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This article is about the recurring zombified enemy. For the mummified enemy also referred to as "Redead" in Twilight Princess, see Gibdo § The Legend of Zelda: Twilight Princess.
ReDead TLoZ TWW artwork.png
Artwork of a ReDead from The Legend of Zelda: The Wind Waker
First appearance The Legend of Zelda: Ocarina of Time
Latest appearance Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda
Variant of Gibdo

ReDeads are zombie-like enemies that debut in The Legend of Zelda: Ocarina of Time. They have paralyzing screams, which they use to capture people in order to bite their necks. They are generally fairly slow, but highly durable. They commonly wear masks, and have been likened to clay dolls. Their name is a play on the term "undead."


The Legend of Zelda series[edit]

The Legend of Zelda: Ocarina of Time[edit]

A ReDead in the Royal Family's Tomb

In The Legend of Zelda: Ocarina of Time, ReDeads appear in decayed areas such as the Royal Family's Tomb, the Bottom of the Well, and the Shadow Temple. When Link is near them, a constant groaning sound can be heard. They typically wait either crouched down or standing up, both with their heads pointed down. In this state, most projectile weapons will not affect them whatsoever. However, they can be temporarily frozen with the Sun's Song, though this only lasts a little while and is immediately broken when they are attacked. ReDeads detect Link via sound, so they will not notice him if he moves slowly (including while wearing the Iron Boots). If one notices Link, it will look towards him and scream, temporarily paralyzing him, and slowly walk to him. If it reaches him, it grabs him behind the back and start biting his neck while twitching. Link can break free of its grip by attempting to perform different actions repeatedly. If he gets behind one, he will be open to attack it, due to them being slow to turn and not being able to twist their heads that far, though they usually appear in groups of two or more. They take a large amount of hits to defeat, though Jump Attacks will sometimes defeat them immediately while showing two consecutive impacts on their bodies. After they are defeated, the corpse remains on the field for a while, during which any other nearby ReDeads will slowly walk over to it before crouching around it. While walking over to a fallen ReDead, other ReDeads will completely ignore Link, even if he is right in front of one. When one is defeated, it normally will drop a Magic Jar of either size. The screaming and biting behavior is shared in this game by Gibdos. Master Quest shows they will also approach fallen Gibdos.

The Legend of Zelda: Ocarina of Time artwork

In the future version of Hyrule Castle Town, several ReDeads can be found in the town square. However, Link is not stunned by their gazes here. Another is found in the escape from inside Ganon's Castle on a narrow bridge, and since the Ocarina of Time is not usable in this situation, Link cannot freeze it with the Sun's Song. In their artwork, their masks are a plain tan with carved white teeth over their mouth holes, but in-game their masks uses a bark-covered wood texture and the teeth are not present, somewhat resembling the Spooky Mask. In The Legend of Zelda: Ocarina of Time 3D, both ReDeads and the Spooky Mask are remodeled to more closely resemble their respective artwork, and as such, the similarity is lessened.

The Legend of Zelda: Majora's Mask[edit]

In The Legend of Zelda: Majora's Mask, ReDeads are found in Ikana Canyon to the east, and for the most part act like the ones in Ocarina of Time, though the Hookshot now pulls Link to them instead of stunning them. They are unable to latch onto Deku Link or Goron Link due to their respective sizes. Notably, some are found in Ikana Castle, and are said to have been royal dancers in life there. Wearing the Gibdo Mask, the Garo Mask, or Captain's Hat will cause these ReDeads to dance in various ways, such as pirouettes or Cossack dancing. They will continue even if attacked. Other ReDeads with the same behavior can be found on an optional ledge in the Stone Tower. Additionally in this game, Gibdos will become ReDeads if burnt, though due to the Gibdo Mask still needing to be used to communicate with them (and their different history in-universe), they do not dance. In The Legend of Zelda: Majora's Mask 3D, the same design changes as before are applied, and some alternate dances for them are additionally used.

The Legend of Zelda: The Wind Waker[edit]

In The Legend of Zelda: The Wind Waker, ReDeads are found primarily in the Earth Temple, and are also found in the Savage Labyrinth and in the tunnels under the Private Oasis. Their design has changed drastically, though their behavior is mostly the same. They are now blue-skinned and lack masks, have mummified skin going all the way around their spine and leg bones, have large earrings, and have mouths capable of widening extreme amounts. They initially appear waiting, like in Ocarina of Time, sometimes appearing from within sarcophagi which make them harder to hit with the sword or from crouched positions they need to rise from before attacking. If hit with an arrow, they will not take damage, but will briefly glance at Link with a blank, lifeless look. As in the previous game, the Hookshot brings Link right to them rather than stunning them. If hit with a beam of light, they convulse and are temporarily stunned. When he gets close to one, it waits a few moments before screaming with a vaguely elephant-like sound while its mouth opens and its eyes glow red. Instead of biting Link's neck, it will appear to start trying to eat Link's entire head. Once defeated, they disappear quicker than previously, but still slower than most other enemies.

The Legend of Zelda: Tri Force Heroes[edit]

In The Legend of Zelda: Tri Force Heroes, ReDeads appear in the Ruins area. In this game, ReDeads appear underground, pushing up mud into a large brown blob over them as they move. After a while, half of the ReDead's body will emerge from the blob, resembling its Ocarina of Time design with a mask colored like their The Wind Waker design and a prominent chin. If attacked with a sword, it will dig back underground before it can be hit and move away. However, other weapons, such as arrows, the Gripshot, or the Gust Jar will stun them. When one gets close enough to a Link, it will scream, while a large circle appears around it, signalling who will be affected. If a Link is frozen, it will attempt to grab and bite him, allowing another Link to attack and stun it. When they are stunned, their entire bodies come out from underground, showing them to be quite tall. After a few attacks while stunned, it will come to, and the process will need repeating.

Super Smash Bros. series[edit]

Super Smash Bros. Melee[edit]

A ReDead in the Underground Maze of Super Smash Bros. Melee

ReDeads appear in the Underground Maze area of Adventure Mode of Super Smash Bros. Melee. They resemble their model from The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask, but with some minor polygon differences due to the Nintendo GameCube hardware. In the game, ReDeads wander slowly forward, but may charge when they see a fighter. If a fighter gets too close to a ReDead, it may attempt to briefly bite their neck from the front while paralyzing them for the duration, and sucking out their health slowly. ReDeads do not scream in the game, unlike the Nintendo 64 games. The player can mash the controller buttons to shake the ReDead off their fighter. If a ReDead is attacked a number of times, it collapses and lies on the ground. The ReDead eventually rises back up, and the fighter can attack it more to defeat it entirely. A ReDead sometimes leaves behind a random trophy when defeated.

In Versus Mode, a ReDead occasionally appears from containers such as Party Balls and Crates. These ReDeads are a darker brown than the ones in the Underground Maze but do not act any differently.

Their trophy asserts that the ones in Castle Town are not actually undead townsfolk, but magic animated into hideous humanoid shapes, with the townsfolk escaping safely. While this is not stated in Ocarina of Time itself, this detail is likely taken from the large amount of former Castle Town residents that can be seen in the celebration at Lon Lon Ranch in the ending. However, in other areas of Ocarina of Time, ReDeads are unambiguously stated to be "the living dead."

Super Smash Bros. for Nintendo 3DS[edit]

ReDeads appear in the Smash Run mode of Super Smash Bros. for Nintendo 3DS, now resembling their Ocarina of Time 3D design. This time, their trophy says they look like zombies but have never been human, and seem to be clay monsters fashioned in the shape of humans. The trophy also appears in Super Smash Bros. for Wii U, though they do not appear otherwise.

Super Smash Bros. Ultimate[edit]

In Super Smash Bros. Ultimate, ReDeads make a minor appearance as a spirit. Their ability is to lower a fighter's jumping height.

Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda[edit]

CoH ReDead.png

In Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda, ReDeads appear as somewhat uncommon enemies. They resemble their original design from the Nintendo 64 games. In this game, they remain in place for several beats and then move a space closer to the player character, and can grab the character to keep them in place. When grabbed, attempting to move will damage the ReDead. Unlike other games, they do not scream or stun. The more common Gibdos have a similar attack pattern, but do not grab the player.


Super Smash Bros. Melee trophy[edit]

Image First game Description
SSBM ReDead trophy.png The Legend of Zelda: Ocarina of Time
Seven years after Ganondorf took control of Hyrule, ReDeads roamed the ruins of Castle Town, moaning. At first, Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolk had evacuated to safety, and that the ReDeads were just magic animated into hideous humanoid shapes.

Super Smash Bros. Brawl sticker[edit]

Sprite First game Effect in The Subspace Emissary Usable by
SSBB ReDead sticker.png Zelda: Ocarina of Time [Weapon] - Attack +5 All characters

Super Smash Bros. for Nintendo 3DS / Wii U trophy[edit]

Number Image Category Appears in Trophy Box (Wii U) Description Unlock criteria
210 (3DS)
207 (Wii U)
SSB3DS ReDead trophy.pngSSBWiiU ReDead trophy.png Enemy (3DS)
Series Related (Wii U)
N64 The Legend of Zelda: Ocarina of Time (11/1998)
N64 The Legend of Zelda: Majora's Mask (10/2000)
25: Ocarina of Time & Majora's Mask Flag of USA.png These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit difficult to describe. Don't bother—just get rid of them!
Flag of Europe.png These creatures may look like zombies, but unlike the walking dead, ReDeads have never been human. They just seem to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, making spine-chilling noises that are hard to describe with words alone. Best not to try - just get rid of them!

Super Smash Bros. Ultimate spirit[edit]

Number Image Series / game Type Class Strength / effect(s) How to obtain Spirit battle
Opponent(s) Battle conditions Stage Song
204 SSBU ReDead Spirit.png The Legend of Zelda Series Primary (1) Novice Grab
Jump ↓
World of Light (Dracula's Castle); Spirit Board Mewtwo ×4
  • The enemy has super armor but moves slower
  • Stamina battle
  • The enemy favors down specials
Hyrule Castle Song of Storms




Names in other languages[edit]

Language Name Meaning
Japanese リーデット
ReDead; the former is an alternate spelling used in Ocarina of Time and Super Smash Bros. Ultimate.
Spanish Redead -
French Effroi (Ocarina of Time and Majora's Mask)
From "ReDead" and "mort" (dead)
German Zombie (Ocarina of Time and Majora's Mask)
Italian Zombie -
Chinese (Simplified) 死亡僵尸
Chinese (Traditional) 死亡僵屍