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Difference between revisions of "Mega Thwomp"

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(Considering the designs, I think we should treat these as the same unless we get Japanese text that calls the FSA ones something else.)
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[[File:Mega Thwomp in LA Switch screenshot.png|thumb|left|Link approaching Mega Thwomp in ''The Legend of Zelda: Link's Awakening'' for Nintendo Switch]]
[[File:Mega Thwomp in LA Switch screenshot.png|thumb|left|Link approaching Mega Thwomp in ''The Legend of Zelda: Link's Awakening'' for Nintendo Switch]]
'''Mega Thwomp'''<ref>''The Legend of Zelda: Link's Awakening'' Player's Guide, page 101.</ref> is an enemy in ''[[The Legend of Zelda: Link's Awakening]]''. It is a larger variant of [[Thwomp]]s, who are enemies from the ''[[mariowiki:Super Mario (series)|Super Mario]]'' series. Mega Thwomp is colored red, and its face shows an angry expression.
'''Mega Thwomp'''<ref>M. Arakawa. ''The Legend of Zelda Link's Awakening'' Player's Guide. Page 101.</ref> is an enemy in ''[[The Legend of Zelda: Link's Awakening]]''. It is a larger variant of [[Thwomp]]s, who are enemies from the ''[[mariowiki:Super Mario (series)|Super Mario]]'' series. Mega Thwomp is colored red, and its face shows an angry expression.


Only one Mega Thwomp appears in the game, in a side-scrolling passage of [[Key Cavern]]. It is hanging in midair over a pit of spikes, blocking the path forward. Unlike other Thwomps, Mega Thwomp cannot damage Link because it does not attempt to crush [[Link]] if he walks underneath it. To bypass Mega Thwomp, Link must use his [[Pegasus Boots]] to charge into it, causing Mega Thwomp to crack slightly and giving it a shocked expression. It then falls onto the pit of spikes. Link can then use the Mega Thwomp as a platform for crossing the spikes. In ''The Legend of Zelda: Link's Awakening DX'', when Link charges into Mega Thwomp, it turns blue, although in the [[Nintendo Switch]] remake, it stays red when hit.
Only one Mega Thwomp appears in the game, in a side-scrolling passage of [[Key Cavern]]. It is hanging in midair over a pit of spikes, blocking the path forward. Unlike other Thwomps, Mega Thwomp cannot damage Link because it does not attempt to crush [[Link]] if he walks underneath it. To bypass Mega Thwomp, Link must use his [[Pegasus Boots]] to charge into it, causing Mega Thwomp to crack slightly and giving it a shocked expression. It then falls onto the pit of spikes. Link can then use the Mega Thwomp as a platform for crossing the spikes. In ''The Legend of Zelda: Link's Awakening DX'', when Link charges into Mega Thwomp, it turns blue, although in the [[Nintendo Switch]] remake, it stays red when hit.
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{{Other wikis|SuperMarioWiki-p=Thwomp#The Legend of Zelda series}}
{{Other wikis|SuperMarioWiki-p=Thwomp#The Legend of Zelda series}}
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{{LA}}
[[Category:Thwomps]]
[[Category:Thwomps]]
[[Category:The Legend of Zelda: Link's Awakening obstacles]]
[[Category:The Legend of Zelda: Link's Awakening obstacles]]

Revision as of 00:00, January 2, 2021

Mega Thwomp
FSA Thwomp.png
Sprite of a Thwomp from The Legend of Zelda: Four Swords Adventures
First appearance The Legend of Zelda: Link's Awakening (1993)
Latest appearance The Legend of Zelda: Link's Awakening (2019, Switch remake)
Variant of Thwomp
Variant(s)
Thwomp (small)
Spiked Thwomp
Link approaching Mega Thwomp in The Legend of Zelda: Link's Awakening for Nintendo Switch

Mega Thwomp[1] is an enemy in The Legend of Zelda: Link's Awakening. It is a larger variant of Thwomps, who are enemies from the Super Mario series. Mega Thwomp is colored red, and its face shows an angry expression.

Only one Mega Thwomp appears in the game, in a side-scrolling passage of Key Cavern. It is hanging in midair over a pit of spikes, blocking the path forward. Unlike other Thwomps, Mega Thwomp cannot damage Link because it does not attempt to crush Link if he walks underneath it. To bypass Mega Thwomp, Link must use his Pegasus Boots to charge into it, causing Mega Thwomp to crack slightly and giving it a shocked expression. It then falls onto the pit of spikes. Link can then use the Mega Thwomp as a platform for crossing the spikes. In The Legend of Zelda: Link's Awakening DX, when Link charges into Mega Thwomp, it turns blue, although in the Nintendo Switch remake, it stays red when hit.

In The Legend of Zelda: Four Swords Adventures, Thwomps resembling Mega Thwomp appear but instead act like Spiked Thwomps.

Gallery

References

  1. ^ M. Arakawa. The Legend of Zelda – Link's Awakening Player's Guide. Page 101.