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Data-rendered model of a Floormaster in The Legend of Zelda: Ocarina of Time 3D
|First appearance||The Legend of Zelda: Ocarina of Time|
|Latest appearance||The Legend of Zelda: Majora's Mask 3D|
|Variant of||Wallmaster (The Legend of Zelda)|
Floormasters, also parsed Floor Masters, are giant enemy hands that act as a ground-based counterpart to the falling Wallmasters. Unlike the falling Wallmasters, which have a fairly consistent design and behavior, Floormasters have been depicted in a large variety of ways.
The Legend of Zelda: Ocarina of Time
In The Legend of Zelda: Ocarina of Time, Floormasters use the same model as Wallmasters but behave completely differently. They slowly crawl back and forth along the floor on their fingertips, spending most of the time still. When Link approaches a Floormaster, it glows green, begins to hover, and charges through the air at Link in order to ram him, which will injure and knock him back if successful. Attacking a Floormaster enough causes it to split into three tiny versions of itself, which crawl around more actively. They can each be defeated in one hit, though due to being smaller targets, they can be more difficult to attack. Additionally, they leap at Link to try and grapple him; if successful, Link will be temporarily immobilized and begin taking damage. Once it is removed from grabbing him, a small hand grows into a new full-sized Floormaster, thus starting the process over. Additionally, Floormasters are one of the few enemies to sometimes be invisible, requiring the Lens of Truth to see. Floormasters appear in the Forest Temple, Spirit Temple, and Shadow Temple, with the invisible ones being unique to the last of these locations. In Master Quest, they are additionally added to the bottom of the Well.
In Ocarina of Time 3D, Floormasters receive the same model enhancements as Wallmasters, having more easily visible texture details and light blue wrists.
The Legend of Zelda: Majora's Mask
In The Legend of Zelda: Majora's Mask, Floormasters look and act exactly the same as in Ocarina of Time and are always visible. They only appear in the Ancient Castle of Ikana, and like the other paranormal enemies in the castle, contact with beams of light damages them.
The Legend of Zelda: Oracle of Seasons/Ages
In both The Legend of Zelda: Oracle of Seasons and Oracle of Ages, Floormasters are blue. They are now shown emerging from the floor itself one at a time in groups of three to four to float after Link. If he is caught, he is sent back to the beginning of the dungeon. In the former game, they appear in the Gnarled Root Dungeon, Poison Moth's Lair, Ancient Ruins, and Onox's Castle, while in the latter game, they appear in the Mermaid's Cave and the Ancient Tomb. Their blue color, new behavior, and appearance in the Gnarled Root Dungeon suggests they may be standing in for the original Wall Masters from the first game.
The Legend of Zelda: The Wind Waker
In The Legend of Zelda: The Wind Waker, Floor Masters have again changed drastically. They are now black with glowing pink markings and are connected to arms, which reach out from dark portals in the ground. Until Link is close to one, it will hide in its portal. When close enough together, a Floor Master will quickly rise out and lunge at Link to attempt grabbing him. If it succeeds, and Link does not fight back in time, he will be transported to a designated place, which may be the beginning of the location or only a few rooms back. The first one, found in the boathouse on the second visit to the Forsaken Fortress, transports him to its jail cell.
In certain areas, Floor Masters can move their holes along predetermined paths across the floor. These ones sometimes do not react to Link unless he steps directly onto one, at which point it grabs him. Sometimes, Floor Masters may also throw nearby objects such as pots at Link. If a sage is near a Floor Master, it will attempt to grab them regardless of their usual behavior. Floor Masters can be attacked and defeated with the sword and many other items while exposed. Aside from the Forsaken Fortress, they appear in the Earth Temple, the Wind Temple, and the secret cave on Diamond Steppe Island containing the Ghost Ship Chart.
The Legend of Zelda: Four Swords Adventures
In The Legend of Zelda: Four Swords Adventures, Floormasters resemble their appearance in The Wind Waker, notably looking completely different from the game's Wallmasters. They only appear early in the Lost Woods, where they appear suddenly as portals, follow the Links briefly, and lunge out to grab one before temporarily vanishing again. If a Link is caught, he is pulled into the Dark World. In single-player mode, Links that are not being directly controlled cannot be grabbed. Floormasters in this game are invincible but can be stunned.
The Legend of Zelda: The Minish Cap
In The Legend of Zelda: The Minish Cap, Floor Masters resemble a combination of previous designs, being large black armless hands with blue markings. They move slowly around rooms, typically in groups of three, and pull Link back to the beginning of the dungeon if caught. Their method of moving is very similar to that of the original Wall Masters, albeit charging at Link when facing him and not emerging from the walls. They appear in the Fortress of Winds, Palace of Winds, and Dark Hyrule Castle.
Names in other languages
|Floor Master, possibly a corruption of Fall Master|
- The Legend of Zelda: Ocarina of Time enemies
- The Legend of Zelda: Majora's Mask enemies
- The Legend of Zelda: Oracle of Seasons enemies
- The Legend of Zelda: Oracle of Ages enemies
- The Legend of Zelda: The Wind Waker enemies
- The Legend of Zelda: Four Swords Adventures enemies
- The Legend of Zelda: The Minish Cap enemies