Don't like the ads? Then create an account! Users with accounts have more options than anonymous users.

Thwomp (small)

From Triforce Wiki, a The Legend of Zelda wiki
Jump to navigationJump to search
Thwomp
Small Thwomps in LA Switch screenshot.jpg
Link dashes under some Thwomps in The Legend of Zelda: Link's Awakening for Nintendo Switch.
First appearance Super Mario World (1990, overall)
The Legend of Zelda: Link's Awakening (1993, Zelda franchise)
Latest appearance The Legend of Zelda: Link's Awakening (Nintendo Switch) (2019, overall)
Variant of Thwomp (big)
Relative(s)
Spiked Thwomp

Thwomps[1][2] are a small variation of standard Thwomps. They appear as obstacles in The Legend of Zelda: Link's Awakening and The Legend of Zelda: Oracle of Seasons. They also appear in the Mario franchise, where they are instead known as Thwimps.

They act similar to Thwomps of the 2D Super Mario games, waiting for Link to approach and then slamming the ground when he gets close. Their role is the same between The Legend of Zelda: Link's Awakening and The Legend of Zelda: Oracle of Seasons, and they are found only in sidescrolling passages of the Face Shrine and Snake's Remains dungeons of the respective games. Thwomps are cycloptic, like Spiked Thwomps, but have spikes like most Thwomps of the Mario franchise.

Link cannot defeat Thwomps, although he can avoid them by using the Pegasus Boots (or a Pegasus Seed in The Legend of Zelda: Oracle of Seasons) to run underneath them, or goad them into dropping and passing under while they rise back up. In The Legend of Zelda: Link's Awakening DX and the Nintendo Switch remake, they are blue while hanging in the air, but turn angry and red when attacking.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese コトン
Koton
Coton

References[edit]

  1. ^ M. Arakawa. The Legend of Zelda – Link's Awakening Player's Guide. Page 101.
  2. ^ McBride, Debra, and David Cassady. The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages Prima's Official Strategy Guide. Page 27.