locations
Barrier Magical fences that block off movement during certain encounters. Jagged red ones appear during battles against Twilit Messengers and Phantom Zants, while smoother orange ones appear during the battle against Zant and throughout Hyrule Castle. A giant one surrounds the castle completely for much of the latter half of the game. Various
Black fog Clouds made of Shadow Crystal particles that turn Link into a wolf on contact. Light causes them to dissipate briefly. Palace of Twilight
Exploding barrel Kegs of gunpowder that explode if attacked. Goron Mines
Hidden Village
Hyrule Castle
Falling rock Volcanic rocks that are launched into the air and fall at Link. A particularly giant one stays after falling and is used to thaw Zora's Domain. Death Mountain
Flamethrower Grated holes that spew fire unless temporarily deactivated with a switch. Goron Mines
Floor Spikes Pointy floors that hurt to walk on. Arbiter's Grounds
Castle Sewer
Fog Poison mist that light can dissipate briefly. Faron Woods
Fumarole Powerful steam vents that erupt from the ground in volcanic areas. Death Mountain
Guillotine Giant blades that swing back-and-forth. They can be destroyed with a statue's hammer. Temple of Time
Ice Giant frozen masses that block passages and objects and freeze Link if he touches them. They can be broken with a cannon or the Ball and Chain. Cave of Ordeals
Dig Cavern
Lantern Cavern
Snowpeak
Snowpeak Ruins
Zora's Domain
Icicle Large, icy stalactites that fall when approached and sometimes become Chilfos. Snowpeak Ruins
Zora's Domain
Lava Molten rock that burns Link on contact. Goron Mines
Lantern Cavern
Palace of Twilight
Lava geyser Lava that erupts into a shaft-like form. Goron Mines
Oil fire Combusted oil that burns along a path. Great Bridge of Hylia
Poison Toxic water that hurts to swim in. Forest Temple
Palace of Twilight
Quicksand Sand that pulls Link under at varying speeds when stood in. Arbiter's Grounds
Rolling pin Giant spiked cylinders that roll back and forth, around a central cog, or stay in place. They can be destroyed with a statue's hammer. Arbiter's Grounds
Temple of Time
Swinging log A forest trap that must be passed with good timing. Faron Woods
Trap Spinning, spiked mechanisms that follow a set path (usually along a Spinner rail) and have varying designs depending on where they are found. They can be destroyed with a statue's hammer. Arbiter's Grounds
Hyrule Castle
Temple of Time
Wind Air movements that blow every few moments, affecting Link and nearby mechanisms. Higher altitude ones push Link unless he wears the Iron Boots. Castle Rooftops
City in the Sky
Forest Temple

Minibosses[edit]

Name Description Locations
Ook A large baboon affected by a head parasite, he attacks with the Gale Boomerang. He must be knocked off from a totem pole and attacked in the bottom. Forest Temple
King Bulblin and Lord Bullbo (1) A giant Bulblin (and his mount) who kidnapped the children of Ordon Village, he is first battled alongside several minions while Link rides Epona, using sword attacks to chip away his armor. Afterward, he is fought in a bridge-top joust, where he must be knocked over the side. Hyrule Field
Bridge of Eldin
Dangoro A powerful Goron guardian who mistakes Link for an intruder. Link must use the Iron Boots to steady himself on a tilting magnetic platform, then attack Dangoro's belly and throw him into the lava. Goron Mines
Twilit Bloat An oversized Twilit Parasite that Wolf Link needs to bite the underside of as it charges at him, then use Midna to destroy the protrusions on its sides. Lake Hylia
King Bulblin and Lord Bullbo (2) King Bulblin is fought in another bridge duel where he now has shields to protect against sword-swings. This time, Link must shoot an arrow between the shields to unsteady him and knock him off the bridge. Great Bridge of Hylia
Deku Toad A giant, ancient Toadpoli that attacks by using its babies. When they are defeated it tries to crush him under its girth, but creates an opening for Link to attack its lolling tongue. Lakebed Temple
Skull Kid (1) A trickster forest imp that "plays" with Wolf Link by leading him through a confusing forest and attacking him with his Puppets. While going through the forest, he must be hunted down and attacked, while in the arena at the end, he can only be attacked while he is distracted by his horn. Sacred Grove
King Bulblin (3) King Bulblin is fought a third time on-foot, where he wields a huge battleaxe. He blocks most of Link's attacks, but moves so slowly during his own attacks that it gives Link an opening. Gerudo Desert
Death Sword A cursed sword and its ghostly wielder that must be fought by Link as a human and a wolf. It alternates between being invisible and flying above the arena while it attacks. Arbiter's Grounds
Darkhammer An armored lizard that attacks with the Ball and Chain in a narrow hall. Its tail becomes a weak spot when it throws the ball, but it recovers quickly. The Clawshot can be used to get behind it quickly. Snowpeak Ruins
Skull Kid (2) Skull Kid is fought again when Link can change between forms at will. He leads Link through more complex routes in the forest, and most of the time must be attacked with an arrow due to being on far ledges. Sacred Grove
Darknut (1) A powerful, heavily armored swordsman that guards against most of Link's attacks. When its outer armor is knocked away, it becomes much faster, but slightly less powerful. Temple of Time
Aeralfos A flying reptilian warrior that attacks Link by swooping down at him, and later by flying between holes in the wall to confuse him. Link needs to use the Clawshot on its shield to pull it down when it prepares to swoop. City in the Sky
Phantom Zant Two holograms of Zant fought at separate points near each other. They teleport around, occasionally stopping to summon hordes of twilit enemies. Palace of Twilight
King Bulblin (4) King Bulblin is fought a final time again wielding his axe. Once defeated this time, he acknowledges Link as the strongest side and decides to stop fighting him. Hyrule Castle
Darknut (2) A green Darknut is fought in the castle foyer and acts like the previous one. Following this battle, Darknuts are treated as generic enemies. Hyrule Castle

Bosses[edit]

Twilit Parasite Twilit Igniter Twilit Aquatic
Diababa TP artwork.png TP Fyrus art.jpg TP Morpheel art.jpg
Diababa Fyrus Morpheel
Forest Temple Goron Mines Lakebed Temple
A huge mutated Deku Baba that first appears with two heads. The Gale Boomerang is used to deposit Bomblings into their mouths, but once they are defeated, they return with a bigger, poison-spewing third head and sink the Bomblings. Now, Link needs to wait for Ook to provide more Bomblings to knock the big head down and attack its eye. A monstrous, insane form of the Goron patriarch Darbus that attacks Link directly and with searing chains. Link needs to blind and cool it with an arrow, trip it by grabbing its chains while wearing the Iron Boots, and attack its crystalline eye. When defeated, Darbus is restored to normal. A giant underwater creature that first appears burrowed in the ground and attacks Link with its electrified tentacles, which it moves its eye through. The eye must be removed with the Clawshot and attacked, but it then the creature emerges from its hole and begins swimming around. Link must use the Clawshot again to attach to its back, allowing him to hit the remaining eye.
Twilit Fossil Twilit Ice Mass Twilit Arachnid Twilit Dragon
Stallord TP artwork.png TP Blizzeta art.jpg TP Armogohma art.jpg Argorok TP artwork.png
Stallord Blizzeta Armogohma Argorok
Arbiter's Grounds Snowpeak Ruins Temple of Time City in the Sky
A huge fire-breathing reptile skeleton Zant brings to life with a cursed sword, Link needs to attack its spinal column with the Spinner while it blocks with hordes of Staltroops. Once this is done, the sand pit it is in drains, but the skull returns and attacks Link while floating. Link must use the Spinner to climb the rails around the arena, avoid its breath and Traps, and knock it out of the air to attack Zant's cursed sword. A monstrous form of Yeta, Link needs to chip away the ice making it up with the Ball and Chain. It bounces around and begins summoning Mini Freezards as it gets smaller. Once it is all chipped away, Blizzeta becomes a new form, dropping giant ice chunks on Link from above before using them to circle him and crush Link with its main body. The Ball and Chain must continue to be used to attack it and destroy its ice. A tarantula-like Gohma with the giant eye on its back, it attacks Link by dropping Gohma Eggs from the ceiling and shooting lasers. When its eye is open to shoot a laser, it must be shot with an arrow to knock it down, then crushed with a statue using the Dominion Rod. Once it is seemingly beaten, it returns as a tiny spider enemy with a huge eye surrounded by Baby Gohmas, and can be beaten with any damaging attack. A huge dragon that flies around and uses fire breath, its tail must be grabbed with the Double Clawshots and weighed down with the Iron Boots, knocking off pieces of its armor. Once all the armor is gone, Peahats must be climbed with the Clawshots, then Link must get behind it and grapple its back, where Link can attack it.
Usurper King Ganon's Puppet Dark Beast Dark Lord
Zant TP artwork.png TP Possessed Zelda art.jpg Ganon TLoZ TP artwork.png Ganondorf TLoZ TP artwork.png
Zant Zelda Ganon Ganondorf
Palace of Twilight Hyrule Castle Hyrule Field
The main antagonist for most of the game, Zant shoots energy balls and creates replicas of Diababa, Dangoro, Morpheel, Ook, and Blizzeta's battles, with their original weaknesses. Once he has been defeated in them, he attacks Link by wildly swinging a pair of scimitars in various berserk ways. Zelda's lifeless body possessed by Ganondorf, they attack with a magical rapier that uses damaging light in various ways. When a projectile is shot at Link, he must return it with his sword, with the projectile going back and forth until one of them misses and gets hit. Ganondorf's demonic boar form, Ganon charges around and teleports. Wolf Link must meet it head on and have Midna flip it over, allowing him to attack the wound on the underside. The true villain, Ganondorf first engages in a horseback duel with Link where he must be hit with Light Arrows Zelda shoots and then attacked with the sword. Then, he fights Link in sword combat, using various moves and parrying most of Link's own attacks. Once he is successfully knocked down after enough damage, Link plunges the Master Sword through his chest.

Items[edit]

Pick-ups[edit]

There are a few items that are found around the overworld or within dungeons. They appear in almost every The Legend of Zelda game:

Name Description
Heart Small red hearts restore one heart of Link's health bar and can be found as common drops from objects and enemies.
Rupee Variously colored gemstones used as currency. They can be found in various places depending on their rarity. Green ones are worth one, blue ones five, yellow ones ten, red ones twenty, purple ones fifty, orange ones 100, and silver ones 200.
Tear of Light 16 fragments of light magic stolen from each of the three Spirits of Light in Hyrule proper. They are each held by a Twilit Parasite hiding somewhere within the twilight, and are held in the Vessel of Light.

Set item[edit]

Unique items
Sprite Name Description
TP icon Ball and Chain.png Ball and Chain Link can swing around the chain and throw the large ball at tough ice barriers and certain boulders to break them. It can also be used as a weapon against enemies. The Ball and Chain is the main dungeon item for Snowpeak Ruins.
TP icon Clawshot.png Clawshot An extendable claw that can latch on to walls, ceilings, and grids, allowing Link to quickly reach higher areas. The Clawshot can be used to stun enemies. The Clawshot is found in Lakebed Temple.
TP icon Dominion Rod.png Dominion Rod Found in the Temple of Time, the Dominion Rod allows Link to control certain statues to replicate his movements. This is necessary in order to progress in the temple and later parts of the game.
TP icon Double Clawshots.png Double Clawshots A second Clawshot can be obtained at the City in the Sky. The pair are collectively known as the Double Clawshots, which Link can use to cling from one area to the next.
TP icon Fishing Rod default.png Fishing Rod This allows Link to go fishing at various bodies of water around Hyrule. He can catch fish and record them in his journal. Link receives it as a gift from Uli if he returns the cradle to her.
TP icon Gale Boomerang.png Gale Boomerang A boomerang that has the power of wind. Link obtains the Gale Boomerang in the Forest Temple, and he target up to five things with it at once. The Gale Boomerang can stun faraway enemies, collect faraway items, and stir up leaves scattered on the ground.
TP icon Hawkeye.png Hawkeye An optional item, the Hawkeye is a mask that functions like binoculars, as it allows Link to see things at a faraway distance. It can be bought at Malo Mart.
TP icon Hero's Bow.png Hero's Bow Found in Goron Mines, the Hero's Bow allows Link to shoot arrows at targets and enemies. It is obtained with a quiver, which is where the arrows are stored.
TP icon Horse Call.png Horse Call A charm that Link can use anywhere on the overworld to summon Epona.
TP icon Iron Boots.png Iron Boots These boots weigh down on Link, allowing him to walk on magnetic walls and ceilings, and even force him onto the underwater floor. Link receives the Iron Boots from Mayor Bo after winning a sumo match against him.
TP icon Lantern.png Lantern Fueled by Lantern Oil, the Lantern works as a light source for Link in dark areas, especially caves, and allows him to view his surroundings. If the Lantern runs out of oil, it becomes useless. Link receives the Lantern in Faron Woods, as a gift from Coro.
TP icon Ooccoo.png Ooccoo A member of the elusive Oocca tribe, Ooccoo is found in a majority of the dungeons (usually in a pot) and allows Link to warp out at any time to save his position in the dungeon or escape if he needs to.
TP icon Ooccoo Jr.png Ooccoo Jr. Ooccoo's son, who returns Link to where Ooccoo was left.
TP icon Slingshot.png Slingshot Link can use the Slingshot to fire seed projectiles at enemies. He can buy the Slingshot at Sera's Sundries early in his adventure.
TP icon Spinner.png Spinner A large spinning top that can cling onto railings within walls and rapidly travel across them. Sometimes Link must jump with his Spinner between two railings to dodge obstacles. The Spinner is the main item of Arbiter's Grounds.
Replenishable weapons
Sprite Name Description
TP icon Arrows.png Arrow Ammunition for the Hero's Bow, they can be found as drops in various places.
TP icon Bomb.png Bomb Round, explosive weapons that Link can use to destroy obstructions in his path, including boulders, walls, and floor sections. They can be combined with an arrow to create Bomb Arrows, which can blast distant targets. Bombs are stored in a Bomb Bag, which Link can buy from Barnes Bomb Shop in Kakariko Village. Unlike most games, they do not appear as drops, and must be purchased, won, or found in chests.
TP icon Bombling.png Bombling These are insect-shaped bombs that can move slightly before detonating. They can be bought at Barnes Bomb Shop as the third type of bomb and can rarely be found elsewhere. They are wholly optional.
TP icon Seeds.png Seed Ammunition for the Slingshot, they are mostly dropped by Deku Babas and Ordon Pumpkins.
TP icon Water Bomb.png Water Bomb These are bombs that are specifically intended for underwater use. Link must wear Iron Boots in order to use Water Bombs while in the water himself, however. Like other bombs, they can be bought at Barnes Bomb Shop, where they are the second type of bomb, and can occasionally be found elsewhere.
Bomb Bags
Sprite Name Description
TP icon Bomb Bag.png Bomb Bag The first Bomb Bag can be purchased at Barnes Bomb Shop once the Goron Mines is completed.
TP icon Bomb Bag.png Bomb Bag Another Bomb Bag can be obtained from Iza's minigame at Zora's River when Link clears the waterway of fallen boulders.
TP icon Bomb Bag.png Bomb Bag A third Bomb Bag can be gained by using a Water Bomb to blow up the giant volcanic rock used to thaw Zora's Domain, then speaking to the Goron inside.
TP icon Giant Bomb Bag.png Giant Bomb Bag This special Bomb Bag is gained by beating the record at Iza's minigame at Zora's River. Rather than be used as a separate bag, it doubles the capacity of the other bags.
Bottles

Bottles are used to store various items, such as Lantern Oil, soups, potions, Chu Jelly, and fairies. Link can obtain up to four bottles in his adventure.

Sprite Name Description
TP icon Empty Bottle.png Empty Bottle Given by Sera once Link the cat returns to her house in the opening. It comes half-full of milk.
TP icon Empty Bottle.png Empty Bottle Sold by Coro in Faron Woods when he is first visited and filled with Lantern Oil.
TP icon Empty Bottle.png Empty Bottle Pulled up with the Fishing Rod near the small bridge in the Fishing Hole.
TP icon Empty Bottle.png Empty Bottle Given by Jovani when Wolf Link returns after getting 20 Poe Souls. It comes filled with Great Fairy's Tears.
Bottleable items
Sprite Name Description
TP icon Bottle Bee Larva.png Bee Larva Small larva found in fallen beehives or bought at Sera's Sundries. It can be used as bait or eaten to restore a quarter of a heart of health. It comes in groups of ten.
Blue Chu Jelly Uncommon Chu Jelly that fills all of Link's health.
Blue Potion A rare potion that refills all of Link's missing health.
TP icon Bottle Fairy.png Fairy A small spirit that restores Link's health and is used automatically if he runs out of it.
TP icon Bottle Good Soup.png Good Soup Yeto's soup after he adds the Ordon Pumpkin to the Simple Soup. It recovers four hearts.
TP icon Bottle Great Fairy's Tears.png Great Fairy's Tears A very rare item that fills Link's health and boosts his attack until he gets hit. It is obtained once by Jovani after 20 Poe Souls are brought to him, by the Great Fairy after the Cave of Ordeals is completed, and any of the Spirits of Light at any time after it was completed.
Green Chu Jelly A very rare item only found in pre-"Nintendo Selects" revisions of the Wii version, where it appears as an accidental development oversight. It does absolutely nothing and has no description.
Hot Springwater Water found in springs across Eldin that cools if it is held onto for too long. It is used to cheer up a Goron who has become apathetic due to failing business.
TP icon Bottle Lantern Oil.png Lantern Oil A flammable liquid used as fuel for the Lantern. It can be bought in a few places, and urns of it appear in a few dungeons.
TP icon Bottle Milk full.png Milk A nutritious drink that fills only three hearts of health, but can be used twice. It can be bought in a few locations.
TP icon Bottle Nasty Soup.png Nasty Soup A rancid family recipe of Coro's that is only safe at all to drink when it has been cooked, it gives a random effect to Link's health bar when drank.
TP icon Bottle Nasty Soup.png Purple Chu Jelly The most common Chu Jelly and the result of most mixtures of it, it gives a random effect to Link's health bar when drank.
Rare Chu Jelly Uncommon Chu Jelly that fills Link's health and gives him a power boost until the next time he gets attacked.
TP icon Bottle Red Potion.png Red Chu Jelly Moderately common Chu Jelly that fills eight of Link's hearts when drank.
TP icon Bottle Red Potion.png Red Potion A medicine that fills eight hearts of Link's health bar.
Simple Soup A bland soup made by Yeto that recovers two hearts.
TP icon Bottle Good Soup.png Superb Soup An excellent soup made by Yeto when the Ordon Goat Cheese is added to the Good Soup. It recovers eight hearts.
TP icon Bottle Water.png Water Simple water that can be scooped by itself or appear when Hot Springwater is cooled. Its only use in this game is to make Ordon Pumpkin sprouts grow and put out tiny fires.
TP icon Bottle Worm.png Worm Small annelids dropped by Bomskits, they can be used as fishing bait.
TP icon Bottle Lantern Oil.png Yellow Chu Jelly Very common Chu Jelly that is used as fuel for the Lantern.
Quest items
Sprite Name Description
Desert quest
TP icon Paper.png Auru's Memo A memo where Auru gives instruction for Link to access the Gerudo Desert.
Peak quest
TP icon Paper.png Ashei's Sketch A sketch of Yeto and a Reekfish given to Link. He can show it to Prince Ralis to receive the Coral Earring.
TP icon Coral Earring.png Coral Earring A type of fishing hook that allows Link to capture the Reekfish in Zora's Domain. Link can obtain it from Prince Ralis in Kakariko Village.
Sky quest
TP icon Renado's Letter.png Renado's Letter A letter that Renado gives for Link to deliver to Telma, starting the quest of restoring Ilia's memory. In return, Telma gives the Doctor's Invoice to Link.
TP icon Invoice.png Invoice Telma gives this to Link to convince Borville to tell reveal the location of the Wooden Statue, which helps in restoring Ilia's memory.
TP icon Wooden Statue.png Wooden Statue A figure that was stolen from Borville by Stalhounds, who are located south of Castle Town. Link must defeat them to recover the Wooden Statue and then show it to Ilia to recover part of her memory.
TP icon Horse Call.png Ilia's Charm A keepsake created by Ilia, it is the final key to restoring her memory once it is recovered from Impaz.
TP icon Ancient Sky Book.png Ancient Sky Book A book belonging to Shad, borrowed while Link is looking for Owl Statues to find the City in the Sky.
TP icon Ancient Sky Book.png Filled Sky Book The Ancient Sky Book becomes this once Link finds all the symbols hidden by Owl Statues. It must be returned to Shad to find the Sky cannon.

Map[edit]

Sprite Name Description
Standard items
TP icon Big Key.png TP icon Big Key Goron Mines.png Big Key Large keys used to access the lair of a dungeon's boss.
TP icon Compass.png Compass A dungeon item that tracks the position of Link, the boss arena, chests, and certain miscellaneous entities in a few dungeons.
TP icon Dungeon Map.png Dungeon Map An important dungeon item that shows all the rooms and floors Link has not visited yet.
TP icon Small Key.png Small Key Keys used to open dungeon doors and outdoor gates.
One-time items
TP icon Bedroom Key.png Bedroom Key The equivalent of the Big Key in Snowpeak Ruins, much of Link's time in that dungeon is spent looking for it.
TP icon Key Shard A.png TP icon Key Shard B.png TP icon Key Shard C.png Key Shards Three pieces of the Big Key in Goron Mines held by the three Goron elders scattered throughout.
TP icon Ordon Goat Cheese.png Ordon Goat Cheese A block of cheese which is an ingredient for Yeto's soup in Snowpeak Ruins, Link comes across it looking for the Bedroom Key.
TP icon Ordon Pumpkin.png Ordon Pumpkin Another ingredient which is added into Yeto's soup. Link also finds it instead of the Bedroom Key.

Collection[edit]

Sprite Name Description
Fishing Journal A book that includes all of Link's bobber fishing records.
Golden Bugs A menu that includes all of the Golden Bugs Link has found, and which have been given to Agitha.
TP icon Heart Container.png Heart Container Special items dropped by bosses that extend Link's health maximum by one heart.
Letters Messages delivered from various characters by the postman.
TP icon Piece of Heart 5.png Piece of Heart Fragments of Heart Containers that form a full one when five are gathered.
TP icon Poe Soul.png Poe Souls Special items taken from defeated Imp Poes and Poes, there are 60 that can be recovered and given to Jovani.
TP icon Vessel of Light.png Vessel of Light An item given by the Spirits of Light to hold Tears of Light.
Equipment

Equipment consists of clothing, weapons, and other essential that Link can directly equip during his adventure.

Sprite Name Description
Swords
TP icon Wooden Sword.png Wooden Sword This is the sword that Link starts off with. Rusl dropped it off at Link's house.
TP icon Ordon Sword.png Ordon Sword The second sword obtained by Link. He obtains it inside of Rusl's house while in his wolf form.
TP icon Master Sword.png Master Sword (1) Also known as the Blade of Evil's Bane, the Master Sword is a powerful sword that rests in the Sacred Grove. It removes Zant's curse that traps Link in his wolf form.
TP icon Master Sword.png Master Sword (2) This is an upgrade of the Master Sword when it is imbued with the power of the Sols in the Palace of Twilight.
Shields
TP icon Ordon Shield.png Ordon Shield Link can obtain the Ordon Shield from Jaggle's house during his first visit to Ordon Village as a wolf.
TP icon Wooden Shield.png Wooden Shield Flammable shields that are similar to the Ordon Shield. Link can buy a Wooden Shield from either the Malo Mart in Kakariko Village or the Hot Spring Shop in Death Mountain.
TP icon Hylian Shield.png Hylian Shield Often paired with the Master Sword, the Hylian Shield is a metallic shield that is resistant to fire and can deflect projectiles more effectively than the Wooden Shield.
Armor
TP icon Hero's Clothes.png Hero's Clothes The standard green clothing worn by Link. He obtains it after collecting the first set of Tears of Light.
TP icon Zora Armor.png Zora Armor An armor that allows Link to breathe underwater. Queen Rutela gives it to Link after he safely guides the carriages from Castle Town to Kakariko Village.
TP icon Magic Armor.png Magic Armor An expensive suit of armor that grants Link temporary invincibility, although at the cost of losing two Rupees every second.

There are a few equipment that Link can upgrade during a later part of his adventure.

Sprite Name Description
Wallets
TP icon Wallet.png Wallet It can hold up to 300 Rupees.
TP icon Big Wallet.png Big Wallet The first wallet upgrade, capable of holding up to 600 Rupees. Link can obtain it from Agitha after he gives her a Golden Bug
TP icon Giant Wallet.png Giant Wallet The second wallet upgrade, capable of holding up to 1,000 Rupees. Link can obtain it from Agitha once he gives all 24 golden bugs to her.
Quivers
TP icon Quiver.png Quiver Can store up to 30 arrows. It is obtained with the Hero Bow.
TP icon Big Quiver.png Big Quiver Can store up to 60 arrows. Link can obtain it by completing the STAR Game the first time.
TP icon Giant Quiver.png Giant Quiver Can store up to 100 arrows. Link can obtain it by completing the STAR Game a second time.
Fish
Sprite Name Description
Greengill Common small fish that are usually pulled up when fishing baitless.
Hylian Loach The young form of an incredibly rare fish that can by pulled up from certain places, such as the Sacred Grove.
Hylian Pike A common game fish that can be caught using bait, they are fairly common around Lake Hylia and surrounding areas.
Hyrule Bass A common game fish that likes worms, they are especially plentiful in the spring at Kakariko Village.
Ordon Catfish A slimy fish found in Ordon Village, it likes Bee Larvae.
Reekfish A unique fish that is native to a certain area of Zora's Domain. Once obtained, Link (as a wolf) can learn the Reekfish scent and follow Yeto's trail in Peak Province.
Hidden Skills
Sprite Name Description
TP icon Hidden Skill.png Ending Blow Allows Link to instantly defeat a knocked-down foe.
TP icon Hidden Skill.png Shield Attack Unsteadies large opponents and knocks small flying enemies down.
TP icon Hidden Skill.png Back Slice Allows Link to leap behind an enemy to evade them and attack their back.
TP icon Hidden Skill.png Helm Splitter Allows Link to leap over and attack the head of an enemy stunned by the Shield Attack.
TP icon Hidden Skill.png Mortal Draw Allows Link to unleash a powerful attack by drawing his sword near an enemy while not targeting.
TP icon Hidden Skill.png Jump Strike Allows Link to charge a Jump Attack into a powerful area-affecting move.
TP icon Hidden Skill.png Great spin Powers up the Spin Attack when Link has all his hearts.
Lures

These lures are only available when using the canoe to fish at the Fishing Hole.

Name Description
Default
Popper Lure A lure that makes a repetitive noise to scare surface fish away and attract deeper fish.
Spinner Lure A lure that spins like a propeller as it is reeled in. Shyer fish like the Hylian Pike are coaxed out by it.
Swimmer Lure The most basic lure, it looks like a small swimming creature. It is easy to use and attracts most surface fish.
Unlockable
Frog Lure A special lure gained by completing all eight rounds of Hena's Rollgoal minigame. It is difficult to use due to its awkward movement and special technique for hooking, but it is the only legal way to catch the Hylian Loach.
Sinking Lure A special lure that can be pulled up in a few places once he has angled all the normal fish and obtained the Coral Earring. Hena considers it cheating and will confiscate it on sight.
Scents
Sprite Name Description
Youths' Scent The smell of the children of Ordon Village, Wolf Link finds it on the remains of the Wooden Sword in Eldin's Hyrule Field when it is covered in twilight. It leads to the Sanctuary, where the kids are hiding.
Scent of Ilia Wolf Link finds this scent on Ilia's dropped purse in Lanayru's Hyrule Field. It leads Link through Hyrule Castle Town and eventually to Telma's Bar.
Poe Scent This smell is found from any of the defeated Poes' robes in Arbiter's Grounds and is used to find the rest.
Reekfish Scent This scent is recovered from an angled Reekfish and is used to find the way through the blizzard at Snowpeak's initial climb.
Medicine Scent The scent of spilled medicine at Dr. Borville's clinic, it is used while looking for the Wooden Statue. It leads to Louise in front of Telma's Bar.
Miscellaneous
Name Description
Ranch Clothes The outfit Link wears at the start of the game, it is permanently replaced after Link first visits the twilight.
Shadow Crystal A dark, cursed object that Zant implanted into Link, forcing him to stay in his wolf form. Once Link obtains the Master Sword, he turns back to a human, and Midna holds on to the Shadow Crystal for whenever he wants to transform back into a wolf.
Surf Leaf A leaf from the frozen tree atop Snowpeak, it is used as an impromptu snowboard to reach Snowpeak Ruins.

Gallery[edit]

For this subject's image gallery, see Gallery:The Legend of Zelda: Twilight Princess.

Trivia[edit]

  • The Legend of Zelda: Twilight Princess is the only The Legend of Zelda main series title that was given a T rating from the ESRB.

External links[edit]

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