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Difference between revisions of "The Legend of Zelda: Ocarina of Time"
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'''''The Legend of Zelda: Ocarina of Time''''', often shortened to '''''Ocarina of Time''''', is the fifth installment of ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' series, and was released | '''''The Legend of Zelda: Ocarina of Time''''', often shortened to '''''Ocarina of Time''''', is the fifth installment of ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' series, and it was released on the [[Nintendo 64]] in late 1998. It is the first title of the series to feature 3D graphics. In 2000, the game received a direct sequel, ''[[The Legend of Zelda: Majora's Mask]]''. | ||
Prior to its release, ''Ocarina of Time'' was one of the most highly anticipated games of its time. Upon its release, many | Prior to its release, ''The Legend of Zelda: Ocarina of Time'' was one of the most highly anticipated games of its time. Upon its release, the game won numerous awards, and many publications placed it on lists of the greatest video games of all time. ''The Legend of Zelda: Ocarina of Time'' was released on a 32-megabyte cartridge, which was the largest capacity Nintendo had produced at that time. It also introduced the target-lock system and context-sensitive buttons, which have subsequently appeared both in later ''The Legend of Zelda'' titles and similar games of its type, such as ''[[lylatwiki:Star Fox Adventures|Star Fox Adventures]]''. | ||
The | ''The Legend of Zelda: Ocarina of Time'' eventually received a few ports, and even had its own remake for the [[Nintendo 3DS]] in 2011, ''[[The Legend of Zelda: Ocarina of Time 3D]]''. | ||
==Ports== | |||
In 2002, the game was re-released on the [[Nintendo GameCube]] with the title ''[[The Legend of Zelda: Ocarina of Time Bonus Disc]]'', which features the original game and the newly playable [[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]] mode. | |||
In 2003, ''The Legend of Zelda: Ocarina of Time'' was included on ''[[The Legend of Zelda: Collector's Edition]]'' as one of the four playable games. That same year, ''The Legend of Zelda: Ocarina of Time'' was released as a launch title for the [[iQue Player]] (a traditional Chinese translation was discovered to be under development in 2006 but was ultimately cancelled for unknown reasons.<ref>[http://www.iquebrew.org/index.php?title=The_Legend_of_Zelda:_Ocarina_of_Time_(Traditional_Chinese) iQueBrew]</ref>) | |||
''The Legend of Zelda: Ocarina of Time'' was later released on the [[Wii]]'s [[Virtual Console]] in 2007. In 2015, the game was ported to the [[Wii U]]'s Virtual Console. | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 03:19, May 5, 2019
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The Legend of Zelda: Ocarina of Time | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Release date | Nintendo 64: November 21, 1998 November 23, 1998 December 11, 1998 December 18, 1998 iQue Player: November 18, 2003 Virtual Console (Wii): February 23, 2007 February 23, 2007 February 26, 2007 February 27, 2007 Virtual Console (Wii U): July 2, 2015 July 2, 2015 July 2, 2015 December 22, 2015 |
Genre(s) | Action-adventure |
Rating(s) | ESRB: Everyone |
Console(s) | Nintendo 64, Nintendo GameCube, iQue Player, Virtual Console (Wii, Wii U) |
Mode(s) | Single player |
The Legend of Zelda: Ocarina of Time, often shortened to Ocarina of Time, is the fifth installment of The Legend of Zelda series, and it was released on the Nintendo 64 in late 1998. It is the first title of the series to feature 3D graphics. In 2000, the game received a direct sequel, The Legend of Zelda: Majora's Mask.
Prior to its release, The Legend of Zelda: Ocarina of Time was one of the most highly anticipated games of its time. Upon its release, the game won numerous awards, and many publications placed it on lists of the greatest video games of all time. The Legend of Zelda: Ocarina of Time was released on a 32-megabyte cartridge, which was the largest capacity Nintendo had produced at that time. It also introduced the target-lock system and context-sensitive buttons, which have subsequently appeared both in later The Legend of Zelda titles and similar games of its type, such as Star Fox Adventures.
The Legend of Zelda: Ocarina of Time eventually received a few ports, and even had its own remake for the Nintendo 3DS in 2011, The Legend of Zelda: Ocarina of Time 3D.
Ports
In 2002, the game was re-released on the Nintendo GameCube with the title The Legend of Zelda: Ocarina of Time Bonus Disc, which features the original game and the newly playable Master Quest mode.
In 2003, The Legend of Zelda: Ocarina of Time was included on The Legend of Zelda: Collector's Edition as one of the four playable games. That same year, The Legend of Zelda: Ocarina of Time was released as a launch title for the iQue Player (a traditional Chinese translation was discovered to be under development in 2006 but was ultimately cancelled for unknown reasons.[1])
The Legend of Zelda: Ocarina of Time was later released on the Wii's Virtual Console in 2007. In 2015, the game was ported to the Wii U's Virtual Console.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ゼルダの伝説 時のオカリナ Zeruda no Densetsu: Toki no Okarina |