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Difference between revisions of "Pirate Ship (obstacle)"

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'''Pirate Ships''' are a recurring enemy boat in the ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' series, armed with a large [[cannon]] that can shoot [[bomb]]s. Attacking with ones' own cannon repeatedly will eventually sink them, but they are quite sturdy.
'''Pirate Ships'''<ref>Stratton, Stephen, and Fletcher Black. ''The Legend of Zelda: Phantom Hourglass'' Prima Official Game Guide. Page 28.</ref> (or '''pirate ships''') are a recurring enemy boat in the ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' series, armed with a large [[cannon]] that can shoot [[bomb]]s. Attacking with ones' own cannon repeatedly will eventually sink them, but they are quite sturdy. They attempt to get close enough to the player's vehicle for the crew to board it.


==History==
==History==
===''The Legend of Zelda: Phantom Hourglass''===
===''The Legend of Zelda: Phantom Hourglass''===
In ''[[The Legend of Zelda: Phantom Hourglass]]'', Pirate Ships are found in the [[Southeastern Sea]] and the [[Northeastern Sea]], where they are always accompanied by two [[Warship|Cannon Boat]]s. They are larger, faster, and even more durable than the Cannon Boats, but upon being sunk, will always leave behind a chest for the [[Salvage Arm]], similar to the Warships in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. If one gets too close to the [[SS Linebeck]], however, the [[Umi Blin]]s inside will board it and need to be fended off.
In ''[[The Legend of Zelda: Phantom Hourglass]]'', Pirate Ships are found in the [[Northwestern Sea]], the [[Southeastern Sea]], and the [[Northeastern Sea]], where they are always accompanied by two [[Warship|Cannon Boat]]s. They are larger, faster, and even more durable than the Cannon Boats, but upon being sunk, will always leave behind a chest for the [[Salvage Arm]], similar to the Warships in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. They take ten hits from the cannon to sink. If one gets too close to the [[SS Linebeck]] for too long, however, the [[Umi Blin]]s inside will board it and need to be fended off. While not required to occur to complete the game, it needs to happen to obtain all [[Courage Gem]]s, as [[Linebeck]] rewards Link with one for fending the Umi Blins off the first time.


Additionally, [[Jolene]] has her own unique ship, which looks quite different from the ones manned by Umi Blins, fires torpedos instead of bombs, is even faster, and cannot be sunk, only evaded.
Additionally, [[Jolene]] has her own unique ship, which looks quite different from the ones manned by Umi Blins, fires torpedos instead of bombs, is even faster, and cannot be sunk, only evaded.


===''The Legend of Zelda: Spirit Tracks''===
===''The Legend of Zelda: Spirit Tracks''===
In ''[[The Legend of Zelda: Spirit Tracks]]'', Pirate Ships are now manned by yellow [[Miniblin]]s and [[Big Blin]]s and are unique to the [[Ocean Realm]], with other realms having [[Pirate Tank]]s instead. They only appear when the [[Spirit Train]] is carrying a passenger. The first encounter with one, when the train is carrying [[Carben]], is unavoidable as it will move too fast to avoid being boarded. Further encounters, however, can be avoided. If [[Link]] fails to fend off the attackers, the passenger will be taken hostage to the [[Pirate Hideout]]. If the location has not been unlocked as will be the case in the first encounter, this will result in a [[Game Over]].
In ''[[The Legend of Zelda: Spirit Tracks]]'', pirate ships are now manned by [[Miniblin]]s and [[Big Blin]]s and are unique to the [[Ocean Realm]], with other realms having [[Pirate Tank]]s instead. They now only take about five hit to sink and only appear when the [[Spirit Train]] is carrying a passenger. The first encounter with one, when the train is carrying [[Carben]], is unavoidable as it will move too fast to avoid being boarded. Failing to protect him results in a [[Game Over]].
 
They do not appear again until the prisoner at the [[Pirate Hideout]] is saved. Being boarded on these encounters can be avoided as the ships can be sunk, though if the train is boarded, Link will need to go through the encounter again. I If [[Link]] fails to fend off the attackers this time, the passenger will simply be taken hostage to the hideout and need to be rescued. Additionally, a pirate ship can be seen docked at the hideout.
 
When pirate ships appear, they are accompanied by the same music that previously signified Jolene's ship. In most cases, this is only the chorus, though the introduction also occurs in the first encounter.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ウミブリン船<br>''Umiburin-Sen''<br>ブリン船<br>''Burin-Sen''
|Jap=ウミブリン船<br>''Umiburin-sen''<br>ブリン船<br>''Burin-sen''
|JapM=Umi Blin Ship (''Phantom Hourglass'')<br><br>Blin Ship (''Spirit Tracks'')
|JapM=Umi Blin Ship (''Phantom Hourglass'')<br><br>Blin Ship (''Spirit Tracks'')
}}
}}


==References==
<references/>
{{PH}}
{{ST}}
[[Category:Watercraft]]
[[Category:Watercraft]]
[[Category:The Legend of Zelda: Phantom Hourglass enemies]]
[[Category:The Legend of Zelda: Phantom Hourglass enemies]]
[[Category:The Legend of Zelda: Spirit Track enemies]]
[[Category:The Legend of Zelda: Spirit Track enemies]]

Latest revision as of 02:34, March 7, 2021

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Pirate Ships[1] (or pirate ships) are a recurring enemy boat in the The Legend of Zelda series, armed with a large cannon that can shoot bombs. Attacking with ones' own cannon repeatedly will eventually sink them, but they are quite sturdy. They attempt to get close enough to the player's vehicle for the crew to board it.

History[edit]

The Legend of Zelda: Phantom Hourglass[edit]

In The Legend of Zelda: Phantom Hourglass, Pirate Ships are found in the Northwestern Sea, the Southeastern Sea, and the Northeastern Sea, where they are always accompanied by two Cannon Boats. They are larger, faster, and even more durable than the Cannon Boats, but upon being sunk, will always leave behind a chest for the Salvage Arm, similar to the Warships in The Wind Waker. They take ten hits from the cannon to sink. If one gets too close to the SS Linebeck for too long, however, the Umi Blins inside will board it and need to be fended off. While not required to occur to complete the game, it needs to happen to obtain all Courage Gems, as Linebeck rewards Link with one for fending the Umi Blins off the first time.

Additionally, Jolene has her own unique ship, which looks quite different from the ones manned by Umi Blins, fires torpedos instead of bombs, is even faster, and cannot be sunk, only evaded.

The Legend of Zelda: Spirit Tracks[edit]

In The Legend of Zelda: Spirit Tracks, pirate ships are now manned by Miniblins and Big Blins and are unique to the Ocean Realm, with other realms having Pirate Tanks instead. They now only take about five hit to sink and only appear when the Spirit Train is carrying a passenger. The first encounter with one, when the train is carrying Carben, is unavoidable as it will move too fast to avoid being boarded. Failing to protect him results in a Game Over.

They do not appear again until the prisoner at the Pirate Hideout is saved. Being boarded on these encounters can be avoided as the ships can be sunk, though if the train is boarded, Link will need to go through the encounter again. I If Link fails to fend off the attackers this time, the passenger will simply be taken hostage to the hideout and need to be rescued. Additionally, a pirate ship can be seen docked at the hideout.

When pirate ships appear, they are accompanied by the same music that previously signified Jolene's ship. In most cases, this is only the chorus, though the introduction also occurs in the first encounter.

Names in other languages[edit]

Language Name Meaning
Japanese ウミブリン船
Umiburin-sen
ブリン船
Burin-sen
Umi Blin Ship (Phantom Hourglass)

Blin Ship (Spirit Tracks)

References[edit]

  1. ^ Stratton, Stephen, and Fletcher Black. The Legend of Zelda: Phantom Hourglass Prima Official Game Guide. Page 28.