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Difference between revisions of "Carock"

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(western takes precedence)
(Red version of artwork found in Japanese strategy magazine, added)
 
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__NOTOC__
__NOTOC__
{{character infobox
{{character infobox
|image=[[File:TAoL Carock art.png|200px]]<br>Carock's artwork in ''Zelda II: The Adventure of Link''
|image=[[File:TAoL Carock red art.jpg|200px]]<br>Carock's artwork in ''Zelda II: The Adventure of Link''
|first_appearance=''[[Zelda II: The Adventure of Link]]'' (1987)
|first_appearance=''[[Zelda II: The Adventure of Link]]'' (1987)
|latest_appearance=''{{wp|NES Remix|Ultimate NES Remix}}'' (2014)
|latest_appearance=''{{wp|NES Remix|Ultimate NES Remix}}'' (2014)
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'''Carock''' is a tall [[Wizzrobe]]<ref>M. Arakawa. ''NES Game Atlas''. Page 68.</ref><ref>Averill, Alan, Jessica Folsom, Erik Peterson, and Jacob Ward. ''The Legend of Zelda: Collector's Edition'' Player's Guide. Page 35.</ref> fought as the boss of the [[Maze Island Palace]] in ''[[Zelda II: The Adventure of Link]]''. Behaviorally, he is essentially a large, strong version of the [[Wizard]]s found in the [[palace]] in that he teleports around the room firing magic blasts along the floor at Link. Like Wizards, the only way that Link can damage him is by using the [[Reflect]] magic to bounce his spells back at him. Unlike them, Carock warps around very fast, never staying in one spot for more than a moment and firing his magic immediately after appearing. As such, many spells may appear on screen at a time. A spell will not damage him unless it has already been deflected, so if he warps ahead of his own spell it goes through him. Additionally, he may warp into [[Link]] to damage him. After eight reflected spells have hit Carock, he explodes, leaving behind a [[Small Key|key]].
'''Carock''' is a tall [[Wizzrobe]]<ref>M. Arakawa. ''NES Game Atlas''. Page 68.</ref><ref>Averill, Alan, Jessica Folsom, Erik Peterson, and Jacob Ward. ''The Legend of Zelda: Collector's Edition'' Player's Guide. Page 35.</ref> fought as the boss of the [[Maze Island Palace]] in ''[[Zelda II: The Adventure of Link]]''. Behaviorally, he is essentially a large, strong version of the [[Wizard]]s found in the [[palace]] in that he teleports around the room firing magic blasts along the floor at Link. Like Wizards, the only way that Link can damage him is by using the [[Reflect]] magic to bounce his spells back at him. Unlike them, Carock warps around very fast, never staying in one spot for more than a moment and firing his magic immediately after appearing. As such, many spells may appear on screen at a time. A spell will not damage him unless it has already been deflected, so if he warps ahead of his own spell it goes through him. Additionally, he may warp into [[Link]] to damage him. After eight reflected spells have hit Carock, he explodes, leaving behind a [[Small Key|key]].


Carock closely resembles the [[magician]] that appears in the game's backstory. It is possible the magician was based in part on Carock, but due to the fact that the backstory was written very late in development, it is unlikely the opposite is true. Additionally, Carock's artwork, despite seeming to be from the same artist as the other enemy artwork, does not appear in any Japanese publications and was first seen in ''[[Nintendo Power]]''.<ref>''Nintendo Power'' Volume 4, page 23.</ref><ref>Rocha, Garitt, and Nick von Esmarch. ''Playing With Power: Nintendo NES Classics''. Page 184.</ref> Possibly because of this, it is absent from ''[[The Legend of Zelda: Arts & Artifacts]]''.
Carock closely resembles the [[magician]] that appears in the game's backstory. It is possible the magician was based in part on Carock, but due to the fact that the backstory was written very late in development, it is unlikely the opposite is true.


Carock's in-game appearance varies depending on the region the copy of the game was released in. In the original Japanese version and all Japanese ports, Carock has a single static sprite that always faces the screen. In western releases, he instead has two sprites that face the side, with one having his arms over his chest and the other with his arms splayed out to cast a spell.
Carock's in-game appearance varies depending on the region the copy of the game was released in. In the original Japanese version and all Japanese ports, Carock has a single static sprite that always faces the screen. In western releases, he instead has two sprites that face the side, with one having his arms over his chest and the other with his arms splayed out to cast a spell.
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==Gallery==
==Gallery==
<gallery widths=180>
<gallery widths=180>
Carock ZII sprite.png|Sprite
TAoL Carock art.png|Alternate blue-colored artwork
Carock ZII JP sprite.png|Sprite (Famicom Disk System release)
Carock ZII JP sprite.png|Sprite (Famicom Disk System release)
Carock ZII sprite.png|Sprite (Nintendo Entertainment System release)
</gallery>
</gallery>



Latest revision as of 04:28, March 25, 2024

Carock
TAoL Carock red art.jpg
Carock's artwork in Zelda II: The Adventure of Link
First appearance Zelda II: The Adventure of Link (1987)
Latest appearance Ultimate NES Remix (2014)
Species Wizzrobe

Carock is a tall Wizzrobe[1][2] fought as the boss of the Maze Island Palace in Zelda II: The Adventure of Link. Behaviorally, he is essentially a large, strong version of the Wizards found in the palace in that he teleports around the room firing magic blasts along the floor at Link. Like Wizards, the only way that Link can damage him is by using the Reflect magic to bounce his spells back at him. Unlike them, Carock warps around very fast, never staying in one spot for more than a moment and firing his magic immediately after appearing. As such, many spells may appear on screen at a time. A spell will not damage him unless it has already been deflected, so if he warps ahead of his own spell it goes through him. Additionally, he may warp into Link to damage him. After eight reflected spells have hit Carock, he explodes, leaving behind a key.

Carock closely resembles the magician that appears in the game's backstory. It is possible the magician was based in part on Carock, but due to the fact that the backstory was written very late in development, it is unlikely the opposite is true.

Carock's in-game appearance varies depending on the region the copy of the game was released in. In the original Japanese version and all Japanese ports, Carock has a single static sprite that always faces the screen. In western releases, he instead has two sprites that face the side, with one having his arms over his chest and the other with his arms splayed out to cast a spell.

In NES Remix 2, one of the objectives is to defeat Carock in Zelda II: The Adventure of Link.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese カロック
Karokku
Carock

Trivia[edit]

References[edit]

  1. ^ M. Arakawa. NES Game Atlas. Page 68.
  2. ^ Averill, Alan, Jessica Folsom, Erik Peterson, and Jacob Ward. The Legend of Zelda: Collector's Edition Player's Guide. Page 35.