Don't like the ads? Then create an account! Users with accounts have more options than anonymous users.

Ocean Octorok

From Triforce Wiki, a The Legend of Zelda wiki
Jump to navigationJump to search

It has been requested that one or more images be uploaded and added to this article. Remove this template once the image(s) has/have been uploaded and applied.

This article is about the sea-dwelling Octorok that appears in Phantom Hourglass and Spirit Tracks. For the similar-looking Octorok that appears in The Wind Waker, see Octorok § The Legend of Zelda: The Wind Waker.
Ocean Octorok
First appearance The Legend of Zelda: Phantom Hourglass
Latest appearance The Legend of Zelda: Spirit Tracks
Variant of Octorok

Ocean Octoroks[1][2] are a type of Octorok. As their name suggests, they are solely found in the sea. They are based off the sea-living iteration of Octoroks from The Legend of Zelda: The Wind Waker, though are in games where normal Octoroks are land-based. Like the versions from The Wind Waker, they are quite large, appearing at a comparable size to the player's vehicle.

History[edit]

The Legend of Zelda: Phantom Hourglass[edit]

In The Legend of Zelda: Phantom Hourglass, Ocean Octoroks are a common enemy in the segments aboard Linebeck's ship, appearing in all four seas in some respective portion. They have a pink body and a yellow shell on their back with a purple swirl design on it. They surface before slowly circling the ship, occasionally submerging to be safe from the cannon. If left alone for long enough, they will attack the ship by ramming it.

The Legend of Zelda: Spirit Tracks[edit]

In The Legend of Zelda: Spirit Tracks, Ocean Octoroks are limited to the Ocean Realm, where they are only found in the underwater series of tracks. This time, they have an orange body and pinwheel-like symbol on their mantles. They tend to move in a circular pattern due to no longer being limited to horizontal movement. They are also more durable, taking three cannon shots to defeat. If left alone for long enough, they swim up close to the spirit train and hit it with their two larger arms, covering the screen with ink. When this happens, the player needs to horizontally rub the screen to clear it, but it takes a few moments for it to work. Upon defeat, they always give a red Rupee.

Names in other languages[edit]

Language Name Meaning
Japanese スミオクタ
Sumiokuta
Ink Octa

References[edit]

  1. ^ Stratton, Stephen, and Fletcher Black. The Legend of Zelda: Phantom Hourglass Prima Official Game Guide. Page 28.
  2. ^ Stratton, Stephen, and David Knight. The Legend of Zelda: Spirit Tracks PRIMA Official Game Guide. Page 35.